Just becuause there is a lot of content doesn’t mean it’s good content.
I do not think content has anything to do with it. Heck, Zos has provided the best quality new PvE content over the past few years compared to the current major MMORPGs active today. Granted, that does not mean it meets everyone's interest but is has been better than what WoW and FF have provided by far.
With playing ESO there has been a high degree of change in combat each year because Zos has not been able to make up their mind. This past year Zos has been pushing the limits of the amount of change player can handle and it has caused heavy change fatigue. As someone who has played this game for almost 6 years I can say I am tired of all these changes.
I do not Blame ZoS as much as I blame the Meta. When these streamers and youtubers come out and say that only these X,Y,Z sets are Viable and Only these X,Y,Z skills are Viable and their fan base follow the cookie cutter builds.
Soon everyone starts running the same sets and skills not only dominating pvp with them in PvP, But also PvE. And in this lies the problem. The community starts to demand you run these builds and shame you for playing your own build. It starts to alienate a majority of the community, because many don't like to be told how to play.
So ZoS comes in tries to Balance it with other skills, but they over do it so have to adjust and we get forums like this with the Cookie Cutter players complaining and it starts all over again.
It has been going this way since the first patch and will continue until the end of the game. No different than any other MMO. If you really don't like it than maybe MMOs are not for you. Because this is the nature of the beast.
Still no genuine stats to back up the premise of this post.
It’s all apocryphal and, thus, irrelevant. Only ZOS know the reality of player numbers and you sense that even they don’t trust the data as they would surely ensure that the servers were capable of meeting demand if they did.
Just to refute the basic assumption that fewer people are playing. You will always notice when someone around you, who you are familiar with, leaves. You will only rarely notice when a new player joins.
The same with guilds. You will notice when a guild you are familiar with closes, you won’t necessarily notice the new one(s) that take its place.
The guilds I was in saw a massive surge in members when guild finder was introduced. They’ve all been at near capacity ever since and there is a very regular culling of inactive players to free up guild slots.
TL:DR show me the numbers
OMG can they please close this thread.
Everyone playing a handful of broken/exploiting cookiecutter builds made this game broken and bland. They fixed it, get over it, and move on.
80-100k dps burning through vet content to the point that you don't need heals or tank is broken. Nuff said it got nerfed. Get over it.
Clearly you did not read the thread, lol. No one, not a single person said it's because of nerfs. Please read before you embarrass yourself like that.
Literally the first page I found 4 complaining that people were leaving because nerfs. Even the OP mentioned it.
Please read the ENTIRE thread before you embarrass yourself like this.
Lol, this is where you prove my point. I am the OP, you didn't even know that. Everyone says it's not the nerfs, it's the directionless attitude of ZOS.
But no, tell me more.
You prove jack and crap, And jack left town a long time ago. I could quote the many post about how people on this forum blames it on the nerfs, but I am not doing the work for you. Even you saidIs it perhaps because of the absolute clueless attitude of ZOS? Like triggering people because they can't figure out what they are doing patch after patch?
Implying that it is the dps nerfs. Since these are the only nerfs that seem to be "triggering" (ugh cringe) people.
And FYI look on steam charts there is Actively 12k players on per hour as of Oct 2019 vs the 7k there were in 2017...so yeah it is dying. You should totally quit.
So in essence quit whining and buck up buttercup.
GhostofDatthaw wrote: »Still no genuine stats to back up the premise of this post.
It’s all apocryphal and, thus, irrelevant. Only ZOS know the reality of player numbers and you sense that even they don’t trust the data as they would surely ensure that the servers were capable of meeting demand if they did.
Just to refute the basic assumption that fewer people are playing. You will always notice when someone around you, who you are familiar with, leaves. You will only rarely notice when a new player joins.
The same with guilds. You will notice when a guild you are familiar with closes, you won’t necessarily notice the new one(s) that take its place.
The guilds I was in saw a massive surge in members when guild finder was introduced. They’ve all been at near capacity ever since and there is a very regular culling of inactive players to free up guild slots.
TL:DR show me the numbers
Tldr, just look at PvP. It doesn't take much to realize half the game, the PvP side, the side they advertise super hard at release is shriveled up and dying.
Another post saying there is no proof from you position with your head under a rock and buried in the sand
GhostofDatthaw wrote: »Still no genuine stats to back up the premise of this post.
It’s all apocryphal and, thus, irrelevant. Only ZOS know the reality of player numbers and you sense that even they don’t trust the data as they would surely ensure that the servers were capable of meeting demand if they did.
Just to refute the basic assumption that fewer people are playing. You will always notice when someone around you, who you are familiar with, leaves. You will only rarely notice when a new player joins.
The same with guilds. You will notice when a guild you are familiar with closes, you won’t necessarily notice the new one(s) that take its place.
The guilds I was in saw a massive surge in members when guild finder was introduced. They’ve all been at near capacity ever since and there is a very regular culling of inactive players to free up guild slots.
TL:DR show me the numbers
Tldr, just look at PvP. It doesn't take much to realize half the game, the PvP side, the side they advertise super hard at release is shriveled up and dying.
Another post saying there is no proof from you position with your head under a rock and buried in the sand
I would like to reiterate that this is not a statistics class about people asking to see numbers. It can very well be said otherwise, to show numbers that population has NOT declined.
I made this thread after three of the top five guilds disbanded on PS4, one with 1500 people spanning over three guilds with at least 70/80 percent population active. It is no longer the case.
Also, I did not say that newer population is not coming in the game, I said endgame vet players seem to have dropped drastically.
Its getting harder to find a team to do content like vCR or vSS.
I would like to reiterate that this is not a statistics class about people asking to see numbers. It can very well be said otherwise, to show numbers that population has NOT declined.
I made this thread after three of the top five guilds disbanded on PS4, one with 1500 people spanning over three guilds with at least 70/80 percent population active. It is no longer the case.
Also, I did not say that newer population is not coming in the game, I said endgame vet players seem to have dropped drastically.
Its getting harder to find a team to do content like vCR or vSS.
First, ‘seems’ is highly subjective, it has no genuine value in terms of whether player numbers of any type are increasing or decreasing.
Not sure about vSS, but vCR has been around for over a year. The numbers of endgame level players who have been there, got the gear, and the T-shirts has risen (from zero to more than zero). Because of their very nature (they like challenge) these players will move on to new content that excites them or only do it as part of paid, achievement selling groups, so the pool of available, interested players might be reduced. The pool of players to do vCR is further diminished by the requirement that players have stupid DPS and/or already know all the mechanics, which prevents newer players from joining.
But that’s all my *** apocryphal thinking with no basis in reality. It might be 100% accurate or 110% total bollocks.
You want to make a case, show me the numbers
OMG can they please close this thread.
Everyone playing a handful of broken/exploiting cookiecutter builds made this game broken and bland. They fixed it, get over it, and move on.
80-100k dps burning through vet content to the point that you don't need heals or tank is broken. Nuff said it got nerfed. Get over it.
Clearly you did not read the thread, lol. No one, not a single person said it's because of nerfs. Please read before you embarrass yourself like that.
Literally the first page I found 4 complaining that people were leaving because nerfs. Even the OP mentioned it.
Please read the ENTIRE thread before you embarrass yourself like this.
Lol, this is where you prove my point. I am the OP, you didn't even know that. Everyone says it's not the nerfs, it's the directionless attitude of ZOS.
But no, tell me more.
You prove jack and crap, And jack left town a long time ago. I could quote the many post about how people on this forum blames it on the nerfs, but I am not doing the work for you. Even you saidIs it perhaps because of the absolute clueless attitude of ZOS? Like triggering people because they can't figure out what they are doing patch after patch?
Implying that it is the dps nerfs. Since these are the only nerfs that seem to be "triggering" (ugh cringe) people.
And FYI look on steam charts there is Actively 12k players on per hour as of Oct 2019 vs the 7k there were in 2017...so yeah it is dying. You should totally quit.
So in essence quit whining and buck up buttercup.
"Perhaps"
perhaps
/pəˈhaps/
Learn to pronounce
adverb
used to express uncertainty or possibility.
"Absolute clueless attitude"
In which parallel universe clueless attitude "implies" nerfs and not "directionless" behavior?
Also, if you read my original post, it says right there "this is NOT a I quit thread" so your comment of I should totally quit is stupid as well.
What are you? 5?
I'm just trying to figure out if I should invest more time and money or maybe finally move on and wait for a new Elder Scrolls
I would like to reiterate that this is not a statistics class about people asking to see numbers. It can very well be said otherwise, to show numbers that population has NOT declined.
I made this thread after three of the top five guilds disbanded on PS4, one with 1500 people spanning over three guilds with at least 70/80 percent population active. It is no longer the case.
Also, I did not say that newer population is not coming in the game, I said endgame vet players seem to have dropped drastically.
Its getting harder to find a team to do content like vCR or vSS.
First, ‘seems’ is highly subjective, it has no genuine value in terms of whether player numbers of any type are increasing or decreasing.
Not sure about vSS, but vCR has been around for over a year. The numbers of endgame level players who have been there, got the gear, and the T-shirts has risen (from zero to more than zero). Because of their very nature (they like challenge) these players will move on to new content that excites them or only do it as part of paid, achievement selling groups, so the pool of available, interested players might be reduced. The pool of players to do vCR is further diminished by the requirement that players have stupid DPS and/or already know all the mechanics, which prevents newer players from joining.
But that’s all my *** apocryphal thinking with no basis in reality. It might be 100% accurate or 110% total bollocks.
You want to make a case, show me the numbers
I agree that it's been around sometime now but it still remains the hardest content in the game to date. +3 obviously.
StrykerGaming wrote: »
^This^
No other MMO gives you more lore than ESO. No other MMO let's you play as a werewolf or Vampire. No other MMO looks nearly as good or has better combat mechanics as ESO.
The all screaming "The End is Nigh!" Will be the first to preorder the next expansion
The combatteam got no clue wth they are doing. Buff de AOE > nerf the AOE and buff the dots > Nerf the Dots. Thats in shot what happend last few updates/patches. There is no long term strategy, clearely they lack good employees.
GhostofDatthaw wrote: »Still no genuine stats to back up the premise of this post.
It’s all apocryphal and, thus, irrelevant. Only ZOS know the reality of player numbers and you sense that even they don’t trust the data as they would surely ensure that the servers were capable of meeting demand if they did.
Just to refute the basic assumption that fewer people are playing. You will always notice when someone around you, who you are familiar with, leaves. You will only rarely notice when a new player joins.
The same with guilds. You will notice when a guild you are familiar with closes, you won’t necessarily notice the new one(s) that take its place.
The guilds I was in saw a massive surge in members when guild finder was introduced. They’ve all been at near capacity ever since and there is a very regular culling of inactive players to free up guild slots.
TL:DR show me the numbers
Tldr, just look at PvP. It doesn't take much to realize half the game, the PvP side, the side they advertise super hard at release is shriveled up and dying.
Another post saying there is no proof from you position with your head under a rock and buried in the sand
Show me the numbers.
Anything else is just apocryphal and means nothing.
So, what's the plan? All the big guilds seem to be disbanding or have disbanded on PS4, I have heard of an exodus pre dragonhold on PC as well. All the veteran players seem to have lost interest or just stopped bothering