Worst banking system ever

Blackwidow
Blackwidow
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Even F2P games have better banking than this game.

There is not enough bank space. Let me repeat that. There is not enough bank space.
Guild bank permissions are a joke. We need to be able to set limits on how many items people can take based on guild rank, not just all or nothing.
I can't list items by level.
I can't list items by type. (light, medium, heavy)
I can't list items by part. (shoulders, belt, helm)
Each character should have bank space that is his very own with a section to share with the other characters.
There needs to be a special bank space for crafting items.
There needs to be a special bank/bag space for pets and trinkets.
Trinkets need to be able to be hot keyed.
We need to be able to put items in a special place so they will not be sold or broken down, or at minimum be able to lock items.
Get rid of the circle for the hot key for potions and just let us have three hot key buttons, all on the same timer. The only reason we have that is because of the consoles and that is a bad design.
The guild store was a bad design from the start. Put in city AHs. Each one it's own AH. This will stop the world AH problem, yet give us much more customers than 300ish people in the guild store. "Sell chat" is getting worse than gold sellers, but I can't turn it off, because it is the best way to buy/sell in the game atm.


Thank you.


Edited by Blackwidow on April 16, 2014 5:46AM
  • Anoteros
    Anoteros
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    Welcome to the Megaserver.
    Please leave functionality at the door.
  • Arsenic_Touch
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    The bank space is limited for a reason, it's a soft cap on professions. You have the opportunity to increase your bag space through your horse and purchasing space for both your bank and yourself, that system is fine.
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

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  • Blackwidow
    Blackwidow
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    @arsenic_touch Sorry, but that makes no sense. All characters share the same bank space. I should be able to craft at least one system on each character I make. I can not do that atm.

    Ofcourse you can buy more, but it is simply not enough.

    Right now I have 4 characters acting as banks, simply so i can have enough space for banking. I should never have to do that. I have never done that before in any MMO. That is how bad it is.
    Edited by Blackwidow on April 16, 2014 5:53AM
  • caryhammub17_ESO
    We need a shared bank like we got, and a seperate bank for each character. More space more space more space.
  • Arsenic_Touch
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    It makes perfect sense. They explained it when they first opened up the beta testing. The limited bank space is a soft cap for professions, while you can get all of them, the limited bank space is going to push you to only focus on one or two professions so you can conserve bag space.
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • babylon
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    It makes perfect sense. They explained it when they first opened up the beta testing. The limited bank space is a soft cap for professions, while you can get all of them, the limited bank space is going to push you to only focus on one or two professions so you can conserve bag space.

    That's cheap.
  • Stax
    Stax
    Almost every MMO gamer I've ever known was a hoarder. Be it gear, weapons, materials, trophies, consumables.

    I don't care how zenimax explains their storage system its not something I (and probably a lot of other gamers) will accept in the long term.

    I sure as frak didn't sign up to play storage management simulator. If the bank system doesn't get improved once I'm done with the stories I'm done with the game. I'll cancel my sub and in 6 months maybe I'll drop by to see what's new but I'm certainly not gonna give them money every month if they're going to be hell bent on making the game experience more cumbersome than it needs to be.
  • Baxter2064
    It makes perfect sense. They explained it when they first opened up the beta testing. The limited bank space is a soft cap for professions, while you can get all of them, the limited bank space is going to push you to only focus on one or two professions so you can conserve bag space.
    I could understand that, if I wasn't running out of space ... despite focusing on blacksmithing and woodworking. I hit the soft cap on bank space a long, long time ago, and I suspect there's more than a few other people in the same dilemma. And it's not like I'm a packrat, either: the only things in my bank are ingots, motif materials, wood, various crafting materials for upgrading to green and blue, and PvP materials (i.e. trebuchets) that I really don't care to go toting around PvE. Despite this, I've upgraded my bank to 90 and I'm still out of space.
    "Professionals are predictable, it's the amateurs that are dangerous."
    - Murphy's Laws of Combat
  • Sakiri
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    The bank space is limited for a reason, it's a soft cap on professions. You have the opportunity to increase your bag space through your horse and purchasing space for both your bank and yourself, that system is fine.

    Only profession that causes issues is provisioning. My main doesnt do this. My mage alt is 50 provisioner.

    My main has over 30 points in crafting. Enchanting, smithing, woodworking and clothing all at same levels(20-22 atm). I store everything but runes and trait rocks in his bags. He has no bag space issues. He has 80 slots, 80 in bank. Four proffessions.

    How the hell is it a soft cap on professions when I have everything accounted for on two characters, and one profession eclipses the rest? "If you take provisioning you have no bag space for the rest" or "here, take these four/five professions and not have bag space problems".

    Only things in my bank are runes, upgrade materials, trait rocks and those crappy pets. Probably toss them on a mule. Since my guild has no bank I mule set gear for guildies.
  • Nox_Aeterna
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    It makes perfect sense. They explained it when they first opened up the beta testing. The limited bank space is a soft cap for professions, while you can get all of them, the limited bank space is going to push you to only focus on one or two professions so you can conserve bag space.

    Nah , all it did was make me use my alts like a bank.

    I have plenty of space , i use like 5 alt chars/name holders like extra bank space.

    And ofc , they all also got hirelings , which helps.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • Fenbrae
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    I don't see a problem with the personal banks.
    My main levels Provisioning, Alchemy, Enchanting, Woodworking and Clothing. I have 90 bank slots. I only use about 80 of them.
    How do i do this? By being smart. Use your bank for materials only: no pets, no armor, no trophies, no cool items.
    Also, level one character at a time. Everyone might be excited about the four classes and might level 4 characters at the same time, but that's a really stupid thing to do when your bank space is limited.
    Another thing i do: one i reach a new "tier" of crafting mats, i throw the old ones out. It really saves up room in an already cramped banking situation.
    So, can people survive on limited banking space? Yes they can, if they play it smart.

    As for the guild banking, that's something that could be improved.
    I'm no guild leader myself, but i can understand it would be frustrating if someone nicked the entire guild bank and then left the guild. Permissions would help out a lot, since it would protect the items against looting from the lower ranks. Maybe then the guild bank will actually be used for once.
    Talking about ranks: more of them would be a cool thing. Even if permissions are implemented, there would be no way to use them properly on 4 ranks.
    Edited by Fenbrae on April 16, 2014 7:48AM
    Currently playing:
    Swims-In-Sap - CP200+ - Argonian Templar

    I like my healing like i like my characters: generic
  • Lanae
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    Basically the way they designed this to work is that in order to really craft stuff you make 8 characters of which 7 are just Hireling / Bank mules. Then you relog like crazy when you want to use stuff sorted using the shared bank as the middle man.

    Enchanting is a complete nightmare. Currently am at Veteran Rank 3 and still working my ass off to get to enchanting 20. So about 60% of my bank ONLY consists of runes; a lot of which I still cannot use. The remaining 40% is used by crafting gems, and upgrade items of various colors. Even so I seem to be running around permanently with 40/100 in my inventory because my bank is full.

    Guess we found the algorithm encoded:
    (Amount of relevant crafting materials) > (Storage space)
  • hurricane198
    I love this system because other characters can get the gear or stuff that your main has gathered and otherwise. Or if your professions is behind on your lvl your alts can gather the neccessary stuff for your main to get its profession lvl higher.
    When we talk, we tell what we know, when we listen we learn something new
  • demoneca
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    The worst part about the banking system is that it takes my gold, deletes random items, and rolls back my purchased slot upgrades. Three times already. So it basically houses only cooking mats now.
  • Xaltotun
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    demoneca wrote: »
    The worst part about the banking system is that it takes my gold, deletes random items, and rolls back my purchased slot upgrades. Three times already. So it basically houses only cooking mats now.

    Yes. This. It's not bad enough that the space is limited in general, but now I got hit with the incredible vanishing bank slots bug. I don't dare store anything in there now until it's fixed, and I have 7 alts to play mule, leading to a daily headache of inventory management. All I keep is crafting materials and items to research, but that in itself is getting to be absurd with the limited (and mysteriously vanishing) space.
  • Darzil
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    Why do trophies even exist (or take up bag space) in a game this stupidly short of inventory/bank space ?

    A personal bank the size of the existing shared bank would be absolutely fine, and bring this game up to the bottom rung of what's expected in an MMO.
  • Savinder
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    Darzil wrote: »
    Why do trophies even exist (or take up bag space) in a game this stupidly short of inventory/bank space ?

    A personal bank the size of the existing shared bank would be absolutely fine, and bring this game up to the bottom rung of what's expected in an MMO.
    I like keeping named items and trophies, especially in an Elder Scrolls game like this one is supposed to be (albeit in MMO format), but doing so here is not really possible.
    Var var var
  • wolfguard101
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    Basically they have created this great game and people want to be able to try all parts of it .. those of us with previous MMO experience are aware we had to share out these trade skill between different characters ... And I expected to do the same for this one but the lack of space in shared bank means I will never be able to do this properly unless I sacrifice spaces on my character list to bank mules and all the hassle of logging in and out to swap mats around..
    Its like being told you have won the lottery and have 30 million to spend but we can only let u have $100 per years so you don't go crazy.. Why implement a system of crafting you will most likely never be able to take advantage of to assist your gameplay.. Now your purely at the mercy of having to buy certain items and all the difference people will charge for that service

    Edited by ZOS_UlyssesW on April 16, 2014 5:52PM
  • Grimth
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    I love how people love to tell other how to play. That they should do this and that to manage their bank slots. This game big selling point is play how you want. Yet they greatly limit a player storage yet have one of the most in depth crafting systems out there.
    8 trait stones for armor
    8 trait stones for weapons
    10 style martials
    4 different items to upgrade quality
    2 stacks of processed martial
    So there is 32 slots gone for the min of tier 1 of blacksmiths.
    Now throw in the armor you are holding on to research traits.

    60 bank slots disappear fast.

    Focus on one profession at time? I'm currently on a 7 day research for bows 5/8 traits. With these extremely long research times waiting to get research going is extremely stupid.

    Buying more bank slots? 1k for 10, 3.3k for next 10, 6.8K for the next 10 and 11.5K for the next 10. I got hit with bank bug losing all my gold, 30 items and 30 slots I bought.

    Each character have its own bank then this limited bug bank system here.
  • Blackwidow
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    @Fenbrae So your solution is to just play one character? No thanks.

    @hurrcane198 you can have a shared bank and still let each of your main characters have their own space as well. This is how it normally works in Pay to play MMOs.
  • Filodendron
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    The bank space is limited for a reason, it's a soft cap on professions. You have the opportunity to increase your bag space through your horse and purchasing space for both your bank and yourself, that system is fine.

    I don't know if you noticed but your bank is the same size as your bag, furthermore your bag can be upgraded to hold more items than your bank.
    Oh and it's divided among all your characters making it even less efficient.
    It's easy to say "it's fine" but it's harder to reason it.

    And beside the space problem there's also the lack of sorting, arranging by type and filtering.

    Oh they don't want us to take all professions? guess what we did and we're making alts to hold our mats, the only inconvenience is that i have to put up with their long loading screens.
    And wasn't the limitation made by skill points already?

    Also like it was mentioned before what's the point of trophy items aka toys if they take up space in your bags? Or pets? why even have mini pets beside the fact "WoW has them" if they take up space in your microscopic inventory.
    I love this system because other characters can get the gear or stuff that your main has gathered and otherwise.

    Yeah welcome to 2014, this is possible in pretty much every MMO via mail and some games beside the character bank have a separate shared space aswell.

    Overall i wanna play the game, not spend an hour a day managing my inventory space.
  • GambitJ79b14_ESO
    It's all about the compromise and choices. I'm working on all crafting lines and I'm fine on space, you just need to prioritize and get rid of or use up the matts you don't need. Stop hording - have a yard-sale. I even have plenty of room to hold on to items for that much needed research. 80/80 bag/bank

    my lowest skill is lvl 8 and only because I don't use any of it, I'm just crafting and still holding matts for it. My highest is maxed out at 50. Also there are several addons that help manage the usefull matts to make it easier to get rid of the matts you don't need or use... your wanting to be a horder is your setback under this system. ie - woodworking at lvl 15 with use of hickory; I have no need to hold on to any maple, just vendor it or craft with it then vender it. poof, viola, no more taking up that precious bank space.

    Edited by ZOS_UlyssesW on April 16, 2014 3:12PM
  • Blackwidow
    Blackwidow
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    @GambitJ79b14_ESO could you be more condescending? Nobody is asking for easy ways to kill mobs or any of the other crap you spewed out.

    We are asking for normal Pay to Play banking.

    I'm glad you have plenty of space, but we don't and a lot of people will leave this game if it is not fixed.
  • Alpha_Protocol
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    @OP you just described WoW's banking system. Why does everything have to be convenient or easy? Ever heard of making choices or critical thinking?
    Edited by Alpha_Protocol on April 16, 2014 1:11PM
  • Blackwidow
    Blackwidow
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    @OP you just described WoW's banking system. Why does everything have to be convenient or easy? Ever heard of the need to make choices or critical thinking?

    I don't care if it is like WoW or any other banking system. The one they have now sucks. It needs to be fixed.
    Edited by Blackwidow on April 16, 2014 1:11PM
  • GambitJ79b14_ESO
    Blackwidow wrote: »
    @GambitJ79b14_ESO could you be more condescending? Nobody is asking for easy ways to kill mobs or any of the other crap you spewed out.

    We are asking for normal Pay to Play banking.

    I'm glad you have plenty of space, but we don't and a lot of people will leave this game if it is not fixed.

    out of all I said - that's what you get out of it? Go ahead and misunderstand, take it personal, and be offended. Try trading, selling, and buying that oh so precious bank space... try being pro-active rather than a complaining nay-sayer. And just to warn you here's another possible offensive comment you might take personal... complaining and threatening to cancel a subscription because of an inability to work with a game mechanic IS asking or rather demanding for that easy way, which in turn demeans and lowers the value in achieving something that was difficult to do. "you better change your game to work with me cause I don't know what I'm doing or else I'll leave." well if that's you then please leave, people cancel the accounts all the time, stop nagging the support team to fix something that was implemented with great purpose just because you can't handle it. Again I'd like the support team to have their attention on REAL issues that are damaging the games mechanic.
    - What would you prefer Blackwidow: have them fix the game so it is as intended? or have them fix the game to appease you?
    Edited by GambitJ79b14_ESO on April 16, 2014 1:30PM
  • Galeon
    Galeon
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    @OP you just described WoW's banking system. Why does everything have to be convenient or easy? Ever heard of making choices or critical thinking?

    Ever heard of playing a game to relax and have fun and not to get a headache because I have to manage every damn item that I loot / produce?
  • Darzil
    Darzil
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    @OP you just described WoW's banking system. Why does everything have to be convenient or easy? Ever heard of the need to make choices or critical thinking?
    Because people want a game that is fun, and micromanaging inventory between multiple characters isn't?
    Why are there pets and trophies when there isn't room to store it?
    I presume WoW's banking system isn't innovative, these basic things also sound like DAoC, LOTRO, SWTOR etc.
    Edited by Darzil on April 16, 2014 1:16PM
  • Maestro_Sartori
    Maestro_Sartori
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    Blackwidow wrote: »
    Even F2P games have better banking than this game.

    There is not enough bank space. Let me repeat that. There is not enough bank space.
    Guild bank permissions are a joke. We need to be able to set limits on how many items people can take based on guild rank, not just all or nothing.
    I can't list items by level.
    I can't list items by type. (light, medium, heavy)
    I can't list items by part. (shoulders, belt, helm)
    Each character should have bank space that is his very own with a section to share with the other characters.
    There needs to be a special bank space for crafting items.
    There needs to be a special bank/bag space for pets and trinkets.
    Trinkets need to be able to be hot keyed.
    We need to be able to put items in a special place so they will not be sold or broken down, or at minimum be able to lock items.
    Get rid of the circle for the hot key for potions and just let us have three hot key buttons, all on the same timer. The only reason we have that is because of the consoles and that is a bad design.
    The guild store was a bad design from the start. Put in city AHs. Each one it's own AH. This will stop the world AH problem, yet give us much more customers than 300ish people in the guild store. "Sell chat" is getting worse than gold sellers, but I can't turn it off, because it is the best way to buy/sell in the game atm.


    Thank you.

    Yes I agree with this also, joined a trading guild yesterday and tried to buy something/find something. Was a complete waste of time.


  • Stax
    Stax
    Grimth wrote: »
    I love how people love to tell other how to play. That they should do this and that to manage their bank slots.

    Exactly we all have different play styles. We all want to be able to do things our own way.

    I think its great that people are finding ways to overcome the badly designed banking system.

    In any other game shared bank space would be a solution to a particular problem... the problem being having to switch characters to go find something.

    In this game we still have that problem but somehow the solution to that problem was built into the game from day one. It makes about as much sense as "If it weren't for my horse... I wouldn't have spent that year in college".
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