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The event is over. Do you stay, or do you go?

SeaGtGruff
SeaGtGruff
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My main NA character lives in Vivec City. My main EU character lives in Daggerfall.

During the Elsweyr event, both of them moved to Rimmen. It was nice to spend some time in Rimmen, even if it was mostly to do daily crafting writs, go to the bank, go to NPC merchants to sell stuff, go to the outlaws refuge, and park my characters at the Sugar Bowl Suite when they weren't off earning their daily event tickets, working on the Pathfinder achievement, collecting skyshards, and otherwise running around Elsweyr doing quests and delves.

Now that the event is over, they've both moved back home. Rimmen is okay, but I still prefer Vivec City for crafting, because all of the stations, the turn-in location, the bank, and even the outlaws refuge are so close together. And even though Daggerfall is more spread out than Rimmen in that respect, I've been crafting in Daggerfall for so long that the running around is more of a familiar routine than a chore.

What about you?

Do you take up residence in a zone when there's an event there-- assuming you have housing in that zone-- or do you just take the wayshrines to get to the event zone each day and head back home after you're finished in that zone for the day?

And if you do take up residence in the event zone, do you stick around for a while after the event is over, or do you head back to your usual home zone?
I've fought mudcrabs more fearsome than me!
  • OG_Kaveman
    OG_Kaveman
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    My toons are in the same spot they always have been, in the bank of the capital city of their respective alliance.
    Edited by OG_Kaveman on October 15, 2019 4:57PM
  • xpixelatedtkox
    xpixelatedtkox
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    All my alts have returned to Vivec City for, as you said, the convenience of having everything so close together for writs. The only characters still parked in Rimmen are those I'm currently maining/leveling.
    PC - NA
    Guild: Vanquish
  • rotaugen454
    rotaugen454
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    I tend to stay in Alinor to do crafting writs on a bunch of characters, with my main taking up residence other places during events only.
    "Get off my lawn!"
  • ArchMikem
    ArchMikem
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    I parked my Main in Rimmen when Elsweyr launched. She's Khajiit and we finally have legit Khajiiti cities in-game, of course she's staying in Rimmen. That is until I see what Senchal is like, however the Devs having said a large swathe of Pellitine is the aftermath of a runaway Forest Fire has made me a little bummed. I don't want to live in a Hellscape, I want to live in a Rain Forrest.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Yuffie91
    Yuffie91
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    My warden has moved back to Auridon :D
  • SeaGtGruff
    SeaGtGruff
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    OG_Kaveman wrote: »
    My toons are in the same spot they always have been, in the bank of the capital city of their respective alliance.

    So you're the person who's always standing in line ahead of me at the bank! ;)

    Or are you the guard?
    I've fought mudcrabs more fearsome than me!
  • Rave the Histborn
    Rave the Histborn
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    I think I'm going to park my alts in Rimmen for a little while. I need a change of scenery from Alinor and Rimmen is very nice looking.
  • SeaGtGruff
    SeaGtGruff
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    ArchMikem wrote: »
    I parked my Main in Rimmen when Elsweyr launched.

    Do you live in the Sugar Bowl Suite, or in the Hall of the Lunar Champion? I've got both, of course-- since they're free (yay!)-- but the Suite just seems a little more convenient, aside from the Hall being closer to the crafting area.
    I've fought mudcrabs more fearsome than me!
  • Sporvan
    Sporvan
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    Mine have all moved to Rimmen now. It's an awesome city.

    This might change with Senchal and depending on how pretty the Lucky Cat Landing ends up being... But for now Rimmen is home.
  • SeaGtGruff
    SeaGtGruff
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    I think I'm going to park my alts in Rimmen for a little while. I need a change of scenery from Alinor and Rimmen is very nice looking.

    Yeah, I was tempted to stick around in Rimmen, especially because I haven't completed all of the content in Elsweyr yet. My initial impression of Rimmen (back when Elsweyr launched) wasn't great, but actually spending some time there has changed my impression of Rimmen for the better.
    I've fought mudcrabs more fearsome than me!
  • theyancey
    theyancey
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    All 10 of mine are in Vivec City.
  • Donny_Vito
    Donny_Vito
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    Deshaan - Mournhold is, and always will be, my home. I can still recall the first time I left Stonefalls and made my way south to Deshaan. Ever since, it's been my base of operations for all my characters.
  • Tandor
    Tandor
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    I generally stay outside event zones until the event is over. Similarly, I don't undertake new content zones until the launch crowd has moved on. It's time now for me to explore Elsweyr!
  • Jusey1
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    Vivec City is generally my hang out spot since everything is in one small place, and the free apartment house I got there is a great teleport. However, my actual main house is in Deshaan.
  • SpankinDamob
    SpankinDamob
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    My alts go back to Vivic. You can’t beat the convenience of crafting stations, guild bank / store, guild trader, outlaw refugee and horse training all in one area. My main does his in Mournhold since it’s the most convenient to do do mastercrafting writes
  • Ardaghion
    Ardaghion
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    My main will go back to Rawl'ka just for the ease of crafting and the Sleek Creek house being my most functional house. I will go back to Rimmen though if for no other reason to follow Jakarn and see what he's up to. I didn't make Rimmen my main haunt during the event and don't see any of my other toons moving there permanently.
  • Hippie4927
    Hippie4927
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    My main usually resides in Earthtear Cavern and hangs around in Mournhold a lot. For the event, I parked her at the Star Haven dragon location and traveled to Rimmen for turnins after 3 kills. Then back to the dragon location and logged out. Now that the event is over, she is back hanging out in Mournhold.
    PC/NA/EP ✌️
  • Darios_Heliodromos
    Darios_Heliodromos
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    My main toon (A Nibenese imperial) lives in Arenthia but tends to ride over to Rimmen once or twice a week to visit the markets and crafting stations.

    It's really the most pleasant trip to ride your horse overnight across Reaper's March into Anequina then reach Rimmen while watching the morning Sun rise over it.
  • Raisin
    Raisin
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    I kind of tried, but I always end up back in Deshaan one way or another.
  • Odovacar
    Odovacar
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    All my characters primarily reside in magnificent Mourhold, Deshaan but they're all well traveled. During the witches festival my main will be vacationing out west in Glenumbra for the spooky atmosphere!
  • MasterSpatula
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    If you go there will be trouble
    but if you stay it will be double.

    Personally, I prefer "Rock the Casbah" or "Train in Vain."
    Edited by MasterSpatula on October 15, 2019 9:49PM
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • SeaGtGruff
    SeaGtGruff
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    My main does his in Mournhold since it’s the most convenient to do do mastercrafting writes

    Huh, I'll have to look into that. So the turn-in for master writs is in Mournhold? Does alliance matter? I wonder how Elden Root would be for that? I don't have the house in Wayrest yet, otherwise I might live there to do my writs.
    I've fought mudcrabs more fearsome than me!
  • Fischblut
    Fischblut
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    I like that both writ boards are very close in Rimmen - in Vivec city, I have to dismount additional time, while in Rimmen I take all writs at once. And dye station is easily available (unlike dye station in Vivec city, it is a torture to go there :D ). I actually used this event to dye all new costumes for all my characters while they were doing writs in Rimmen :smiley:

    But otherwise, there is no place like Vivec city when it comes to convinience for me :)
  • Aurie
    Aurie
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    Mine are all based in Rimmen, and will stay there for the foreseeable future. The city is beautiful, compact, easy access crating area, bank, hand-in, and wayshrine bang in the middle of it all.
  • Araneae6537
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    If the event is in a particular location like this last one, then most of my characters will relocate for the duration of the event and return “home” or the region of their current quest line afterward. Rimmen is home for one of my characters. :)
  • Kalik_Gold
    Kalik_Gold
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    Will move my PvE dungeon/trial characters go back to Belkarth for the PUG groups, my Main who does Story-mode/Quest/PvP will go back to whichever zone he was currently questing in (He just completed Elsywer and Prologue for new zone). The other PvP guys will zone to BG/IC/Cyro from Rimmen for now.
    Main Character:
    Ras Kalik a Redguard Templar, the Vestige

    PvP Pure-class:
    Goliath of Hammerfell a Redguard Dragonknight
    Jux Blackheart a Redguard Nightblade
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: Subclassed
    Two-Big-Horns an Argonian Arcanist (Sorcerer)
    Uri Ice-Heart the Twin a Nord Vampiric Warden (Ice-Theme)

    PvP: Specialty
    Movárth Piquine a Nord Vampiric Necromancer (Tank)
    Voa a Priest of Sep a Redguard* Necromancer (Healer)
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Bates Vesuius of Dawnstar an Imperial Dragonknight (Damage)
    Tyrus Septim an Imperial Sorcerer (Damage)
    Tav'i at-Shinji a Redguard** Warden (Arenas)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Styx of Akatosh a Goblin*** Arcanist
    Zenovia at-Tura a Redguard** Lycan Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used for roleplay reasons.
    *Breton
    **Imperial
    ***Argonian




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant
  • SeaGtGruff
    SeaGtGruff
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    Odovacar wrote: »
    During the witches festival my main will be vacationing out west in Glenumbra for the spooky atmosphere!

    Yeah, I got the Exorcised Coven Cottage last year during the Witches Festival, so I might have to move in there for the duration of the Witches Festival this year, even though Daggerfall would be more convenient overall.
    I've fought mudcrabs more fearsome than me!
  • Odovacar
    Odovacar
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    SeaGtGruff wrote: »
    Odovacar wrote: »
    During the witches festival my main will be vacationing out west in Glenumbra for the spooky atmosphere!

    Yeah, I got the Exorcised Coven Cottage last year during the Witches Festival, so I might have to move in there for the duration of the Witches Festival this year, even though Daggerfall would be more convenient overall.

    Such a cool house! A guildie of mine has that one. I will be a house guest soon!
  • vgabor
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    All my alts have returned to Vivec City for, as you said, the convenience of having everything so close together for writs. The only characters still parked in Rimmen are those I'm currently maining/leveling.

    Same, I'm back to Vivec as well. Rimmen is not bad, I like that the outfit station nearby to the crafting, but Vivec with the bank right in the middle of the crafting area without any door still beats it for me.
  • Mancombe_Nosehair
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    Try Deshaan or reapers marsh (The latter is better if you don't have the banker).
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