Nemesis7884 wrote: »dots should be nerfed 20-35% from live but cerainly not >50...
lordrichter wrote: »My years of observation suggest that players tend to over-react, so if the players say 20-35%, then 50% is probably getting closer to what it should be.
lordrichter wrote: »Nemesis7884 wrote: »dots should be nerfed 20-35% from live but cerainly not >50...
My years of observation suggest that players tend to over-react, so if the players say 20-35%, then 50% is probably getting closer to what it should be.
Well of course it’s still a nerf, but weren’t DoTs over-buffed this last patch, at least on some skills? It sounds like more of a balance has been found through testing and feedback on the PTS. There are probably still things that could be better and almost certainly much disagreement in on what those things are, etc., but that is the nature of things.
wild_kmacdb16_ESO wrote: »LiquidPony wrote: »
And cost more as well if I’m not mistaken.
They returned dots to roughly the same place before they were even buffed:) so last patch was a buff to them, this patch brings them back down to original values. So we really havent gotten anything new between the last 2 patches:). (except nerfs) so if they returned them back to normal what was the point of going through until now?... in the words of the lord fengrush, "Its part of the vision."
They returned dots to roughly the same place before they were even buffed:) so last patch was a buff to them, this patch brings them back down to original values. So we really havent gotten anything new between the last 2 patches:). (except nerfs) so if they returned them back to normal what was the point of going through until now?... in the words of the lord fengrush, "Its part of the vision."
Bigevilpeter wrote: »i decided to calculate it for my twin slashes, they did around 23k damage over 10 secs, nerf that by 63% it drops to 8500, buff that by 33% (correction twin slashes get more than 20%) is around 11k.
So as you can see its more than 50% nerf from live. Poor people got so excited when they saw a 20% buff but its a trick dont be fooled
Well of course it’s still a nerf, but weren’t DoTs over-buffed this last patch, at least on some skills? It sounds like more of a balance has been found through testing and feedback on the PTS. There are probably still things that could be better and almost certainly much disagreement in on what those things are, etc., but that is the nature of things.
Jesus christ just log on the freaking PTS, equip the same build as on live and check for tooltip values. Caluclating based on percetages in patch notes has never been valid as the math is off big time with this company.
Unless you show evidence from PTS and live clients your points are nothing but meaningless
Well of course it’s still a nerf, but weren’t DoTs over-buffed this last patch, at least on some skills? It sounds like more of a balance has been found through testing and feedback on the PTS. There are probably still things that could be better and almost certainly much disagreement in on what those things are, etc., but that is the nature of things.
No - they were balanced last patch.
If you're dots aren't clearly out-damaging spammables, then there is literally no reason to put them on your bar. It's not "things that could be better" as if there is some mystery. DoTs aren't some new concept in games that ESO is fooling around with. You need them to do between 2.5-3.5 more damage depending on duration for them to take a slot up on your bar.
If someone can't kill you with multiple DoTs and sustained dps (no burst), then you've missed the mark. You have to have another way to kill players that isn't just CC-burst-ULT. Or else you will never have variety and different class identities people crave. Everyone will be yet another spammable single skill with a CC-ult combo.
Well of course it’s still a nerf, but weren’t DoTs over-buffed this last patch, at least on some skills? It sounds like more of a balance has been found through testing and feedback on the PTS. There are probably still things that could be better and almost certainly much disagreement in on what those things are, etc., but that is the nature of things.
No - they were balanced last patch.
If you're dots aren't clearly out-damaging spammables, then there is literally no reason to put them on your bar. It's not "things that could be better" as if there is some mystery. DoTs aren't some new concept in games that ESO is fooling around with. You need them to do between 2.5-3.5 more damage depending on duration for them to take a slot up on your bar.
If someone can't kill you with multiple DoTs and sustained dps (no burst), then you've missed the mark. You have to have another way to kill players that isn't just CC-burst-ULT. Or else you will never have variety and different class identities people crave. Everyone will be yet another spammable single skill with a CC-ult combo.
LinearParadox wrote: »WHY do you think all PvP is the same cookie-cutter build of "CC-Burst-Ult"??? Because that's the only thing that works.
(edited for typos)