For what it's worth, this is going away next update -- block my Dizzy Swing and you'll still be set Off Balance. And unless you're a good-for-nothing permablock build, good luck blocking (or even seeing) my dual wield medium attack sometime in the next 7 seconds. And then enjoy eating a Dizzy + Executioner just like on live, except with 10% more damage on everything.or simply blocked
For what it's worth, this is going away next update -- block my Dizzy Swing and you'll still be set Off Balance. And unless you're a good-for-nothing permablock build, good luck blocking (or even seeing) my dual wield medium attack sometime in the next 7 seconds. And then enjoy eating a Dizzy + Executioner just like on live, except with 10% more damage on everything.or simply blocked
I think Dizzy is going to be just fine next patch.
My tooltip on PTS is over 18k, as opposed to about 20k on live with the same build. Why wouldn't I slot an 18k damage skill that grants me 10% extra damage and grants me a non-telegraphed stun on opponents?For what it's worth, this is going away next update -- block my Dizzy Swing and you'll still be set Off Balance. And unless you're a good-for-nothing permablock build, good luck blocking (or even seeing) my dual wield medium attack sometime in the next 7 seconds. And then enjoy eating a Dizzy + Executioner just like on live, except with 10% more damage on everything.or simply blocked
I think Dizzy is going to be just fine next patch.
You have no idea how wrong you are. The damage is so bad there is no point use it for burst or pressure. It doesnt do either one. It will be useless.
My tooltip on PTS is over 18k, as opposed to about 20k on live with the same build. Why wouldn't I slot an 18k damage skill that grants me 10% extra damage and grants me a non-telegraphed stun on opponents?For what it's worth, this is going away next update -- block my Dizzy Swing and you'll still be set Off Balance. And unless you're a good-for-nothing permablock build, good luck blocking (or even seeing) my dual wield medium attack sometime in the next 7 seconds. And then enjoy eating a Dizzy + Executioner just like on live, except with 10% more damage on everything.or simply blocked
I think Dizzy is going to be just fine next patch.
You have no idea how wrong you are. The damage is so bad there is no point use it for burst or pressure. It doesnt do either one. It will be useless.
In CP PvP, all enemies are almost always off-balance in 1vX by Tactician passive, at least on medium armor builds. For medium armor builds, you are literally gaining nothing with the change.My tooltip on PTS is over 18k, as opposed to about 20k on live with the same build. Why wouldn't I slot an 18k damage skill that grants me 10% extra damage and grants me a non-telegraphed stun on opponents?For what it's worth, this is going away next update -- block my Dizzy Swing and you'll still be set Off Balance. And unless you're a good-for-nothing permablock build, good luck blocking (or even seeing) my dual wield medium attack sometime in the next 7 seconds. And then enjoy eating a Dizzy + Executioner just like on live, except with 10% more damage on everything.or simply blocked
I think Dizzy is going to be just fine next patch.
You have no idea how wrong you are. The damage is so bad there is no point use it for burst or pressure. It doesnt do either one. It will be useless.
wild_kmacdb16_ESO wrote: »As someone that has been subject to Benny Hill esque Dizzying Swing and Execute spam by multiple enemies at the same time, I do wish we could find a way to keep the knockback if only because I remember how satisfying it is to fling enemies in the air. Personally I think a longer cast time of 1.5s (to drive home the power aspect and actually give it an element of 'risk') and a 20% damage increase on top of knockback would be an interesting combination.
Yeah, I’be got no clue why they want sorc to now be the only class in the game without a class spammable. Honestly just doing my best to look on the bright side with Dizzy just because there’s hardly another choice.Joy_Division wrote: »My tooltip on PTS is over 18k, as opposed to about 20k on live with the same build. Why wouldn't I slot an 18k damage skill that grants me 10% extra damage and grants me a non-telegraphed stun on opponents?For what it's worth, this is going away next update -- block my Dizzy Swing and you'll still be set Off Balance. And unless you're a good-for-nothing permablock build, good luck blocking (or even seeing) my dual wield medium attack sometime in the next 7 seconds. And then enjoy eating a Dizzy + Executioner just like on live, except with 10% more damage on everything.or simply blocked
I think Dizzy is going to be just fine next patch.
You have no idea how wrong you are. The damage is so bad there is no point use it for burst or pressure. It doesnt do either one. It will be useless.
Maybe ZOS will surprise you and actually give class abilities that are worth slotting instead
StrandedMonkey wrote: »
My problem with dizzy is combination with onslaught since you can be a 40k resist tank and onslaught will carry you pretty much...I have a build like it on my Stamdk/stamden (works on both) for bg lolz and it's really strong...so ye dizzy is not the issue after all imo... onslaught with its pen bonus is... I think old onslaught with ulti regain on kill was better
the issue is the knockback and the strong delayed break free sometimes. i dont care about onslaught, i run around with an medium armor build and usually avoid the dmg, but if the enemy lands a dizzy swing u are dead because of buggy knockback.
My tooltip on PTS is over 18k, as opposed to about 20k on live with the same build. Why wouldn't I slot an 18k damage skill that grants me 10% extra damage and grants me a non-telegraphed stun on opponents?For what it's worth, this is going away next update -- block my Dizzy Swing and you'll still be set Off Balance. And unless you're a good-for-nothing permablock build, good luck blocking (or even seeing) my dual wield medium attack sometime in the next 7 seconds. And then enjoy eating a Dizzy + Executioner just like on live, except with 10% more damage on everything.or simply blocked
I think Dizzy is going to be just fine next patch.
You have no idea how wrong you are. The damage is so bad there is no point use it for burst or pressure. It doesnt do either one. It will be useless.
How many non-ult CCs do massive amount of damage on PTS?
I could have sworn the number was zero. Better kept that way.
My tooltip on PTS is over 18k, as opposed to about 20k on live with the same build. Why wouldn't I slot an 18k damage skill that grants me 10% extra damage and grants me a non-telegraphed stun on opponents?
How many non-ult CCs do massive amount of damage on PTS?
I could have sworn the number was zero. Better kept that way.
How many non ult CCs have a cast time and require your radical to stay on the target and can be blocked, dodged, and walked away from?
I could have sworn the number was one. Better kept that way. Too many learn to play problems being masked as OP.
How many non-ult CCs do massive amount of damage on PTS?
I could have sworn the number was zero. Better kept that way.
How many non ult CCs have a cast time and require your radical to stay on the target and can be blocked, dodged, and walked away from?
I could have sworn the number was one. Better kept that way. Too many learn to play problems being masked as OP.
I agree, starting with those complaining about a single skill change.
Chilly-McFreeze wrote: »How many non-ult CCs do massive amount of damage on PTS?
I could have sworn the number was zero. Better kept that way.
How many non ult CCs have a cast time and require your radical to stay on the target and can be blocked, dodged, and walked away from?
I could have sworn the number was one. Better kept that way. Too many learn to play problems being masked as OP.
I agree, starting with those complaining about a single skill change.
Take away cloak from nightblades and see how that argument still stands.
Chilly-McFreeze wrote: »How many non-ult CCs do massive amount of damage on PTS?
I could have sworn the number was zero. Better kept that way.
How many non ult CCs have a cast time and require your radical to stay on the target and can be blocked, dodged, and walked away from?
I could have sworn the number was one. Better kept that way. Too many learn to play problems being masked as OP.
I agree, starting with those complaining about a single skill change.
Take away cloak from nightblades and see how that argument still stands.