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Black rose dual wield and steadfast hero

  • xWarbrain
    xWarbrain
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    Sahidom wrote: »
    Major Protection becomes a very strong buff when you can layer sources, or generate the buff on demand.

    I don't think people have seen how Knightmare has improved with the Armor set bonus change. This set triggers often and 8m radius will hit almost everyone in the vicinity.

    Skin the cat another way than Major Protection, and use BRP DW set to trigger Major Protection, as needed, and layer that with Knightmare for -30% damage taken/enemies deal -15% less damage.

    Edited: AND... Deadly Cloak will trigger Knightmare. 1 skill = 2 damage mitigating effects.


    It seems like everyone is making these arguments without thinking about what the opponent is wearing. If their group has someone wearing Wizards Riposte, and your group has someone wearing Knightmare, everyone is being hit with Minor Maim when your melee damage crits. All frost damage also procs Minor Maim. Several people, in both groups may also be using BRP DW.

    Kill their healer. Then their Magicka users. Then single target each of the Stam, one by one. What's so hard about this that you all need to call for a set to be nerfed?

    Feels like there is suddenly an uproar about people, or groups, stacking minor and major buffs/debuffs. That's what you're SUPPOSED TO DO.

    I feel like I'm taking crazy pills!

    If someone is casting Major Protection on demand, why don't you Stun/Defile/Snare/DRAIN THEIR RESOURCES TO STOP THEM FROM CASTING IT. They can't cast Deadly Cloak and break free/roll dodge/cleanse forever, let alone use other abilities to do enough damage to kill you. If they do, its a YOU issue. Go back to the drawing board, and come back with an effective way to COUNTER IT. There are plenty.

    I don't even use the set. I'm just against everyone calling for nerfs when there are already ways available to not only play around it, but beat it.
    XB1 NA
    Your nerf suggestion is dumb. Learn to counter other players instead of having the game rebuilt to your ability level.
  • Iskiab
    Iskiab
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    xWarbrain wrote: »
    Sahidom wrote: »
    Major Protection becomes a very strong buff when you can layer sources, or generate the buff on demand.

    I don't think people have seen how Knightmare has improved with the Armor set bonus change. This set triggers often and 8m radius will hit almost everyone in the vicinity.

    Skin the cat another way than Major Protection, and use BRP DW set to trigger Major Protection, as needed, and layer that with Knightmare for -30% damage taken/enemies deal -15% less damage.

    Edited: AND... Deadly Cloak will trigger Knightmare. 1 skill = 2 damage mitigating effects.


    It seems like everyone is making these arguments without thinking about what the opponent is wearing. If their group has someone wearing Wizards Riposte, and your group has someone wearing Knightmare, everyone is being hit with Minor Maim when your melee damage crits. All frost damage also procs Minor Maim. Several people, in both groups may also be using BRP DW.

    Kill their healer. Then their Magicka users. Then single target each of the Stam, one by one. What's so hard about this that you all need to call for a set to be nerfed?

    Feels like there is suddenly an uproar about people, or groups, stacking minor and major buffs/debuffs. That's what you're SUPPOSED TO DO.

    I feel like I'm taking crazy pills!

    If someone is casting Major Protection on demand, why don't you Stun/Defile/Snare/DRAIN THEIR RESOURCES TO STOP THEM FROM CASTING IT. They can't cast Deadly Cloak and break free/roll dodge/cleanse forever, let alone use other abilities to do enough damage to kill you. If they do, its a YOU issue. Go back to the drawing board, and come back with an effective way to COUNTER IT. There are plenty.

    I don't even use the set. I'm just against everyone calling for nerfs when there are already ways available to not only play around it, but beat it.

    What you’re missing is people will have to learn how to pvp which seems to be a problem for new players. They’d much rather walk around in pve gear and setups trying to one shot people and then complain when they can’t. They haven’t figured out they haven’t learned how to pvp, pvp strategy and tactics are beyond them EXCEPT forum warrioring.
    Edited by Iskiab on October 4, 2019 5:06PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Jodynn
    Jodynn
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    Something about use dw on magDK doesn't seem wise; but then again neither is steadfast hero with no purge so

    ...
    Jodynn PC NA
    PvE and PvP MagDK
    The lack of communication from ZOS to player speaks volumes.
  • Qbiken
    Qbiken
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    You cannot say the steadfast nerf was warranted while BRP is fine.

    That's just not logical

    ^
    Pretty much this stuff.

    And blackrose restostaff needs to be gutted into oblivion as well, one of the biggest carry sets available in the game.
    Edited by Qbiken on October 4, 2019 5:15PM
  • Waffennacht
    Waffennacht
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    @xWarbrain I'm not reading too much about people saying anything is OP; it's about ZoS' consistency.

    If X is too good and needs to be nerfed...
    And if Y does the same thing as X...
    Then logically shouldn't Y be adjusted to match X?

    ZoS doesn't seem to do this
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Skoomah
    Skoomah
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    Can we stop asking for nerfs to stuff? Have we not learned anything about asking for nerfs??????

    You ask for nerf on a set. ZOS will nerf the entire playstyle and everything along with it (class, sets, skills).
    Edited by Skoomah on October 4, 2019 5:39PM
  • Imryll
    Imryll
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    ChunkyCat wrote: »
    Probably because you can buy a full set of steadfast hero for under 10k, but it takes a halfway decent group to get through BP and then be lucky with the rng.

    but I’m just a forum troll, so wadda I know.

    But how is SFH buyable for under 10K if it's OP enough to warrant a nerf? Granted new sets should be added to RftW more often so that the market for those sets doesn't get so saturated. If it's problematic with the new warden ability maybe that ability wasn't well-enough thought out and needs to go back to the drawing board. I have a level 50 warden so it's not that I don't want them to get good abilities, but I have trouble seeing that the underlying problem lies with an "OK" set.
  • InvictusApollo
    InvictusApollo
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    ZOS should revert the nerf to Steadfast Hero. That is if they trully believe in their mantra: "play the way you want". I want to play a tanky DD in Cyrodill who can counter 1vXers and protect my less experienced teammates by tanking the damage.
  • kolegator
    kolegator
    Soul Shriven
    Iskiab wrote: »
    xWarbrain wrote: »
    Sahidom wrote: »
    Major Protection becomes a very strong buff when you can layer sources, or generate the buff on demand.

    I don't think people have seen how Knightmare has improved with the Armor set bonus change. This set triggers often and 8m radius will hit almost everyone in the vicinity.

    Skin the cat another way than Major Protection, and use BRP DW set to trigger Major Protection, as needed, and layer that with Knightmare for -30% damage taken/enemies deal -15% less damage.

    Edited: AND... Deadly Cloak will trigger Knightmare. 1 skill = 2 damage mitigating effects.


    It seems like everyone is making these arguments without thinking about what the opponent is wearing. If their group has someone wearing Wizards Riposte, and your group has someone wearing Knightmare, everyone is being hit with Minor Maim when your melee damage crits. All frost damage also procs Minor Maim. Several people, in both groups may also be using BRP DW.

    Kill their healer. Then their Magicka users. Then single target each of the Stam, one by one. What's so hard about this that you all need to call for a set to be nerfed?

    Feels like there is suddenly an uproar about people, or groups, stacking minor and major buffs/debuffs. That's what you're SUPPOSED TO DO.

    I feel like I'm taking crazy pills!

    If someone is casting Major Protection on demand, why don't you Stun/Defile/Snare/DRAIN THEIR RESOURCES TO STOP THEM FROM CASTING IT. They can't cast Deadly Cloak and break free/roll dodge/cleanse forever, let alone use other abilities to do enough damage to kill you. If they do, its a YOU issue. Go back to the drawing board, and come back with an effective way to COUNTER IT. There are plenty.

    I don't even use the set. I'm just against everyone calling for nerfs when there are already ways available to not only play around it, but beat it.

    What you’re missing is people will have to learn how to pvp which seems to be a problem for new players. They’d much rather walk around in pve gear and setups trying to one shot people and then complain when they can’t. They haven’t figured out they haven’t learned how to pvp, pvp strategy and tactics are beyond them EXCEPT forum warrioring.

    Well seeing you and your buddy xWarbrain trying so hard to prove everyone else wrong about nerfing stuff like BRP really makes me wonder who actually needs to learn to PVP. We get it, you use it and you are scared of ZO$ nerfing it because it will take your "skill" down the drain along with it, but pls stop being so selfish because people who are calling nerfs on stuff like that are actually doing it not because of personal profit but for general balance in the game and to make it more playable and enjoyable which is not the case with several things atm including BRP restoration staff.
  • MentalxHammer
    MentalxHammer
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    Nerfed major prot on all ults

    Nerfed pirate skele

    Nerfed steadfast hero

    BRP dual wield WILL be nerfed with the rate these forum threads are being cranked out.

    ZOS, PLEASE JUST ADJUST MAJOR PROTECTION TO 20% RATHER THAN DESTROY GAMEPLAY OPTIONS......!
    Edited by MentalxHammer on October 4, 2019 7:53PM
  • Kolzki
    Kolzki
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    As a regular brp dual weild user I can safely say that if i'm keeping major protection up with any decent up time then I will not be getting kills.
  • Waffennacht
    Waffennacht
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    Kolzki wrote: »
    As a regular brp dual weild user I can safely say that if i'm keeping major protection up with any decent up time then I will not be getting kills.

    It's not about a vacuum; if we were discussing pure balance of the set alone then your point would matter... But...

    It's about comparisons:

    The opportunity cost of Steadfast greatly outweighs the opportunity cost of BRP YET steadfast was determined to provide too much Major Protection uptime...

    Therefore logically any set that has a lower opportunity cost than a 5 piece should be brought in line - by definition it's balance.
    Nerfed major prot on all ults

    Nerfed pirate skele

    Nerfed steadfast hero

    BRP dual wield WILL be nerfed with the rate these forum threads are being cranked out.

    ZOS, PLEASE JUST ADJUST MAJOR PROTECTION TO 20% RATHER THAN DESTROY GAMEPLAY OPTIONS......!

    Been saying it's major protection for like over a year now. Not the ways to access it.

    What will happen is BRP will be nerfed.... In time...

    And a new dlc will be brought to PTS with a set that provides an even higher Maj. Pro. Uptime....
    Edited by Waffennacht on October 4, 2019 7:57PM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • MentalxHammer
    MentalxHammer
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    Nerfed major prot on all ults

    Nerfed pirate skele

    Nerfed steadfast hero

    BRP dual wield WILL be nerfed with the rate these forum threads are being cranked out.

    ZOS, PLEASE JUST ADJUST MAJOR PROTECTION TO 20% RATHER THAN DESTROY GAMEPLAY OPTIONS......!

    Just nerf the damn buff so we can buff those damn nerfs!
  • Waffennacht
    Waffennacht
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    Nerfed major prot on all ults

    Nerfed pirate skele

    Nerfed steadfast hero

    BRP dual wield WILL be nerfed with the rate these forum threads are being cranked out.

    ZOS, PLEASE JUST ADJUST MAJOR PROTECTION TO 20% RATHER THAN DESTROY GAMEPLAY OPTIONS......!

    Just nerf the damn buff so we can buff those damn nerfs!

    Careful, ZoS has a habit of NOT reversing nerfs despite the causation of said nerf had/has since been removed/changed.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • wheem_ESO
    wheem_ESO
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    Kolzki wrote: »
    As a regular brp dual weild user I can safely say that if i'm keeping major protection up with any decent up time then I will not be getting kills.
    What makes BRP dual wield so strong isn't that you're technically able to burn through all your resources doing nothing but keeping Major Protection at 100% uptime while in combat. Instead, the issue is that the Major Protection is on-demand with no cooldown, so you can have 100% uptime when on the defensive...while also gaining Major Evasion from the same GCD.
  • JusticeSouldier
    JusticeSouldier
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    Iskiab wrote: »
    So weird. People said fortified brass was trash for the longest time, now it’s overloaded? Onslaught has already killed the set, the PTS change is just overkill.

    Fortified value increased when bleeds were deleted from the game as a type of damage to ignore resists (which is dev's mistake imho - overtankiness should have some counterthings to not allow pvp become populated only with tanks).
    Onslaught is meta partially because of this, here now any ways to supress capped resists and another def mechanics on the top.

    If to say about Blackrose dw and resto, I'm absolutly agree with a topic starter, I don't understand why developers completly ignored that fact - these 2 sets have no cooldowns and are easy af to get (normal BRP in 4 dd = 15 minuts).
    Steadfast was (still is at Live) stong set, but blackrose daggers..cmn I have like 80% ultime on them in fight (it's very very tasty to get 3 Major Buffs from 1 skill).
    And even with increased cost of quick cloak it will be OP thing.

    Healing ward and BRP resot:)) Major vitality each time when u use Healing Ward (which is must have skill anyway) without cooldown. I need no explain here nothing more. It's cheese OP thing.
    Sorry that revealing this obvious things here, guys who addicted to this during last year;)
    Edited by JusticeSouldier on October 4, 2019 8:47PM
    all classes. pc platform, dissapointed.
  • Heatnix90
    Heatnix90
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    Nerfed major prot on all ults

    Nerfed pirate skele

    Nerfed steadfast hero

    BRP dual wield WILL be nerfed with the rate these forum threads are being cranked out.

    ZOS, PLEASE JUST ADJUST MAJOR PROTECTION TO 20% RATHER THAN DESTROY GAMEPLAY OPTIONS......!

    That would require them to rebalance Minor Protection, Major/Minor Vulnerability, Major/Minor Maim, and Major/Minor berserk so that they can remain balanced. And honestly, I can't trust the devs to actually pull that off.
  • Iskiab
    Iskiab
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    kolegator wrote: »
    Iskiab wrote: »
    xWarbrain wrote: »
    Sahidom wrote: »
    Major Protection becomes a very strong buff when you can layer sources, or generate the buff on demand.

    I don't think people have seen how Knightmare has improved with the Armor set bonus change. This set triggers often and 8m radius will hit almost everyone in the vicinity.

    Skin the cat another way than Major Protection, and use BRP DW set to trigger Major Protection, as needed, and layer that with Knightmare for -30% damage taken/enemies deal -15% less damage.

    Edited: AND... Deadly Cloak will trigger Knightmare. 1 skill = 2 damage mitigating effects.


    It seems like everyone is making these arguments without thinking about what the opponent is wearing. If their group has someone wearing Wizards Riposte, and your group has someone wearing Knightmare, everyone is being hit with Minor Maim when your melee damage crits. All frost damage also procs Minor Maim. Several people, in both groups may also be using BRP DW.

    Kill their healer. Then their Magicka users. Then single target each of the Stam, one by one. What's so hard about this that you all need to call for a set to be nerfed?

    Feels like there is suddenly an uproar about people, or groups, stacking minor and major buffs/debuffs. That's what you're SUPPOSED TO DO.

    I feel like I'm taking crazy pills!

    If someone is casting Major Protection on demand, why don't you Stun/Defile/Snare/DRAIN THEIR RESOURCES TO STOP THEM FROM CASTING IT. They can't cast Deadly Cloak and break free/roll dodge/cleanse forever, let alone use other abilities to do enough damage to kill you. If they do, its a YOU issue. Go back to the drawing board, and come back with an effective way to COUNTER IT. There are plenty.

    I don't even use the set. I'm just against everyone calling for nerfs when there are already ways available to not only play around it, but beat it.

    What you’re missing is people will have to learn how to pvp which seems to be a problem for new players. They’d much rather walk around in pve gear and setups trying to one shot people and then complain when they can’t. They haven’t figured out they haven’t learned how to pvp, pvp strategy and tactics are beyond them EXCEPT forum warrioring.

    Well seeing you and your buddy xWarbrain trying so hard to prove everyone else wrong about nerfing stuff like BRP really makes me wonder who actually needs to learn to PVP. We get it, you use it and you are scared of ZO$ nerfing it because it will take your "skill" down the drain along with it, but pls stop being so selfish because people who are calling nerfs on stuff like that are actually doing it not because of personal profit but for general balance in the game and to make it more playable and enjoyable which is not the case with several things atm including BRP restoration staff.

    You’re kidding right. I don’t use either weapon in pvp, what I do see is a bunch of bads who keep thinking they’ve figured out why they keep losing and jump from one skill, class, item, etc to another every patch and pile on in ignorance making excuses for losing.

    It’ll be NBs one patch, pirate skeleton the next, always another thing in a long list of nerf requests.

    Sometimes you have to look at the real problem which lies between the monitor and keyboard as the source says of your problems.

    How many people actually have this set? No? Then how have you determined if something is overpowered or not? Exactly, one person says something and others pile on in ignorance.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • LiquidPony
    LiquidPony
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    Qbiken wrote: »
    You cannot say the steadfast nerf was warranted while BRP is fine.

    That's just not logical

    ^
    Pretty much this stuff.

    And blackrose restostaff needs to be gutted into oblivion as well, one of the biggest carry sets available in the game.

    What makes the BRP resto "one of the biggest carry sets available in the game?"

    Is Major Vitality really so much stronger than Major Mending? And isn't Major Vitality pretty easily available from a number of other sources ... like, potions?
  • mursie
    mursie
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    brp dw is strong. and i have no issue with that. or any other piece of gear in this game.

    because gear is readily accessible to all.

    If you want to cry about something not balanced - cry about the 810 cp points required to play fully stat buffed in open world pvp cyrodiil as the only campaign that is truly active is CP enabled.

    CP is not readily accessible to all. it is a very real time-gate that gives very definitive statistical advantages to those who have played longer.

    it is killing the growth of this game as no new player wants to participate in open world pvp with 25% less stats than max level players simply because they haven't played as long.
    twitch.tv/mursieftw
    twitter: @mursieftw
  • JusticeSouldier
    JusticeSouldier
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    LiquidPony wrote: »
    Qbiken wrote: »
    You cannot say the steadfast nerf was warranted while BRP is fine.

    That's just not logical

    ^
    Pretty much this stuff.

    And blackrose restostaff needs to be gutted into oblivion as well, one of the biggest carry sets available in the game.

    What makes the BRP resto "one of the biggest carry sets available in the game?"

    Is Major Vitality really so much stronger than Major Mending? And isn't Major Vitality pretty easily available from a number of other sources ... like, potions?

    yes, cooldown on potions is quite long (standart 30 seconds between end of buff and potion cooldown left, infused jewells with potion enchants can make it smaller but it will sacrifice damn big amount of burst and healing potential). With BRP resto u have it even permanently with loosing nothing.
    Another sourses... write a list of them, it will answer this question better than any words.
    Edited by JusticeSouldier on October 4, 2019 8:55PM
    all classes. pc platform, dissapointed.
  • JusticeSouldier
    JusticeSouldier
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    mursie wrote: »
    brp dw is strong. and i have no issue with that. or any other piece of gear in this game.

    because gear is readily accessible to all.

    If you want to cry about something not balanced - cry about the 810 cp points required to play fully stat buffed in open world pvp cyrodiil as the only campaign that is truly active is CP enabled.

    CP is not readily accessible to all. it is a very real time-gate that gives very definitive statistical advantages to those who have played longer.

    it is killing the growth of this game as no new player wants to participate in open world pvp with 25% less stats than max level players simply because they haven't played as long.

    Why u wrote about cp?
    Here bgs without cp, noncp campagns.
    Everyone have a choice if to go cp pvp before cp cap.
    Or to go noncp without disbalance and wait until own cp will grow up (this is fast thing now).
    To not being melted with 810+ ones.
    And quite often players with 500 cp can be harder than 1000+ ones, it depends on personal skill much more than on stats

    (btw watching your stream sometimes, u're skilled)

    If to come back to BRP dw - in compare with any other arena weapons BRP ones are extremly better (even than Master's).
    I think this thread is fair question to Developers why we can have even 100% uptime of Major Protection with them, and same with Major Vitality with Blackrose restoration staff equipped?
    Edited by JusticeSouldier on October 4, 2019 10:18PM
    all classes. pc platform, dissapointed.
  • Heatnix90
    Heatnix90
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    ZOS should revert the nerf to Steadfast Hero. That is if they trully believe in their mantra: "play the way you want". I want to play a tanky DD in Cyrodill who can counter 1vXers and protect my less experienced teammates by tanking the damage.

    You do realize that people can choose to ignore you and go for the squishies on your team, right?
    ank9ilafr1ap.png
  • Bashev
    Bashev
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    LiquidPony wrote: »
    Qbiken wrote: »
    You cannot say the steadfast nerf was warranted while BRP is fine.

    That's just not logical

    ^
    Pretty much this stuff.

    And blackrose restostaff needs to be gutted into oblivion as well, one of the biggest carry sets available in the game.

    What makes the BRP resto "one of the biggest carry sets available in the game?"

    Is Major Vitality really so much stronger than Major Mending? And isn't Major Vitality pretty easily available from a number of other sources ... like, potions?

    Plus mending and vitality are multiplicative. This is a big difference when you combine both. Instead of 60% increased healing you have 70%.
    Because I can!
  • Kolzki
    Kolzki
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    wheem_ESO wrote: »
    Kolzki wrote: »
    As a regular brp dual weild user I can safely say that if i'm keeping major protection up with any decent up time then I will not be getting kills.
    What makes BRP dual wield so strong isn't that you're technically able to burn through all your resources doing nothing but keeping Major Protection at 100% uptime while in combat. Instead, the issue is that the Major Protection is on-demand with no cooldown, so you can have 100% uptime when on the defensive...while also gaining Major Evasion from the same GCD.

    Sure, it's the combination of expedition, evasion and protection that makes it strong for getting out of a tight spot, but two of these things are readily available. Cowards gear provides two of these buffs for the same situation but isn't considered to be a strong set. There's a similar situation for tanky nb with cloak or a tanky templar with streak. They're just a pain to lock down.

    I use brp dw to get out of a fight that's stacked against me. I've never yet met anyone that I've thought I thought was was a threat because they were using it.
  • Bashev
    Bashev
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    Kolzki wrote: »
    wheem_ESO wrote: »
    Kolzki wrote: »
    As a regular brp dual weild user I can safely say that if i'm keeping major protection up with any decent up time then I will not be getting kills.
    What makes BRP dual wield so strong isn't that you're technically able to burn through all your resources doing nothing but keeping Major Protection at 100% uptime while in combat. Instead, the issue is that the Major Protection is on-demand with no cooldown, so you can have 100% uptime when on the defensive...while also gaining Major Evasion from the same GCD.

    Sure, it's the combination of expedition, evasion and protection that makes it strong for getting out of a tight spot, but two of these things are readily available. Cowards gear provides two of these buffs for the same situation but isn't considered to be a strong set. There's a similar situation for tanky nb with cloak or a tanky templar with streak. They're just a pain to lock down.

    I use brp dw to get out of a fight that's stacked against me. I've never yet met anyone that I've thought I thought was was a threat because they were using it.

    How can you compare a 5 piece set vs 2 piece set that can be used on back bar?
    Because I can!
  • LiquidPony
    LiquidPony
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    Bashev wrote: »
    LiquidPony wrote: »
    Qbiken wrote: »
    You cannot say the steadfast nerf was warranted while BRP is fine.

    That's just not logical

    ^
    Pretty much this stuff.

    And blackrose restostaff needs to be gutted into oblivion as well, one of the biggest carry sets available in the game.

    What makes the BRP resto "one of the biggest carry sets available in the game?"

    Is Major Vitality really so much stronger than Major Mending? And isn't Major Vitality pretty easily available from a number of other sources ... like, potions?

    Plus mending and vitality are multiplicative. This is a big difference when you combine both. Instead of 60% increased healing you have 70%.

    So it's the combination of factors, not the BRP resto itself?

    Also, doesn't it seem like we're missing a Major/Minor here?

    As in, we have Defile but that can't counter both Vitality and Mending.
  • Bashev
    Bashev
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    LiquidPony wrote: »
    Bashev wrote: »
    LiquidPony wrote: »
    Qbiken wrote: »
    You cannot say the steadfast nerf was warranted while BRP is fine.

    That's just not logical

    ^
    Pretty much this stuff.

    And blackrose restostaff needs to be gutted into oblivion as well, one of the biggest carry sets available in the game.

    What makes the BRP resto "one of the biggest carry sets available in the game?"

    Is Major Vitality really so much stronger than Major Mending? And isn't Major Vitality pretty easily available from a number of other sources ... like, potions?

    Plus mending and vitality are multiplicative. This is a big difference when you combine both. Instead of 60% increased healing you have 70%.

    So it's the combination of factors, not the BRP resto itself?

    Also, doesn't it seem like we're missing a Major/Minor here?

    As in, we have Defile but that can't counter both Vitality and Mending.

    The problem is that BRP is on demand with no CD. Whenever you need it you can use it.
    Because I can!
  • LiquidPony
    LiquidPony
    ✭✭✭✭✭
    ✭✭✭
    Bashev wrote: »
    LiquidPony wrote: »
    Bashev wrote: »
    LiquidPony wrote: »
    Qbiken wrote: »
    You cannot say the steadfast nerf was warranted while BRP is fine.

    That's just not logical

    ^
    Pretty much this stuff.

    And blackrose restostaff needs to be gutted into oblivion as well, one of the biggest carry sets available in the game.

    What makes the BRP resto "one of the biggest carry sets available in the game?"

    Is Major Vitality really so much stronger than Major Mending? And isn't Major Vitality pretty easily available from a number of other sources ... like, potions?

    Plus mending and vitality are multiplicative. This is a big difference when you combine both. Instead of 60% increased healing you have 70%.

    So it's the combination of factors, not the BRP resto itself?

    Also, doesn't it seem like we're missing a Major/Minor here?

    As in, we have Defile but that can't counter both Vitality and Mending.

    The problem is that BRP is on demand with no CD. Whenever you need it you can use it.

    Doesn't Major Mending have the same problem? Just takes a simple resto heavy to proc it.
    Edited by LiquidPony on October 4, 2019 10:39PM
  • OG_Kaveman
    OG_Kaveman
    ✭✭✭✭✭
    Bashev wrote: »
    LiquidPony wrote: »
    Bashev wrote: »
    LiquidPony wrote: »
    Qbiken wrote: »
    You cannot say the steadfast nerf was warranted while BRP is fine.

    That's just not logical

    ^
    Pretty much this stuff.

    And blackrose restostaff needs to be gutted into oblivion as well, one of the biggest carry sets available in the game.

    What makes the BRP resto "one of the biggest carry sets available in the game?"

    Is Major Vitality really so much stronger than Major Mending? And isn't Major Vitality pretty easily available from a number of other sources ... like, potions?

    Plus mending and vitality are multiplicative. This is a big difference when you combine both. Instead of 60% increased healing you have 70%.

    So it's the combination of factors, not the BRP resto itself?

    Also, doesn't it seem like we're missing a Major/Minor here?

    As in, we have Defile but that can't counter both Vitality and Mending.

    The problem is that BRP is on demand with no CD. Whenever you need it you can use it.

    Except when you are out of Stam.
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