Probably because you can buy a full set of steadfast hero for under 10k, but it takes a halfway decent group to get through BP and then be lucky with the rng.
but I’m just a forum troll, so wadda I know.
RighteousBacon wrote: »
This concept is just an excuse for bad players who fail to adapt to their opponents to claim that their play time compensated for their lack of skill.
Let me make this clear: JUST BECAUSE YOU’VE PLAYED THE GAME LONGER THAN SOMEONE DOESN’T MEAN YOU DESERVE ANYTHING MORE THAN SOMEONE WHO HAS PLAYED LESS.
Skill should be the PRIMARY defining factor in combat, not who has put in more time in pve getting something that will carry them to another, better player’s, level of play.
RighteousBacon wrote: »
This concept is just an excuse for bad players who fail to adapt to their opponents to claim that their play time compensated for their lack of skill.
Let me make this clear: JUST BECAUSE YOU’VE PLAYED THE GAME LONGER THAN SOMEONE DOESN’T MEAN YOU DESERVE ANYTHING MORE THAN SOMEONE WHO HAS PLAYED LESS.
Skill should be the PRIMARY defining factor in combat, not who has put in more time in pve getting something that will carry them to another, better player’s, level of play.
1. Crying for a set to be nerfed is not the solution. It sounds like you are the one that is failing to adapt to your opponents when they run BRP DW. If someone is constantly casting Major Protection for 3 seconds, they aren't doing a whole hell of a lot else besides absorbing damage and spending resources on Deadly Cloak. I can stand still and Meditate with better results, and don't have to wear a set to do it.
2. Have you ever played an RPG? Grinding for gear is essential. Putting time into an RPG is essential. If you've played less, you shouldn't have access to the same things as someone who has played a long time.
3. Skill is already the primary factor. Sets are available to everyone that wants to put the time in to get them. Its part of building your character. Otherwise, remove sets & classes and lets see who can punch each other to death first.
Probably because you can buy a full set of steadfast hero for under 10k, but it takes a halfway decent group to get through BP and then be lucky with the rng.
but I’m just a forum troll, so wadda I know.
RighteousBacon wrote: »
This concept is just an excuse for bad players who fail to adapt to their opponents to claim that their play time compensated for their lack of skill.
Let me make this clear: JUST BECAUSE YOU’VE PLAYED THE GAME LONGER THAN SOMEONE DOESN’T MEAN YOU DESERVE ANYTHING MORE THAN SOMEONE WHO HAS PLAYED LESS.
Skill should be the PRIMARY defining factor in combat, not who has put in more time in pve getting something that will carry them to another, better player’s, level of play.
1. Crying for a set to be nerfed is not the solution. It sounds like you are the one that is failing to adapt to your opponents when they run BRP DW. If someone is constantly casting Major Protection for 3 seconds, they aren't doing a whole hell of a lot else besides absorbing damage and spending resources on Deadly Cloak. I can stand still and Meditate with better results, and don't have to wear a set to do it.
2. Have you ever played an RPG? Grinding for gear is essential. Putting time into an RPG is essential. If you've played less, you shouldn't have access to the same things as someone who has played a long time.
3. Skill is already the primary factor. Sets are available to everyone that wants to put the time in to get them. Its part of building your character. Otherwise, remove sets & classes and lets see who can punch each other to death first.
Probably because you can buy a full set of steadfast hero for under 10k, but it takes a halfway decent group to get through BP and then be lucky with the rng.
but I’m just a forum troll, so wadda I know.
. This is obviously the case with Fortified brass vs armor master too. Armor master is obviously better but since it’s a 9 trait it isn’t getting nerfed, but fortified brass is because it’s a 6 trait.
RighteousBacon wrote: »
This concept is just an excuse for bad players who fail to adapt to their opponents to claim that their play time compensated for their lack of skill.
Let me make this clear: JUST BECAUSE YOU’VE PLAYED THE GAME LONGER THAN SOMEONE DOESN’T MEAN YOU DESERVE ANYTHING MORE THAN SOMEONE WHO HAS PLAYED LESS.
Skill should be the PRIMARY defining factor in combat, not who has put in more time in pve getting something that will carry them to another, better player’s, level of play.
1. Crying for a set to be nerfed is not the solution. It sounds like you are the one that is failing to adapt to your opponents when they run BRP DW. If someone is constantly casting Major Protection for 3 seconds, they aren't doing a whole hell of a lot else besides absorbing damage and spending resources on Deadly Cloak. I can stand still and Meditate with better results, and don't have to wear a set to do it.
2. Have you ever played an RPG? Grinding for gear is essential. Putting time into an RPG is essential. If you've played less, you shouldn't have access to the same things as someone who has played a long time.
3. Skill is already the primary factor. Sets are available to everyone that wants to put the time in to get them. Its part of building your character. Otherwise, remove sets & classes and lets see who can punch each other to death first.
You do realize brp DW is easy as hell to obtain?
OG_Kaveman wrote: ». This is obviously the case with Fortified brass vs armor master too. Armor master is obviously better but since it’s a 9 trait it isn’t getting nerfed, but fortified brass is because it’s a 6 trait.
Armor Master is better because you have to spend resources to get the buff and the buff is not up 100%. FB was way out of line with all the other defensive sets in the game. The only thing these 2 sets have to do with the ones the op is talking about, is that spending more resources gets you more uptime. Something that makes sense. 3 seconds for 3-5k Stam or 5/20 for basically free, for just purging. Apples v oranges.
KingExecration wrote: »OG_Kaveman wrote: ». This is obviously the case with Fortified brass vs armor master too. Armor master is obviously better but since it’s a 9 trait it isn’t getting nerfed, but fortified brass is because it’s a 6 trait.
Armor Master is better because you have to spend resources to get the buff and the buff is not up 100%. FB was way out of line with all the other defensive sets in the game. The only thing these 2 sets have to do with the ones the op is talking about, is that spending more resources gets you more uptime. Something that makes sense. 3 seconds for 3-5k Stam or 5/20 for basically free, for just purging. Apples v oranges.
Brass was passive mitigation for slotting. Armor master added a little more work for it for the reward of only having it on one bar.
Steadfast and BR dual wield both need a skill cast to activate. Both can be one barred. Steadfast is only passive on mag warden with the new Netch change. Steadfast had a fat cooldown, BRP dual wield has none making it easy to keep major protection up.
My point is Zos think steadfast had staggering power with major protection and turn a blind eye to the set mentioned.
KingExecration wrote: »OG_Kaveman wrote: ». This is obviously the case with Fortified brass vs armor master too. Armor master is obviously better but since it’s a 9 trait it isn’t getting nerfed, but fortified brass is because it’s a 6 trait.
Armor Master is better because you have to spend resources to get the buff and the buff is not up 100%. FB was way out of line with all the other defensive sets in the game. The only thing these 2 sets have to do with the ones the op is talking about, is that spending more resources gets you more uptime. Something that makes sense. 3 seconds for 3-5k Stam or 5/20 for basically free, for just purging. Apples v oranges.
Brass was passive mitigation for slotting. Armor master added a little more work for it for the reward of only having it on one bar.
Steadfast and BR dual wield both need a skill cast to activate. Both can be one barred. Steadfast is only passive on mag warden with the new Netch change. Steadfast had a fat cooldown, BRP dual wield has none making it easy to keep major protection up.
My point is Zos think steadfast had staggering power with major protection and turn a blind eye to the set mentioned.
In this case, "available to everyone" would be better stated as, "available to all Stamina builds, and Magicka can get bent." Not that BRP Resto isn't also OP, of course.RighteousBacon wrote: »
This concept is just an excuse for bad players who fail to adapt to their opponents to claim that their play time compensated for their lack of skill.
Let me make this clear: JUST BECAUSE YOU’VE PLAYED THE GAME LONGER THAN SOMEONE DOESN’T MEAN YOU DESERVE ANYTHING MORE THAN SOMEONE WHO HAS PLAYED LESS.
Skill should be the PRIMARY defining factor in combat, not who has put in more time in pve getting something that will carry them to another, better player’s, level of play.
1. Crying for a set to be nerfed is not the solution. It sounds like you are the one that is failing to adapt to your opponents when they run BRP DW. If someone is constantly casting Major Protection for 3 seconds, they aren't doing a whole hell of a lot else besides absorbing damage and spending resources on Deadly Cloak. I can stand still and Meditate with better results, and don't have to wear a set to do it.
2. Have you ever played an RPG? Grinding for gear is essential. Putting time into an RPG is essential. If you've played less, you shouldn't have access to the same things as someone who has played a long time.
3. Skill is already the primary factor. Sets are available to everyone that wants to put the time in to get them. Its part of building your character. Otherwise, remove sets & classes and lets see who can punch each other to death first.
You do realize brp DW is easy as hell to obtain?
Yes.... I'm not the one crying to nerf it. As I said, its available to everyone. I have multiple perfected and non-perfected, I'm well aware of how to obtain gear in this game.
This discussion is good because it highlights those exact people who ruin noCP BGs with BRP dual wields and things like that. Yes, it maybe not OP when you are alone, but when you have 3 teams of templars in heavy amour and 2 guys running BRPs spamming major protection on demand, you get exactly what todays noCP BG meta is - indestructible teams and no one being able to kill no one with matches being boring to tears lasting the full 15 minutes and team scores barely reaching 100 points.
Probably because you can buy a full set of steadfast hero for under 10k, but it takes a halfway decent group to get through BP and then be lucky with the rng.
but I’m just a forum troll, so wadda I know.