PSA - STOP THE WEREWOLF/VAMPIRE GRIEIFING - Want to be a were/vamp? Think again!

  • Purgatory
    Purgatory
    Hello guys - wanted to drop a line at ya real quick about some despicable shiz I just heard.

    Apparently there are guilds forming now, that will camp Werewolf/Vampire spawn sites, killing off the beasts ONLY to prevent other players from getting bit.

    They keep the mobs for themselves so when a player wants to become one, they can EXPLOIT the player for inordinate amounts of money. I've seen bites sell for 20k all the way up to 40k... there is even talk of these guilds using paypal accounts for people to pay them.

    DON'T DO THIS - THEY WILL SCAM YOU
    I REPEAT IT IS A SCAM

    Selling bites is NOT ILLEGAL in the game, but there is no system to ensure you will be bitten.

    ZENIMAX - Stop these low-life griefers - I am NOT paying $15 a month to pay a scammer in game to exploit a skill tree that should be open FOR ALL PLAYERS.

    Any thoughts?

    I've encountered the same as you have described and agree with your sentiments. However I've thought a lot about it and I think the onus is on the people paying for the bites. These people need to be ostracised for their actions, they are directly responsible for creating a market for this kind of behaviour and its increasing nature. These kind of "pay to win" mentality players are usually the same unhelpful trolls you find in zone chat in my experience. An official notice by Zenimax stating that its against game policy could be enough of a deterrent to stave off this kind of meta game we all want to avoid.
  • MornaBaine
    MornaBaine
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    ItsMeToo wrote: »
    MornaBaine wrote: »
    ItsMeToo wrote: »
    MornaBaine wrote: »
    ItsMeToo wrote: »
    enubis99 wrote: »

    Indeed there are such people, killing vampires or werewolves to secure a market for themselves. there are people killing vampires or werewolves for RP reasons, there are people killing vampires or werewolves just to be ***. However, anyone trying to defend any of this, all I can say is this.

    So you are better at the game because you got a bunch of friends or guild to wipe vampires/werewolves out so you can earn a 30k or 100k once a week? If that's the case then I seriously doubt you know what it means to be good at a game, monetizing in such a manner is just downright patheic, on top of that fact that money really means little in this game.

    So you want to RP killing vampires and / or werewolves to prevent others from becoming one? Or is that just a convenient excuse to be a ***? Roleplaying existed for people to have fun with one another to immerse in such, not to make other people frustrated or upset.

    Personally I even left House Nysarra, because their leader was actively calling members to hunt werewolf spawns for RP reasons. It's just ridiculous and downright disgusting.

    In regards to those who are having such issues, just report it. There is and will never be a need to kill those spawns purposely. All the best for you guys who want to become vampires/werewolves.


    I understand your point of view, but give the full picture when accusing others on how they wish to play. This is also posted for my Guild Members to follow on our Website and in a thread here on the ESO Forums. Not all of my Family goes out and kills mutts. It's part of becoming a vampire, a rite of passage, and every once in a while I ask them to go kill some more.

    "I am the House Mother of House Nyssara on the NA server. We do not and will not sell Vampire bites. If any of my House members sell bites and I find out about it with proof, Mother will do something about it. Up to and including removal from my House. We don't promise bites to join the House, but bites will and do happed between Family members first. We expect a long-term commitment to our Family and not just joining to get bitten then leave.

    I roll-play a vampire that hates mutts, (aka werewolves), see my back-story about Nyssara Nor on our website. When I send out my Family to kill mutts, they will even be killing the mutt spawns. I told them to use better judgment if someone is waiting to get infected. They should wait if asked, then kill the mutts when people leave. Killing mutts is just part of our roll-playing and not meant to case grief to our alliances.

    Mother has spoken… fades into the shadows…"

    There are plenty of NPC werewolves to kill in the game that aren't the ones that infect others so there's no real RP reason to kill those. Focusing on Player werewolves in PvP is the best way to roleplay an active hatred of werewolves by vampires. I eventually expect to see full out wars between the two factions... if we can get Zen to deal with the damn griefers so that these factions can actually get built up a bit!

    Not all of our members want to PvP and if they see mutts in their travels and want to kill them, they know my rules.

    Then "your rules" need to include not ruining the game for other players. The only place that kind of player aggression is acceptable IS in PvP.

    Then you have missed my point and ZOS will sort this out.

    I hope they do, and quickly. Because this is ridiculous.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • JasonConstantine
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    My only issue is the imbalance of spawns. Seems WW are spaning almost nightly, while vamps are one maybe 2 nights a week. This needs to be dealt with. We have a Vampire guild of over 125 active members and we recruit daily. The main complaint is lack of spawns. We go out during every night cycle and search in order to get our members bitten, its pretty sad that in the last 4 days not a single member of our parties has been a spawn or even seen mention of one in Zone chat.

    It seems by my estimation there is a 3 to 1 ratio right now of WW to Vampires, that's a MASSIVE imbalance for a game like this. Something needs to be done to try and even out the ranks a bit. Their are THOUSANDS of members of the fighters guild in game, seems like the numbers of WW are over 1000 as well. Of the 5 Vampire guilds we associate with in game each has only 100 or so members. Such imbalance is due to the rarity of the Bloodfiend spawns.

    The other issues we seem to be having is total lack of any way of telling when anything will spawn. This "Moon Phase" stuff is pure player fiction. I have personally seen WW and Bloodfiends in the same night, as well the night i got my Vampirism from an NPC, a friend 5 minutes later got WW from an NPC in the same zone. I am not saying we should know spawn location, but I do think their should be some form of way to tell what is going to spawn on a particular night. The only thing you guys have said (Zenimax) is they are 100% Random.

    To me random is just that ... 100% random they can spawn at night anywhere in the appropriate zones. If their are "spawn points" as players keep saying they are hardly random.

    Can we get some for of clarification on the following things:

    1. Do in game moon phases exist and do they affect the spawns.
    2. Are the spawns truly 100% random or are their spawn points.
    3. What will be done about the imbalance of spawns.

    Thanks
  • MornaBaine
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    My only issue is the imbalance of spawns. Seems WW are spaning almost nightly, while vamps are one maybe 2 nights a week. This needs to be dealt with. We have a Vampire guild of over 125 active members and we recruit daily. The main complaint is lack of spawns. We go out during every night cycle and search in order to get our members bitten, its pretty sad that in the last 4 days not a single member of our parties has been a spawn or even seen mention of one in Zone chat.

    It seems by my estimation there is a 3 to 1 ratio right now of WW to Vampires, that's a MASSIVE imbalance for a game like this. Something needs to be done to try and even out the ranks a bit. Their are THOUSANDS of members of the fighters guild in game, seems like the numbers of WW are over 1000 as well. Of the 5 Vampire guilds we associate with in game each has only 100 or so members. Such imbalance is due to the rarity of the Bloodfiend spawns.

    The other issues we seem to be having is total lack of any way of telling when anything will spawn. This "Moon Phase" stuff is pure player fiction. I have personally seen WW and Bloodfiends in the same night, as well the night i got my Vampirism from an NPC, a friend 5 minutes later got WW from an NPC in the same zone. I am not saying we should know spawn location, but I do think their should be some form of way to tell what is going to spawn on a particular night. The only thing you guys have said (Zenimax) is they are 100% Random.

    To me random is just that ... 100% random they can spawn at night anywhere in the appropriate zones. If their are "spawn points" as players keep saying they are hardly random.

    Can we get some for of clarification on the following things:

    1. Do in game moon phases exist and do they affect the spawns.
    2. Are the spawns truly 100% random or are their spawn points.
    3. What will be done about the imbalance of spawns.

    Thanks

    THIS! Please ZOS, pretty please with sugar on tiop, COMMUNICATE with us on this issue.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Snit
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    People list two reasons to justify this behavior, both selfish:

    - The mechanics allow it, and I enjoy itMMO mechanics always allow some degree of grief play. If schadenfreude really is your dream job, you're the sort who generally makes gameworlds a worse place. So gratz on that.
    - We're roleplaying. There are a huge horking pile of werewolves in the world. If you're camping these particular few spawns, you're engaging in grief play. Keep in mind that many of those seeking bites are also roleplayers, and you're going out of your way to screw them. Again, gratz on that

    You have a right to be a jerk in life -- the mechanics of the planet allow it. In-game, we have fewer tools to deal with it, as this is not an open PvP zone. I suspect ZOS will eventually come down hard on players who deliberately and systematically try to deny others access to major parts of the content. It doesn't matter whether those players are in the "lol noobs" camp or the "i'm a roleplayer lol" camp.

    If you want to screw with other players, do it the right way. Head to Cyrodil, gank and teabag your way to glory. Of course, that takes some degree of skill, and you might lose some fights :)
    Edited by Snit on April 15, 2014 3:24PM
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • wOOOOt_of_SD
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    Trust me - if there is any truth to it, if someone are trying to camp and keep WW and VP to themselves, it is NOT going to work, because they will get bored and fed up with it within a week.

    Also, the prices will drop exponentially since the WW and VP population will double every week with all the bites going around. So in 3-4 weeks, they will cost 3-4K gold tops.
    Edited by ZOS_ShannonM on April 15, 2014 8:03PM
  • Petros
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    Trust me - if there is any truth to it, if someone are trying to camp and keep WW and VP to themselves, it is NOT going to work, because they will get bored and fed up with it within a week.

    Also, the prices will drop exponentially since the WW and VP population will double every week with all the bites going around. So in 3-4 weeks, they will cost 3-4K gold tops.

    This is some what true, if people are camping them, they will get bored of it and move on, but I would still report activity of this nature. And some can argue that 2-3 days is too long and they want to be a puppy now...I'll stay untainted thank you very much

    Edited by ZOS_ShannonM on April 15, 2014 8:06PM
    "Our light will bring the dawning of a new hope!" ~ Petros Fordring -The Order of Mundus
    - VR16 Imperial Dragonknight (DC -NA) & The One Handed Tank
  • starkerealm
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    MornaBaine wrote: »
    Midgardian wrote: »
    They should just implement special quest lines that allow you to become a vampire or werewolf, hence solving this problem.

    This. I did not pay a small fortune for this game plus a monthly sub in order to be denied content by a bunch of sociopaths.

    But... you're on the internet right now.

    For whatever it's worth, I do agree with you. I wish I had a coherent suggestion for dealing with this.

    EDIT: I know it's not possible, but it would be pretty cool if werewolfs and vampires were PvP flagged until death if they outed themselves in a public channel. So your player screaming "I'm a werezwuf!!!1!" could get brutally snuffed the way lycanthropes in the setting are.
    Edited by starkerealm on April 15, 2014 3:44PM
  • bugulu
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    Anyone seeing the faulty logic of people claiming they are killing these mobs for roleplaying reason and then announce in chat that they are selling bites?
  • DukeofChutney
    Its a fair system, requires you to confront and interact with the player base, it's no surprise its corrupt and exploited. Makes it more realistic imo.
    ~Natharon~
    Heroes in a Half Shell
  • demonlkojipub19_ESO
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    The make questline to chose vampire/werewolf option is what they really should do. I posted elsewhere that that there should just be werewolves/vampires that can infect you that are up all the time too. This specific spawn time and area crap is where the real problem is. In fact there are bloodfiends in eastmarch that are always up. Why not just let the ones that are already always up do the infecting and be done with it?
  • Gremlis
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    Its fun watching all the "greedy ones" trying to justify their selfish actions. Its obvious what and why they are doing this. Listening to their lies is comical. Are they really that ignorant as to think people are going to believe their BS?
  • Argurios
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    I have sold a werewolf bite, and i did it quite fairly and both parties were content. I have yet to see anyone camping spawns, i have only seen the occasional *** who thinks its funny to kill them when everyone is trying to get bitten.

    End of the day, its a good mechanic, being abused by a bunch of weasels. It won't happen forever. Or better yet, people should stop buying bites and wait to get it for free instead. Then any griefers will get bored and stop.

    I think this OP is slightly exagerrating the severity of the situation. :persevere:
    " Experience is a hard mistress, she gives the test first, the lesson after... "

    Argurios Ultor - Imperial Templar
    Caradoc Coldblade - Redguard Nightblade
    - Daggerfall Covenant
  • Emopower
    Emopower
    MornaBaine wrote: »
    ItsMeToo wrote: »
    enubis99 wrote: »

    Indeed there are such people, killing vampires or werewolves to secure a market for themselves. there are people killing vampires or werewolves for RP reasons, there are people killing vampires or werewolves just to be ***. However, anyone trying to defend any of this, all I can say is this.

    So you are better at the game because you got a bunch of friends or guild to wipe vampires/werewolves out so you can earn a 30k or 100k once a week? If that's the case then I seriously doubt you know what it means to be good at a game, monetizing in such a manner is just downright patheic, on top of that fact that money really means little in this game.

    So you want to RP killing vampires and / or werewolves to prevent others from becoming one? Or is that just a convenient excuse to be a ***? Roleplaying existed for people to have fun with one another to immerse in such, not to make other people frustrated or upset.

    Personally I even left House Nysarra, because their leader was actively calling members to hunt werewolf spawns for RP reasons. It's just ridiculous and downright disgusting.

    In regards to those who are having such issues, just report it. There is and will never be a need to kill those spawns purposely. All the best for you guys who want to become vampires/werewolves.


    I understand your point of view, but give the full picture when accusing others on how they wish to play. This is also posted for my Guild Members to follow on our Website and in a thread here on the ESO Forums. Not all of my Family goes out and kills mutts. It's part of becoming a vampire, a rite of passage, and every once in a while I ask them to go kill some more.

    "I am the House Mother of House Nyssara on the NA server. We do not and will not sell Vampire bites. If any of my House members sell bites and I find out about it with proof, Mother will do something about it. Up to and including removal from my House. We don't promise bites to join the House, but bites will and do happed between Family members first. We expect a long-term commitment to our Family and not just joining to get bitten then leave.

    I roll-play a vampire that hates mutts, (aka werewolves), see my back-story about Nyssara Nor on our website. When I send out my Family to kill mutts, they will even be killing the mutt spawns. I told them to use better judgment if someone is waiting to get infected. They should wait if asked, then kill the mutts when people leave. Killing mutts is just part of our roll-playing and not meant to case grief to our alliances.

    Mother has spoken… fades into the shadows…"

    There are plenty of NPC werewolves to kill in the game that aren't the ones that infect others so there's no real RP reason to kill those. Focusing on Player werewolves in PvP is the best way to roleplay an active hatred of werewolves by vampires. I eventually expect to see full out wars between the two factions... if we can get Zen to deal with the damn griefers so that these factions can actually get built up a bit!

    If they wanted to remove your "Griefers" they would have done it by now. They wanted the bite to be harder to find, for reasons I don't know. But notice how blood fiends and WW's are harder to find. It's only logical that your going to see a million people sitting in one spot trying to get the bite. If your that desperate for it, change instances, find a different spot, ask a guildy or a friend for the bite. Because based on the rarity of the spawns, that's how the game developers probably wanted it to be.

    PS: You also want to get murdered in PVP by fire or poison. :)
  • Victoria_Marquis
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    Jessabella wrote: »
    i think the vamp/werewolf stuff was only added when the game came out, not sure.

    What I'm trying to say, is that it would seem these obvious exploits should have been found before release, but since they were not, I ask if it was actually tested.

    Like @driosketch said, this was something that was brought up in PTS testing, but we were very civil to each other during the PTS testing, we did not ninja loot a chest if another player failed to open it, we didn't run up and grab a node when obviously another player was there first, and we did not do stuff to each other to make it impossible to enjoy every aspect of the game, like farming the same bosses or killing of all of one type of mob.

    We agree Jessabella, in beta everyone was polite, no one node, or chest Stole, All these snot nosed kids that are playing MMO's these day do not have any etiquette.

    Back in the day such as in the first original MMO's like Meridian 59, Ultima Online, & Ever Quest people would not kill steal, loot steal, or node steal, for one it was an I.P. Account Ban able offence..... and the community would report names of players who had no gaming etiquette, or was a griefer, or trolls.

    Kids these day thinks its cool to be called a troll, they think being a smart ass little *** make them popular..... Once the community put you on the "Black List" no one would group with you, buy from you, buy any of your items in the Auction House, Kicked you out of all guilds, and pretty much exiled you from the game. To bad the gamer community of today would still do that... Imagine how friendly and courteous the MMO world would be today.

    Here is some common since gaming etiquette that we use......When my wife and I play if we see someone heading to a resource node we do not power rush up and steal the node from the other player. If someone got there first we will let them have it, if we even think that we may have stolen a node by accident we would do a trade and give them what we looted. or would at the least say sorry, would you like to have it lets trade.

    Most games no longer have Kill stealing problems due to it no longer matters who hits the creatures for the most damage gets the loot, now its just whoever hits it first. Here again the proper gaming etiquette would be if you see someone running to the same mob if they get there fist let them have it.... Most games you can help kill the mobs now so you cab help as long as the other player dose not mind the help. personally We just hang back and only help if it looks like they are going to die, at that point we will toss them a heal, or if not a healer we would through in some hits to help kill the mob before they kill the player.

    Trolling & Griefing, we are not sure when American society change to where children and immature adults started thinking being an ass hole was cool, maybe when it no longer became politically correct to spank the *** out of our kids when they could no longer distinguish right from wrong?
    Perhaps the game developers should start making a better community by monitoring their chat more closely, anyone caught Griefing, Trolling, Bullying, or just being a general ass hole in chat should be an I.P. account banned.

    Life is short folks, most of us work very hard long days and all we want to do is enjoy a game to get us out of IRL for a bit. The last thing we want to do is bring In Real Life into our gaming world... so please try to be respectful to each other, show some common since gaming etiquette, lets play and have fun with each other and keep civil. after all..... you never know when you was an ass hole to a healer and when you need that heal...they just walk away and let you die :p


  • Atwa
    Atwa
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    That its bored.
    Guild Española "ESP Scrolls" /w Artema para unirte!
    www.espscrolls.es tu comunidad en Español.
  • starkerealm
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    bugulu wrote: »
    Anyone seeing the faulty logic of people claiming they are killing these mobs for roleplaying reason and then announce in chat that they are selling bites?

    It's the lazy RP "but, it's what my character would do" trolling/excuse.

    What's really, genuinely, funny about the situation is. On Nirn, Werewolves and Vampires are really freaking screwed. Werewolves are cursed to be dragged off to Hircene's Hunting Ground to be used as pets when they die. Vampires, for all their supposed power, live very vulnerable existences. They're theoretically immortal, but sooner or later someone will come along and snuff them.

    In this era you specifically have many different organizations hunting both groups, and going into the third and fourth era it will only get worse.

    And you've got people outright admitting to being one of these things and trying to collect money in exchange for inflicting a curse on people, all for "roleplaying purposes." When no one in their right mind would want that curse.
    Edited by starkerealm on April 15, 2014 4:31PM
  • Nexxa
    Nexxa
    If ZoS doesn't deal with these people fast enough... it could fall to the playerbase to take care of itself. In quite a few early MMOs doing something like this would tarnish a person's reputation to the point they wouldn't be able to find teams, guilds, or whathaveyou. Now I certainly wouldn't advocate this manner of behaviour but I think it's something that should be reflected upon in this case in a game that encourages so much player-to-player interaction for trading, grouping... and, well, everything. The power lies in the hands of the players to deal with these little cretins.
    Speaking the truth is best done by sadists... because it will hurt someone.
  • ldwulfub17_ESO
    Are there vampires or werewolves in Cyrodiil? If not, that sounds like a simple solution. Put some there. Then, if these folks camp it, get a group together and kill them.
  • starkerealm
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    Nexxa wrote: »
    If ZoS doesn't deal with these people fast enough... it could fall to the playerbase to take care of itself. In quite a few early MMOs doing something like this would tarnish a person's reputation to the point they wouldn't be able to find teams, guilds, or whathaveyou. Now I certainly wouldn't advocate this manner of behaviour but I think it's something that should be reflected upon in this case in a game that encourages so much player-to-player interaction for trading, grouping... and, well, everything. The power lies in the hands of the players to deal with these little cretins.
    It looks like Zenimax is already dealing with this. There's a poster in another thread complaining about he doesn't have an appeal option for the warning he just got over this behavior.

  • Arreyanne
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    Stop whining, and start using the gello blob between your ears, others call a brain.

    Whining about a guild, camping WW and VP spawns??
    Seriously - how many players do you think want to spend time on that boring assignment for more than 2-3 days?

    Trust me - if there is any truth to it, if someone are trying to camp and keep WW and VP to themselves, it is NOT going to work, because they will get bored and fed up with it within a week.

    Move along, this is a stupid topic.

    Also, the prices will drop exponentially since the WW and VP population will double every week with all the bites going around. So in 3-4 weeks, they will cost 3-4K gold tops.

    This is some what true, if people are camping them, they will get bored of it and move on, but I would still report activity of this nature. And some can argue that 2-3 days is too long and they want to be a puppy now...I'll stay untainted thank you very much

    LOL kind of like the level capped Rogue in WoW who's entire gaming existence is to camp Tarren Mill and kill level 15-20 players kill all the quest givers etc etc

    Oh well, where is the open world PvP when it's wanted?

  • jscottallenub17_ESO
    jscottallenub17_ESO
    Soul Shriven
    Whenever I hear about specific griefers and scammers, I already put them on my ignore list. I encourage others to do the same. A very nice thing about it, even if someone creates a 'grief alt,' ignore in ESO still removes the whole account from my playing world. I also send the info to the guild to encourage others to do the same. Excluding bad, recessive genes from the gene pool one ignore at a time.
  • Publius_Scipio
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    ZOS are good and thoughtful people from what I see. They take our feedback, give it some thought, and do what makes sense. Rest assured that the werewolf and vampire camping and selling bites for gold days will end.
  • Thinquar
    Thinquar
    Stuff like this is why they should have GM's in game that you can call to help you. I keep hearing folks poo poo this idea, but its the best way to take care of this kind of exploiting, when a GM can see it first hand.

    For stuff like this I say suspend everyone who is in the group for 24 hours. If it is a guild that is making their own crime ring, well they made some money so wipe their guild store/bank/and any guild gold they have. I know this sounds harsh, but you would only have to do it once or twice before folks got the message and this crap stopped.

    Anyway, that's my 2 cents worth, if you agree, "Great!". If you disagree, "Great!". I really couldn't care less either way.

    They used to have GM's and 'guides' ( normal players assigned to help ), in EQ1 all the time back in its early days. I don't see why they can't do this here. It would be cool to have 'god'-like GM's available to come and sort out harassment problems of this nature in game. Would be nice to have them picked up and teleported somewhere half a world away into the nastiest beasts that part of the world had to offer.
  • chimichi
    chimichi
    at least in reapers march on EU server there does not seem to be a second phase. I tried relogging to switch instance several times, but i'm always with the same people. I hoped that maybe in another instance ther would be spawns. Well, without spawns, only bite-selling and scamming and spamming happens, and the chat is getting worser and worser, my ignorelist is filling up quickly. I started searching last thursday, two ingame nights before the new moon that we missed due to server maintenance. There are some players i recognise as they are waiting this long too. With motes in the moonlight bug the tone got even worse.

    I really really hope that there was a bug with the EU-server, that is being fixed now, i hope that the main quest gets fixed, and that i finally find a bloodfiend to infect me. And i would be seriously mad if someone killed them and then told me i should pay for the bite.
  • ZOS_JessicaFolsom
    ZOS_JessicaFolsom
    Community Manager
    We are continuing to monitor vampire and werewolf spawn availability. We have a few suggestions that may help those of you who are on the hunt (some of which are mentioned in this thread.)
    • There are multiple spawn points at any given time during the availability period for each. We encourage seeking them out, especially if you see that one is being camped.
    • Some people are giving away bites for free. Keep an eye out for those opportunities, and if you are able, consider paying it forward for the next person. The more the community comes together to combat those who are griefing, the less viable the griefing and price gouging will be.
    • Join a guild that provides free vampire and werewolf bites to its members.
    • If you're in an instance that is very crowded during the availability period, try relogging to be placed in a different instance.
    Jessica Folsom
    Associate Director of Community - ZeniMax Online Studios
    Facebook | Twitter | Twitch | Tumblr | Instagram | YouTube | Support
    Staff Post
  • KerinKor
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    TL;DR of ZOS' latest statement:

    We're 'monitoring' but not doing anything in spite of the fact that this is griefing pure and simple .. what else would you call blackmailing someone "pay up we we'll make sure you can't get a kill"? .. so go off and find some other spawn point .. of course those exist that aren't camped, /rolleyes.

    ZOS, your response is pitiful, it gives a green light to those intent on extorting gold from others and sets a wonderful precedent .. the effect on the community is terrible and will only get worse now you've made your position clear.

    Me, I couldn't care less about becoming either of these creatures, I never did in the TES games, but on principal I think your stance is appalling.
  • Oddypop
    Oddypop
    ✭✭
    Honestly, I just think it's cool. I think there should be more things like this. The bigger part the player can take in the game world, the better. Demanding real life currency should of course be banned. But paying for it with in-game currency? Sure thing. I will never understand those of you who want to sacrifice immersion for comfort and coddling. Just be better than these people at finding the bloodfiends. Took me 5 minutes of reading to find out how. And 15 mins after entering the zone at nighttime I contracted the disease.

    Now, I don't sell my gift. I arrange the Rallick Nom Vampire games. Where the winner gets an infectious bite, good fun.
  • Radianze
    Radianze
    I am auctioning my bites, and i dont camp the spawns neither am i scamming
    i consider it a service for those not willing to camp at night for a bite :)
  • dajanksta
    dajanksta
    I'd prefer the werewolf and Vampire things still be rare spawns so no to the quest line before you get bitten. But scams suck so get those guys.
    Edited by dajanksta on April 15, 2014 6:15PM
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