Hello to all who are reading my name is PurpaleSlushii... A little background so you guys know about where I’m coming from here, I have been playing ESO since 1.6. I have 1260 Cp on ps4 and 700 on Pc.
All I have ever done is solo play probably 80% of the time and the rest is either duo or small scale of up to four but that is very rare. Since starting this wild game I have seen so many metas come and go so many different players so many different play styles and builds. One thing that has never changed tho is solo play yes it is harder now but the feeling you get, that rush of adrenaline you feel when you are outnumbered by 5 people nothing in any other game compares to it.
The best is when you are able to out play the people attacking you and you can take all of them out by yourself that feels the best. It’s not so much that you are just flat out killing them because your build is better but you know how to read your opponents you understand that in fights you have to make sacrifices defensively and offensively you have to use your environment to your advantage and attack when the enemy is least expecting it. You also must know when to attack and what player to kill first in order to give you the best advantage of winning the fight.
For example if you have a Nb hitting you hard when you’re outnumbered you know they will probably be the easiest to take out first because of how squishy they are and killing them will take much pressure off of you so you can finish the fight. Little things like this you learn as you go out and experience cyrodiil solo. These little tips and tricks build off of each other and allow you as a player to get to the point of being able to fight more and more people while outnumbered.
You build the skill and confidence to go out and actually be a beast on the battle field and that’s how you get known. As patch’s keep coming and going tho solo is getting harder and harder and players with no skill or little cp are able to take out and kill theses solo players just because they can one shot or use cheese builds to take advantage of there opponent.
Here’s the problem we as a community are now facing and because of this problem and Zos is forced to make everyone happy. The problem is, now get ready and take a deep breath because some of you might not be able to handle this truth but the main problem is ZERGLINGS. To under stand this problem we must go back in time a little bit.
When Elder Scrolls Online came out I remember it being a land of mystery. You never knew where you were going and you were always finding random fights anywhere in the map. You could be North, South, East, or West it didn’t matter you would find fights of some sort. Either solo fights or small scale but you would never see Zergs unless you were at keeps. These were the days everyone was still trying to figure the game out and there class and everyone was ok with going out and fighting and trying to get better.
As time progressed metas changed and more and more damage was introduced into the game like proc sets and damage sets. As this happened we started to see an influx to group play and larger scale groups. As this happened we saw certain classes being extremely dominate due to more damage sets.
When this happened we saw more and more groups being formed to deal with players what would be able to take out normal players with ease. As solo players learnerd to adapt with the changing patch’s group players and zerglings relied more and more on there group mates to stay alive and to deal damage. Instead of running solo or getting in a smaller group and trying to understand how to deal with the more damage and how to take on more players now that the damage is higher these players decided to say screw it and just zerg.
Here’s the main problem with that and this is how everything In this post comes together. These same players that continue to zerg and rely on there teammates to keep them alive and to do damage are the same people that are complaining that other classes are to op or certain things need nerfed. When this happens Zos listens and nerfs stuff because the majority of the player base now Zergs or runs groups so Zos wants it to be easy for them to kill people that actually have skill because they want to cater to casuals.
The main issue shouldn’t be that one player shouldn’t be able to 1vx 5 players. The main issue is that 5 players can even get 1vxexd. If these zerglings or group players would actually go out and experience solo play, and actually take the time to learn how to play there class and when to use certain skills and understand when to go offensive and defensive they wouldn’t be struggling against these solo players because they could actually protect them self’s instead of screaming at there group mate to spam healing springs. Like it’s crazy to me that people that spam heals and other people that do nothing but spam gap closers are the same people getting 1vxed but are at the same time the same people complaining about people being to strong solo and shouldn’t be able to 1vx.
Don’t get me wrong 1vx should for sure be a thing but you shouldn’t be able to 1vx good players but you should always be able to 1vx players who don’t have as much skill as you.
Seems like some people are missing the point of this post. The main point is if zos keeps catering to these casuals we will no longer be able to 1vx because everything we like to use for 1vX will be nerfed. The main point is to not cater to casuals. I could care less if there’s zergs in fact the more the better. But stop listening to these players when they say stuff needs nerfed. You can’t have a good understanding of what needs to be nerfed and buffed if all you do is zerg and rely on your teammates. Zos needs to listen to the small scale community when making changes, not zergling casuals that have no idea how to play without needing help from others.
Edited by Purpaleslushii on October 1, 2019 9:30PM