barney2525 wrote: »Taleof2Cities wrote: »El_Borracho wrote: »This change is absurd. I don't do a lot of PVP in Cyrodiil, but this will make travel in that zone even more aggravating than it already is.
On what occasion do you actually run out of 60/60 stamina though?
It takes me a full third of the Cyrodiil map (with rapids) to run out of stamina at full 60 stamina. That’s more than enough to get anywhere you need to go.
Best to test this on PTS yourself ... before posting more whines and jumping to conclusions.
Not really the point. Getting TO 60 speed, 60 stamina, 60 capacity is the issue. For years people have not had to worry about wasting all that time increasing stamina and could focus on speed, then capacity.
Now they make stamina more important, so you get to waste 2 more months adding a dot per day.
Hey, did you know they sell stam upgrades to your mount in the crown store?
In a patch full of bad decisions, I just want to highlight this gem.
"Like on-foot sprint, mounts will now stop sprinting when their Stamina is fully drained. However, we’ve decreased the Stamina cost of mounted sprint and greatly increased both base Stamina and base Recovery for mounts."
I am just tired of all of this. Just really tired.
joaaocaampos wrote: »"This change to mounts is just stupid"
No, it's not. End of talk.
CeaseNY716 wrote: »Would've just made it so more Stamina equals more hits you can take before falling off, but when stamina is gone you can keep sprinting but any type of damage knocks you off. Maybe even a cooldown before you can mount again. Sounds like a 100% targeted money grab to me, since people are undoubtedly gona buy crown riding packs now smh
CeaseNY716 wrote: »Would've just made it so more Stamina equals more hits you can take before falling off, but when stamina is gone you can keep sprinting but any type of damage knocks you off. Maybe even a cooldown before you can mount again. Sounds like a 100% targeted money grab to me, since people are undoubtedly gona buy crown riding packs now smh
That’s exactly how it works right now.
"Change can be good, change can be bad. Change is often inevitable. Hershey's Bar - unchanged since 1819."
Hershey's Chocolate.
In a patch full of bad decisions, I just want to highlight this gem.
"Like on-foot sprint, mounts will now stop sprinting when their Stamina is fully drained. However, we’ve decreased the Stamina cost of mounted sprint and greatly increased both base Stamina and base Recovery for mounts."
I am just tired of all of this. Just really tired.
It was always kind of stupid how you could keep sprinting after you ran out of stamina. So I'm not sure why so many people believe this is a stupid change. I always assumed it was a bug anyway.
"Change can be good, change can be bad. Change is often inevitable. Hershey's Bar - unchanged since 1819."
Hershey's Chocolate.
Yeah, they lie. Its not the same recipe it was even 15 years ago, let alone 200. Read the ingredients sometime. They've put in numerous additives that have reduced the cost to make their chocolate while in the opinion of many lowering quality.
Gnome_Saiyan wrote: »Gnome_Saiyan wrote: »Canned_Apples wrote: »I actually thought this was how it was supposed to function when I first started playing.
Same. At first I thought it was a bug when my mount, Chicken Senchilada, ran out of stam yet kept sprinting. Felt like cheating. Glad it's now "in line" with how stamina's supposed to work.
It was never a bug. It was how it was designed from the start of the game.
Correct. Hence me saying "At first I thought..."
My second thought being "Well, I guess it works like this, even if it doesn't make much sense."
Didn't they say something strange about that along the lines of "It has always been a bug but we didn't have the technology to fix it, so we didn't. Now we have the technology and so we're fixing it".
Can't wait for the outrage once they eventually fix animation canceling.
barney2525 wrote: »Taleof2Cities wrote: »El_Borracho wrote: »This change is absurd. I don't do a lot of PVP in Cyrodiil, but this will make travel in that zone even more aggravating than it already is.
On what occasion do you actually run out of 60/60 stamina though?
It takes me a full third of the Cyrodiil map (with rapids) to run out of stamina at full 60 stamina. That’s more than enough to get anywhere you need to go.
Best to test this on PTS yourself ... before posting more whines and jumping to conclusions.
Not really the point. Getting TO 60 speed, 60 stamina, 60 capacity is the issue. For years people have not had to worry about wasting all that time increasing stamina and could focus on speed, then capacity.
Now they make stamina more important, so you get to waste 2 more months adding a dot per day.
Hey, did you know they sell stam upgrades to your mount in the crown store?