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MagNB PvP Healer 'BGs Specialized' - UPDATED FOR SCALEBREAKER

  • Villaine
    Villaine
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    I love that you are using Chokethorn. I would argue Chokethorn is the best healing monster set in the game. It is essentially like having another healer in the group. It procs every 10 secs, incredible range and huge heal. I use Chokethorn on my NB and Sorc healer while running Trials, Vets and Non-CP PvP. The only set that comes close is Blood Spawn because of ulti regen/defense/6sec cd.
  • kaithuzar
    kaithuzar
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    If I was ever going to make a build like this..
    Breton, 5 heavy willows path, 2 light + jewelry sanctuary
    Stead mundus, troll king
    Mixed jewelry enchants infused/protective

    Tons of sustain, tons of health recovery, decent heals; 0 dmg (which is why I’ll personally never play this)
    Member of:
    Fantasia - osh kosh b-josh
    Just Chill - Crown's house
    GoldCloaks - Durruthy test server penga
    Small Meme Guild - Mano's house

    Former member of:
    Legend - Siffer fan boy club
    TKO (tamriel knight's order) - free bks
    Deviance - Leonard's senche tiger
    Purple - hamNchz is my hero
    Eight Divines - myrlifax stop playing final fantasy
    WKB (we kill bosses) - turd where you go?
    Arcance Council - Klytz Kommander
    World Boss - Mike & Chewy gone EP
    M12 (majestic twelve) - cult of the loli zerg
  • WillhelmBlack
    WillhelmBlack
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    I've always used Bogdan, Master's Resto, Transmutation and Sanctuary.

    For PvE Vanus on one bar instead of Transmutation. Permanent Major Mending, Orb and Masters Resto takes care of the stam dps meta easily. Permanent full health bars xD

    With the NB you get good crit anyway but it's Mending thats chucking out these hefty Hots. Numbers are crazy.
    PC EU
  • Alucardo
    Alucardo
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    Very cool stuff. I'm not one to indulge in ESO gameplay vids because they are generally the same bland stuff - Some SnB warrior tanking groups of PvErs and then slaughtering them all, or dawnbreaker and spin2win combos, or sorcerers.
    But this was pretty cool. Magblades always look like they work harder than most, even to achieve something like just healing, and you did a great job keeping your team alive, as well as yourself.
    Inspiring stuff 👍
  • Iskiab
    Iskiab
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    Alucardo wrote: »
    Very cool stuff. I'm not one to indulge in ESO gameplay vids because they are generally the same bland stuff - Some SnB warrior tanking groups of PvErs and then slaughtering them all, or dawnbreaker and spin2win combos, or sorcerers.
    But this was pretty cool. Magblades always look like they work harder than most, even to achieve something like just healing, and you did a great job keeping your team alive, as well as yourself.
    Inspiring stuff 👍

    Actually I have a warden, templar and NB. Hands down I prefer pvp healing on my NB. A block casting Templar will eventually go down with enough pressure. A NB will go down too but I’d rather cloak around with increased speed and dodge roll, it’s more fun.
    Edited by Iskiab on March 26, 2019 9:59PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • brandonv516
    brandonv516
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    kaithuzar wrote: »
    Too much positivity this early in the morning..
    I have to nit-pick.

    Originally you stated:
    Light helm, medium shoulder
    This is backwards if you’re min-maxing

    You also stated something like:
    75 cp ele expert & 37 master at arms
    This is also backwards, master at arms scales way better. I know you’re not a damage dealer but you’re missing out on “free stats” because you didn’t spec your cp correctly.

    Those are just 2 things I honed in on using tldr method of “skimming”.

    Thanks for the input. My pieces are most definitely not min-maxed (and still won't be when I get Bogdan).

    As for the CP, I'm not very experienced with an optimized setup as I run only no-CP. Someone had asked earlier how I would allocate my CP and I took a few minutes to add something that looks decent to me.

    I will look into the differences though with your suggestion.
  • Aurielle
    Aurielle
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    The thing I love about NB healing is that there are so many different ways to make it effective. I grew tired of trying to make my stamblade work (I’m not a ganker, and brawler blades aren’t anywhere as effective as their ganking cousins), so I recently returned to my destro/resto magNB DD/healer in BGs, and am back to having fun with my NB again. Healthy Offering is such a unique, dare I say “OP” skill (and it synergizes really well with Dark Cloak — you barely feel it with that combo, if you’re built for it). Also jumping up, hitting Soul Siphon, and seeing your allies’ health bars fill up while you’re about a mile up in the air (slight exaggeration, but I digress) is a joyful experience. Seriously, if you aren’t jumping before hitting Soul Siphon, you’re doing it wrong.

    My sets and bars look NOTHING like anything anyone has posted here, but I’m also still averaging 500-700k+ heals per match, plus a few KBs and a fair amount of assists. Usually have the highest score on my team, too, or the second highest score. I enjoy NB healing way more than Templar healing or Warden Healing — it’s more dramatic, and I feel like it’s more obvious that you’re saving lives as an NB healer. Those sweet, sweet Offering crits...
    Edited by Aurielle on March 28, 2019 2:01AM
  • Iskiab
    Iskiab
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    Aurielle wrote: »
    The thing I love about NB healing is that there are so many different ways to make it effective. I grew tired of trying to make my stamblade work (I’m not a ganker, and brawler blades aren’t anywhere as effective as their ganking cousins), so I recently returned to my destro/resto magNB DD/healer in BGs, and am back to having fun with my NB again. Healthy Offering is such a unique, dare I say “OP” skill (and it synergizes really well with Dark Cloak — you barely feel it with that combo, if you’re built for it). Also jumping up, hitting Soul Siphon, and seeing your allies’ health bars fill up while you’re about a mile up in the air (slight exaggeration, but I digress) is a joyful experience. Seriously, if you aren’t jumping before hitting Soul Siphon, you’re doing it wrong.

    My sets and bars look NOTHING like anything anyone has posted here, but I’m also still averaging 500-700k+ heals per match, plus a few KBs and a fair amount of assists. Usually have the highest score on my team, too, or the second highest score. I enjoy NB healing way more than Templar healing or Warden Healing — it’s more dramatic, and I feel like it’s more obvious that you’re saving lives as an NB healer. Those sweet, sweet Offering crits...

    That’s exactly my experience as well. I have a templar, warden and NB and prefer healing on my NB, it’s more fun.

    What’s your spec if you don’t mind me asking? I’ve been experimenting with mixing damage and healing with mixed results. Best I’ve come up with and done was 600k damage and healing, 6KBs and one death. The problem I’ve come across is adding damage abilities means I’ve sacrificed key escape tools so without a front line person I’ll get caught and die too often:

    *** - rapid regen - Ward ally - refreshing path - cloak - ult: soul Siphon

    Crippling grasp - ice blockade - impale - swallow soul - magelight - ult: assassination ult.

    Also ran across the typical magblade issue where I had a BG against DKs and wardens and my damage dropped like a rock. That’s why I asked if someone’s tried melee healing. Mix melee damage instead of range.
    Edited by Iskiab on March 28, 2019 2:50AM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Aurielle
    Aurielle
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    Iskiab wrote: »
    Aurielle wrote: »
    The thing I love about NB healing is that there are so many different ways to make it effective. I grew tired of trying to make my stamblade work (I’m not a ganker, and brawler blades aren’t anywhere as effective as their ganking cousins), so I recently returned to my destro/resto magNB DD/healer in BGs, and am back to having fun with my NB again. Healthy Offering is such a unique, dare I say “OP” skill (and it synergizes really well with Dark Cloak — you barely feel it with that combo, if you’re built for it). Also jumping up, hitting Soul Siphon, and seeing your allies’ health bars fill up while you’re about a mile up in the air (slight exaggeration, but I digress) is a joyful experience. Seriously, if you aren’t jumping before hitting Soul Siphon, you’re doing it wrong.

    My sets and bars look NOTHING like anything anyone has posted here, but I’m also still averaging 500-700k+ heals per match, plus a few KBs and a fair amount of assists. Usually have the highest score on my team, too, or the second highest score. I enjoy NB healing way more than Templar healing or Warden Healing — it’s more dramatic, and I feel like it’s more obvious that you’re saving lives as an NB healer. Those sweet, sweet Offering crits...

    That’s exactly my experience as well. I have a templar, warden and NB and prefer healing on my NB, it’s more fun.

    What’s your spec if you don’t mind me asking? I’ve been experimenting with mixing damage and healing with mixed results. Best I’ve come up with and done was 600k damage and healing, 6KBs and one death. The problem I’ve come across is adding damage abilities means I’ve sacrificed key escape tools so without a front line person I’ll get caught and die too often:

    *** - rapid regen - Ward ally - refreshing path - cloak - ult: soul Siphon

    Crippling grasp - ice blockade - impale - swallow soul - magelight - ult: assassination ult.

    Also ran across the typical magblade issue where I had a BG against DKs and wardens and my damage dropped like a rock. That’s why I asked if someone’s tried melee healing. Mix melee damage instead of range.

    The key, IMO, to helping out your team with assists and kills while on an NB healer, is to focus on AOE damage rather than single target damage. Also, given the high number of DKs in BGs, selecting non-reflectable skills is a must. You don’t necessarily want huge end of match damage numbers — remember, the only thing that matters at the end of the day is whether or not you’re getting assists/kills. I once played with a useless tank who bragged about how much damage he did, and called everyone else trash for not hitting his damage done numbers — guy had less than a handful of kills, hardly any team assists (most of his assists were kill steals from the opposing teams), and he basically served as an ultimate generator for the enemy, who were able to ulti-bomb us at will.

    This is what I run:

    Lightning Destro: Blockade, Ele Drain*, Sap Essence/Pulsar, Merciless Resolve, Double Take, DBoS

    Resto: Structured Entropy, Healthy Offering, Dampen Magic, Rapid Regen, Dark Cloak, Soul Siphon

    * Flex slot. If your teammates are super squishy, throw Refreshing Path on instead. Ele Drain is a more selfish option to help you out with sustain and damage. You can also use Mass Hysteria here if your teammates are lacking in the CC department.

    Sets: Armor Master (backbar resto), Transmutation, Troll King, lightning staff of choice (I use Maelstrom, but you can use Blackrose too, esp. if you’re using Pulsar). 5L/1H/1M.

    The resto bar may seem a little thin on healing skills, but Healthy Offering is really THAT good. BoL on steroids, without a magicka cost. Structured Entropy is mostly on the Dark Cloak bar to boost your max health, along with Armor Master. Use Dark Cloak the way stam characters use Vigor (i.e. frequently). Since Dark Cloak will proc Troll King on yourself during the “oh s***” moments, you don’t really need to run Healing Ward. Also, Dampen is going to boost your resistances a fair bit, thanks to Armor Master.

    Double Take is a crucial skill, IMO, given the high amounts of AOE damage in BGs. The major expedition is nice too — makes you harder to target and lock down, esp. when up against stamblades, DKs, and stamdens. DBoS is ridiculous on stam OR magicka characters. I would always use it over Incap/Harvest on a healer that’s focusing on AOE damage. You want to keep Blockade down and Merciless up at all times. You don’t really need Inner Light on your damage bar, since you’re not really focusing on burst/crit damage — just sustained AOE pressure. Assuming your teammates aren’t in trouble and in need of healing, DBoS + Blockade + Sap/Pulsar spam when enemies are in execute range will net you a decent amount of assists/kills.

    The only thing the build really lacks is snare removal, which Immovable pots can cover. Edit: oh, and purge. Could always swap in Curse Eater for Transmutation, I guess.

    Edit: LOL, I can officially vouch for Curse Eater as an option if you don’t want to go with Transmutation.

    w1qjdvB.jpg
    Edited by Aurielle on March 28, 2019 2:03PM
  • Iskiab
    Iskiab
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    @Aurielle

    Yea, that’s basicly what I’ve been doing in my full healer build. Ice blockade spam with light attacks gets me around 200k damage.

    One trick I like to do is ice blockade and run in for the pbaoe fear. I do this if I see the other two teams fighting at low health so my team can kill steal all the low health targets (plus spreads minor maim).

    I’ve been using swallow soul, crippling and impale in my healing/damage mix build. Maybe I’ll drop swallow soul and crippling and try impulse with the BRP staff. Impale is good btw, I’d give it a spin. Aoe damage to ignore reflects is a good point, but impale is too good to pass up imo.
    Edited by Iskiab on March 28, 2019 3:07PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • brandonv516
    brandonv516
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    Aurielle wrote: »
    Iskiab wrote: »
    Aurielle wrote: »
    The thing I love about NB healing is that there are so many different ways to make it effective. I grew tired of trying to make my stamblade work (I’m not a ganker, and brawler blades aren’t anywhere as effective as their ganking cousins), so I recently returned to my destro/resto magNB DD/healer in BGs, and am back to having fun with my NB again. Healthy Offering is such a unique, dare I say “OP” skill (and it synergizes really well with Dark Cloak — you barely feel it with that combo, if you’re built for it). Also jumping up, hitting Soul Siphon, and seeing your allies’ health bars fill up while you’re about a mile up in the air (slight exaggeration, but I digress) is a joyful experience. Seriously, if you aren’t jumping before hitting Soul Siphon, you’re doing it wrong.

    My sets and bars look NOTHING like anything anyone has posted here, but I’m also still averaging 500-700k+ heals per match, plus a few KBs and a fair amount of assists. Usually have the highest score on my team, too, or the second highest score. I enjoy NB healing way more than Templar healing or Warden Healing — it’s more dramatic, and I feel like it’s more obvious that you’re saving lives as an NB healer. Those sweet, sweet Offering crits...

    That’s exactly my experience as well. I have a templar, warden and NB and prefer healing on my NB, it’s more fun.

    What’s your spec if you don’t mind me asking? I’ve been experimenting with mixing damage and healing with mixed results. Best I’ve come up with and done was 600k damage and healing, 6KBs and one death. The problem I’ve come across is adding damage abilities means I’ve sacrificed key escape tools so without a front line person I’ll get caught and die too often:

    *** - rapid regen - Ward ally - refreshing path - cloak - ult: soul Siphon

    Crippling grasp - ice blockade - impale - swallow soul - magelight - ult: assassination ult.

    Also ran across the typical magblade issue where I had a BG against DKs and wardens and my damage dropped like a rock. That’s why I asked if someone’s tried melee healing. Mix melee damage instead of range.

    The key, IMO, to helping out your team with assists and kills while on an NB healer, is to focus on AOE damage rather than single target damage. Also, given the high number of DKs in BGs, selecting non-reflectable skills is a must. You don’t necessarily want huge end of match damage numbers — remember, the only thing that matters at the end of the day is whether or not you’re getting assists/kills. I once played with a useless tank who bragged about how much damage he did, and called everyone else trash for not hitting his damage done numbers — guy had less than a handful of kills, hardly any team assists (most of his assists were kill steals from the opposing teams), and he basically served as an ultimate generator for the enemy, who were able to ulti-bomb us at will.

    This is what I run:

    Lightning Destro: Blockade, Ele Drain*, Sap Essence/Pulsar, Merciless Resolve, Double Take, DBoS

    Resto: Structured Entropy, Healthy Offering, Dampen Magic, Rapid Regen, Dark Cloak, Soul Siphon

    * Flex slot. If your teammates are super squishy, throw Refreshing Path on instead. Ele Drain is a more selfish option to help you out with sustain and damage. You can also use Mass Hysteria here if your teammates are lacking in the CC department.

    Sets: Armor Master (backbar resto), Transmutation, Troll King, lightning staff of choice (I use Maelstrom, but you can use Blackrose too, esp. if you’re using Pulsar). 5L/1H/1M.

    The resto bar may seem a little thin on healing skills, but Healthy Offering is really THAT good. BoL on steroids, without a magicka cost. Structured Entropy is mostly on the Dark Cloak bar to boost your max health, along with Armor Master. Use Dark Cloak the way stam characters use Vigor (i.e. frequently). Since Dark Cloak will proc Troll King on yourself during the “oh s***” moments, you don’t really need to run Healing Ward. Also, Dampen is going to boost your resistances a fair bit, thanks to Armor Master.

    Double Take is a crucial skill, IMO, given the high amounts of AOE damage in BGs. The major expedition is nice too — makes you harder to target and lock down, esp. when up against stamblades, DKs, and stamdens. DBoS is ridiculous on stam OR magicka characters. I would always use it over Incap/Harvest on a healer that’s focusing on AOE damage. You want to keep Blockade down and Merciless up at all times. You don’t really need Inner Light on your damage bar, since you’re not really focusing on burst/crit damage — just sustained AOE pressure. Assuming your teammates aren’t in trouble and in need of healing, DBoS + Blockade + Sap/Pulsar spam when enemies are in execute range will net you a decent amount of assists/kills.

    The only thing the build really lacks is snare removal, which Immovable pots can cover. Edit: oh, and purge. Could always swap in Curse Eater for Transmutation, I guess.

    Edit: LOL, I can officially vouch for Curse Eater as an option if you don’t want to go with Transmutation.

    w1qjdvB.jpg

    ;) Awesome

    The one thing I will say is that I so want to run some damage for support but I cannot go without my snare removal source (2H).

    If the day comes that they tie some snare removal to a NB skill or even a Resto skill, I will make the switch.
    Edited by brandonv516 on March 28, 2019 4:46PM
  • Iskiab
    Iskiab
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    Aurielle wrote: »
    Iskiab wrote: »
    Aurielle wrote: »
    The thing I love about NB healing is that there are so many different ways to make it effective. I grew tired of trying to make my stamblade work (I’m not a ganker, and brawler blades aren’t anywhere as effective as their ganking cousins), so I recently returned to my destro/resto magNB DD/healer in BGs, and am back to having fun with my NB again. Healthy Offering is such a unique, dare I say “OP” skill (and it synergizes really well with Dark Cloak — you barely feel it with that combo, if you’re built for it). Also jumping up, hitting Soul Siphon, and seeing your allies’ health bars fill up while you’re about a mile up in the air (slight exaggeration, but I digress) is a joyful experience. Seriously, if you aren’t jumping before hitting Soul Siphon, you’re doing it wrong.

    My sets and bars look NOTHING like anything anyone has posted here, but I’m also still averaging 500-700k+ heals per match, plus a few KBs and a fair amount of assists. Usually have the highest score on my team, too, or the second highest score. I enjoy NB healing way more than Templar healing or Warden Healing — it’s more dramatic, and I feel like it’s more obvious that you’re saving lives as an NB healer. Those sweet, sweet Offering crits...

    That’s exactly my experience as well. I have a templar, warden and NB and prefer healing on my NB, it’s more fun.

    What’s your spec if you don’t mind me asking? I’ve been experimenting with mixing damage and healing with mixed results. Best I’ve come up with and done was 600k damage and healing, 6KBs and one death. The problem I’ve come across is adding damage abilities means I’ve sacrificed key escape tools so without a front line person I’ll get caught and die too often:

    *** - rapid regen - Ward ally - refreshing path - cloak - ult: soul Siphon

    Crippling grasp - ice blockade - impale - swallow soul - magelight - ult: assassination ult.

    Also ran across the typical magblade issue where I had a BG against DKs and wardens and my damage dropped like a rock. That’s why I asked if someone’s tried melee healing. Mix melee damage instead of range.

    The key, IMO, to helping out your team with assists and kills while on an NB healer, is to focus on AOE damage rather than single target damage. Also, given the high number of DKs in BGs, selecting non-reflectable skills is a must. You don’t necessarily want huge end of match damage numbers — remember, the only thing that matters at the end of the day is whether or not you’re getting assists/kills. I once played with a useless tank who bragged about how much damage he did, and called everyone else trash for not hitting his damage done numbers — guy had less than a handful of kills, hardly any team assists (most of his assists were kill steals from the opposing teams), and he basically served as an ultimate generator for the enemy, who were able to ulti-bomb us at will.

    This is what I run:

    Lightning Destro: Blockade, Ele Drain*, Sap Essence/Pulsar, Merciless Resolve, Double Take, DBoS

    Resto: Structured Entropy, Healthy Offering, Dampen Magic, Rapid Regen, Dark Cloak, Soul Siphon

    * Flex slot. If your teammates are super squishy, throw Refreshing Path on instead. Ele Drain is a more selfish option to help you out with sustain and damage. You can also use Mass Hysteria here if your teammates are lacking in the CC department.

    Sets: Armor Master (backbar resto), Transmutation, Troll King, lightning staff of choice (I use Maelstrom, but you can use Blackrose too, esp. if you’re using Pulsar). 5L/1H/1M.

    The resto bar may seem a little thin on healing skills, but Healthy Offering is really THAT good. BoL on steroids, without a magicka cost. Structured Entropy is mostly on the Dark Cloak bar to boost your max health, along with Armor Master. Use Dark Cloak the way stam characters use Vigor (i.e. frequently). Since Dark Cloak will proc Troll King on yourself during the “oh s***” moments, you don’t really need to run Healing Ward. Also, Dampen is going to boost your resistances a fair bit, thanks to Armor Master.

    Double Take is a crucial skill, IMO, given the high amounts of AOE damage in BGs. The major expedition is nice too — makes you harder to target and lock down, esp. when up against stamblades, DKs, and stamdens. DBoS is ridiculous on stam OR magicka characters. I would always use it over Incap/Harvest on a healer that’s focusing on AOE damage. You want to keep Blockade down and Merciless up at all times. You don’t really need Inner Light on your damage bar, since you’re not really focusing on burst/crit damage — just sustained AOE pressure. Assuming your teammates aren’t in trouble and in need of healing, DBoS + Blockade + Sap/Pulsar spam when enemies are in execute range will net you a decent amount of assists/kills.

    The only thing the build really lacks is snare removal, which Immovable pots can cover. Edit: oh, and purge. Could always swap in Curse Eater for Transmutation, I guess.

    Edit: LOL, I can officially vouch for Curse Eater as an option if you don’t want to go with Transmutation.

    w1qjdvB.jpg

    ;) Awesome

    The one thing I will say is that I so want to run some damage for support but I cannot go without my snare removal source (2H).

    If the day comes that they tie some snare removal to a NB skill or even a Resto skill, I will make the switch.

    I finally leveled 2 hander to try it out. In a strong team being a pure healer is awesome, I haven’t hit 2.2 million and the highest I’ve hit is 1.5. Problem is lack of points, I always seem to get 2k-2500.

    The scoring system heavily favours damage over healing. Since going more damage I’m averaging 3-4K, with the added bonus of not worrying about getting a squishy team who kite over you after the first light attack hit .... while you’re in stealth.

    Thinking of trying BRP Ice/resto:

    Mass hysteria, ice blockade, impale, impulse, magelight - Soul Siphon

    Healthy O, rapid regen, Ward ally, refreshing path, shadowy disguise - Soul Siphon

    Why melee when people dodge around, and you can use a pbaoe that does just as much damage with a health debuff, or the ranged variant that can’t be reflected.
    Edited by Iskiab on March 28, 2019 6:47PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • brandonv516
    brandonv516
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    Finally updated for Scalebreaker. Been too busy playing lol. Enjoy!
  • Iskiab
    Iskiab
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    I wonder how many magblade healers there are left.

    I’ve still been trying to make light armour work. I played around a bit today with Shadowy Disguise but it was terrible - you just don’t have enough survivability in light with disguise for when you’re caught. That’s even with buffer of the swift and blood spawn. Think I’m going to give pariah a go.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • brandonv516
    brandonv516
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    ✭✭✭
    Iskiab wrote: »
    I wonder how many magblade healers there are left.

    I’ve still been trying to make light armour work. I played around a bit today with Shadowy Disguise but it was terrible - you just don’t have enough survivability in light with disguise for when you’re caught. That’s even with buffer of the swift and blood spawn. Think I’m going to give pariah a go.

    Light armor would be excellent if I could pressure enemies. Since I really only have enough bar space and time to heal/buff, it's not as effective.

    The bonuses for light armor are awesome, but playing outside of Cloak while purposely putting a self-inflicting DoT on yourself to heal others is very dangerous.

    This is why I feel strongly about heavy armor. I would love to go to light armor though, especially for more crit so I can get better burst heals - it just doesn't work for me.
    Edited by brandonv516 on September 16, 2019 6:25PM
  • Iskiab
    Iskiab
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    Iskiab wrote: »
    I wonder how many magblade healers there are left.

    I’ve still been trying to make light armour work. I played around a bit today with Shadowy Disguise but it was terrible - you just don’t have enough survivability in light with disguise for when you’re caught. That’s even with buffer of the swift and blood spawn. Think I’m going to give pariah a go.

    Light armor would be excellent if I could pressure enemies. Since I really only have enough bar space and time to heal/buff, it's not as effective.

    The bonuses for light armor are awesome, but playing outside of Cloak while purposely putting a self-inflicting DoT on yourself to heal others is very dangerous.

    This is why I feel strongly about heavy armor. I would love to go to light armor though, especially for more crit so I can get better burst heals - it just doesn't work for me.

    Yea, in CP light works great. I’m finding with light in no-CP I’m incrementally adding more defense until I get to the point where light armour doesn’t make sense.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
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