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MagNB PvP Healer 'BGs Specialized' - UPDATED FOR SCALEBREAKER

  • brandonv516
    brandonv516
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    PickleRick wrote: »
    @brandonv516 would you mind messaging me to discuss this build further? Forums won’t let me message you for some reason

    Sent you a message on your wall.
  • brandonv516
    brandonv516
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    Update:

    I don't have a PC to try out the PTS but In anticipation for a potential major change in Murkmire, I decided to try out Ward Ally rather than Healing Ward (on live server).

    Earthgore puts out more raw healing but Troll King is what you want. Without that front heal from Healing Ward, you need more dependable healing over time to a) live through the Healthy Offering penalties and b) Get you out of execution range faster.

    I feel that the Blackrose Restoration staff will be a good replacement for the vMA Restoration staff if the Healing Ward changes make it to Murkmire.

    For now, this is really the only thing I can test but it shows me that Troll King is the right choice.
  • ChefZero
    ChefZero
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    Update:

    I don't have a PC to try out the PTS but In anticipation for a potential major change in Murkmire, I decided to try out Ward Ally rather than Healing Ward (on live server).

    Earthgore puts out more raw healing but Troll King is what you want. Without that front heal from Healing Ward, you need more dependable healing over time to a) live through the Healthy Offering penalties and b) Get you out of execution range faster.

    I feel that the Blackrose Restoration staff will be a good replacement for the vMA Restoration staff if the Healing Ward changes make it to Murkmire.

    For now, this is really the only thing I can test but it shows me that Troll King is the right choice.


    New restro will be BiS for solo and small scale. Also ward ally is superior for supporter and more potent with the new restro.

    What about bloodspawn? NB ults are so great for utility since summerset and I wouldn't rely on heal procs (and TK will get a nerf).
    Edited by ChefZero on September 25, 2018 9:10AM
    PC EU - DC only
  • brandonv516
    brandonv516
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    ChefZero wrote: »
    Update:

    I don't have a PC to try out the PTS but In anticipation for a potential major change in Murkmire, I decided to try out Ward Ally rather than Healing Ward (on live server).

    Earthgore puts out more raw healing but Troll King is what you want. Without that front heal from Healing Ward, you need more dependable healing over time to a) live through the Healthy Offering penalties and b) Get you out of execution range faster.

    I feel that the Blackrose Restoration staff will be a good replacement for the vMA Restoration staff if the Healing Ward changes make it to Murkmire.

    For now, this is really the only thing I can test but it shows me that Troll King is the right choice.


    New restro will be BiS for solo and small scale. Also ward ally is superior for supporter and more potent with the new restro.

    What about bloodspawn? NB ults are so great for utility since summerset and I wouldn't rely on heal procs (and TK will get a nerf).

    Why do you believe TK will get another nerf? It was already nerfed ages ago (though minor).

    Bloodspawn would be a solid choice to test - never considered for a healer. I'll give it a shot and see how it handles.
  • ChefZero
    ChefZero
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    Why do you believe TK will get another nerf? It was already nerfed ages ago (though minor).

    Cause it's too viable on any kind of build (tank, DD, heal) in PvP. It looks like you are active in the forum so you know how many are using TK. If something fits every kind of playstyle it has to be adjusted sooner or later.
    PC EU - DC only
  • keevil111
    keevil111
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    The two hander is strictly for FM? @brandonv516 Do you feel that 2H is essential or would you ever consider swapping for destro?

    I made an argonian NB healer back before 1T and the passives change. Loved it but kinda lost interest after a while. Now I have been dabbling in getting him back on track and have been having a blast. Doing BGs has been awesome.

    Do you PVE at all with this build? If so what would you use for gear? Obv switch trans...

    Just curious.
    PS4 NA
  • brandonv516
    brandonv516
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    keevil111 wrote: »
    The two hander is strictly for FM? @brandonv516 Do you feel that 2H is essential or would you ever consider swapping for destro?

    I made an argonian NB healer back before 1T and the passives change. Loved it but kinda lost interest after a while. Now I have been dabbling in getting him back on track and have been having a blast. Doing BGs has been awesome.

    Do you PVE at all with this build? If so what would you use for gear? Obv switch trans...

    Just curious.

    Yep. The 2H is strictly for FM. Even with the changes (8s to 4s) I'd probably stick with it since it's easily affordable (for now lol).

    I have ran 2H/Resto in vBloodroot Forge, vImperial City Prison, vMarches of Sacrifice, but no trials. All in Impen gear! ;)

    For those dungeons I've ran Sanctuary instead of Transmutation and I take out the Maelstrom Resto Staff.

    Stay tuned to this thread for Murkmire - I've got some theorycrafting in the works but I don't have a lab to test it in lol.
    Edited by brandonv516 on October 1, 2018 9:40PM
  • rabidmyers
    rabidmyers
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    yeah i play mine with a bit of offense, i use destro/resto and my bars are v

    destro:

    -funnel health
    -degeneration
    -merciless resolve
    -ele drain
    -inner light
    -ice comet utli (sometimes bolstering darkness)

    (this is for max dmg potential for ur funnel health due to destro passives, mage guild passives, ele drain penetration and assassination passives, and degeneration alongside siphoning attacks adds up to some nice healing when weaving)

    resto:

    -refreshing path
    -healing springs/rapid regen/quick siphon
    -ward ally/healthy offering
    -siphoning attacks
    -inner light/fear/shadow image
    -soul siphon ulti

    -(i only use inner light when using healing springs because as ur healing on that bar with path and springs the magicka and crit is good, but skills like rapid regen when u can just pop and switch to ur main bar for the healing u dont need inner)

    also quick siphon i use sometimes because its pretty damn good to just pop it on enemies and u all get healed so as long as ur attacking them

    the nerf to funnel is only a nerf to damagers who use it to damage but with a side of healing, in terms of pure healing it is a buff to nb healers, yes you will be doing less dmg but you will be healing more with it. ik it heals aswell based on damage done but the healing % component scales better and is stronger, basically it will heal more (unless the dmg nerf is too great so it basically just provides the same net healing regardless of a heal % boost)

    might be trying naga shaman set along with blackrose resto staff in conjunction with ward ally too see how that goes, good thing bout naga is its a crafted so i can wear it in heavy :)
    Edited by rabidmyers on October 8, 2018 4:15AM
    at a place nobody knows
  • brandonv516
    brandonv516
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    yeah i play mine with a bit of offense, i use destro/resto and my bars are v

    destro:

    -funnel health
    -degeneration
    -merciless resolve
    -ele drain
    -inner light
    -ice comet utli (sometimes bolstering darkness)

    (this is for max dmg potential for ur funnel health due to destro passives, mage guild passives, ele drain penetration and assassination passives, and degeneration alongside siphoning attacks adds up to some nice healing when weaving)

    resto:

    -refreshing path
    -healing springs/rapid regen/quick siphon
    -ward ally/healthy offering
    -siphoning attacks
    -inner light/fear/shadow image
    -soul siphon ulti

    -(i only use inner light when using healing springs because as ur healing on that bar with path and springs the magicka and crit is good, but skills like rapid regen when u can just pop and switch to ur main bar for the healing u dont need inner)

    also quick siphon i use sometimes because its pretty damn good to just pop it on enemies and u all get healed so as long as ur attacking them

    the nerf to funnel is only a nerf to damagers who use it to damage but with a side of healing, in terms of pure healing it is a buff to nb healers, yes you will be doing less dmg but you will be healing more with it. ik it heals aswell based on damage done but the healing % component scales better and is stronger, basically it will heal more (unless the dmg nerf is too great so it basically just provides the same net healing regardless of a heal % boost)

    might be trying naga shaman set along with blackrose resto staff in conjunction with ward ally too see how that goes, good thing bout naga is its a crafted so i can wear it in heavy :)

    I considered this myself. Just a few things to consider:

    -If I dropped Shacklebreaker for this I'd be giving up a lot of stats.

    -We already have access to Minor Mending through Healthy Offering.

    -While we are losing Minor Vitality, I've been testing without it now for about two weeks and I don't notice it missing.
    *I actually took Swallow Soul/Funnel Health completely off my bar and I'm purely healing.

    My bars look like this now:

    Dark Cloak
    Ward Ally
    Refreshing Path
    Healthy Offering
    Rapid Regen
    ULT: Panacea

    Double Take
    Forward Momentum
    Manifestation of Terror
    Shadow Image
    Siphoning Attacks
    ULT: Bolstering Darkness

    Blackrose Resto will definitely be on my setup though.
  • HEBREWHAMMERRR
    HEBREWHAMMERRR
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    I've gotten really comfortable with this build. So comfortable I really pushed the healing potential in BGs:

    f66d9e92-d671-4e69-8d11-4fcb9fae3199.PNG?sv=2015-12-11&sr=b&si=DefaultAccess&sig=ZdOtgUUMWVUncmln9VWZFAe%2F9oW85YklDZKUH9pBlqI%3D

    I really feel this build will excel in Murkmire and I will be making updates as soon as we determine what further changes will come with the PTS.

    Bring on 3 million healing!

    Why you gotta expose me like this?! Lol
  • brandonv516
    brandonv516
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    I've gotten really comfortable with this build. So comfortable I really pushed the healing potential in BGs:

    f66d9e92-d671-4e69-8d11-4fcb9fae3199.PNG?sv=2015-12-11&sr=b&si=DefaultAccess&sig=ZdOtgUUMWVUncmln9VWZFAe%2F9oW85YklDZKUH9pBlqI%3D

    I really feel this build will excel in Murkmire and I will be making updates as soon as we determine what further changes will come with the PTS.

    Bring on 3 million healing!

    Why you gotta expose me like this?! Lol

    LOL always a good game with you!

    Nobody even pushed 300 points that game which means you guys had some sick heals going on too.
  • exeeter702
    exeeter702
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    yeah i play mine with a bit of offense, i use destro/resto and my bars are v

    destro:

    -funnel health
    -degeneration
    -merciless resolve
    -ele drain
    -inner light
    -ice comet utli (sometimes bolstering darkness)

    (this is for max dmg potential for ur funnel health due to destro passives, mage guild passives, ele drain penetration and assassination passives, and degeneration alongside siphoning attacks adds up to some nice healing when weaving)

    resto:

    -refreshing path
    -healing springs/rapid regen/quick siphon
    -ward ally/healthy offering
    -siphoning attacks
    -inner light/fear/shadow image
    -soul siphon ulti

    -(i only use inner light when using healing springs because as ur healing on that bar with path and springs the magicka and crit is good, but skills like rapid regen when u can just pop and switch to ur main bar for the healing u dont need inner)

    also quick siphon i use sometimes because its pretty damn good to just pop it on enemies and u all get healed so as long as ur attacking them

    the nerf to funnel is only a nerf to damagers who use it to damage but with a side of healing, in terms of pure healing it is a buff to nb healers, yes you will be doing less dmg but you will be healing more with it. ik it heals aswell based on damage done but the healing % component scales better and is stronger, basically it will heal more (unless the dmg nerf is too great so it basically just provides the same net healing regardless of a heal % boost)

    might be trying naga shaman set along with blackrose resto staff in conjunction with ward ally too see how that goes, good thing bout naga is its a crafted so i can wear it in heavy :)

    Yeah a strong setup for sure. Again i would stress between path, mutagen and healthy offering, even in high mmr bgs, funnel health looses value. You want to have some offense and swallow soul is by far the superior morph for pvp. The issue is that while strife's healing component itself isnt effected by battle spirit, the damage is ofc, and often you are getting particularly weak hot values when going on the offense with it, because the target is usually playing defensive, netting you weaker crits thus weaker strife hots. If you are going to go with funnel health you are better off using it on for sure low defense targets or enemy pets which is always too high maintenance. Ive been advocating for many years that strife hot only overwrites itslef with a stronger application is registered.

    At least with the new swallow soul, you will almost heal for more for yourself than before (+healing done based on damage - minor vitality). You still keep the nice spammable for pressure and gain the healing done passive via siphoner.

    Healthy offering is simply too strong and covers most emergency healing needs. And most players (that are worth healing anyways) in pvp will generally not be glass cannons and will possess self defense of some kind. When you consider that, amd funnel healths hot ticks being decent at best assuming you can plug a couple 5k crits and let the hot cook, its just not worth it. Take swallow soul to garuntee good pressure and a decent self hot that will assist in controlling healthy offerings price. With this i also strongly recommend mutagen over rapid regen and forgo springs entirely.
  • rabidmyers
    rabidmyers
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    exeeter702 wrote: »
    yeah i play mine with a bit of offense, i use destro/resto and my bars are v

    destro:

    -funnel health
    -degeneration
    -merciless resolve
    -ele drain
    -inner light
    -ice comet utli (sometimes bolstering darkness)

    (this is for max dmg potential for ur funnel health due to destro passives, mage guild passives, ele drain penetration and assassination passives, and degeneration alongside siphoning attacks adds up to some nice healing when weaving)

    resto:

    -refreshing path
    -healing springs/rapid regen/quick siphon
    -ward ally/healthy offering
    -siphoning attacks
    -inner light/fear/shadow image
    -soul siphon ulti

    -(i only use inner light when using healing springs because as ur healing on that bar with path and springs the magicka and crit is good, but skills like rapid regen when u can just pop and switch to ur main bar for the healing u dont need inner)

    also quick siphon i use sometimes because its pretty damn good to just pop it on enemies and u all get healed so as long as ur attacking them

    the nerf to funnel is only a nerf to damagers who use it to damage but with a side of healing, in terms of pure healing it is a buff to nb healers, yes you will be doing less dmg but you will be healing more with it. ik it heals aswell based on damage done but the healing % component scales better and is stronger, basically it will heal more (unless the dmg nerf is too great so it basically just provides the same net healing regardless of a heal % boost)

    might be trying naga shaman set along with blackrose resto staff in conjunction with ward ally too see how that goes, good thing bout naga is its a crafted so i can wear it in heavy :)

    Yeah a strong setup for sure. Again i would stress between path, mutagen and healthy offering, even in high mmr bgs, funnel health looses value. You want to have some offense and swallow soul is by far the superior morph for pvp. The issue is that while strife's healing component itself isnt effected by battle spirit, the damage is ofc, and often you are getting particularly weak hot values when going on the offense with it, because the target is usually playing defensive, netting you weaker crits thus weaker strife hots. If you are going to go with funnel health you are better off using it on for sure low defense targets or enemy pets which is always too high maintenance. Ive been advocating for many years that strife hot only overwrites itslef with a stronger application is registered.

    At least with the new swallow soul, you will almost heal for more for yourself than before (+healing done based on damage - minor vitality). You still keep the nice spammable for pressure and gain the healing done passive via siphoner.

    Healthy offering is simply too strong and covers most emergency healing needs. And most players (that are worth healing anyways) in pvp will generally not be glass cannons and will possess self defense of some kind. When you consider that, amd funnel healths hot ticks being decent at best assuming you can plug a couple 5k crits and let the hot cook, its just not worth it. Take swallow soul to garuntee good pressure and a decent self hot that will assist in controlling healthy offerings price. With this i also strongly recommend mutagen over rapid regen and forgo springs entirely.

    i mean i usually always use mutagen but i never really see the burst heal working so im using rapid right now, but im always going to keep funnel because i also heal in pve so i will never use swallow soul and healing springs is something i only use when in large groups in cyrodil

    plus i run with a friend in duo alot so having funnel is just another hot while doing dmg at the same time to help him out
    Edited by rabidmyers on October 8, 2018 8:25PM
    at a place nobody knows
  • exeeter702
    exeeter702
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    ✭✭
    exeeter702 wrote: »
    yeah i play mine with a bit of offense, i use destro/resto and my bars are v

    destro:

    -funnel health
    -degeneration
    -merciless resolve
    -ele drain
    -inner light
    -ice comet utli (sometimes bolstering darkness)

    (this is for max dmg potential for ur funnel health due to destro passives, mage guild passives, ele drain penetration and assassination passives, and degeneration alongside siphoning attacks adds up to some nice healing when weaving)

    resto:

    -refreshing path
    -healing springs/rapid regen/quick siphon
    -ward ally/healthy offering
    -siphoning attacks
    -inner light/fear/shadow image
    -soul siphon ulti

    -(i only use inner light when using healing springs because as ur healing on that bar with path and springs the magicka and crit is good, but skills like rapid regen when u can just pop and switch to ur main bar for the healing u dont need inner)

    also quick siphon i use sometimes because its pretty damn good to just pop it on enemies and u all get healed so as long as ur attacking them

    the nerf to funnel is only a nerf to damagers who use it to damage but with a side of healing, in terms of pure healing it is a buff to nb healers, yes you will be doing less dmg but you will be healing more with it. ik it heals aswell based on damage done but the healing % component scales better and is stronger, basically it will heal more (unless the dmg nerf is too great so it basically just provides the same net healing regardless of a heal % boost)

    might be trying naga shaman set along with blackrose resto staff in conjunction with ward ally too see how that goes, good thing bout naga is its a crafted so i can wear it in heavy :)

    Yeah a strong setup for sure. Again i would stress between path, mutagen and healthy offering, even in high mmr bgs, funnel health looses value. You want to have some offense and swallow soul is by far the superior morph for pvp. The issue is that while strife's healing component itself isnt effected by battle spirit, the damage is ofc, and often you are getting particularly weak hot values when going on the offense with it, because the target is usually playing defensive, netting you weaker crits thus weaker strife hots. If you are going to go with funnel health you are better off using it on for sure low defense targets or enemy pets which is always too high maintenance. Ive been advocating for many years that strife hot only overwrites itslef with a stronger application is registered.

    At least with the new swallow soul, you will almost heal for more for yourself than before (+healing done based on damage - minor vitality). You still keep the nice spammable for pressure and gain the healing done passive via siphoner.

    Healthy offering is simply too strong and covers most emergency healing needs. And most players (that are worth healing anyways) in pvp will generally not be glass cannons and will possess self defense of some kind. When you consider that, amd funnel healths hot ticks being decent at best assuming you can plug a couple 5k crits and let the hot cook, its just not worth it. Take swallow soul to garuntee good pressure and a decent self hot that will assist in controlling healthy offerings price. With this i also strongly recommend mutagen over rapid regen and forgo springs entirely.

    i mean i usually always use mutagen but i never really see the burst heal working so im using rapid right now, but im always going to keep funnel because i also heal in pve so i will never use swallow soul and healing springs is something i only use when in large groups in cyrodil

    plus i run with a friend in duo alot so having funnel is just another hot while doing dmg at the same time to help him out

    Well i just want to stress i was talking about small scale primarly with the forgoing springs comment. I dont personally place alot of stock into large scale pvp healing.

    Swallow soul plus healthy offering will net you all the life saving you would need for you duo friend while giving you better aggression via swallow souls damage self heals imo.
  • rabidmyers
    rabidmyers
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    exeeter702 wrote: »
    exeeter702 wrote: »
    yeah i play mine with a bit of offense, i use destro/resto and my bars are v

    destro:

    -funnel health
    -degeneration
    -merciless resolve
    -ele drain
    -inner light
    -ice comet utli (sometimes bolstering darkness)

    (this is for max dmg potential for ur funnel health due to destro passives, mage guild passives, ele drain penetration and assassination passives, and degeneration alongside siphoning attacks adds up to some nice healing when weaving)

    resto:

    -refreshing path
    -healing springs/rapid regen/quick siphon
    -ward ally/healthy offering
    -siphoning attacks
    -inner light/fear/shadow image
    -soul siphon ulti

    -(i only use inner light when using healing springs because as ur healing on that bar with path and springs the magicka and crit is good, but skills like rapid regen when u can just pop and switch to ur main bar for the healing u dont need inner)

    also quick siphon i use sometimes because its pretty damn good to just pop it on enemies and u all get healed so as long as ur attacking them

    the nerf to funnel is only a nerf to damagers who use it to damage but with a side of healing, in terms of pure healing it is a buff to nb healers, yes you will be doing less dmg but you will be healing more with it. ik it heals aswell based on damage done but the healing % component scales better and is stronger, basically it will heal more (unless the dmg nerf is too great so it basically just provides the same net healing regardless of a heal % boost)

    might be trying naga shaman set along with blackrose resto staff in conjunction with ward ally too see how that goes, good thing bout naga is its a crafted so i can wear it in heavy :)

    Yeah a strong setup for sure. Again i would stress between path, mutagen and healthy offering, even in high mmr bgs, funnel health looses value. You want to have some offense and swallow soul is by far the superior morph for pvp. The issue is that while strife's healing component itself isnt effected by battle spirit, the damage is ofc, and often you are getting particularly weak hot values when going on the offense with it, because the target is usually playing defensive, netting you weaker crits thus weaker strife hots. If you are going to go with funnel health you are better off using it on for sure low defense targets or enemy pets which is always too high maintenance. Ive been advocating for many years that strife hot only overwrites itslef with a stronger application is registered.

    At least with the new swallow soul, you will almost heal for more for yourself than before (+healing done based on damage - minor vitality). You still keep the nice spammable for pressure and gain the healing done passive via siphoner.

    Healthy offering is simply too strong and covers most emergency healing needs. And most players (that are worth healing anyways) in pvp will generally not be glass cannons and will possess self defense of some kind. When you consider that, amd funnel healths hot ticks being decent at best assuming you can plug a couple 5k crits and let the hot cook, its just not worth it. Take swallow soul to garuntee good pressure and a decent self hot that will assist in controlling healthy offerings price. With this i also strongly recommend mutagen over rapid regen and forgo springs entirely.

    i mean i usually always use mutagen but i never really see the burst heal working so im using rapid right now, but im always going to keep funnel because i also heal in pve so i will never use swallow soul and healing springs is something i only use when in large groups in cyrodil

    plus i run with a friend in duo alot so having funnel is just another hot while doing dmg at the same time to help him out

    Well i just want to stress i was talking about small scale primarly with the forgoing springs comment. I dont personally place alot of stock into large scale pvp healing.

    Swallow soul plus healthy offering will net you all the life saving you would need for you duo friend while giving you better aggression via swallow souls damage self heals imo.

    ye ik u was talking bout small scale, and true about the swallow soul but i am a healer aswell for pve so i like to keep funnel, i sued swallow soul alot tho back in the day before i went healer
    Edited by rabidmyers on October 8, 2018 10:23PM
    at a place nobody knows
  • Mrsinister2
    Mrsinister2
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    Healthy offering crits for like 13k on dk's in cp camp it's ridiculous and if you run high regen you can constsntly stay hidden keeping people alive.

    It's nice rarely being focused down because no one can ever find you :lol:
  • exeeter702
    exeeter702
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    Healthy offering crits for like 13k on dk's in cp camp it's ridiculous and if you run high regen you can constsntly stay hidden keeping people alive.

    It's nice rarely being focused down because no one can ever find you :lol:

    Oh man, thats 13k on a regular magblade setup. You can easily hit 17k on a magblade with a healing setup XD. I see 12ks in bgs.

    The healing window is so generous with offerings, tuning yourself to sustain the cast cost generally means the value of funnel health hots go way down in pvp.
    Edited by exeeter702 on October 9, 2018 3:47PM
  • HowlKimchi
    HowlKimchi
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    MagNBs best healers! <3
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • Mrsinister2
    Mrsinister2
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    exeeter702 wrote: »
    Healthy offering crits for like 13k on dk's in cp camp it's ridiculous and if you run high regen you can constsntly stay hidden keeping people alive.

    It's nice rarely being focused down because no one can ever find you :lol:

    Oh man, thats 13k on a regular magblade setup. You can easily hit 17k on a magblade with a healing setup XD. I see 12ks in bgs.

    The healing window is so generous with offerings, tuning yourself to sustain the cast cost generally means the value of funnel health hots go way down in pvp.


    Yes the insanity of that heal became very apparent when I finally got more skill points into resto/support and changed some cp.


    I run troll kings to save me if I get carried away with offering but it is kinda funny seeing my heal on my death recap somtimes. I don't see why u don't get ap for helping kill yourself :neutral:
  • brandonv516
    brandonv516
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    Update:

    Haven't changed anything with the build after Murkmire yet.

    -Still finding success but when pressured I feel like I'm going down just a bit faster.
    Could be a result of losing the initial heal to Healing Ward or because we don't have all the enchant fixes on console.

    -Tested Blackrose Resto staff but it's very cost intensive to be throwing out wards all the time to proc the Major Vitality. Staying with Maelstrom Resto staff for now.

    -Considering Vampire and using a different weapon on my backbar. With FM's duration cut in half and speed being nerfed, it's a bit more taxing to reposition.

    -Considering Invigorating Drain and removing Healing Ward on my resto bar. I would compliment this with Bloodspawn so I can throw out more ultimates.

    -Considering Eyes of Mara (heavy) instead of Shacklebreaker to cut down even further on Light's Champion ultimate, Healing Ward, and Rapid Regen costs.

    More to follow.
  • brandonv516
    brandonv516
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    Update:

    -Traded Shacklebreaker out for Pariah. Other than bleeds, it's very difficult to take me down with my access to Cloak/Shadow image, strong heals, and 30k+ resistances.

    -Still considering Vampire to combine with Pariah and to get away from 2H backbar.

    -Tested Naga Shaman and selected other morph of Offering. Not worth it compared to the power of a set like Pariah, especially with how costly shields are.

    -Blackrose Resto has been working wonderfully. Getting 1m+ heals in many
    BG matches. Highest healing post Murkmire is 1.7m.

    *Have not updated OP yet
    Edited by brandonv516 on December 23, 2018 4:30AM
  • Iskiab
    Iskiab
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    I'd try heavy fortified brass instead of shaklebreaker, I run Heavy Fortified Brass which puts me at 40% mitigation and still have difficulty surviving a DK charge with the stun if people are assisting, in my opinion you need the mitigation to survive.

    I looked at Troll King and decided against it. Problem is a lot of Stam Tanks run Troll King and use Vigor negating your effect.

    I have a question, is this a good all around BG build with good survivability or is it a build that shines but only in certain circumstances?
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • brandonv516
    brandonv516
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    Iskiab wrote: »
    I'd try heavy fortified brass instead of shaklebreaker, I run Heavy Fortified Brass which puts me at 40% mitigation and still have difficulty surviving a DK charge with the stun if people are assisting, in my opinion you need the mitigation to survive.

    I looked at Troll King and decided against it. Problem is a lot of Stam Tanks run Troll King and use Vigor negating your effect.

    I have a question, is this a good all around BG build with good survivability or is it a build that shines but only in certain circumstances?

    @Iskiab

    I think Fortified Brass is a great choice as you noted in your other thread - I just didn't want people to feel there's nothing else.

    I actually use Pariah right now. Shacklebreaker was before Murkmire dropped and I never updated the OP (lazy I guess). Healing Ward changes required more defensiveness.

    I also use Earthgore or Chokethorn more than Troll King now.

    This build is good all around but it's probably worst in King of the Hill and Domination because it's a build that requires mobility and elusiveness, not stand your ground.

    The healing potential for NB is equal to or better than a Templar or Warden but it should be played more on the outskirts of the group in my opinion. This is where it shines and you can really be a thorn in someone's toe.
    Edited by brandonv516 on January 15, 2019 4:48AM
  • brandonv516
    brandonv516
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    UPDATE:

    I am using Pariah, Curse Eater, and Chokethorn.

    SETS:
    -Curse Eater is interesting for this build. I have it on my backbar 2H weapon so it procs a) only on me and b) only with Forward Momentum (and it passively procs btw!). This becomes extremely helpful when pressured by multiple opponents - not as useless as some might think but still could use a shorter cooldown.

    -I am working on getting Bogdan shoulders as I would like to put this on instead of Chokethorn (although Chokethorn is very underrated). As for Earthgore, I actually find it goes wasted at times and personally the cooldown is too long for my tastes/needs. There is also a strong likelihood this set will be nerfed into Armageddon so it's best not to be dependent on it.

    SKILLS:
    -I find myself using Soul Siphon now even in BGs. Soul Siphon has proven to be effective and it is actually a stronger heal than the Resto ultimate with much more potential to really save lives. I was always weary of using it because it felt like it would go off too late but it seems as if this has improved (for me at least).

    -Ward Ally with the Blackrose Resto is still working great.

    -Manifestation of Terror has become even more valuable as a form of mass CC since the cost of Time Freeze was nerfed.

    FINAL THOUGHTS
    This build is very good in BGs and feels stronger than when I first created it. Heals feel more potent this patch and I really like the place Magblade is in specifically for healer.

    Here is my latest match:
    a91a12d5-3d88-4e5e-ba57-860a7e5076fd.png

    We had 3 for most of the match and 2 of our enemies were high MMR players (not sure about some of the others - some quit).

    I have some video of the build in action that I will upload as well. Hope this helps anyone interested in this class as a PvP healer!
  • Iskiab
    Iskiab
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    Are you still running heavy and 2 hander? I’ve noticed burst seems higher these days. I’m being successfully taken down by 2 opponents using buffer of the swift, Breton and 1 protective.

    I might add 2 or try a different set.

    Highest I’ve healed is 1.5 million and 300k damage.
    Edited by Iskiab on March 26, 2019 12:17AM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • brandonv516
    brandonv516
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    Iskiab wrote: »
    Are you still running heavy and 2 hander? I’ve noticed burst seems higher these days. I’m being successfully taken down by 2 opponents using buffer of the swift, Breton and 1 protective.

    I might add 2 or try a different set.

    Highest I’ve healed is 1.5 million and 300k damage.

    Yep. Heavy armor and 2 hander.

    Burst does feel higher but I can still handle some heavy blows from multiple opponents. And when I need to get out I use the best parts of NBs kit.
  • Dojohoda
    Dojohoda
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    Thank you @brandonv516 . I want to try your build soon. 😃
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • brandonv516
    brandonv516
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    Dojohoda wrote: »
    Thank you @brandonv516 . I want to try your build soon. 😃

    Cool! Let me know how it works out for you. I updated the OP with a Character Sheet and a video of the build in action. You can see some crucial moments that Soul Siphon really shined!
  • kaithuzar
    kaithuzar
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    Too much positivity this early in the morning..
    I have to nit-pick.

    Originally you stated:
    Light helm, medium shoulder
    This is backwards if you’re min-maxing

    You also stated something like:
    75 cp ele expert & 37 master at arms
    This is also backwards, master at arms scales way better. I know you’re not a damage dealer but you’re missing out on “free stats” because you didn’t spec your cp correctly.

    Those are just 2 things I honed in on using tldr method of “skimming”.
    Member of:
    Fantasia - osh kosh b-josh
    Just Chill - Crown's house
    GoldCloaks - Durruthy test server penga
    Small Meme Guild - Mano's house

    Former member of:
    Legend - Siffer fan boy club
    TKO (tamriel knight's order) - free bks
    Deviance - Leonard's senche tiger
    Purple - hamNchz is my hero
    Eight Divines - myrlifax stop playing final fantasy
    WKB (we kill bosses) - turd where you go?
    Arcance Council - Klytz Kommander
    World Boss - Mike & Chewy gone EP
    M12 (majestic twelve) - cult of the loli zerg
  • Iskiab
    Iskiab
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    It’s good to see a video of another NB healer. 2 hander for forward momentum looks good to escape cc. I usually run a charged ice staff to help team mates and apply a bit of pressure.

    From looking at the video 2 hander is better for pure healing and an ice staff for a bit more offense. I wonder if you can go melee magblade healer with a 2 hander and use concealed blade? Ever tried it? You’ll also likely have better refreshing path coverage.
    Edited by Iskiab on March 26, 2019 4:08PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
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