PickleRick wrote: »@brandonv516 would you mind messaging me to discuss this build further? Forums won’t let me message you for some reason
brandonv516 wrote: »Update:
I don't have a PC to try out the PTS but In anticipation for a potential major change in Murkmire, I decided to try out Ward Ally rather than Healing Ward (on live server).
Earthgore puts out more raw healing but Troll King is what you want. Without that front heal from Healing Ward, you need more dependable healing over time to a) live through the Healthy Offering penalties and b) Get you out of execution range faster.
I feel that the Blackrose Restoration staff will be a good replacement for the vMA Restoration staff if the Healing Ward changes make it to Murkmire.
For now, this is really the only thing I can test but it shows me that Troll King is the right choice.
brandonv516 wrote: »Update:
I don't have a PC to try out the PTS but In anticipation for a potential major change in Murkmire, I decided to try out Ward Ally rather than Healing Ward (on live server).
Earthgore puts out more raw healing but Troll King is what you want. Without that front heal from Healing Ward, you need more dependable healing over time to a) live through the Healthy Offering penalties and b) Get you out of execution range faster.
I feel that the Blackrose Restoration staff will be a good replacement for the vMA Restoration staff if the Healing Ward changes make it to Murkmire.
For now, this is really the only thing I can test but it shows me that Troll King is the right choice.
New restro will be BiS for solo and small scale. Also ward ally is superior for supporter and more potent with the new restro.
What about bloodspawn? NB ults are so great for utility since summerset and I wouldn't rely on heal procs (and TK will get a nerf).
brandonv516 wrote: »Why do you believe TK will get another nerf? It was already nerfed ages ago (though minor).
The two hander is strictly for FM? @brandonv516 Do you feel that 2H is essential or would you ever consider swapping for destro?
I made an argonian NB healer back before 1T and the passives change. Loved it but kinda lost interest after a while. Now I have been dabbling in getting him back on track and have been having a blast. Doing BGs has been awesome.
Do you PVE at all with this build? If so what would you use for gear? Obv switch trans...
Just curious.
rabidrufus64 wrote: »yeah i play mine with a bit of offense, i use destro/resto and my bars are v
destro:
-funnel health
-degeneration
-merciless resolve
-ele drain
-inner light
-ice comet utli (sometimes bolstering darkness)
(this is for max dmg potential for ur funnel health due to destro passives, mage guild passives, ele drain penetration and assassination passives, and degeneration alongside siphoning attacks adds up to some nice healing when weaving)
resto:
-refreshing path
-healing springs/rapid regen/quick siphon
-ward ally/healthy offering
-siphoning attacks
-inner light/fear/shadow image
-soul siphon ulti
-(i only use inner light when using healing springs because as ur healing on that bar with path and springs the magicka and crit is good, but skills like rapid regen when u can just pop and switch to ur main bar for the healing u dont need inner)
also quick siphon i use sometimes because its pretty damn good to just pop it on enemies and u all get healed so as long as ur attacking them
the nerf to funnel is only a nerf to damagers who use it to damage but with a side of healing, in terms of pure healing it is a buff to nb healers, yes you will be doing less dmg but you will be healing more with it. ik it heals aswell based on damage done but the healing % component scales better and is stronger, basically it will heal more (unless the dmg nerf is too great so it basically just provides the same net healing regardless of a heal % boost)
might be trying naga shaman set along with blackrose resto staff in conjunction with ward ally too see how that goes, good thing bout naga is its a crafted so i can wear it in heavy
brandonv516 wrote: »I've gotten really comfortable with this build. So comfortable I really pushed the healing potential in BGs:
I really feel this build will excel in Murkmire and I will be making updates as soon as we determine what further changes will come with the PTS.
Bring on 3 million healing!
HEBREWHAMMERRR wrote: »brandonv516 wrote: »I've gotten really comfortable with this build. So comfortable I really pushed the healing potential in BGs:
I really feel this build will excel in Murkmire and I will be making updates as soon as we determine what further changes will come with the PTS.
Bring on 3 million healing!
Why you gotta expose me like this?! Lol
rabidrufus64 wrote: »yeah i play mine with a bit of offense, i use destro/resto and my bars are v
destro:
-funnel health
-degeneration
-merciless resolve
-ele drain
-inner light
-ice comet utli (sometimes bolstering darkness)
(this is for max dmg potential for ur funnel health due to destro passives, mage guild passives, ele drain penetration and assassination passives, and degeneration alongside siphoning attacks adds up to some nice healing when weaving)
resto:
-refreshing path
-healing springs/rapid regen/quick siphon
-ward ally/healthy offering
-siphoning attacks
-inner light/fear/shadow image
-soul siphon ulti
-(i only use inner light when using healing springs because as ur healing on that bar with path and springs the magicka and crit is good, but skills like rapid regen when u can just pop and switch to ur main bar for the healing u dont need inner)
also quick siphon i use sometimes because its pretty damn good to just pop it on enemies and u all get healed so as long as ur attacking them
the nerf to funnel is only a nerf to damagers who use it to damage but with a side of healing, in terms of pure healing it is a buff to nb healers, yes you will be doing less dmg but you will be healing more with it. ik it heals aswell based on damage done but the healing % component scales better and is stronger, basically it will heal more (unless the dmg nerf is too great so it basically just provides the same net healing regardless of a heal % boost)
might be trying naga shaman set along with blackrose resto staff in conjunction with ward ally too see how that goes, good thing bout naga is its a crafted so i can wear it in heavy
exeeter702 wrote: »rabidrufus64 wrote: »yeah i play mine with a bit of offense, i use destro/resto and my bars are v
destro:
-funnel health
-degeneration
-merciless resolve
-ele drain
-inner light
-ice comet utli (sometimes bolstering darkness)
(this is for max dmg potential for ur funnel health due to destro passives, mage guild passives, ele drain penetration and assassination passives, and degeneration alongside siphoning attacks adds up to some nice healing when weaving)
resto:
-refreshing path
-healing springs/rapid regen/quick siphon
-ward ally/healthy offering
-siphoning attacks
-inner light/fear/shadow image
-soul siphon ulti
-(i only use inner light when using healing springs because as ur healing on that bar with path and springs the magicka and crit is good, but skills like rapid regen when u can just pop and switch to ur main bar for the healing u dont need inner)
also quick siphon i use sometimes because its pretty damn good to just pop it on enemies and u all get healed so as long as ur attacking them
the nerf to funnel is only a nerf to damagers who use it to damage but with a side of healing, in terms of pure healing it is a buff to nb healers, yes you will be doing less dmg but you will be healing more with it. ik it heals aswell based on damage done but the healing % component scales better and is stronger, basically it will heal more (unless the dmg nerf is too great so it basically just provides the same net healing regardless of a heal % boost)
might be trying naga shaman set along with blackrose resto staff in conjunction with ward ally too see how that goes, good thing bout naga is its a crafted so i can wear it in heavy
Yeah a strong setup for sure. Again i would stress between path, mutagen and healthy offering, even in high mmr bgs, funnel health looses value. You want to have some offense and swallow soul is by far the superior morph for pvp. The issue is that while strife's healing component itself isnt effected by battle spirit, the damage is ofc, and often you are getting particularly weak hot values when going on the offense with it, because the target is usually playing defensive, netting you weaker crits thus weaker strife hots. If you are going to go with funnel health you are better off using it on for sure low defense targets or enemy pets which is always too high maintenance. Ive been advocating for many years that strife hot only overwrites itslef with a stronger application is registered.
At least with the new swallow soul, you will almost heal for more for yourself than before (+healing done based on damage - minor vitality). You still keep the nice spammable for pressure and gain the healing done passive via siphoner.
Healthy offering is simply too strong and covers most emergency healing needs. And most players (that are worth healing anyways) in pvp will generally not be glass cannons and will possess self defense of some kind. When you consider that, amd funnel healths hot ticks being decent at best assuming you can plug a couple 5k crits and let the hot cook, its just not worth it. Take swallow soul to garuntee good pressure and a decent self hot that will assist in controlling healthy offerings price. With this i also strongly recommend mutagen over rapid regen and forgo springs entirely.
rabidrufus64 wrote: »exeeter702 wrote: »rabidrufus64 wrote: »yeah i play mine with a bit of offense, i use destro/resto and my bars are v
destro:
-funnel health
-degeneration
-merciless resolve
-ele drain
-inner light
-ice comet utli (sometimes bolstering darkness)
(this is for max dmg potential for ur funnel health due to destro passives, mage guild passives, ele drain penetration and assassination passives, and degeneration alongside siphoning attacks adds up to some nice healing when weaving)
resto:
-refreshing path
-healing springs/rapid regen/quick siphon
-ward ally/healthy offering
-siphoning attacks
-inner light/fear/shadow image
-soul siphon ulti
-(i only use inner light when using healing springs because as ur healing on that bar with path and springs the magicka and crit is good, but skills like rapid regen when u can just pop and switch to ur main bar for the healing u dont need inner)
also quick siphon i use sometimes because its pretty damn good to just pop it on enemies and u all get healed so as long as ur attacking them
the nerf to funnel is only a nerf to damagers who use it to damage but with a side of healing, in terms of pure healing it is a buff to nb healers, yes you will be doing less dmg but you will be healing more with it. ik it heals aswell based on damage done but the healing % component scales better and is stronger, basically it will heal more (unless the dmg nerf is too great so it basically just provides the same net healing regardless of a heal % boost)
might be trying naga shaman set along with blackrose resto staff in conjunction with ward ally too see how that goes, good thing bout naga is its a crafted so i can wear it in heavy
Yeah a strong setup for sure. Again i would stress between path, mutagen and healthy offering, even in high mmr bgs, funnel health looses value. You want to have some offense and swallow soul is by far the superior morph for pvp. The issue is that while strife's healing component itself isnt effected by battle spirit, the damage is ofc, and often you are getting particularly weak hot values when going on the offense with it, because the target is usually playing defensive, netting you weaker crits thus weaker strife hots. If you are going to go with funnel health you are better off using it on for sure low defense targets or enemy pets which is always too high maintenance. Ive been advocating for many years that strife hot only overwrites itslef with a stronger application is registered.
At least with the new swallow soul, you will almost heal for more for yourself than before (+healing done based on damage - minor vitality). You still keep the nice spammable for pressure and gain the healing done passive via siphoner.
Healthy offering is simply too strong and covers most emergency healing needs. And most players (that are worth healing anyways) in pvp will generally not be glass cannons and will possess self defense of some kind. When you consider that, amd funnel healths hot ticks being decent at best assuming you can plug a couple 5k crits and let the hot cook, its just not worth it. Take swallow soul to garuntee good pressure and a decent self hot that will assist in controlling healthy offerings price. With this i also strongly recommend mutagen over rapid regen and forgo springs entirely.
i mean i usually always use mutagen but i never really see the burst heal working so im using rapid right now, but im always going to keep funnel because i also heal in pve so i will never use swallow soul and healing springs is something i only use when in large groups in cyrodil
plus i run with a friend in duo alot so having funnel is just another hot while doing dmg at the same time to help him out
exeeter702 wrote: »rabidrufus64 wrote: »exeeter702 wrote: »rabidrufus64 wrote: »yeah i play mine with a bit of offense, i use destro/resto and my bars are v
destro:
-funnel health
-degeneration
-merciless resolve
-ele drain
-inner light
-ice comet utli (sometimes bolstering darkness)
(this is for max dmg potential for ur funnel health due to destro passives, mage guild passives, ele drain penetration and assassination passives, and degeneration alongside siphoning attacks adds up to some nice healing when weaving)
resto:
-refreshing path
-healing springs/rapid regen/quick siphon
-ward ally/healthy offering
-siphoning attacks
-inner light/fear/shadow image
-soul siphon ulti
-(i only use inner light when using healing springs because as ur healing on that bar with path and springs the magicka and crit is good, but skills like rapid regen when u can just pop and switch to ur main bar for the healing u dont need inner)
also quick siphon i use sometimes because its pretty damn good to just pop it on enemies and u all get healed so as long as ur attacking them
the nerf to funnel is only a nerf to damagers who use it to damage but with a side of healing, in terms of pure healing it is a buff to nb healers, yes you will be doing less dmg but you will be healing more with it. ik it heals aswell based on damage done but the healing % component scales better and is stronger, basically it will heal more (unless the dmg nerf is too great so it basically just provides the same net healing regardless of a heal % boost)
might be trying naga shaman set along with blackrose resto staff in conjunction with ward ally too see how that goes, good thing bout naga is its a crafted so i can wear it in heavy
Yeah a strong setup for sure. Again i would stress between path, mutagen and healthy offering, even in high mmr bgs, funnel health looses value. You want to have some offense and swallow soul is by far the superior morph for pvp. The issue is that while strife's healing component itself isnt effected by battle spirit, the damage is ofc, and often you are getting particularly weak hot values when going on the offense with it, because the target is usually playing defensive, netting you weaker crits thus weaker strife hots. If you are going to go with funnel health you are better off using it on for sure low defense targets or enemy pets which is always too high maintenance. Ive been advocating for many years that strife hot only overwrites itslef with a stronger application is registered.
At least with the new swallow soul, you will almost heal for more for yourself than before (+healing done based on damage - minor vitality). You still keep the nice spammable for pressure and gain the healing done passive via siphoner.
Healthy offering is simply too strong and covers most emergency healing needs. And most players (that are worth healing anyways) in pvp will generally not be glass cannons and will possess self defense of some kind. When you consider that, amd funnel healths hot ticks being decent at best assuming you can plug a couple 5k crits and let the hot cook, its just not worth it. Take swallow soul to garuntee good pressure and a decent self hot that will assist in controlling healthy offerings price. With this i also strongly recommend mutagen over rapid regen and forgo springs entirely.
i mean i usually always use mutagen but i never really see the burst heal working so im using rapid right now, but im always going to keep funnel because i also heal in pve so i will never use swallow soul and healing springs is something i only use when in large groups in cyrodil
plus i run with a friend in duo alot so having funnel is just another hot while doing dmg at the same time to help him out
Well i just want to stress i was talking about small scale primarly with the forgoing springs comment. I dont personally place alot of stock into large scale pvp healing.
Swallow soul plus healthy offering will net you all the life saving you would need for you duo friend while giving you better aggression via swallow souls damage self heals imo.
Mrsinister2 wrote: »Healthy offering crits for like 13k on dk's in cp camp it's ridiculous and if you run high regen you can constsntly stay hidden keeping people alive.
It's nice rarely being focused down because no one can ever find you
exeeter702 wrote: »Mrsinister2 wrote: »Healthy offering crits for like 13k on dk's in cp camp it's ridiculous and if you run high regen you can constsntly stay hidden keeping people alive.
It's nice rarely being focused down because no one can ever find you
Oh man, thats 13k on a regular magblade setup. You can easily hit 17k on a magblade with a healing setup XD. I see 12ks in bgs.
The healing window is so generous with offerings, tuning yourself to sustain the cast cost generally means the value of funnel health hots go way down in pvp.
I'd try heavy fortified brass instead of shaklebreaker, I run Heavy Fortified Brass which puts me at 40% mitigation and still have difficulty surviving a DK charge with the stun if people are assisting, in my opinion you need the mitigation to survive.
I looked at Troll King and decided against it. Problem is a lot of Stam Tanks run Troll King and use Vigor negating your effect.
I have a question, is this a good all around BG build with good survivability or is it a build that shines but only in certain circumstances?
Are you still running heavy and 2 hander? I’ve noticed burst seems higher these days. I’m being successfully taken down by 2 opponents using buffer of the swift, Breton and 1 protective.
I might add 2 or try a different set.
Highest I’ve healed is 1.5 million and 300k damage.
Thank you @brandonv516 . I want to try your build soon. 😃