VaranisArano wrote: »Its some combination of:
Horizontal Progression
Power Creep
Class and Racial Balance
Balancing PVE and PVP
Player Pain Points
Changing up the Meta
New Dev Teams
Changing Game Design
Making sure players keep grinding
I leave it up to you to decide which reasons are most important to ZOS.
top dps was raised from 60k to 100k for the past two years. Kinda strange "nerfs", don't you think?
Though they may nerf something, but then they release $ DLC with new sets to overcompensate those losses.
Jagdkommando wrote: »Hey guys any ideas why ZOS keeps nerfing everything since 1 year??? maybe they are preparing smth for us? [removed bashing comment]
Raiden_Gekkou wrote: »Lots of pvpers get rolled by a zerg, see one or two skills in the death recap they don't like, then scream and stomp their feet until it gets nerfed.
Jagdkommando wrote: »Hey guys any ideas why ZOS keeps nerfing everything since 1 year??? maybe they are preparing smth for us? [removed bashing comment]
VaranisArano wrote: »Its some combination of:
Horizontal Progression
Power Creep
Class and Racial Balance
Balancing PVE and PVP
Player Pain Points
Changing up the Meta
New Dev Teams
Changing Game Design
Making sure players keep grinding
I leave it up to you to decide which reasons are most important to ZOS.
MehrunesFlagon wrote: »When people are doing 100k dps.They are not doing this on 3 or 6 million dummy.They are using the iron atro dummy ,which is fully debuffed.
Jagdkommando wrote: »Hey guys any ideas why ZOS keeps nerfing everything since 1 year??? maybe they are preparing smth for us? [removed bashing comment]
A more friendly (i.e., socialized) mmo.
No real sense of accomplishment other than...you guessed it....new products to buy.
Why fix a problem (a challenge due to prior dev coding who aren't around) when you can neutralize everything else by just stacking additional code (which in the long term is not a good idea).
ESO has a lot of potential that is slowly slipping away.
The current ideology seems to not want longtime players to have an advantage. Why not. We earned it. First-time player? Great. I welcome you But earn your bones like the rest of us.
VaranisArano wrote: »Its some combination of:
Horizontal Progression
Power Creep
Class and Racial Balance
Balancing PVE and PVP
Player Pain Points
Changing up the Meta
New Dev Teams
Changing Game Design
Making sure players keep grinding
I leave it up to you to decide which reasons are most important to ZOS.
U forgot selling skill lines in the crown store
Well at the end of the day strenght of both PvP and PvE setups is increasing so it's hard to call it nerfs. The only thing that is getting nerfed is uniqueness and feel of flavor of certain setups but the general strenght of the setups on average is not getting nerfed.
Jagdkommando wrote: »Well at the end of the day strenght of both PvP and PvE setups is increasing so it's hard to call it nerfs. The only thing that is getting nerfed is uniqueness and feel of flavor of certain setups but the general strenght of the setups on average is not getting nerfed.
I dont give a poop about dps increase but i give it when it is harder to pull same numbers or dps is just nerfed(which we ha e now) , the main thing is flavour as u said. ALSO trial dummy is not a dps test!!! Dont say that pls, its like noob machine, standing in 1 spot and doing dps with all available buffs in the game. Real dps is 3 mil mid buffed dps, cuz in raids you do mechanics and have only 20 seconds at max to do your dps. So overall damage per seat is +-3mil. Same or worse thing is at dungeons....!
Pfff dps going high, gove me Morrowind patch with trial dummy and picture will be the same or better(full enchantments on each weapon etc...)
Jagdkommando wrote: »Well at the end of the day strenght of both PvP and PvE setups is increasing so it's hard to call it nerfs. The only thing that is getting nerfed is uniqueness and feel of flavor of certain setups but the general strenght of the setups on average is not getting nerfed.
I dont give a poop about dps increase but i give it when it is harder to pull same numbers or dps is just nerfed(which we ha e now) , the main thing is flavour as u said. ALSO trial dummy is not a dps test!!! Dont say that pls, its like noob machine, standing in 1 spot and doing dps with all available buffs in the game. Real dps is 3 mil mid buffed dps, cuz in raids you do mechanics and have only 20 seconds at max to do your dps. So overall damage per seat is +-3mil. Same or worse thing is at dungeons....!
Pfff dps going high, gove me Morrowind patch with trial dummy and picture will be the same or better(full enchantments on each weapon etc...)
Can't remember a single patch where overall DPS dropped. Just watch videos of top-raiding guilds and you'll see the ongoing DPS-increase.
VaranisArano wrote: »Jagdkommando wrote: »Well at the end of the day strenght of both PvP and PvE setups is increasing so it's hard to call it nerfs. The only thing that is getting nerfed is uniqueness and feel of flavor of certain setups but the general strenght of the setups on average is not getting nerfed.
I dont give a poop about dps increase but i give it when it is harder to pull same numbers or dps is just nerfed(which we ha e now) , the main thing is flavour as u said. ALSO trial dummy is not a dps test!!! Dont say that pls, its like noob machine, standing in 1 spot and doing dps with all available buffs in the game. Real dps is 3 mil mid buffed dps, cuz in raids you do mechanics and have only 20 seconds at max to do your dps. So overall damage per seat is +-3mil. Same or worse thing is at dungeons....!
Pfff dps going high, gove me Morrowind patch with trial dummy and picture will be the same or better(full enchantments on each weapon etc...)
Can't remember a single patch where overall DPS dropped. Just watch videos of top-raiding guilds and you'll see the ongoing DPS-increase.
Most nerfs hit progression groups a lot harder than they do the top-raiding guilds.
Keep that in mind when you watch ZOS try to lower the ceiling
VaranisArano wrote: »Jagdkommando wrote: »Well at the end of the day strenght of both PvP and PvE setups is increasing so it's hard to call it nerfs. The only thing that is getting nerfed is uniqueness and feel of flavor of certain setups but the general strenght of the setups on average is not getting nerfed.
I dont give a poop about dps increase but i give it when it is harder to pull same numbers or dps is just nerfed(which we ha e now) , the main thing is flavour as u said. ALSO trial dummy is not a dps test!!! Dont say that pls, its like noob machine, standing in 1 spot and doing dps with all available buffs in the game. Real dps is 3 mil mid buffed dps, cuz in raids you do mechanics and have only 20 seconds at max to do your dps. So overall damage per seat is +-3mil. Same or worse thing is at dungeons....!
Pfff dps going high, gove me Morrowind patch with trial dummy and picture will be the same or better(full enchantments on each weapon etc...)
Can't remember a single patch where overall DPS dropped. Just watch videos of top-raiding guilds and you'll see the ongoing DPS-increase.
Most nerfs hit progression groups a lot harder than they do the top-raiding guilds.
Keep that in mind when you watch ZOS try to lower the ceiling
Trinity_Is_My_Name wrote: »