The main problem of magblade is that it need a Dampen to be good.
And Dampen make magblade unsustainable, just like magsorc.
If you need to destroy everything for sustaining a fight without being to run away, then you have nothing left.
No reason to play magblade this patch.
Maybe try a heavy armor resists stacks + HoT stacks build ? I sticked to LA shield build.
The main problem of magblade is that it need a Dampen to be good.
And Dampen make magblade unsustainable, just like magsorc.
If you need to destroy everything for sustaining a fight without being to run away, then you have nothing left.
No reason to play magblade this patch.
Maybe try a heavy armor resists stacks + HoT stacks build ? I sticked to LA shield build.
brandonv516 wrote: »
The Nightplar - Cuz' NBs can heal too
Capable of reaching the healing potency of a Templar with a very risky/rewarding burst heal, and can successfully be played in light or heavy.
-Works in small scale, ball groups, and trolls on own
-Excels in all content
Been thinking, I'm on Xbox so I have no idea how scalebreaker is. But can anybody tell me how strong the dots are now? I was thinking that if the dots are extremely strong what about a build that uses dots primarily and using stealth for defense?
For example if you were to load up a enemy with dots entropy, cripple, and the changed soul trap skill. Then use something like icy conjurer for an extra dot. Then use maw of the inferno or shadow rend to get in there for some extra damage. Pretty much you would just load em up and stay cloaked so they would never be able to hit you. You would essentially just wait and poke here and there with swallow soul and light attacks while waiting for merciless to proc then cloak in ulti into assassins will when their health ran low.
Now to add on to this, If possible add some defile into this as well. At first I was thinking duroks bane, but its when you take damage and thats counter productive to what im trying to do. I do not know the mechanics of weapon glyphs unfortunately so if anybody can help me out on this it would be great. Would a disease glyph work to do this? I know charged increases status effect chance, but to make sure the proc on this is hitting frequently maybe use tourgs pack? We just need a good up time for defile to work with our dots from us poking here and there with light attacks.
The main theory of this build would be to a ghost. You want to stay out of sight and out of mind. The enemy would barley see you. Your pet and dots would do the fighting for you. The point of this build would be to do as little fighting as possible until your ready to finish the fight.
Staying out of sight would be the only defense you would have besides minor maim from shade. Combining that with shadow rend you should have a pretty good up time on that, plus the minor effect is needed to proc icy conjurer. However the down side to this is, shadow rend is when you take damage so its counter productive. So you could use maw to fight for you instead and use shade as the only defense, plus a way to proc icy.
This would all rely on if dots, defile, and a pet would be strong enough to take people down, or if this kind of a build will work with defile. Like i said I dont know exactly how the mechanics of weapon glyphs work it may not be possible.
Just my theory hearing about the big dots, if anybody could shed some light on this I would appreciate it.
Well my setup for almost 2 years has always been Amber on the body and Spinner's, balanced build with good stam sustain.. for break free and some rolling instead of cloaking...
Monster set choice has rotated on choice of skills, what I am playing or just what mood I was in... but all the fan favorites are there Skoria, Grothdarr, Troll King and lately Balorgh and Slimecraw...
So I tested Curse Eater (magicka & 2 lines of recovery, not horrible) instead of Amber... i had a set of impen in the bank (still can't remember when I got that)...strapped it on and went to spell scar with storm atros...
3 reliable ways of proccing it I found are:
- Resto Heavy Attack heal - slow
- Merciless Bow heal - situational
- Structured Entropy - easy and reliable and can be done at range
Sure I was surviving a bit better/longer, but I don't think overall it was giving me a better result.
I was listening in on Malcolm from EU server talk about all these set ideas ppl were throwing at him in stream, and I realised I was just over thinking everything with all these sets.
Dot removal is great, except there is no immunity, Curse Eater is 8s cool down, plenty of time to get dotted up again. I feel just keeping it basic with good magicka and sustain.. i can disengage, and out heal with Healing Ward (brp resto boosted) and rapid regen. With extra mag and sustain almost more reliable to run Efficient Purge than run Curse Eater.
So right now the all round build is Slime Craw/Bright Throat/Spinner's (FB)/BRP resto (BB) using Spring Loaded Infusion.
I miss the extra stam sustain from Amber, but what can you do.
I also have Balorgh/VD/Spinner's (DW Swords) with a diff set of Spinner's rings x 2 infused WD for bombing
and swap in Caluurion's and a staff instead of VD for ganking..
My biggest issue that no theory crafting can fix is latency, no point playing in Cyrodiil... I play BGs with about 270 avg ping and that is bad enough, but I get on avg 100ms added just for logging into Cyro and closer to big fights I get it just adds on more and more.
At 350-400 all I can outplay is potatoes, 1 good player with US ping will rip me a new one since everything I do has a 300ms reaction delay, let alone trying to outplay multiple people. I am so jealous watching streamers fighting with multiple people, getting CC'd and breaking free and LoSing..
I get CC'd and by the time the game registers I broke free, I been hit by 3-4 other things and getting my free trip to a respawn of my choice....
Ran a lot of pvp tonight. Aside from the brain dead zerglings spamming dots... Just gonna say that the new healing ward works insanely good for my hot based build. With the structured entropy heal, i dont mind the nerfs to protective.
thankyourat wrote: »What ultimate is everyone on PC using for magblade? I was thinking I may have to use meteor because of the cast time to soul harvest, and soul tether. It feels like meteor may be the only ultimate that you will be able to land unblocked due to fear.
thankyourat wrote: »What ultimate is everyone on PC using for magblade? I was thinking I may have to use meteor because of the cast time to soul harvest, and soul tether. It feels like meteor may be the only ultimate that you will be able to land unblocked due to fear.
Soul Harvest. The cost of meteor is way too high in my opinion when nightblade has such a cheap ultimate available that gives 20% more damage and major defile. The fear combo with meteor is really nice but it takes a long time to charge up and can be hard to use properly in lag.
thankyourat wrote: »What ultimate is everyone on PC using for magblade? I was thinking I may have to use meteor because of the cast time to soul harvest, and soul tether. It feels like meteor may be the only ultimate that you will be able to land unblocked due to fear.
Soul Harvest. The cost of meteor is way too high in my opinion when nightblade has such a cheap ultimate available that gives 20% more damage and major defile. The fear combo with meteor is really nice but it takes a long time to charge up and can be hard to use properly in lag.
thankyourat wrote: »I’m curious as to how reliable soul harvest is in the new patch.
thankyourat wrote: »thankyourat wrote: »What ultimate is everyone on PC using for magblade? I was thinking I may have to use meteor because of the cast time to soul harvest, and soul tether. It feels like meteor may be the only ultimate that you will be able to land unblocked due to fear.
Soul Harvest. The cost of meteor is way too high in my opinion when nightblade has such a cheap ultimate available that gives 20% more damage and major defile. The fear combo with meteor is really nice but it takes a long time to charge up and can be hard to use properly in lag.
I use soul harvest currently on live but I’m on xbox so the new patch hasn’t dropped yet. Based on my experience with cast time abilities however they are usually not that great. So while soul harvest is cheaper with better utility, if you can never land it due to it being unreliable now meteor may be the better option because it will always land 100% of the time. While any good player will probably be able to reduce soul harvest into a useless skill. I’m curious as to how reliable soul harvest is in the new patch.
thankyourat wrote: »thankyourat wrote: »What ultimate is everyone on PC using for magblade? I was thinking I may have to use meteor because of the cast time to soul harvest, and soul tether. It feels like meteor may be the only ultimate that you will be able to land unblocked due to fear.
Soul Harvest. The cost of meteor is way too high in my opinion when nightblade has such a cheap ultimate available that gives 20% more damage and major defile. The fear combo with meteor is really nice but it takes a long time to charge up and can be hard to use properly in lag.
I use soul harvest currently on live but I’m on xbox so the new patch hasn’t dropped yet. Based on my experience with cast time abilities however they are usually not that great. So while soul harvest is cheaper with better utility, if you can never land it due to it being unreliable now meteor may be the better option because it will always land 100% of the time. While any good player will probably be able to reduce soul harvest into a useless skill. I’m curious as to how reliable soul harvest is in the new patch.
Yea I can’t wait to watch myself cancel my ulti every time I go for the kill Combo because I’m used to ani canceling it.
thankyourat wrote: »What ultimate is everyone on PC using for magblade? I was thinking I may have to use meteor because of the cast time to soul harvest, and soul tether. It feels like meteor may be the only ultimate that you will be able to land unblocked due to fear.
thankyourat wrote: »What ultimate is everyone on PC using for magblade? I was thinking I may have to use meteor because of the cast time to soul harvest, and soul tether. It feels like meteor may be the only ultimate that you will be able to land unblocked due to fear.
IMO soul harvest is the opener because of the damage buff and defile and is cheap enough that it's okay if it's blocked sometimes. Most of the time the combo goes soul harvest -> hysteria -> spectral bow with LA weaves.
after a short adjustment period i don't think we're as affected as much because of the cast time since it's the opener. I can see dawnbreaker as a skill used within a kill combo being harder to use though on 2h builds because the dizzy swing into dawnbreaker became way less reliable
thankyourat wrote: »What ultimate is everyone on PC using for magblade? I was thinking I may have to use meteor because of the cast time to soul harvest, and soul tether. It feels like meteor may be the only ultimate that you will be able to land unblocked due to fear.
IMO soul harvest is the opener because of the damage buff and defile and is cheap enough that it's okay if it's blocked sometimes. Most of the time the combo goes soul harvest -> hysteria -> spectral bow with LA weaves.
after a short adjustment period i don't think we're as affected as much because of the cast time since it's the opener. I can see dawnbreaker as a skill used within a kill combo being harder to use though on 2h builds because the dizzy swing into dawnbreaker became way less reliable
Against burst heal builds and magplar, it’s typically the end for me. Find more success using the bow as the opener vs those types otherwise they don’t tend to die. If I can Soul harvest > bow- they are typically noobs or bad.
thankyourat wrote: »What ultimate is everyone on PC using for magblade? I was thinking I may have to use meteor because of the cast time to soul harvest, and soul tether. It feels like meteor may be the only ultimate that you will be able to land unblocked due to fear.
IMO soul harvest is the opener because of the damage buff and defile and is cheap enough that it's okay if it's blocked sometimes. Most of the time the combo goes soul harvest -> hysteria -> spectral bow with LA weaves.
after a short adjustment period i don't think we're as affected as much because of the cast time since it's the opener. I can see dawnbreaker as a skill used within a kill combo being harder to use though on 2h builds because the dizzy swing into dawnbreaker became way less reliable
Against burst heal builds and magplar, it’s typically the end for me. Find more success using the bow as the opener vs those types otherwise they don’t tend to die. If I can Soul harvest > bow- they are typically noobs or bad.
thankyourat wrote: »What ultimate is everyone on PC using for magblade? I was thinking I may have to use meteor because of the cast time to soul harvest, and soul tether. It feels like meteor may be the only ultimate that you will be able to land unblocked due to fear.
IMO soul harvest is the opener because of the damage buff and defile and is cheap enough that it's okay if it's blocked sometimes. Most of the time the combo goes soul harvest -> hysteria -> spectral bow with LA weaves.
after a short adjustment period i don't think we're as affected as much because of the cast time since it's the opener. I can see dawnbreaker as a skill used within a kill combo being harder to use though on 2h builds because the dizzy swing into dawnbreaker became way less reliable
Any decent player will cc break + dodge the bow proc if you go like that. If you soulharvest into fear, and then use bow proc its almost a guaranteed hit. I always fight in melee range even with destro resto so the soulharvest isn't that obvious to see coming. Def agree with @HaruKamui on this.brandonv516 wrote: »thankyourat wrote: »thankyourat wrote: »What ultimate is everyone on PC using for magblade? I was thinking I may have to use meteor because of the cast time to soul harvest, and soul tether. It feels like meteor may be the only ultimate that you will be able to land unblocked due to fear.
Soul Harvest. The cost of meteor is way too high in my opinion when nightblade has such a cheap ultimate available that gives 20% more damage and major defile. The fear combo with meteor is really nice but it takes a long time to charge up and can be hard to use properly in lag.
I use soul harvest currently on live but I’m on xbox so the new patch hasn’t dropped yet. Based on my experience with cast time abilities however they are usually not that great. So while soul harvest is cheaper with better utility, if you can never land it due to it being unreliable now meteor may be the better option because it will always land 100% of the time. While any good player will probably be able to reduce soul harvest into a useless skill. I’m curious as to how reliable soul harvest is in the new patch.
Well it's not capable of being interruthankyourat wrote: »What ultimate is everyone on PC using for magblade? I was thinking I may have to use meteor because of the cast time to soul harvest, and soul tether. It feels like meteor may be the only ultimate that you will be able to land unblocked due to fear.
IMO soul harvest is the opener because of the damage buff and defile and is cheap enough that it's okay if it's blocked sometimes. Most of the time the combo goes soul harvest -> hysteria -> spectral bow with LA weaves.
after a short adjustment period i don't think we're as affected as much because of the cast time since it's the opener. I can see dawnbreaker as a skill used within a kill combo being harder to use though on 2h builds because the dizzy swing into dawnbreaker became way less reliable
My combo is different. Build stacks and then:
Cloak + Lotus Fan + Mass Hysteria + Soul Harvest + Merciless
I think I might be okay without animation cancel SH because they are CCed and I have time. Still don't like it...