Moonsorrow wrote: »Hi, remember me saying at first week of PTS that templars will be the next big FOTM..
And, here we are now. All FOTM people rolling templars left and right.
All the forumplars who kept saying "nah, i dont see templar becoming fotm we are so weak.." , well - told ya.
But to this topic, gonna be playing mostly my Necro this patch and hunting them holy fotmplars and collecting sweet sweet AP. Unholy war has been declared! You will die even to my buggy necro skills. Make corpse puppets out of all fotmplars! (rp intensifies)
PS. I do not want templar to be nerfed, they have earned their hour of glory also like all other classes. At the next big patch they will get nerfed and something else made the next big FOTM. So until then, either become fotmplar or make a build that can deal with lots of them around.
Carry on and have fun everyone!
No_Division wrote: »Moonsorrow wrote: »Hi, remember me saying at first week of PTS that templars will be the next big FOTM..
And, here we are now. All FOTM people rolling templars left and right.
All the forumplars who kept saying "nah, i dont see templar becoming fotm we are so weak.." , well - told ya.
But to this topic, gonna be playing mostly my Necro this patch and hunting them holy fotmplars and collecting sweet sweet AP. Unholy war has been declared! You will die even to my buggy necro skills. Make corpse puppets out of all fotmplars! (rp intensifies)
PS. I do not want templar to be nerfed, they have earned their hour of glory also like all other classes. At the next big patch they will get nerfed and something else made the next big FOTM. So until then, either become fotmplar or make a build that can deal with lots of them around.
Carry on and have fun everyone!
I welcome the new templars. it's fun fighting them because they aren't used to the clunky offense/defense mechanics and can't dodge roll/block on demand while attacking haha.
Moonsorrow wrote: »Hi, remember me saying at first week of PTS that templars will be the next big FOTM..
And, here we are now. All FOTM people rolling templars left and right.
All the forumplars who kept saying "nah, i dont see templar becoming fotm we are so weak.." , well - told ya.
But to this topic, gonna be playing mostly my Necro this patch and hunting them holy fotmplars and collecting sweet sweet AP. Unholy war has been declared! You will die even to my buggy necro skills. Make corpse puppets out of all fotmplars! (rp intensifies)
PS. I do not want templar to be nerfed, they have earned their hour of glory also like all other classes. At the next big patch they will get nerfed and something else made the next big FOTM. So until then, either become fotmplar or make a build that can deal with lots of them around.
Carry on and have fun everyone!
JusticeSouldier wrote: »VirtualElizabeth wrote: »I have been watching a couple streamers the past couple of days and the Templar hate keeps on coming! I am having a hard time deciding if their game angst is justified or are they more unhappy that stamina isn't god anymore.
FYI I have played a Mag Templar for years - I like cheese but not in my game play. I also really like my Stamplar too. Is changing our way of thinking how the game should be played really going to kill ESO? Should us Magicka players continue to be the side item in a PVP combo and be happy with bowing down to our mighty Stam players to keep the game afloat? Honestly I would rather take it for the team and continue magicka being marginal in PVP then to push people out the door. Sorc hate is to not be discussed here.
What are your thoughts?
new Eclipse is total crap OP ****.
And 2 more dots for every class means Extended ritual is op thing now.
It's like to make templar allmightly.
Templar will be most hatefull class with a time for sure with these changes
No_Division wrote: »Moonsorrow wrote: »Hi, remember me saying at first week of PTS that templars will be the next big FOTM..
And, here we are now. All FOTM people rolling templars left and right.
All the forumplars who kept saying "nah, i dont see templar becoming fotm we are so weak.." , well - told ya.
But to this topic, gonna be playing mostly my Necro this patch and hunting them holy fotmplars and collecting sweet sweet AP. Unholy war has been declared! You will die even to my buggy necro skills. Make corpse puppets out of all fotmplars! (rp intensifies)
PS. I do not want templar to be nerfed, they have earned their hour of glory also like all other classes. At the next big patch they will get nerfed and something else made the next big FOTM. So until then, either become fotmplar or make a build that can deal with lots of them around.
Carry on and have fun everyone!
I welcome the new templars. it's fun fighting them because they aren't used to the clunky offense/defense mechanics and can't dodge roll/block on demand while attacking haha.
As much as I am embarrassed for fotm players I do welcome them also for these exact reasons.
Though, I personally don't think players will adjust to the constant buff's, cleansing, keeping ritual up and the positioning - To the point where I think we've got a patch of healbots ahead of us.
No_Division wrote: »Moonsorrow wrote: »Hi, remember me saying at first week of PTS that templars will be the next big FOTM..
And, here we are now. All FOTM people rolling templars left and right.
All the forumplars who kept saying "nah, i dont see templar becoming fotm we are so weak.." , well - told ya.
But to this topic, gonna be playing mostly my Necro this patch and hunting them holy fotmplars and collecting sweet sweet AP. Unholy war has been declared! You will die even to my buggy necro skills. Make corpse puppets out of all fotmplars! (rp intensifies)
PS. I do not want templar to be nerfed, they have earned their hour of glory also like all other classes. At the next big patch they will get nerfed and something else made the next big FOTM. So until then, either become fotmplar or make a build that can deal with lots of them around.
Carry on and have fun everyone!
I welcome the new templars. it's fun fighting them because they aren't used to the clunky offense/defense mechanics and can't dodge roll/block on demand while attacking haha.
DukeDiewalker wrote: »People need to understand tho that not templars got OP overnight (aside from the broken eclipse ofc) but the recent Gamebreaker patch ruined the game in such a way that templars benefit the most out of it.
Just nerfing templar in the future will just result in the same circle of nerfing and destroying again, fix what was done wrong this patch first!
- Person who barely ever plays templar btw
No_Division wrote: »Moonsorrow wrote: »Hi, remember me saying at first week of PTS that templars will be the next big FOTM..
And, here we are now. All FOTM people rolling templars left and right.
All the forumplars who kept saying "nah, i dont see templar becoming fotm we are so weak.." , well - told ya.
But to this topic, gonna be playing mostly my Necro this patch and hunting them holy fotmplars and collecting sweet sweet AP. Unholy war has been declared! You will die even to my buggy necro skills. Make corpse puppets out of all fotmplars! (rp intensifies)
PS. I do not want templar to be nerfed, they have earned their hour of glory also like all other classes. At the next big patch they will get nerfed and something else made the next big FOTM. So until then, either become fotmplar or make a build that can deal with lots of them around.
Carry on and have fun everyone!
I welcome the new templars. it's fun fighting them because they aren't used to the clunky offense/defense mechanics and can't dodge roll/block on demand while attacking haha.
give it a few more weeks and they'll get used to the class and we'll have aDukeDiewalker wrote: »People need to understand tho that not templars got OP overnight (aside from the broken eclipse ofc) but the recent Gamebreaker patch ruined the game in such a way that templars benefit the most out of it.
Just nerfing templar in the future will just result in the same circle of nerfing and destroying again, fix what was done wrong this patch first!
- Person who barely ever plays templar btw
Yep. If the changes keep heading this direction, every single class will be running 8 out of 10 skills as generic skills that everyone has access to.
Yay balance I guess.
Ragnaroek93 wrote: »Or maybe we can start buffing other things (like medium armor for example which was supposed to get buffed in this update or giving overnerfed shields some strength back...) instead of gutting everyone and everything. Magplar right now feels like a unique and complete class which didn't get gutted, would be cool to have the other classes in the same state. Who (excluding templar mains) enjoys their main class more in it's current state than you did 1-2 years ago? I don't think many. ZOS still needs to learn that the game doesn't become more fun when you only nerf stuff and try to make every class feel the same.
No_Division wrote: »No_Division wrote: »Moonsorrow wrote: »Hi, remember me saying at first week of PTS that templars will be the next big FOTM..
And, here we are now. All FOTM people rolling templars left and right.
All the forumplars who kept saying "nah, i dont see templar becoming fotm we are so weak.." , well - told ya.
But to this topic, gonna be playing mostly my Necro this patch and hunting them holy fotmplars and collecting sweet sweet AP. Unholy war has been declared! You will die even to my buggy necro skills. Make corpse puppets out of all fotmplars! (rp intensifies)
PS. I do not want templar to be nerfed, they have earned their hour of glory also like all other classes. At the next big patch they will get nerfed and something else made the next big FOTM. So until then, either become fotmplar or make a build that can deal with lots of them around.
Carry on and have fun everyone!
I welcome the new templars. it's fun fighting them because they aren't used to the clunky offense/defense mechanics and can't dodge roll/block on demand while attacking haha.
give it a few more weeks and they'll get used to the class and we'll have aDukeDiewalker wrote: »People need to understand tho that not templars got OP overnight (aside from the broken eclipse ofc) but the recent Gamebreaker patch ruined the game in such a way that templars benefit the most out of it.
Just nerfing templar in the future will just result in the same circle of nerfing and destroying again, fix what was done wrong this patch first!
- Person who barely ever plays templar btw
Yep. If the changes keep heading this direction, every single class will be running 8 out of 10 skills as generic skills that everyone has access to.
Yay balance I guess.
they won't. templar takes a certain "patience" that you either enjoy or find annoying.
EtTuBrutus wrote: »
Lol they'll leave in a few weeks once they can't handle the rigid back and forth playstyle and the complete necessity to build for EVERYTHING.
No_Division wrote: »No_Division wrote: »Moonsorrow wrote: »Hi, remember me saying at first week of PTS that templars will be the next big FOTM..
And, here we are now. All FOTM people rolling templars left and right.
All the forumplars who kept saying "nah, i dont see templar becoming fotm we are so weak.." , well - told ya.
But to this topic, gonna be playing mostly my Necro this patch and hunting them holy fotmplars and collecting sweet sweet AP. Unholy war has been declared! You will die even to my buggy necro skills. Make corpse puppets out of all fotmplars! (rp intensifies)
PS. I do not want templar to be nerfed, they have earned their hour of glory also like all other classes. At the next big patch they will get nerfed and something else made the next big FOTM. So until then, either become fotmplar or make a build that can deal with lots of them around.
Carry on and have fun everyone!
I welcome the new templars. it's fun fighting them because they aren't used to the clunky offense/defense mechanics and can't dodge roll/block on demand while attacking haha.
give it a few more weeks and they'll get used to the class and we'll have aDukeDiewalker wrote: »People need to understand tho that not templars got OP overnight (aside from the broken eclipse ofc) but the recent Gamebreaker patch ruined the game in such a way that templars benefit the most out of it.
Just nerfing templar in the future will just result in the same circle of nerfing and destroying again, fix what was done wrong this patch first!
- Person who barely ever plays templar btw
Yep. If the changes keep heading this direction, every single class will be running 8 out of 10 skills as generic skills that everyone has access to.
Yay balance I guess.
they won't. templar takes a certain "patience" that you either enjoy or find annoying.
Idk, maybe stam mains might have an issue. Mag mains shouldn’t see too much of a difference. Coming from magblade, the Templar felt sorta like a vacation. Defense is a bit different tho.
No_Division wrote: »No_Division wrote: »Moonsorrow wrote: »Hi, remember me saying at first week of PTS that templars will be the next big FOTM..
And, here we are now. All FOTM people rolling templars left and right.
All the forumplars who kept saying "nah, i dont see templar becoming fotm we are so weak.." , well - told ya.
But to this topic, gonna be playing mostly my Necro this patch and hunting them holy fotmplars and collecting sweet sweet AP. Unholy war has been declared! You will die even to my buggy necro skills. Make corpse puppets out of all fotmplars! (rp intensifies)
PS. I do not want templar to be nerfed, they have earned their hour of glory also like all other classes. At the next big patch they will get nerfed and something else made the next big FOTM. So until then, either become fotmplar or make a build that can deal with lots of them around.
Carry on and have fun everyone!
I welcome the new templars. it's fun fighting them because they aren't used to the clunky offense/defense mechanics and can't dodge roll/block on demand while attacking haha.
give it a few more weeks and they'll get used to the class and we'll have aDukeDiewalker wrote: »People need to understand tho that not templars got OP overnight (aside from the broken eclipse ofc) but the recent Gamebreaker patch ruined the game in such a way that templars benefit the most out of it.
Just nerfing templar in the future will just result in the same circle of nerfing and destroying again, fix what was done wrong this patch first!
- Person who barely ever plays templar btw
Yep. If the changes keep heading this direction, every single class will be running 8 out of 10 skills as generic skills that everyone has access to.
Yay balance I guess.
they won't. templar takes a certain "patience" that you either enjoy or find annoying.
Mrsinister2 wrote: »No_Division wrote: »No_Division wrote: »Moonsorrow wrote: »Hi, remember me saying at first week of PTS that templars will be the next big FOTM..
And, here we are now. All FOTM people rolling templars left and right.
All the forumplars who kept saying "nah, i dont see templar becoming fotm we are so weak.." , well - told ya.
But to this topic, gonna be playing mostly my Necro this patch and hunting them holy fotmplars and collecting sweet sweet AP. Unholy war has been declared! You will die even to my buggy necro skills. Make corpse puppets out of all fotmplars! (rp intensifies)
PS. I do not want templar to be nerfed, they have earned their hour of glory also like all other classes. At the next big patch they will get nerfed and something else made the next big FOTM. So until then, either become fotmplar or make a build that can deal with lots of them around.
Carry on and have fun everyone!
I welcome the new templars. it's fun fighting them because they aren't used to the clunky offense/defense mechanics and can't dodge roll/block on demand while attacking haha.
give it a few more weeks and they'll get used to the class and we'll have aDukeDiewalker wrote: »People need to understand tho that not templars got OP overnight (aside from the broken eclipse ofc) but the recent Gamebreaker patch ruined the game in such a way that templars benefit the most out of it.
Just nerfing templar in the future will just result in the same circle of nerfing and destroying again, fix what was done wrong this patch first!
- Person who barely ever plays templar btw
Yep. If the changes keep heading this direction, every single class will be running 8 out of 10 skills as generic skills that everyone has access to.
Yay balance I guess.
they won't. templar takes a certain "patience" that you either enjoy or find annoying.
I fought a bunch since patch dropped that got completly stuck on there back foot block casting hotd
It's funny when it's not me
No_Division wrote: »Moonsorrow wrote: »Hi, remember me saying at first week of PTS that templars will be the next big FOTM..
And, here we are now. All FOTM people rolling templars left and right.
All the forumplars who kept saying "nah, i dont see templar becoming fotm we are so weak.." , well - told ya.
But to this topic, gonna be playing mostly my Necro this patch and hunting them holy fotmplars and collecting sweet sweet AP. Unholy war has been declared! You will die even to my buggy necro skills. Make corpse puppets out of all fotmplars! (rp intensifies)
PS. I do not want templar to be nerfed, they have earned their hour of glory also like all other classes. At the next big patch they will get nerfed and something else made the next big FOTM. So until then, either become fotmplar or make a build that can deal with lots of them around.
Carry on and have fun everyone!
I welcome the new templars. it's fun fighting them because they aren't used to the clunky offense/defense mechanics and can't dodge roll/block on demand while attacking haha.
Moonsorrow wrote: »Hi, remember me saying at first week of PTS that templars will be the next big FOTM..
And, here we are now. All FOTM people rolling templars left and right.
All the forumplars who kept saying "nah, i dont see templar becoming fotm we are so weak.." , well - told ya.
No_Division wrote: »Moonsorrow wrote: »Hi, remember me saying at first week of PTS that templars will be the next big FOTM..
And, here we are now. All FOTM people rolling templars left and right.
All the forumplars who kept saying "nah, i dont see templar becoming fotm we are so weak.." , well - told ya.
But to this topic, gonna be playing mostly my Necro this patch and hunting them holy fotmplars and collecting sweet sweet AP. Unholy war has been declared! You will die even to my buggy necro skills. Make corpse puppets out of all fotmplars! (rp intensifies)
PS. I do not want templar to be nerfed, they have earned their hour of glory also like all other classes. At the next big patch they will get nerfed and something else made the next big FOTM. So until then, either become fotmplar or make a build that can deal with lots of them around.
Carry on and have fun everyone!
I welcome the new templars. it's fun fighting them because they aren't used to the clunky offense/defense mechanics and can't dodge roll/block on demand while attacking haha.
I´ve made the experience that players new to the class do mostly better than long term players for some reason (on magDK and magplar mostly - the only class where that didn´t happen was sorc bc of how onedimensional everything is).
My guess would be they approach the class differently with no bias towards certain skills, set or weapon choices.
Dinokstrun wrote: »Yeah magicka templar stench is extremely potent so far in Scalebreaker hopefully adjustments arrive asap to clog the stinky smell
EtTuBrutus wrote: »No_Division wrote: »Moonsorrow wrote: »Hi, remember me saying at first week of PTS that templars will be the next big FOTM..
And, here we are now. All FOTM people rolling templars left and right.
All the forumplars who kept saying "nah, i dont see templar becoming fotm we are so weak.." , well - told ya.
But to this topic, gonna be playing mostly my Necro this patch and hunting them holy fotmplars and collecting sweet sweet AP. Unholy war has been declared! You will die even to my buggy necro skills. Make corpse puppets out of all fotmplars! (rp intensifies)
PS. I do not want templar to be nerfed, they have earned their hour of glory also like all other classes. At the next big patch they will get nerfed and something else made the next big FOTM. So until then, either become fotmplar or make a build that can deal with lots of them around.
Carry on and have fun everyone!
I welcome the new templars. it's fun fighting them because they aren't used to the clunky offense/defense mechanics and can't dodge roll/block on demand while attacking haha.
I´ve made the experience that players new to the class do mostly better than long term players for some reason (on magDK and magplar mostly - the only class where that didn´t happen was sorc bc of how onedimensional everything is).
My guess would be they approach the class differently with no bias towards certain skills, set or weapon choices.
Lol
EtTuBrutus wrote: »No_Division wrote: »Moonsorrow wrote: »Hi, remember me saying at first week of PTS that templars will be the next big FOTM..
And, here we are now. All FOTM people rolling templars left and right.
All the forumplars who kept saying "nah, i dont see templar becoming fotm we are so weak.." , well - told ya.
But to this topic, gonna be playing mostly my Necro this patch and hunting them holy fotmplars and collecting sweet sweet AP. Unholy war has been declared! You will die even to my buggy necro skills. Make corpse puppets out of all fotmplars! (rp intensifies)
PS. I do not want templar to be nerfed, they have earned their hour of glory also like all other classes. At the next big patch they will get nerfed and something else made the next big FOTM. So until then, either become fotmplar or make a build that can deal with lots of them around.
Carry on and have fun everyone!
I welcome the new templars. it's fun fighting them because they aren't used to the clunky offense/defense mechanics and can't dodge roll/block on demand while attacking haha.
I´ve made the experience that players new to the class do mostly better than long term players for some reason (on magDK and magplar mostly - the only class where that didn´t happen was sorc bc of how onedimensional everything is).
My guess would be they approach the class differently with no bias towards certain skills, set or weapon choices.
Lol
Notice how i didn´t state new players but instead it says players new to the class (maybe i should have put experienced before)?
The person giving me the most trouble with his magplar on pts was someone who didn´t have one on live...
And from my experience - which is ofc anecdotal - it´s happening quite a bit.
Ofc it could be that he´s just a better player than the others - but i´m giving the long term players the benefit of doubt in that regard
Joy_Division wrote: »Extended Ritual and Ritual of Retribution are the most overloaded abilities in the entire game by a substantial amount. They do twice as many things as other abilities do, and the things that they do make the game miserable for other players.
This was already true before the last patch. This recent patch nearly doubled the healing and damage of these morphs. Why? I don't know why. No one knows why any of the recent changes went through.
ER does the following:
-Provides the caster with Minor Mending
-Cleanses the caster of 5 debuffs (which by itself could easily mitigate more damage than any other casted heal)
-Heals everyone inside of it for as much as Grand Healing, making it on par with the best aoe heals in the game
-Permanently snares everyone inside of what is the largest ground aoe in the entire game
-Lasts 24 seconds, longer than any other ground aoe in the entire game
-Provides every player inside of it with the most powerful synergy in the game, which removes all debuffs off of them, restores resources (undaunted passive), and provides a substantial heal. If you have 10 dots on you, plus major defile and minor defile, and maybe a snare or whatever else, it's all gone, making it much more effective than Purge/Efficient Purge.
All with one cast of one single ability. The amount of damage the synergy alone is able to mitigate is higher than any single cast of any heal in the entire game, aside from ults.
What about RoR? Well, RoR does all of the above (although it only removes 2 debuffs instead of 5), but not only was it's healing nearly doubled, but it's damage was also doubled with the recent patch. Unfortunately for Templars (lol), it only lasts for 12 seconds instead of 24. How much damage does it do now though? As much as Elemental Blockade, but in an area about five times as large.
Compare these abilities to any other ground aoe in the game. Remember When ZOS said that Refreshing Path was doing "too many things", and removed it's damage component altogether? Well, you can think of RoR as a Refreshing Path that is 5 times larger, gives minor mending, snares opponents instead of providing major expedition, does damage (which is OK for Templars but not Nightblades), cleanses the caster of 2 debuffs, and provides teammates with the most powerful synergy in the game.
lol
edit: I'll answer your question more directly. Are Templars killing ESO? I don't know for sure, but I can offer you a personal anecdote. I stopped logging in and queueing for BGs for awhile specifically because of Extended Ritual/Ritual of Retribution in BGs. Why? The snare. Every Templar in high MMR BGs has ER slotted and drops it on every single fight, which means being permanently snared basically the entire time you're in a BG. Not only does it snare inside of it's gigantic ground aoe, but it also snares above and below the aoe, so on certain maps even if you're under or over the ground aoe, you're still snared. It basically sucks the fun out of the game for me and has mostly ruined BGs.
Every post you made in a templar thread for months, at least 3 patches now, is full of bias. You actually think it's acceptable that the animations for templar skills are busted and you've complained and whined about them being OP long before the devs even hinted at the changes for this patch.
Your posting history is such that I and I'm sure anyone who can be moderately objective about a templar can't take what you say seriously, which is kind of a shame because it sounds like you are a good player. But when you have so much bias and repeat the same refrain no matter the patch, the meta, the context, it's hard to take what you write seriously because you say the same thing no matter what: Nerf templars and yeah it['s totally cool their skills are bugged. Why would the devs listen to anything you say about the class when you just have an agenda?
The issue this patch is the devs did 3 things that are highly questionable and I'm still not sure why they thought any of these was a good idea.
- They've made it so Eclipse cannot be removed without a over-specialized group skill or except playing the very class that casts Eclipse. I doubt anyone has used this skill over the years more than me on PC NA and every time this skill gets brought up for a change, I've have always said it would be broken without the ability to CC break it. Well, it would be broken if it wasn't so buggy, but I don;t subscribe to the it's cool for skills to be buggy argument as long as the tooltip sounds OP.
- They've ratcheted up the damage on all DoTs and basically gave every class what was supposed to be the DK's specialty because of universal skills like soul trap (which the splitting morph is absurdly good in any AoE situation). Personally I find this style boring, but aesthetics aside, there is one class that is designed to defend itself against this meta. The "problem" here is not Templars, which as a class was fine before, some strengths and some weaknesses.
- Because of the change to healing, they felt the need to expand other sources, and so we got more questionable changes such as the sorcerer crit surge skill and the healing boost to Cleansing Ritual. The skill was fine before, as it has been for over 5 years, and should have remained as it was. There is no need to gut the skill. ZOS could have altered one of the morphs for Healing ritual for the AOE HoT it was looking to give the class: The skill as it is niche and the Rebirth morph is so unimaginative nobody would have missed it.
The class doesn't need to be gutted or nerfed. The meta needs to encourage a diversity of effective offensive styles, the extra healing should go to lesser used/unpopular skill, and they should just copy and paste Eclipse at launch because the skill was not bugged and was not perceived to be overpowered.
LOL holy *** what a tremendous waste of time that thread was. a bunch of very bad templar mains insisted that ackshyually, ele weapon does more damage than sweep, and all it took to shut down their whining about how bad their other overtuned class ability was, was to link a parse of sweep doing *** 40% more damage than ele weapon. let me remind every very good templar main with a very large brain that sweep and jabs do as much damage as blastbones and warden shalks. if you can't manage to make a spammable ability that does that much damage do more damage than ele weapon, you ain't good at ESO.
Is that why PvE magplars use ele weapon over sweep? It's not rocket science, 1 sec cast time vs instant dmg.
no, pve magplars use ele weapon over sweep because ele weapon is ranged, and sweep is costly, so you can't sustain with it. that does not mean ele weapon does more damage than sweep, it just means that it's a more efficient choice when playing as a ranged dps in a trial. if you're able to sustain, ele weapon does not do nearly as much damage as sweep.
let me ask you this--would a warden use ele weapon over shalks, or a necro use it over blastbones? no, not even close. priority on shalks and blastbones is way ahead of a spammable, whether it's ele weapon or something else.
sweep does roughly 30-40% more damage (depending on how you calculate it, source/my parses from that thread: https://forums.elderscrollsonline.com/en/discussion/comment/6246918/#Comment_6246918) as ele weapon, and can effectively be weaved at about .85 channels/sec. on a very very good parse, you will be able to weave ele weapon about .93-94/sec. it's very clear which ability will do more damage, provided the player in question can actually weave the channel well, has 100% uptime in melee, and can sustain it. i think actually weaving it fast enough is where a lot of people have """""""issues""""""".
i guess you can look at this another way--does one cast of ele weapon do as much damage as shalks or blastbones? clearly it doesn't, and sweep does about the same damage as those abilities, but is a 1s channel, meaning it can't be weaved as fast (but almost).
Ele weapon is more expensive than sweep, stop embarrassing yourself. Sweep being melee is not detrimental at all because it heals a lot PvE. In PvE stamina is always favored over magicka anyways, and stamina classes are melee. Not to mention that in PvE you always stand in melee range whether you are melee or ranged. This isn't WoW...
https://www.esologs.com/zone/rankings/12#boss=44&class=Templar&spec=MagickaDPS&partition=1
Only 9 parses on the top 100 aren't using ele weapon. 7 of them are using force pulse, 1 is not using a spammable, only 1 is using sweep.