.Nemesis7884 wrote: »pvpers ALWAYS complain and ruin pve fun in the process - why everyone snd their mom wants a seperation between the two groups...but zos keeps pushing it and pushing it until....
What´re you even saying ruining the fun in PVE ? PVE is *** easy, there´s no challenge in it...
And if they try to make it challenging, they´ll just add random ass oneshot mechanics or defiles, which aren´t fun : )
.Nemesis7884 wrote: »pvpers ALWAYS complain and ruin pve fun in the process - why everyone snd their mom wants a seperation between the two groups...but zos keeps pushing it and pushing it until....
What´re you even saying ruining the fun in PVE ? PVE is *** easy, there´s no challenge in it...
And if they try to make it challenging, they´ll just add random ass oneshot mechanics or defiles, which aren´t fun : )
Gandrhulf_Harbard wrote: »99% of PvP Nerf Calls could be solved if far more players did one of two things:
1) Man up and accept sometimes the other guy is just better than you.
2) L2P
Then there'd be no need for the Nerf-Go-Round to continue, and maybe they could start fixing genuine bugs and performance issues.
All The Best
LucyferLightbringer wrote: »PVP players will always cry and whine if its not one things its another. Would be nice if ZOS would stop screwing the game for majority of us for the sake of minority.
MLGProPlayer wrote: ».Nemesis7884 wrote: »pvpers ALWAYS complain and ruin pve fun in the process - why everyone snd their mom wants a seperation between the two groups...but zos keeps pushing it and pushing it until....
What´re you even saying ruining the fun in PVE ? PVE is *** easy, there´s no challenge in it...
And if they try to make it challenging, they´ll just add random ass oneshot mechanics or defiles, which aren´t fun : )
Please share a video of you clearing vSS HM.
New to pvp? It's very common to have your screen filled up with status effects and debuffs, but yeah that cute little purge will save you.
ProbablePaul wrote: »This whole finger pointing thing gets old
The developers are changing the game and balancing for PvP, because it's a PvP game.
Gandrhulf_Harbard wrote: »99% of PvP Nerf Calls could be solved if far more players did one of two things:
1) Man up and accept sometimes the other guy is just better than you.
2) L2P
Then there'd be no need for the Nerf-Go-Round to continue, and maybe they could start fixing genuine bugs and performance issues.
All The Best
OlumoGarbag wrote: »suuuuuuuuure dots are not OP.....
only running 4 dots not execute no spammable.
OlumoGarbag wrote: »suuuuuuuuure dots are not OP.....
only running 4 dots not execute no spammable.
good luck adapting when you have 20k entropy's stacking on you totally balanced game play
ShadowProc wrote: »MLGProPlayer wrote: ».Nemesis7884 wrote: »pvpers ALWAYS complain and ruin pve fun in the process - why everyone snd their mom wants a seperation between the two groups...but zos keeps pushing it and pushing it until....
What´re you even saying ruining the fun in PVE ? PVE is *** easy, there´s no challenge in it...
And if they try to make it challenging, they´ll just add random ass oneshot mechanics or defiles, which aren´t fun : )
Please share a video of you clearing vSS HM.
Seriously? So now balance the game around something that probably 1% of the game can do?
Gandrhulf_Harbard wrote: »
I know of more players who have left ESO precisely because every patch is a complete "rebuild your toon from the ground up" experience than any other reason.
After a patch such as this you need to relearn your class almost entirely, that will most likely require a complete re-gear with new sets, new traits, new glyphs.
A massive resource and often time investment to do what?
Get back to being 90% as effective as we were before the patch.
I'm sorry, that is NOT interesting - it is insulting.
So true.
Speaking about myself: 8 fully leveled toon (all the skill points and skill lines needed, undaunted and Psijic included), all with golded gear. I do mostly PvP / battlegrounds.
1 build (Mag Sorc) was nerfed some patch ago when the shields took the first huge hit. I let it rot because I have other 7 toons to play, so who cares? The others were fine.
Now this patch, due to the builds / sets I was using, butchered my StamDK, my StamDen and my MagDk. My Magplar took a hit due to the pirate skeleton nerf but i guess it can be ok, I just need to find another monster set. My Stamplar took also a huge hit due to cleansing ritual increased cost. Only 2 are left almost untouched (because of the builds I was using) in a good functional state (Stamblade & Stamsorc). Just this can be enough to consider the idea of quitting the game. Moreover, the idea of having to rebuild from scratch at least 3 of my toons (this makes me so sad, boy I was having lot of fun with them), having to grind again for gear and for mats to gold out everything makes me seriously consider the idea of just quitting the game. I just can't bear such a grind anymore.
I don't know if someone consider this "horizontal progression" fun. Not me for sure.
TequilaFire wrote: »Or ZOS could get smart and not listen to the whining.
Gandrhulf_Harbard wrote: »99% of PvP Nerf Calls could be solved if far more players did one of two things:
1) Man up and accept sometimes the other guy is just better than you.
2) L2P
Then there'd be no need for the Nerf-Go-Round to continue, and maybe they could start fixing genuine bugs and performance issues.
All The Best
OlumoGarbag wrote: »suuuuuuuuure dots are not OP.....
only running 4 dots not execute no spammable.
VaranisArano wrote: »You do realize that the Nerf-Go-Round would occur even if this were a 100% PVE game and no one complained ever, right?