MartiniDaniels wrote: »Play magblade, class still have all list: class spammable, execute and unique abilityhttps://www.youtube.com/watch?v=Q6E7ZrMZ_5E
brandoncoffmannub18_ESO wrote: »Saril_Durzam wrote: »universal_wrath wrote: »Saril_Durzam wrote: »[Vigor nerfed, Rally nerfed, Caltrops nerfed, Rearming Trap nerfed, among all the other nerfs class specific or otherwise nerfs to stam. I don't think Mag builds are the only ones nerfed this update...
Vigor isnt nerfed compared with life; at least on selfhealing. It´s a nerf for "healers" but doesn´t affect own performance. Actually there is a small buff there.
Rally isnt a hot anymore, but a somewhat burst heal. Caltrops and Trap nerfed as every AOE dot.
Sure, some are nerfs and everyone used them, and stamina classes will stop using 2 skills. Maybe 3.
But they didnt take half way of class identity as ZoS has done to magSorcs this patch, destroying petsorc with Matriarch nerf, AOE nerf, LL nerf, Clench nerf, Shields nerf, Surge nerf... the Sorcs will stop using 6-7 skill slots. Not a joke. (actually for my Sorc im glad as looks like im having a new class... fun!)
Vigor is nerfed in compare to what it did at the begining of pts. I understand that they reduced its value because of healer in pve. However, Pvp wise, they almost killed most stam builds that way. 3 new dots, and each ticks higher than vigor. You get two, you die with the vigor in pts. 2 undodgable dots, if anyone though of dodging them. They are unblockable as well.
Actually, dots affects everyone, not just stamina. Light armor magicka will be much more affected than others, being heavy armor stamina the least.Before patch, Shields could be a reasonable defence vs dots but now, with skyrocketing costs, most mag builds wont be able to sustain, wont have magicka to counter these attacks as they will be usign all theirs to stay alive. 20k dots on Light will be 10k dots on Heavy, perfectly manageable. Even 2 of these dots wont deal more than 20k in 10 secs; just Vigor will regen 16k with 2 casts in those 10 secs, and health regen will do the other 4k. And only spending 2 GCDs of 10 and little stamina (compared with high mag cost), the stamina heavy armor will destroy light armor dot users.
Dots wont be kings of PvP, Heavy armor stamina will be... like they are now.
Few things
One, trap wasn't nerfed, changed to barbed and is a buff and isn't an aoe.
Two, heavy armor stamina isn't king, nothing is, it's all playstyle and opportunity cost, I have a burst heal and a shield, now if I use resto I can have my own vigor and healing ward is no small mention, AND I get capped resistances in light armour, do you even try to build because it's sounding like you are regurgitating what people say and never test these things on the PTS.
Three, Matriarch nerf is still free passive damage and a burst heal for two people.
Four, crafty alfiq, bright throat, 0 bastion 8-9k harness magicka.
Five, rally isn't a burst heal on demand and requires a 2hander.
Six, vigor is a nerf because 4s versus 5s kills the offensive window.
Seven, I'm going to guess you only use magsorc, and not much else because you don't seem to understand so much about stam and what it's all about and what they go through; you can talk about your class but unless you have perspective don't try to explain things you don't understand.
each class still has some flavor, and there are a few that have a good amount [necromancer comes to mind]. magdps is fun and usable 100%. you can play however you want. people making it sound like the end of the world are score pushers. you can replace a few skills with new dots and still do good dps.
This.
Not everyone care about score pushing and pulling 90k+ on dummie.
You don't need that much to do content..
Their is room for lot of flavored build if ppl are creative.
Now meta for manna classes is not much different. All use the same abilities. Degenegation, Consuming Trap, Reach, Scadling rune.
1. The identity of the classes is destroyed.
2. No need for spam ability.
3. DPS is less than that of stamina classes.
Total. Mana classes have become uninteresting and NOT NEEDED, since with the same survival rate, DPS is less.
For example, the build for m.Sorcerer:
1. No Spam ability
2. No Liquid Lighning (or flood)
3. No Twilight
Degenegation, Consuming Trap, Reach, Scadling rune. Scamp.
Thank You ZOS.
Good Bye Teso.
p.s Sorry for my poor English and for unnecessary emotions.
Vigor nerfed, Rally nerfed, Caltrops nerfed, Rearming Trap nerfed, among all the other nerfs class specific or otherwise nerfs to stam. I don't think Mag builds are the only ones nerfed this update...
Dark_Lord_Kuro wrote: »What is mana?