@idk I wouldn't call it splitting hairs. The difference between them as I defined them is like the difference between not calling up your bank when they make an error in your favor verses hacking into their accounts and cleaning them out. Neither is good but I think that's a huge difference.
I put the key point of your comment in bold. it is your definition and I still stand by it is splitting hairs.
I have no idea why you are using hacking into someone's account as an example to defend your comments. That is something that is illegal beyond the boundaries of Zos.
- You run through a dungeon to the next boss, all the trash whiplashes back/evades.
- You find a way to move outside of the intended path of a trial instance to get to the last boss and able to stand where the boss nor any adds can do any damage to you.
Both are considered exploits. The first is not going to get you banned while you are taking a huge risk with the second option. So yes, you are splitting hairs with your definitions. Most exploits that will get you banned are pretty obvious.
One is passive, the other is active. In one case you are actively hacking the system, in essence creating a bug, just for you, where there wasn't one before. In the other case you are using a bug that you didn't put there - zenimax did - and it's available to everyone. That's a HUGE difference.
That sounds more like an excuse someone comes up with to try to justify their actions when they know what they did was wrong.
The people who went outside of the obvious path were doing something active, that would be obvious to any rational thinker was wrong, but they did not have to hack any code. It was a exploit that was cheating.
Those that used either of the two methods to clear vAS+3 while being in an area safe from the bosses wrath were actively working to exploit the system. It would be obvious to any rational thinker that it was wrong. Same thing.
To demonstrate how wrong you are, addons are blessed by Zos and can only access information Zos permits. That by definition is not anywhere near close to cheating. So it is factually wrong for you to say most addons would fall in the category of cheating.
Your opinion is yours to have regardless of how wrong it is.
Yeah I don't get why it's so hard to get agreement on these forums.
In this case it is because you are very wrong with your definition and interpretation.
The first and most obvious aspect is you claim addons are cheating by somehow saying they manipulate the way ESO code. Addons do not manipulate how ESO operates or the ESO code. The player still needs to do whatever they need to do and the game does what it is programmed to do. Nothing is altered which is what you are suggesting.
Ok I get what you mean that the base ESO code itself is not changing but clearly they alter how the game plays (now who's splitting hairs?). There's a lot of add-ons (most?) that let you do things you cant do without them. Just look at all the console players chiming in about how gimped they feel compared to PC.For what I'm sure will not be the last time I have to say this, I'm not arguing that add-ons are against the TOS. They obviously aren't. And I like add-ons just fine I use a ton of them-not to mention playing on PC without them is hopelessly hobbling. But if we want to talk about notions of fair play and cheating (independent of whatever legal constraints are enshrined in the TOS), I think add-ons might fit that mold better than exploits, even though everyone accepts add-ons without batting an eye.Further, Zos specifically asked players to build addons and through testing and discussion before the game launched chose what information those addons could access. That discussion continues to this day and the information addons can access has been modified many times since the game launched.
Both of those are reasons, and factual reasons, why the first part of the posted OP of this thread is wrong. It sounds more like you do not like addons so you call it cheating and that is not how the world works.Again, your equivocating on what zos does with what is fair. Yes the rules today are what they are and zos made them that way. This is a conversation about what the rules should be.Then you somehow try to suggest that knowingly using an exploit that is obviously not intended yet brings a major benefit is somewhat acceptable behavior to use over and over. You seem to state this when Zos has banned players for such action.
Shokasegambit1 wrote: »Here's a thought create a poll asking would you still play eso is you didn't have Add-ons ?
Then separate the trash 👍
I don't think your quoting the right text as what you wrote doesn't seem to respond to it. Also my original post called add-ons a "grey area," which is the opposite of clearly claiming anything. Are you drunk or something?You *literally* put AddOns under the "Cheating" heading like so "Technically most add-ons would fall under this umbrella".Not saying you should have read every single post so not being snarky, but just to avoid typing the same thing over and over in slightly different ways...
Just because ZOS intended it doesn't mean it's fair, and just because they didn't intend it doesn't mean it's unfair.
So yes, your initial post very clearly claims AddOns are cheating ...
Why, would that be cheating too?
Alienoutlaw wrote: »Shokasegambit1 wrote: »Here's a thought create a poll asking would you still play eso is you didn't have Add-ons ?
Then separate the trash 👍
i played 3 =yrs on console before moving to the PC, so i am used to both, if i had the choice i'd stick with add-ons its a QOL thing
Shokasegambit1 wrote: »In a PvP gameplay enviorment add ons carrie.
Interesting opinion in the OP post.
ZoS terms & conditions says both exploiting and how you have described “cheating” are effectively the same thing - and both are considered unacceptable.
Now, the tricky area is, what’s an exploit? If I keep killing a boss that is broken and drops 1m gold each time, ZoS will say that’s an exploit. They have done so in the past in similar circumstances and placed sanctions on accounts. But if I create an essentially unkillable character because I know about build options that create unintended consequences, it’s not an exploit.
Seems to me that the definition of exploit is that it’s something ZoS knows about.
Addons give you no benefit in combat out over an better interface who is easier to read in combat and give the information you need. Action duration indicator who show on the bar how long an timed effect have left is one, so easy to read.Those who don't think that addons are cheating would very quickly change their tune if they were playing on console on a cross-platform server with PC players!
As I don't play competitively it doesn't bother me if other players use addons or cheat/exploit (although I play on PC I do neither), I just think that either way they diminish the enjoyment they could get from the game if they played it fully in the way intended rather than looking for short-cuts and quick gains. Each to his own, however, subject to the ToS being fully enforced.
I played for about 3 years on PC without any add-on and I still didn't consider it cheating.
Can we also stop with the idea that add-ons allow you to play the game in unintended ways? Any function or resource available to the add-ons was intentionally put there by ZOS. How is it unintended?
Didn't say it was unintended, said it was unfair advantage for people who don't want to install third party software. There's a lot of people who seem to equate "zos intended it this way" with "it's not cheating/it's fair." I'm taking a very different line and talking about exogenous (obtained outside normal gameplay) sources of player advantage.
I was responding to theI just think that either way they diminish the enjoyment they could get from the game if they played it fully in the way intended rather than looking for short-cuts and quick gains.
Part of the comment I quoted.
But to respond to you directly. What unfair advantage? One, everyone on PC has access to add-ons, it's not like you have to pay money for it. Two, anything you can do with add-ons you can do without.
Ah yeah sorry I took it as a response to me but it wasn't.
This may contradict something I wrote earlier, but I'm not really arguing add-ons should be considered cheating, I just think they seem a lot more like cheating than exploits do. Any Add-on you download isn't actually supported by zos (even though the API is), and they absolutely give advantage over someone who's not running them. That really seems more squirly to me than figuring out a quirk of the base game that you can take advantage of.
Maybe it shows my age, but back in the day when games would get released and then that was the game for all time (no patch once a month changing everything), it was a mark of accomplishment to eek out every little quirk and corner that could be cut through sheer perspicacity and trial and error (assuming it didn't COMPLETELY break the game). Now that kind of in-game hunting for advantage is often considered cheating, but installing a script in the background to override the base UI is considered normal play. It just seems backwards to me.
MojaveHeld wrote: »Addons are in no way whatsoever cheating. Cheat engines actually alter the way the game functions in order to break the parameters of what is and isn't possible to do in the game. Addons do not, they simply give the user more information to easily see what's occurring within the parameters of what's already possible. Equating hacking the game to let yourself fly over keep walls is in no way whatsoever comparable to allowing you to clearly see your cooldown timers. The fact that you tried to equate them invalidated your entire post, as it shows you were being dishonest and disingenuous from the start. It would be great to have an actual productive discussion about cheating, exploiting, etc. here on the forums, but your post makes that impossible here by being so incredibly dishonest.
MojaveHeld wrote: »Addons are in no way whatsoever cheating. Cheat engines actually alter the way the game functions in order to break the parameters of what is and isn't possible to do in the game. Addons do not, they simply give the user more information to easily see what's occurring within the parameters of what's already possible. Equating hacking the game to let yourself fly over keep walls is in no way whatsoever comparable to allowing you to clearly see your cooldown timers. The fact that you tried to equate them invalidated your entire post, as it shows you were being dishonest and disingenuous from the start. It would be great to have an actual productive discussion about cheating, exploiting, etc. here on the forums, but your post makes that impossible here by being so incredibly dishonest.
I didn't equate add-ons with hacking,
Cheating= using other software to manipulate the way ESO code runs to give yourself an advantage.
Once again, people feel entitled to redefine words to suit their opinions. ZOS sets the rules for this game, and violating those rules falls under the broad definition of “cheating”. This includes hacking, exploiting, botting, etc. We don’t get to alter this definition to suit our desires.
Using addons isn’t cheating unless it violates one of ZOS’ rules. When an addon gives functionality that ZOS didn’t intend (e.g. Miat’s), they make changes to the API if they decide they need to. It’s still not cheating unless the rule maker (ZOS) says it is.
As far as one PC player “gaining an advantage” over another PC player by using a legal addon the other isn’t willing to, this is an example of “equality of opportunity” vs. “equality of outcome”. All PC players have the same opportunity to use the same publicly-available addons. If you choose not to use them that’s your choice, so it’s not unfair. A player using a private addon that’s not available to others is probably a gray area, since it’s probably still possible to write an addon that’s gives you an unfair advantage over others that can’t get the addon, but only if it gives functions unintended by ZOS.
MojaveHeld wrote: »Addons are in no way whatsoever cheating. Cheat engines actually alter the way the game functions in order to break the parameters of what is and isn't possible to do in the game. Addons do not, they simply give the user more information to easily see what's occurring within the parameters of what's already possible. Equating hacking the game to let yourself fly over keep walls is in no way whatsoever comparable to allowing you to clearly see your cooldown timers. The fact that you tried to equate them invalidated your entire post, as it shows you were being dishonest and disingenuous from the start. It would be great to have an actual productive discussion about cheating, exploiting, etc. here on the forums, but your post makes that impossible here by being so incredibly dishonest.
I didn't equate add-ons with hacking,
You need to read your own words as you very specifically associated the use of addons with cheating an you defined cheating as manipulating the way the ESO code. That is pretty much calling it hacking.
To manipulate the code does require hacking it do gain unauthorized access to the data. Basically what OP is saying in the quote below. Granted, the entire OP is based on their very significant misunderstanding of everything that is said in the OP.Cheating= using other software to manipulate the way ESO code runs to give yourself an advantage.
Note that Zos controls what addons can and cannot do by controlling what information they have access to. Zos has removed access to certain information to close off information they did not want used. So the OP's comments are patently false as we have demonstrated many times in this thread while the OP has not been able to provide anything but smoke and mirrors to try to defend their faulty opinion.
Yes, I know I said I would not be returning but the OP is now trying to twist their own words.
MojaveHeld wrote: »Addons are in no way whatsoever cheating. Cheat engines actually alter the way the game functions in order to break the parameters of what is and isn't possible to do in the game. Addons do not, they simply give the user more information to easily see what's occurring within the parameters of what's already possible. Equating hacking the game to let yourself fly over keep walls is in no way whatsoever comparable to allowing you to clearly see your cooldown timers. The fact that you tried to equate them invalidated your entire post, as it shows you were being dishonest and disingenuous from the start. It would be great to have an actual productive discussion about cheating, exploiting, etc. here on the forums, but your post makes that impossible here by being so incredibly dishonest.
I didn't equate add-ons with hacking,
You need to read your own words as you very specifically associated the use of addons with cheating an you defined cheating as manipulating the way the ESO code. That is pretty much calling it hacking.
To manipulate the code does require hacking it do gain unauthorized access to the data. Basically what OP is saying in the quote below. Granted, the entire OP is based on their very significant misunderstanding of everything that is said in the OP.Cheating= using other software to manipulate the way ESO code runs to give yourself an advantage.
Note that Zos controls what addons can and cannot do by controlling what information they have access to. Zos has removed access to certain information to close off information they did not want used. So the OP's comments are patently false as we have demonstrated many times in this thread while the OP has not been able to provide anything but smoke and mirrors to try to defend their faulty opinion.
Yes, I know I said I would not be returning but the OP is now trying to twist their own words.
Alright this is fair criticism I see that. I'd amend that if I could. How would you define cheating if you were going to draft new TOS?
MojaveHeld wrote: »Addons are in no way whatsoever cheating. Cheat engines actually alter the way the game functions in order to break the parameters of what is and isn't possible to do in the game. Addons do not, they simply give the user more information to easily see what's occurring within the parameters of what's already possible. Equating hacking the game to let yourself fly over keep walls is in no way whatsoever comparable to allowing you to clearly see your cooldown timers. The fact that you tried to equate them invalidated your entire post, as it shows you were being dishonest and disingenuous from the start. It would be great to have an actual productive discussion about cheating, exploiting, etc. here on the forums, but your post makes that impossible here by being so incredibly dishonest.
I didn't equate add-ons with hacking,
You need to read your own words as you very specifically associated the use of addons with cheating an you defined cheating as manipulating the way the ESO code. That is pretty much calling it hacking.
To manipulate the code does require hacking it do gain unauthorized access to the data. Basically what OP is saying in the quote below. Granted, the entire OP is based on their very significant misunderstanding of everything that is said in the OP.Cheating= using other software to manipulate the way ESO code runs to give yourself an advantage.
Note that Zos controls what addons can and cannot do by controlling what information they have access to. Zos has removed access to certain information to close off information they did not want used. So the OP's comments are patently false as we have demonstrated many times in this thread while the OP has not been able to provide anything but smoke and mirrors to try to defend their faulty opinion.
Yes, I know I said I would not be returning but the OP is now trying to twist their own words.
Alright this is fair criticism I see that. I'd amend that if I could. How would you define cheating if you were going to draft new TOS?
Those who don't think that addons are cheating would very quickly change their tune if they were playing on console on a cross-platform server with PC players!
As I don't play competitively it doesn't bother me if other players use addons or cheat/exploit (although I play on PC I do neither), I just think that either way they diminish the enjoyment they could get from the game if they played it fully in the way intended rather than looking for short-cuts and quick gains. Each to his own, however, subject to the ToS being fully enforced.
I played for about 3 years on PC without any add-on and I still didn't consider it cheating.
Can we also stop with the idea that add-ons allow you to play the game in unintended ways? Any function or resource available to the add-ons was intentionally put there by ZOS. How is it unintended?
Didn't say it was unintended, said it was unfair advantage for people who don't want to install third party software. There's a lot of people who seem to equate "zos intended it this way" with "it's not cheating/it's fair." I'm taking a very different line and talking about exogenous (obtained outside normal gameplay) sources of player advantage.
Alienoutlaw wrote: »MojaveHeld wrote: »Addons are in no way whatsoever cheating. Cheat engines actually alter the way the game functions in order to break the parameters of what is and isn't possible to do in the game. Addons do not, they simply give the user more information to easily see what's occurring within the parameters of what's already possible. Equating hacking the game to let yourself fly over keep walls is in no way whatsoever comparable to allowing you to clearly see your cooldown timers. The fact that you tried to equate them invalidated your entire post, as it shows you were being dishonest and disingenuous from the start. It would be great to have an actual productive discussion about cheating, exploiting, etc. here on the forums, but your post makes that impossible here by being so incredibly dishonest.
I didn't equate add-ons with hacking,
You need to read your own words as you very specifically associated the use of addons with cheating an you defined cheating as manipulating the way the ESO code. That is pretty much calling it hacking.
To manipulate the code does require hacking it do gain unauthorized access to the data. Basically what OP is saying in the quote below. Granted, the entire OP is based on their very significant misunderstanding of everything that is said in the OP.Cheating= using other software to manipulate the way ESO code runs to give yourself an advantage.
Note that Zos controls what addons can and cannot do by controlling what information they have access to. Zos has removed access to certain information to close off information they did not want used. So the OP's comments are patently false as we have demonstrated many times in this thread while the OP has not been able to provide anything but smoke and mirrors to try to defend their faulty opinion.
Yes, I know I said I would not be returning but the OP is now trying to twist their own words.
Alright this is fair criticism I see that. I'd amend that if I could. How would you define cheating if you were going to draft new TOS?
to Define Cheating is very simple.
1, player using non-standard methods to create an advantage or disadvantage beyond normal gameplay, in order to make the game easier for them, or harder for others
2, programs that emulate human behavior to perform actions (BOTS & MACROS, repetitive or not) that enable advantages to be achieved.
3, modifying the game's data while it is running, modifying the memory values where the game keeps its status information
4, modification of the game's executable code while it is running, for example with the use of POKE commands
5, Editing a saved game offers an indirect way to modify game data. By modifying a file in persistent storage.
think i have covered everything there simply
MojaveHeld wrote: »Addons are in no way whatsoever cheating. Cheat engines actually alter the way the game functions in order to break the parameters of what is and isn't possible to do in the game. Addons do not, they simply give the user more information to easily see what's occurring within the parameters of what's already possible. Equating hacking the game to let yourself fly over keep walls is in no way whatsoever comparable to allowing you to clearly see your cooldown timers. The fact that you tried to equate them invalidated your entire post, as it shows you were being dishonest and disingenuous from the start. It would be great to have an actual productive discussion about cheating, exploiting, etc. here on the forums, but your post makes that impossible here by being so incredibly dishonest.
I didn't equate add-ons with hacking,
You need to read your own words as you very specifically associated the use of addons with cheating an you defined cheating as manipulating the way the ESO code. That is pretty much calling it hacking.
To manipulate the code does require hacking it do gain unauthorized access to the data. Basically what OP is saying in the quote below. Granted, the entire OP is based on their very significant misunderstanding of everything that is said in the OP.Cheating= using other software to manipulate the way ESO code runs to give yourself an advantage.
Note that Zos controls what addons can and cannot do by controlling what information they have access to. Zos has removed access to certain information to close off information they did not want used. So the OP's comments are patently false as we have demonstrated many times in this thread while the OP has not been able to provide anything but smoke and mirrors to try to defend their faulty opinion.
Yes, I know I said I would not be returning but the OP is now trying to twist their own words.
Alright this is fair criticism I see that. I'd amend that if I could. How would you define cheating if you were going to draft new TOS?
It is not for you to draft a new ToS.. You can have your opinion but yours posted here lacks a logical or even rational foundation.
The very fact that addons are sanctioned by Zos and only work because Zos lets them work is the very solid reason that they are not cheating, hacking, or exploiting in the manner those terms are commonly used when referring to gaming..