Why? Do you not want sorcs to have a class skill that offers maj sorcery? It’s here, either way (not my image):
yes ok, good job, but we were talking about magicka sorcerer damage dealers
Not what your op stated, but ok. If you were using this skill for the major sorcery before, again, it’s still there and still available for you to use as a damage dealer. The healing won’t be as strong or reliable if you do so, but that’s what healers are for.
madeeh91rwb17_ESO wrote: »If you want to play with a perfectly tuned skill for no reason.
And mess up power surge.
Be my guest.
But can you please just give the surge major sorcery from base? Or add it to the crit-surge morph as well?
Cause I certainly am not very thrilled about using that skill after this proposed new "awesome change".
Should only take 10 minutes of coding, I'd guess.
Thanks.
Olupajmibanan wrote: »Saril_Durzam wrote: »No needed. Either use pots or slot Degeneration. Better make Dark Exchange instant, even with some mag regen nerf.
Your suggestions are not even remotely a viable solution for replacing Power Surge.
you... do you even read patch notes? degeneration is one of the best mag dots in the game now. Everyone, PvE or PvP will be using it. their suggestion is literally the meta, and is 100% viable.
Based on your logic, if they add Major Sorcery to base spell and Critical Surge morph, no one will use it anyways, because Entropy is waaaaay better source of Major Sorcery. Do you really think so?
wow you people are obtuse. Just use Crit surge for self heals. Let's put this some way you'd understand.
on live you have 2 skills on your bar. Liquid lightning and Power surge. Next patch, crit surge gets better healing, and degeneration is the best dot in the game. lets morph power surge to crit surge and drop LL, because it gets nerfed and AOE damage is bad. Instead we slot degeneration.
Now instead of LL and power surge we have Crit surge and Degeneration.
instead of getting Major sorcery, an aoe, and a self heal, you now have a stronger self heal, stronger dot, major sorcery, and more sustain from degeneration.
do you get it now? if you were using power surge exclusively for the major sorcery then idk what to tell you. That's really dumb.
Saril_Durzam wrote: »
Why? Do you not want sorcs to have a class skill that offers maj sorcery? It’s here, either way (not my image):
yes ok, good job, but we were talking about magicka sorcerer damage dealers
Not what your op stated, but ok. If you were using this skill for the major sorcery before, again, it’s still there and still available for you to use as a damage dealer. The healing won’t be as strong or reliable if you do so, but that’s what healers are for.
Humm id agree with you if it wasnt by other classes have reliable heals. If everyone was as Sorc, id back you up. But it´s not. Wardens, Templars, Nercros, all stamina classes got them (and NBs and DKs to some point aswell). So that lefts magSorc as the only class with no reliable, self heal on demand, if you dont count potions or matriarch which is now a big waste of two slots, specially considering the quantity of good ST Dots now, each one taking one skill slot.
Why? Do you not want sorcs to have a class skill that offers maj sorcery? It’s here, either way (not my image):
yes ok, good job, but we were talking about magicka sorcerer damage dealers
Not what your op stated, but ok. If you were using this skill for the major sorcery before, again, it’s still there and still available for you to use as a damage dealer. The healing won’t be as strong or reliable if you do so, but that’s what healers are for.
Why? Do you not want sorcs to have a class skill that offers maj sorcery? It’s here, either way (not my image):
yes ok, good job, but we were talking about magicka sorcerer damage dealers
Not what your op stated, but ok. If you were using this skill for the major sorcery before, again, it’s still there and still available for you to use as a damage dealer. The healing won’t be as strong or reliable if you do so, but that’s what healers are for.
Sure then, I'll just bring my healer friend into VMA with me.. oh yeah, it's a solo arena.
brandoncoffmannub18_ESO wrote: »Saril_Durzam wrote: »
Why? Do you not want sorcs to have a class skill that offers maj sorcery? It’s here, either way (not my image):
yes ok, good job, but we were talking about magicka sorcerer damage dealers
Not what your op stated, but ok. If you were using this skill for the major sorcery before, again, it’s still there and still available for you to use as a damage dealer. The healing won’t be as strong or reliable if you do so, but that’s what healers are for.
Humm id agree with you if it wasnt by other classes have reliable heals. If everyone was as Sorc, id back you up. But it´s not. Wardens, Templars, Nercros, all stamina classes got them (and NBs and DKs to some point aswell). So that lefts magSorc as the only class with no reliable, self heal on demand, if you dont count potions or matriarch which is now a big waste of two slots, specially considering the quantity of good ST Dots now, each one taking one skill slot.
Use Structured Entropy ( a Dot , the sustain isn't noticeable enough in 90% of the situations ) or Dark Deal, give me dark deal on my magDK and you can have coagulating.
brandoncoffmannub18_ESO wrote: »Saril_Durzam wrote: »
Why? Do you not want sorcs to have a class skill that offers maj sorcery? It’s here, either way (not my image):
yes ok, good job, but we were talking about magicka sorcerer damage dealers
Not what your op stated, but ok. If you were using this skill for the major sorcery before, again, it’s still there and still available for you to use as a damage dealer. The healing won’t be as strong or reliable if you do so, but that’s what healers are for.
Humm id agree with you if it wasnt by other classes have reliable heals. If everyone was as Sorc, id back you up. But it´s not. Wardens, Templars, Nercros, all stamina classes got them (and NBs and DKs to some point aswell). So that lefts magSorc as the only class with no reliable, self heal on demand, if you dont count potions or matriarch which is now a big waste of two slots, specially considering the quantity of good ST Dots now, each one taking one skill slot.
Use Structured Entropy ( a Dot , the sustain isn't noticeable enough in 90% of the situations ) or Dark Deal, give me dark deal on my magDK and you can have coagulating.
Dark deal, the skill that can be interrupted and has a cast time (it also costs stamina, a very precious resource in VMA). I'll take the instant heal of coag any day to that nonsense. And SE, the DOT that you have to recast every time an enemy dies, meaning you will constantly be spamming it on enemies or you won't be getting healed, outside of boss fights that are just the boss and no adds, good luck sustaining that in solo play like VMA.
Olupajmibanan wrote: »To anyone with the Entropy argument.
Yes, you are right, Entropy is widely available to anyone. Ok, so what happens if we give Major Sorcery to base Surge and both morphs? Practicaly nothing. Most players use SP pots and now degeneration is getting very common. However there are some of us (and a lot of us) who would more than welcome Major Sorcery on both Surge morphs. So, you must agree, if we ask for this, we don't ask for buffs or nerfs, it's merely a QoL improvement request.
Ade you against QoL improvements? Than, shame on you.
Saril_Durzam wrote: »
Why? Do you not want sorcs to have a class skill that offers maj sorcery? It’s here, either way (not my image):
yes ok, good job, but we were talking about magicka sorcerer damage dealers
Not what your op stated, but ok. If you were using this skill for the major sorcery before, again, it’s still there and still available for you to use as a damage dealer. The healing won’t be as strong or reliable if you do so, but that’s what healers are for.
Humm id agree with you if it wasnt by other classes have reliable heals. If everyone was as Sorc, id back you up. But it´s not. Wardens, Templars, Nercros, all stamina classes got them (and NBs and DKs to some point aswell). So that lefts magSorc as the only class with no reliable, self heal on demand, if you dont count potions or matriarch which is now a big waste of two slots, specially considering the quantity of good ST Dots now, each one taking one skill slot.
Oreyn_Bearclaw wrote: »Not saying for one second that you cant work around it, but sorcs already have the most cramped bars of any class and this is simply compounding that problem. Also, a freaking sorcerer should have class access to major sorcery (or nobody should).Olupajmibanan wrote: »Saril_Durzam wrote: »No needed. Either use pots or slot Degeneration. Better make Dark Exchange instant, even with some mag regen nerf.
Your suggestions are not even remotely a viable solution for replacing Power Surge.
you... do you even read patch notes? degeneration is one of the best mag dots in the game now. Everyone, PvE or PvP will be using it. their suggestion is literally the meta, and is 100% viable.
Based on your logic, if they add Major Sorcery to base spell and Critical Surge morph, no one will use it anyways, because Entropy is waaaaay better source of Major Sorcery. Do you really think so?
wow you people are obtuse. Just use Crit surge for self heals. Let's put this some way you'd understand.
on live you have 2 skills on your bar. Liquid lightning and Power surge. Next patch, crit surge gets better healing, and degeneration is the best dot in the game. lets morph power surge to crit surge and drop LL, because it gets nerfed and AOE damage is bad. Instead we slot degeneration.
Now instead of LL and power surge we have Crit surge and Degeneration.
instead of getting Major sorcery, an aoe, and a self heal, you now have a stronger self heal, stronger dot, major sorcery, and more sustain from degeneration.
do you get it now? if you were using power surge exclusively for the major sorcery then idk what to tell you. That's really dumb.
Why? Do you not want sorcs to have a class skill that offers maj sorcery? It’s here, either way (not my image):
yes ok, good job, but we were talking about magicka sorcerer damage dealers
Not what your op stated, but ok. If you were using this skill for the major sorcery before, again, it’s still there and still available for you to use as a damage dealer. The healing won’t be as strong or reliable if you do so, but that’s what healers are for.
Sure then, I'll just bring my healer friend into VMA with me.. oh yeah, it's a solo arena.
Olupajmibanan wrote: »To anyone with the Entropy argument.
Yes, you are right, Entropy is widely available to anyone. Ok, so what happens if we give Major Sorcery to base Surge and both morphs? Practicaly nothing. Most players use SP pots and now degeneration is getting very common. However there are some of us (and a lot of us) who would more than welcome Major Sorcery on both Surge morphs. So, you must agree, if we ask for this, we don't ask for buffs or nerfs, it's merely a QoL improvement request.
Are you against QoL improvements? Than, shame on you.
Saril_Durzam wrote: »
Why? Do you not want sorcs to have a class skill that offers maj sorcery? It’s here, either way (not my image):
yes ok, good job, but we were talking about magicka sorcerer damage dealers
Not what your op stated, but ok. If you were using this skill for the major sorcery before, again, it’s still there and still available for you to use as a damage dealer. The healing won’t be as strong or reliable if you do so, but that’s what healers are for.
Humm id agree with you if it wasnt by other classes have reliable heals. If everyone was as Sorc, id back you up. But it´s not. Wardens, Templars, Nercros, all stamina classes got them (and NBs and DKs to some point aswell). So that lefts magSorc as the only class with no reliable, self heal on demand, if you dont count potions or matriarch which is now a big waste of two slots, specially considering the quantity of good ST Dots now, each one taking one skill slot.
Yeah, I was responding to complaints about maj sorcery but healing is certainly another conversation. I’d say that’s more a factor of the matriarch nerf, though, not power surge changes. If it was previously your “reliable self heal,” you can just use crit surge instead and get even more healing than previously. If matriarch was previously your reliable self heal, then dark deal is probably what ZOS sees as your option, but its viability is questionable. Still, in the vast majority of content, self heals shouldn’t be all that important if you’re running with a healer as ZOS intends.Oreyn_Bearclaw wrote: »Not saying for one second that you cant work around it, but sorcs already have the most cramped bars of any class and this is simply compounding that problem. Also, a freaking sorcerer should have class access to major sorcery (or nobody should).Olupajmibanan wrote: »Saril_Durzam wrote: »No needed. Either use pots or slot Degeneration. Better make Dark Exchange instant, even with some mag regen nerf.
Your suggestions are not even remotely a viable solution for replacing Power Surge.
you... do you even read patch notes? degeneration is one of the best mag dots in the game now. Everyone, PvE or PvP will be using it. their suggestion is literally the meta, and is 100% viable.
Based on your logic, if they add Major Sorcery to base spell and Critical Surge morph, no one will use it anyways, because Entropy is waaaaay better source of Major Sorcery. Do you really think so?
wow you people are obtuse. Just use Crit surge for self heals. Let's put this some way you'd understand.
on live you have 2 skills on your bar. Liquid lightning and Power surge. Next patch, crit surge gets better healing, and degeneration is the best dot in the game. lets morph power surge to crit surge and drop LL, because it gets nerfed and AOE damage is bad. Instead we slot degeneration.
Now instead of LL and power surge we have Crit surge and Degeneration.
instead of getting Major sorcery, an aoe, and a self heal, you now have a stronger self heal, stronger dot, major sorcery, and more sustain from degeneration.
do you get it now? if you were using power surge exclusively for the major sorcery then idk what to tell you. That's really dumb.
I mean, suggesting that sorcerer needs to have class-based access to maj sorcery is really just arguing arbitrary semantics. I have yet to see any complaints about sorcerers not having access to minor sorcery, even though following the same logic as for maj sorcery I assume that’s as justifiable a conclusion. But ZOS could’ve easily called sorcerers wizards or sorcery potency and the argument falls apart.
Why? Do you not want sorcs to have a class skill that offers maj sorcery? It’s here, either way (not my image):
yes ok, good job, but we were talking about magicka sorcerer damage dealers
Not what your op stated, but ok. If you were using this skill for the major sorcery before, again, it’s still there and still available for you to use as a damage dealer. The healing won’t be as strong or reliable if you do so, but that’s what healers are for.
Sure then, I'll just bring my healer friend into VMA with me.. oh yeah, it's a solo arena.
You can bring your healer friend the twilight matriarch with you. Or just use crit surge and a shield instead.
Saril_Durzam wrote: »
Why? Do you not want sorcs to have a class skill that offers maj sorcery? It’s here, either way (not my image):
yes ok, good job, but we were talking about magicka sorcerer damage dealers
Not what your op stated, but ok. If you were using this skill for the major sorcery before, again, it’s still there and still available for you to use as a damage dealer. The healing won’t be as strong or reliable if you do so, but that’s what healers are for.
Humm id agree with you if it wasnt by other classes have reliable heals. If everyone was as Sorc, id back you up. But it´s not. Wardens, Templars, Nercros, all stamina classes got them (and NBs and DKs to some point aswell). So that lefts magSorc as the only class with no reliable, self heal on demand, if you dont count potions or matriarch which is now a big waste of two slots, specially considering the quantity of good ST Dots now, each one taking one skill slot.
Yeah, I was responding to complaints about maj sorcery but healing is certainly another conversation. I’d say that’s more a factor of the matriarch nerf, though, not power surge changes. If it was previously your “reliable self heal,” you can just use crit surge instead and get even more healing than previously. If matriarch was previously your reliable self heal, then dark deal is probably what ZOS sees as your option, but its viability is questionable. Still, in the vast majority of content, self heals shouldn’t be all that important if you’re running with a healer as ZOS intends.Oreyn_Bearclaw wrote: »Not saying for one second that you cant work around it, but sorcs already have the most cramped bars of any class and this is simply compounding that problem. Also, a freaking sorcerer should have class access to major sorcery (or nobody should).Olupajmibanan wrote: »Saril_Durzam wrote: »No needed. Either use pots or slot Degeneration. Better make Dark Exchange instant, even with some mag regen nerf.
Your suggestions are not even remotely a viable solution for replacing Power Surge.
you... do you even read patch notes? degeneration is one of the best mag dots in the game now. Everyone, PvE or PvP will be using it. their suggestion is literally the meta, and is 100% viable.
Based on your logic, if they add Major Sorcery to base spell and Critical Surge morph, no one will use it anyways, because Entropy is waaaaay better source of Major Sorcery. Do you really think so?
wow you people are obtuse. Just use Crit surge for self heals. Let's put this some way you'd understand.
on live you have 2 skills on your bar. Liquid lightning and Power surge. Next patch, crit surge gets better healing, and degeneration is the best dot in the game. lets morph power surge to crit surge and drop LL, because it gets nerfed and AOE damage is bad. Instead we slot degeneration.
Now instead of LL and power surge we have Crit surge and Degeneration.
instead of getting Major sorcery, an aoe, and a self heal, you now have a stronger self heal, stronger dot, major sorcery, and more sustain from degeneration.
do you get it now? if you were using power surge exclusively for the major sorcery then idk what to tell you. That's really dumb.
I mean, suggesting that sorcerer needs to have class-based access to maj sorcery is really just arguing arbitrary semantics. I have yet to see any complaints about sorcerers not having access to minor sorcery, even though following the same logic as for maj sorcery I assume that’s as justifiable a conclusion. But ZOS could’ve easily called sorcerers wizards or sorcery potency and the argument falls apart.
Why? Do you not want sorcs to have a class skill that offers maj sorcery? It’s here, either way (not my image):
yes ok, good job, but we were talking about magicka sorcerer damage dealers
Not what your op stated, but ok. If you were using this skill for the major sorcery before, again, it’s still there and still available for you to use as a damage dealer. The healing won’t be as strong or reliable if you do so, but that’s what healers are for.
Sure then, I'll just bring my healer friend into VMA with me.. oh yeah, it's a solo arena.
You can bring your healer friend the twilight matriarch with you. Or just use crit surge and a shield instead.
Yay! I get to use two bar slots to have a heal while every other class gets one wherever they want on their bar.
Why? Do you not want sorcs to have a class skill that offers maj sorcery? It’s here, either way (not my image):
brandoncoffmannub18_ESO wrote: »Olupajmibanan wrote: »To anyone with the Entropy argument.
Yes, you are right, Entropy is widely available to anyone. Ok, so what happens if we give Major Sorcery to base Surge and both morphs? Practicaly nothing. Most players use SP pots and now degeneration is getting very common. However there are some of us (and a lot of us) who would more than welcome Major Sorcery on both Surge morphs. So, you must agree, if we ask for this, we don't ask for buffs or nerfs, it's merely a QoL improvement request.
Ade you against QoL improvements? Than, shame on you.
Nah I completely agree with you, just his qq-ing about not having enough in vMA is tilting and LOL.
brandoncoffmannub18_ESO wrote: »Olupajmibanan wrote: »To anyone with the Entropy argument.
Yes, you are right, Entropy is widely available to anyone. Ok, so what happens if we give Major Sorcery to base Surge and both morphs? Practicaly nothing. Most players use SP pots and now degeneration is getting very common. However there are some of us (and a lot of us) who would more than welcome Major Sorcery on both Surge morphs. So, you must agree, if we ask for this, we don't ask for buffs or nerfs, it's merely a QoL improvement request.
Ade you against QoL improvements? Than, shame on you.
Nah I completely agree with you, just his qq-ing about not having enough in vMA is tilting and LOL.
MY point is that everyone keeps saying bring healers you don't need this skill. They are all clearly players who have no idea how sorcs player and have no idea how useless SE will be in solo play when you need to be able to reliably heal. They keep bringing up trials and dungeons, which is stupid, because self healing is actually needed in places like VMA.
And I am sure you can do VMA on your DK with a shield. Probably using burning embers too.
Why? Do you not want sorcs to have a class skill that offers maj sorcery? It’s here, either way (not my image):
But it triggers off a crit heal only....fine for the handful of Sorc healers, useless for the vast majority of DPS Sorcs.
brandoncoffmannub18_ESO wrote: »Olupajmibanan wrote: »To anyone with the Entropy argument.
Yes, you are right, Entropy is widely available to anyone. Ok, so what happens if we give Major Sorcery to base Surge and both morphs? Practicaly nothing. Most players use SP pots and now degeneration is getting very common. However there are some of us (and a lot of us) who would more than welcome Major Sorcery on both Surge morphs. So, you must agree, if we ask for this, we don't ask for buffs or nerfs, it's merely a QoL improvement request.
Ade you against QoL improvements? Than, shame on you.
Nah I completely agree with you, just his qq-ing about not having enough in vMA is tilting and LOL.
MY point is that everyone keeps saying bring healers you don't need this skill. They are all clearly players who have no idea how sorcs player and have no idea how useless SE will be in solo play when you need to be able to reliably heal. They keep bringing up trials and dungeons, which is stupid, because self healing is actually needed in places like VMA.
And I am sure you can do VMA on your DK with a shield. Probably using burning embers too.
brandoncoffmannub18_ESO wrote: »Saril_Durzam wrote: »
Why? Do you not want sorcs to have a class skill that offers maj sorcery? It’s here, either way (not my image):
yes ok, good job, but we were talking about magicka sorcerer damage dealers
Not what your op stated, but ok. If you were using this skill for the major sorcery before, again, it’s still there and still available for you to use as a damage dealer. The healing won’t be as strong or reliable if you do so, but that’s what healers are for.
Humm id agree with you if it wasnt by other classes have reliable heals. If everyone was as Sorc, id back you up. But it´s not. Wardens, Templars, Nercros, all stamina classes got them (and NBs and DKs to some point aswell). So that lefts magSorc as the only class with no reliable, self heal on demand, if you dont count potions or matriarch which is now a big waste of two slots, specially considering the quantity of good ST Dots now, each one taking one skill slot.
Use Structured Entropy ( a Dot , the sustain isn't noticeable enough in 90% of the situations ) or Dark Deal, give me dark deal on my magDK and you can have coagulating.
Saril_Durzam wrote: »No needed. Either use pots or slot Degeneration. Better make Dark Exchange instant, even with some mag regen nerf.
I agree. Power surge should have Major Sorcery from base. There is no sense in not having it right now.
brandoncoffmannub18_ESO wrote: »Olupajmibanan wrote: »To anyone with the Entropy argument.
Yes, you are right, Entropy is widely available to anyone. Ok, so what happens if we give Major Sorcery to base Surge and both morphs? Practicaly nothing. Most players use SP pots and now degeneration is getting very common. However there are some of us (and a lot of us) who would more than welcome Major Sorcery on both Surge morphs. So, you must agree, if we ask for this, we don't ask for buffs or nerfs, it's merely a QoL improvement request.
Ade you against QoL improvements? Than, shame on you.
Nah I completely agree with you, just his qq-ing about not having enough in vMA is tilting and LOL.
MY point is that everyone keeps saying bring healers you don't need this skill. They are all clearly players who have no idea how sorcs player and have no idea how useless SE will be in solo play when you need to be able to reliably heal. They keep bringing up trials and dungeons, which is stupid, because self healing is actually needed in places like VMA.
And I am sure you can do VMA on your DK with a shield. Probably using burning embers too.
I thought a 605k score was pretty good in vma but if you have tips on how I can improve that I’d be happy to hear them! But for vma especially I’m also speaking with the perspective of my magplar, because I don’t use shields or anything like breath of life for those runs. All my survivability comes from dealing damage, same as it likely will on my sorc for next patch, but with the added benefit of being able to better kite damage too on sorc.
brandoncoffmannub18_ESO wrote: »Olupajmibanan wrote: »To anyone with the Entropy argument.
Yes, you are right, Entropy is widely available to anyone. Ok, so what happens if we give Major Sorcery to base Surge and both morphs? Practicaly nothing. Most players use SP pots and now degeneration is getting very common. However there are some of us (and a lot of us) who would more than welcome Major Sorcery on both Surge morphs. So, you must agree, if we ask for this, we don't ask for buffs or nerfs, it's merely a QoL improvement request.
Ade you against QoL improvements? Than, shame on you.
Nah I completely agree with you, just his qq-ing about not having enough in vMA is tilting and LOL.
MY point is that everyone keeps saying bring healers you don't need this skill. They are all clearly players who have no idea how sorcs player and have no idea how useless SE will be in solo play when you need to be able to reliably heal. They keep bringing up trials and dungeons, which is stupid, because self healing is actually needed in places like VMA.
And I am sure you can do VMA on your DK with a shield. Probably using burning embers too.
I thought a 605k score was pretty good in vma but if you have tips on how I can improve that I’d be happy to hear them! But for vma especially I’m also speaking with the perspective of my magplar, because I don’t use shields or anything like breath of life for those runs. All my survivability comes from dealing damage, same as it likely will on my sorc for next patch, but with the added benefit of being able to better kite damage too on sorc.
This is the same type of ridiculous argument that top tier players tried to pull when cast time on shields were introduced. "Well I don't need shields so clearly this isn't a problem." You aren't all players, get over it. The fact is, this skill is gutted for mag players forcing either another bar slot to use the mag version or forcing to use the stam version and running spell power pots, while giving up other essential pots in PVP, like tristat.
Saril_Durzam wrote: »brandoncoffmannub18_ESO wrote: »Saril_Durzam wrote: »
Why? Do you not want sorcs to have a class skill that offers maj sorcery? It’s here, either way (not my image):
yes ok, good job, but we were talking about magicka sorcerer damage dealers
Not what your op stated, but ok. If you were using this skill for the major sorcery before, again, it’s still there and still available for you to use as a damage dealer. The healing won’t be as strong or reliable if you do so, but that’s what healers are for.
Humm id agree with you if it wasnt by other classes have reliable heals. If everyone was as Sorc, id back you up. But it´s not. Wardens, Templars, Nercros, all stamina classes got them (and NBs and DKs to some point aswell). So that lefts magSorc as the only class with no reliable, self heal on demand, if you dont count potions or matriarch which is now a big waste of two slots, specially considering the quantity of good ST Dots now, each one taking one skill slot.
Use Structured Entropy ( a Dot , the sustain isn't noticeable enough in 90% of the situations ) or Dark Deal, give me dark deal on my magDK and you can have coagulating.
Strutured Entrophy heals 1k each 2 seconds... it can help on healing but really, not enough.
Dark Exchange (Dark Pact is the stamina morph, much better tbh for how stamina/magicka works at this game) is a good skill, but with a long casting time... it takes 2 GDCs which hinders DPS alot, can be interrupted, and heal could come when it´s not necessary then... futhermore, its only 8k heal.
Id love to get an instant Dark Exchange even if they nerf the magicka recovered. That would help with two of biggest Sorc issues, selfhealing and sustain. On a toolset where each skill slot is worthy.
brandoncoffmannub18_ESO wrote: »Olupajmibanan wrote: »To anyone with the Entropy argument.
Yes, you are right, Entropy is widely available to anyone. Ok, so what happens if we give Major Sorcery to base Surge and both morphs? Practicaly nothing. Most players use SP pots and now degeneration is getting very common. However there are some of us (and a lot of us) who would more than welcome Major Sorcery on both Surge morphs. So, you must agree, if we ask for this, we don't ask for buffs or nerfs, it's merely a QoL improvement request.
Ade you against QoL improvements? Than, shame on you.
Nah I completely agree with you, just his qq-ing about not having enough in vMA is tilting and LOL.
MY point is that everyone keeps saying bring healers you don't need this skill. They are all clearly players who have no idea how sorcs player and have no idea how useless SE will be in solo play when you need to be able to reliably heal. They keep bringing up trials and dungeons, which is stupid, because self healing is actually needed in places like VMA.
And I am sure you can do VMA on your DK with a shield. Probably using burning embers too.
I thought a 605k score was pretty good in vma but if you have tips on how I can improve that I’d be happy to hear them! But for vma especially I’m also speaking with the perspective of my magplar, because I don’t use shields or anything like breath of life for those runs. All my survivability comes from dealing damage, same as it likely will on my sorc for next patch, but with the added benefit of being able to better kite damage too on sorc.
This is the same type of ridiculous argument that top tier players tried to pull when cast time on shields were introduced. "Well I don't need shields so clearly this isn't a problem." You aren't all players, get over it. The fact is, this skill is gutted for mag players forcing either another bar slot to use the mag version or forcing to use the stam version and running spell power pots, while giving up other essential pots in PVP, like tristat.