John_Falstaff wrote: »The change is bland of course, but there's still Consuming Trap morph, no? It doesn't seem to be nerfed, so it will work as a strong single target DoT (though of course, the morph effect is so-so).
John_Falstaff wrote: »The change is bland of course, but there's still Consuming Trap morph, no? It doesn't seem to be nerfed, so it will work as a strong single target DoT (though of course, the morph effect is so-so).
The "does X on enemy death" mechanic is stupid anyways. When my enemy is dead, I don't need anything any more, I already won,
John_Falstaff wrote: »The change is bland of course, but there's still Consuming Trap morph, no? It doesn't seem to be nerfed, so it will work as a strong single target DoT (though of course, the morph effect is so-so).
The "does X on enemy death" mechanic is stupid anyways. When my enemy is dead, I don't need anything any more, I already won,
Thats a very flawed logic, seems someone never played outnumbered in PvP
John_Falstaff wrote: »True, in most cases the Consuming Traps's effect is very hard to make use of, but as ST DoTs go, it's just a strong DoT, plain as that. Sure I'd rather have old behavior.
Now, I wouldn't quite discount Splitting morph either, should look at it too - it might be on par with other AoEs, it covers decent area, it's target-applied (means it'll be buffed by vMA DW now), it lets stamina dip into magicka pool for better sustain, so it may be a decent drop-in replacement for Caltrops.
John_Falstaff wrote: »True, in most cases the Consuming Traps's effect is very hard to make use of, but as ST DoTs go, it's just a strong DoT, plain as that. Sure I'd rather have old behavior.
Now, I wouldn't quite discount Splitting morph either, should look at it too - it might be on par with other AoEs, it covers decent area, it's target-applied (means it'll be buffed by vMA DW now), it lets stamina dip into magicka pool for better sustain, so it may be a decent drop-in replacement for Caltrops.
...or you can keep using caltrops that by the way also gives you a snare that can be very useful in certain situations (vMoS hm for example).
As for Consuming being a strong single target DoT, yeah, but so is Entropy (that provides 2 very useful utilities, with both morphs), and so is Clench. Add to it class skills, and there is a ton of such DoTs available to anyone. But a single target scaled cleave is only available to one class.
John_Falstaff wrote: »The change is bland of course, but there's still Consuming Trap morph, no? It doesn't seem to be nerfed, so it will work as a strong single target DoT (though of course, the morph effect is so-so).
The other morph has no cleave and provides no utility worth mentioning. The "does X on enemy death" mechanic is stupid anyways. When my enemy is dead, I don't need anything any more, I already won
John_Falstaff wrote: »The change is bland of course, but there's still Consuming Trap morph, no? It doesn't seem to be nerfed, so it will work as a strong single target DoT (though of course, the morph effect is so-so).
The other morph has no cleave and provides no utility worth mentioning. The "does X on enemy death" mechanic is stupid anyways. When my enemy is dead, I don't need anything any more, I already won
someone doesn't play hard mode PvP (aka not balling, pure solo, no gank blade) nor VET maelstrom arena, the buff to consuming is a god send in those places for non-cheese builds