Healing ward is too OP

  • FrankonPC
    FrankonPC
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    Lol I can probably one shot you with a dragon leap healing ward won't save you with such low health and impen/resistance, show me an actual build

    I haven't been one shot yet. Bursted sure, but merciless resolve and shadow image are currently strong for dmg mit. You add the 8% from either undo or dark cloak and that's why you do not currently need high resists on a mag blade.
  • Lord-Otto
    Lord-Otto
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    EtTuBrutus wrote: »
    Lord-Otto wrote: »
    Meh. Would never run magblade without Cloak. What's the point without it? The lack of an execute might also prove problematic against tanky vampires. Not a fan of this build, to be honest.

    Lol the point is a 12k will and 8k soul harvest on full resist players. When you've got burst like that you don't execute. Ive hit 16k wills on zerglings. Wtf would u need an execute for?

    Players with lots of HP. Or shielding ones. Blockhealing ones. It's handy to have a bit extra pressure when your enemy is at low health.
  • Iskiab
    Iskiab
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    wheem_ESO wrote: »
    Vortigaunt wrote: »
    I don't know why you wouldn't do a video about this on a legitimate build.

    No one can take an all divines 62k magicka build seriously.

    That build has 60k mag if you go full impen
    Along with 10k physical resist, 12 spell resist, 11.4k stamina (with CP), and poor sustain.

    Like I've been saying - it's possible that the 5.1.2 version of Healing Ward needs some nerfs. But we can't base those nerfs on the video in the OP, since it's not the least bit realistic for a "real" PvP build. Put that exact same build up against some decent players in no-CP PvP, and I'm relatively confident that he'd get steamrolled pretty easily.

    Yup, right after the last patch people we’re excited for alfiq so tried alfiq + Necro. They quickly switched back.
    Looking for any guildies I used to play with:
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  • FrankonPC
    FrankonPC
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    wheem_ESO wrote: »
    long with 10k physical resist, 12 spell resist, 11.4k stamina (with CP), and poor sustain.

    Like I've been saying - it's possible that the 5.1.2 version of Healing Ward needs some nerfs. But we can't base those nerfs on the video in the OP, since it's not the least bit realistic for a "real" PvP build. Put that exact same build up against some decent players in no-CP PvP, and I'm relatively confident that he'd get steamrolled pretty easily.

    This isn't a no-cp build, it's a cp build. I bet if I brought this to vet trials I wouldn't get very high dps either...but that's not what this is for.

    It is a "real" CP pvp build
  • Lord-Otto
    Lord-Otto
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    Sooo... It can crit now. Sounds fair on paper. Anyone tested this yet? Is it balanced?
  • Emma_Overload
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    Healing Ward gets 67% nerf, but Vigor is only getting "looked at"?

    I'm not happy. :/
    #CAREBEARMASTERRACE
  • Insco851
    Insco851
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    Healing Ward gets 67% nerf, but Vigor is only getting "looked at"?

    I'm not happy. :/

    Good.

    Jk jk. They actually said the group version of vigor is getting looked at... so uhhh lol

    “Mutagen's burst heal function is currently too difficult to proc based on its stated behavior, and with the concern of making it too easy to reliably trigger, we'll be investigating a potential rework for what this morph offers.

    Vigor's rework to be a single target Heal over Time hasn't hit the mark we wanted, and currently enables too much healing with the Echoing Vigor morph. We'll be taking a close look at the core identity of the skill and potentially making adjustments.”

    “We are gonna run outta time and make hasty last second decisions”
    Edited by Insco851 on July 29, 2019 8:36PM
  • brandonv516
    brandonv516
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    33% heal from shield with chance to crit will still be good.

    It will be like it was before they nerfed it the first time.

    And I can still take advantage of all the ticks with Cloak + Shade.
    Edited by brandonv516 on July 29, 2019 8:49PM
  • Derra
    Derra
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    25% with crit was bad - i don’t See 37 being much better.
    Why would any melee class use that.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • brandonv516
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    Derra wrote: »
    25% with crit was bad - i don’t See 37 being much better.
    Why would any melee class use that.

    No it's really only going to get full use by the two classes that have always taken most advantage of it: Sorc and NB.
  • cheemers
    cheemers
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    Healing Ward gets 67% nerf, but Vigor is only getting "looked at"?

    I'm not happy. :/

    Good, honestly your biased opinions are so off the mark that if you're unhappy about something it was probably a good balance decision :lol:

    From the privileged position of being a magsorc main, you somehow make it sound like your class has been scraping by for years. Anyone with any credentials in this game knows that couldn't be further from the truth.
    Youtube channel: https://youtube.com/channel/UCDQ7FrJ0AjMt2auffLEf_Pw

    PS4 EU - 18 characters, all DC
  • Vortigaunt
    Vortigaunt
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    wheem_ESO wrote: »
    Vortigaunt wrote: »
    I don't know why you wouldn't do a video about this on a legitimate build.

    No one can take an all divines 62k magicka build seriously.

    That build has 60k mag if you go full impen
    Along with 10k physical resist, 12 spell resist, 11.4k stamina (with CP), and poor sustain.

    Like I've been saying - it's possible that the 5.1.2 version of Healing Ward needs some nerfs. But we can't base those nerfs on the video in the OP, since it's not the least bit realistic for a "real" PvP build. Put that exact same build up against some decent players in no-CP PvP, and I'm relatively confident that he'd get steamrolled pretty easily.
    wheem_ESO wrote: »
    Vortigaunt wrote: »
    I don't know why you wouldn't do a video about this on a legitimate build.

    No one can take an all divines 62k magicka build seriously.

    That build has 60k mag if you go full impen
    Along with 10k physical resist, 12 spell resist, 11.4k stamina (with CP), and poor sustain.

    Like I've been saying - it's possible that the 5.1.2 version of Healing Ward needs some nerfs. But we can't base those nerfs on the video in the OP, since it's not the least bit realistic for a "real" PvP build. Put that exact same build up against some decent players in no-CP PvP, and I'm relatively confident that he'd get steamrolled pretty easily.

    That build would get one shot even before healing ward is applied.

    ???

    I’ve played necro throat domi/groth for the entirety of last patch on magblade, before alfiq got added and everyone remembered max mag builds exist. It works more than fine.
  • Iskiab
    Iskiab
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    So healing ward 33% heal. Should be decent:
    - with the BRP it brings it up to 50%
    - it can crit so crit healing builds will be able to use it

    Looks like decent changes to me.
    Looking for any guildies I used to play with:
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    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • iCaliban
    iCaliban
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    Iskiab wrote: »
    So healing ward 33% heal. Should be decent:
    - with the BRP it brings it up to 50%
    - it can crit so crit healing builds will be able to use it

    Looks like decent changes to me.

    It just forces people to use BRP resto. It isnt good enough on its own.
  • StShoot
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    cheemers wrote: »
    Healing Ward gets 67% nerf, but Vigor is only getting "looked at"?

    I'm not happy. :/

    Good, honestly your biased opinions are so off the mark that if you're unhappy about something it was probably a good balance decision :lol:

    From the privileged position of being a magsorc main, you somehow make it sound like your class has been scraping by for years. Anyone with any credentials in this game knows that couldn't be further from the truth.

    Dont know but vigor looks also very op, exspecialy on stamdks, stamblades, stamdens. So if you dont want to see that i dont know who is biased. The nerf to healing ward was deserved ( even tho the shield was allready reduced to 100% from 300%), maybe they should now bring it up to 150%-200% since it only heals for 33% of its value, also it only heals for the shield value, which can drop very veeery fast if you are outnumbered and not a nb or a sorc. Vigor on the other hand is a direct and strong heal which cant be reduced by just dealing dmg to the caster, it also (and that is a VERY important point) cant jump on another player who is near you.

    The biggest problem are all the new high dmg dots they added or buffed, so the healing ward shield wont last long on classes without an escape option (hello mag dks, mag warden, magplers aaaand magnecros) even if you back it up with other dmg shields
  • Delparis
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    No enough with shield stackers
  • Iskiab
    Iskiab
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    iCaliban wrote: »
    Iskiab wrote: »
    So healing ward 33% heal. Should be decent:
    - with the BRP it brings it up to 50%
    - it can crit so crit healing builds will be able to use it

    Looks like decent changes to me.

    It just forces people to use BRP resto. It isnt good enough on its own.

    Yea, maybe, and gating pvp weapons behind pve is my most hated element in a MMO.

    I think a sort term major vitality buff is the issue. With hots ticking every second it’ll become OP. Make it minor vitality and call it a day.

    Interesting thing is for pvp typically to use these weapon sets you use a 5 piece proc on one bar and break it on the other bar for the weapon set. As a healer to use a healing weapon set I’m trying to figure out if I should go full damage set on my other bar? The sets I use post patch might be the same as a damage magblade.
    Looking for any guildies I used to play with:
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    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
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  • ne.ga.kurai_ESO
    ne.ga.kurai_ESO
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    Just tested it. Same build I was getting 10-11k ticks with (no CP points spent) is getting 3.5k crit now. Highest I could get was 3.8k with major mending.

    Chudan / Buffer / Wrath of Imperium / BRP Resto. Almost 32k magicka, and 1,700ish spellDamage.

    I probably would not use healing ward without BRP and if BRP applies Major Vitality to yourself and your target that would probably be better. OP's gear setup and CP will prob still make this difficult to balance.
  • Iskiab
    Iskiab
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    Just tested it. Same build I was getting 10-11k ticks with (no CP points spent) is getting 3.5k crit now. Highest I could get was 3.8k with major mending.

    Chudan / Buffer / Wrath of Imperium / BRP Resto. Almost 32k magicka, and 1,700ish spellDamage.

    I probably would not use healing ward without BRP and if BRP applies Major Vitality to yourself and your target that would probably be better. OP's gear setup and CP will prob still make this difficult to balance.

    Well if his build was good for anything outside potato farming it’d be a concern.
    Edited by Iskiab on July 30, 2019 12:44AM
    Looking for any guildies I used to play with:
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    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Insco851
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    Just tested it. Same build I was getting 10-11k ticks with (no CP points spent) is getting 3.5k crit now. Highest I could get was 3.8k with major mending.

    Chudan / Buffer / Wrath of Imperium / BRP Resto. Almost 32k magicka, and 1,700ish spellDamage.

    I probably would not use healing ward without BRP and if BRP applies Major Vitality to yourself and your target that would probably be better. OP's gear setup and CP will prob still make this difficult to balance.

    O_o

    👌
  • The_Last_Titan
    The_Last_Titan
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    Just tested it. Same build I was getting 10-11k ticks with (no CP points spent) is getting 3.5k crit now. Highest I could get was 3.8k with major mending.

    Chudan / Buffer / Wrath of Imperium / BRP Resto. Almost 32k magicka, and 1,700ish spellDamage.

    I probably would not use healing ward without BRP and if BRP applies Major Vitality to yourself and your target that would probably be better. OP's gear setup and CP will prob still make this difficult to balance.

    hmm i would think the 3.5k would be a non crit with those numbers provided for an 11k before
  • Vortigaunt
    Vortigaunt
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    Just tested it. Same build I was getting 10-11k ticks with (no CP points spent) is getting 3.5k crit now. Highest I could get was 3.8k with major mending.

    Chudan / Buffer / Wrath of Imperium / BRP Resto. Almost 32k magicka, and 1,700ish spellDamage.

    I probably would not use healing ward without BRP and if BRP applies Major Vitality to yourself and your target that would probably be better. OP's gear setup and CP will prob still make this difficult to balance.

    So on a build with 3 tank sets you got a 3k crit. Sounds about right. An actual pvp build would probably get like 7k and upwards then.
  • Iskiab
    Iskiab
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    Vortigaunt wrote: »
    Just tested it. Same build I was getting 10-11k ticks with (no CP points spent) is getting 3.5k crit now. Highest I could get was 3.8k with major mending.

    Chudan / Buffer / Wrath of Imperium / BRP Resto. Almost 32k magicka, and 1,700ish spellDamage.

    I probably would not use healing ward without BRP and if BRP applies Major Vitality to yourself and your target that would probably be better. OP's gear setup and CP will prob still make this difficult to balance.

    So on a build with 3 tank sets you got a 3k crit. Sounds about right. An actual pvp build would probably get like 7k and upwards then.

    Not really, they said 32k mag. The only sets that really boost your mag are alfiq and Necropence. Necropence plus a sustain and defensive set are at around the same number.

    Maybe Necro and Alfiq work in CP cyrodiil, but in no-CP and BGs they do laughably bad.

    Considering how much pen people run you’d basicly be at 0 mitigation. Instead of mitigating 70% of a tooltip you’d mitigate 50%. That means a 3k shield on a tankier build is almost as effective as a 6k shield on a glass canon, where the glass canon is more susceptible to burst because they don’t have double the hps.

    Maybe 1v1 in cyro it would work, but get two people attacking and you’d be dead in less then 2 seconds. That plus cross healing means it’s not just self healing that matters, higher mitigation boosts the effectiveness of other player’s healing.
    Edited by Iskiab on July 30, 2019 2:30AM
    Looking for any guildies I used to play with:
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    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
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  • nekura
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    That’s a balanced build for no-CP healer / support. If I wanted to kill anyone I would obviously have a different gear loadout.

    I gave you comparative numbers. That’s how you test.
  • Jodynn
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    FrankonPC wrote: »
    Lol I can probably one shot you with a dragon leap healing ward won't save you with such low health and impen/resistance, show me an actual build

    I haven't been one shot yet. Bursted sure, but merciless resolve and shadow image are currently strong for dmg mit. You add the 8% from either undo or dark cloak and that's why you do not currently need high resists on a mag blade.

    Heavy attack leap whip before you hit the ground, you'll die, one shot is burst leap, sorry I didn't explain myself better.
    Jodynn PC NA
    PvE and PvP MagDK
    The lack of communication from ZOS to player speaks volumes.
  • nekura
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    I redid my test with :

    Domi & Groth / Necropotence / Grace of Ancients; swapped 3 recov for x3 spell damage. Added Comet for more mag. Spell Power pot. Switched from Precise to Nirn staff.

    I was still only able to get a 4.7k crit.

    I was able to get a 10.7k crit only by spending CP to get more magicka, but mostly it’s getting amped by blessed/bastion. Scaling on the shield itself is ***. It’s the multiplicative amps that make it strong.

    I probably could have gotten higher than the OP with this setup in 5.1.2. To me getting 900-1.2k more per tick is not worth losing capped resists in x5 light, the 10% mitigation and crit in my “potato” build.
    Edited by nekura on July 31, 2019 5:26PM
  • Stibbons
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    How about resto staff other skills. Too OP? Sure nerfs needed there too. Let VIGOR be and just replace healers in engame content. Oh that happened allready earlier. No room for dedicated healers anymore.
  • thankyourat
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    FrankonPC wrote: »
    Lol I can probably one shot you with a dragon leap healing ward won't save you with such low health and impen/resistance, show me an actual build

    I haven't been one shot yet. Bursted sure, but merciless resolve and shadow image are currently strong for dmg mit. You add the 8% from either undo or dark cloak and that's why you do not currently need high resists on a mag blade.

    Heavy attack leap whip before you hit the ground, you'll die, one shot is burst leap, sorry I didn't explain myself better.

    That’s only true if someone isn’t using their damage shields or other defensive buffs. If you have all your defensive buffs up and a big damage shield there is no way you can be one shot. I don’t build any resistances into my build either, and I’ve also never been one-shot
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