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Overload Heavy Attack: the new Goliath bash spam

  • NordSwordnBoard
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    jaws343 wrote: »
    Overload requires the user to open themselves up in melee range on a ranged class.

    Why does the strongest ranged spec in PvP also have the strongest melee attack in PvP?
    jaws343 wrote: »
    but you keep ignoring the function of the class

    And you're ignoring that Sorcs also have the best disengage tool in the game.

    You think streak is better than cloak to disengage?
    Fear is the Mindkiller
  • xylena_lazarow
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    You think streak is better than cloak to disengage?

    Bugs aside, Streak is more consistent, whereas Cloak is feast or famine.
    PC/NA || Cyro/BGs || retired until Dagon brings a new dawn of PvP metas
  • jaws343
    jaws343
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    jaws343 wrote: »
    Overload requires the user to open themselves up in melee range on a ranged class.

    Why does the strongest ranged spec in PvP also have the strongest melee attack in PvP?
    jaws343 wrote: »
    but you keep ignoring the function of the class

    And you're ignoring that Sorcs also have the best disengage tool in the game.

    It may be that a ranged spec as a strong melee ult as a trade off to being incredibly vulnerable in melee range. Maybe, overload is a way to force melee builds to back away.

    But as others have said, in order for this to actually be a thing you have to build specifically for it. So the rest of your build is weak. Kind of like the way bombers have to build for that for insane burst damage, but the rest of their build is weak.
    Edited by jaws343 on July 24, 2019 2:23PM
  • xylena_lazarow
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    jaws343 wrote: »
    It may be that a ranged spec as a strong melee ult as a trade off to being incredibly vulnerable in melee range. Maybe, overload is a way to force melee builds to back away.

    But as others have said, in order for this to actually be a thing you have to build specifically for it. So the rest of your build is weak. Kind of like the way bombers have to build for that for insane burst damage, but the rest of their build is weak.

    You mean the way old Wings forced ranged builds to back off?

    And please stop acting like a Mag Sorc in 3 damage sets is completely crippled. Overload builds aren't nearly as limited in open world as Magblade bombers.
    PC/NA || Cyro/BGs || retired until Dagon brings a new dawn of PvP metas
  • Derra
    Derra
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    Giljabrar wrote: »
    PS. Xy, I luv ya, but you gotta stop getting my class nerfed lol

    I don't want Mag Sorcs nerfed. I want DK and every other class to have Ultimates as strong as Overload Heavy. I want Magden, Magblade, and Magcro to be strong caster specs on par with Mag Sorc.

    Magsorc is - aside from the overload heavy cheese - pretty bad on pts though.
    <Noricum>
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    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Giljabrar
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    Magsorc is - aside from the overload heavy cheese - pretty bad on pts though.[/quote]

    I've been a Magsorc main for basically my whole ESO career, and playing Sorc on the PTS feels extremely lackluster. Shields are too expensive and small, we get no passive benefits to healing or mitigation, so the changes to resto staff (while nice yes) don't really outweigh the changes to our shielding.

    I'm at a loss for what to do with my main next patch, I've already made a templar as a backup plan. My Magsorc might just get relegated to a purge/cc spambot for the occasional group play I do lol

  • NBrookus
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    I don't think it's Spinners/Elegance/Slimecraw -- I ran that build, and a slightly stronger one, a long time ago. I gave up almost no potential with my other sorc skills to run it except (at the time) being stuck on one bar. Shields are smaller, melee and aoe damage is up so melee range is more dangerous for a sorc now, but it's certainly not a some kind of automatic death sentence to be near people because you're channeling.

    The worst possible scenario here is that Overload gets nerfed into the ground. A better case scenario would be sorcs get something cool in place of Overload, like a Chain Lightning (ala the original trailer) or something else more suitable for burst DPS.
  • Derra
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    NBrookus wrote: »
    I don't think it's Spinners/Elegance/Slimecraw -- I ran that build, and a slightly stronger one, a long time ago. I gave up almost no potential with my other sorc skills to run it except (at the time) being stuck on one bar. Shields are smaller, melee and aoe damage is up so melee range is more dangerous for a sorc now, but it's certainly not a some kind of automatic death sentence to be near people because you're channeling.

    The worst possible scenario here is that Overload gets nerfed into the ground. A better case scenario would be sorcs get something cool in place of Overload, like a Chain Lightning (ala the original trailer) or something else more suitable for burst DPS.

    As i wrote:

    Maelstrom destro lightning.
    Elegance + slimecraw + any heavyattack buff set (noble duelist or whatever).
    Then a *** of cp in light + heavyattack dmg and dot dmg.
    <Noricum>
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    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • WreckfulAbandon
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    It's the 70% heavy attack buff that makes it hit so high, no need to nerf Overload
    PC NA

    All my comments are regarding PvP
  • jaws343
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    It's the 70% heavy attack buff that makes it hit so high, no need to nerf Overload

    The problem is, that was a bug that they fixed. So yes, removing or changing the 70% buff to off balanced enemies would literally be a nerf to Overload. If anything, Overload wasn't doing enough heavy attack damage on live and they remedied that. Because right now on live, Overload heavy attacks are laughable.
    Edited by jaws343 on July 24, 2019 9:13PM
  • WreckfulAbandon
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    jaws343 wrote: »
    It's the 70% heavy attack buff that makes it hit so high, no need to nerf Overload

    The problem is, that was a bug that they fixed. So yes, removing or changing the 70% buff to off balanced enemies would literally be a nerf to Overload. If anything, Overload wasn't doing enough heavy attack damage on live and they remedied that. Because right now on live, Overload heavy attacks are laughable.

    The only thing doing comparable damage to overload cheese builds is Volendrung ult. So yeah I guess it is laughable in a way.
    PC NA

    All my comments are regarding PvP
  • GeneralSezme
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    NBrookus wrote: »
    I don't think it's Spinners/Elegance/Slimecraw -- I ran that build, and a slightly stronger one, a long time ago. I gave up almost no potential with my other sorc skills to run it except (at the time) being stuck on one bar. Shields are smaller, melee and aoe damage is up so melee range is more dangerous for a sorc now, but it's certainly not a some kind of automatic death sentence to be near people because you're channeling.

    The worst possible scenario here is that Overload gets nerfed into the ground. A better case scenario would be sorcs get something cool in place of Overload, like a Chain Lightning (ala the original trailer) or something else more suitable for burst DPS.

    That is ridiculous, you have to sacrifice the burst damage of crystal frags and curse and the best heal sorcs have right now from twilight to be able to specialize and kill people with an ultimate that would do no damage otherwise.

    Because any decent zapper knows that their build does not buff anything outside of light and heavy attacks and yeah ultimates should BE ULTIMATE to use and heavy overload for the majority of the games life has been anything but ultimate.
    Invictus
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    Paints-Her-Face - prolly painted your face
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  • universal_wrath
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    I would rather die from ulti, like OL, meteor, DBOS...etc than dying from 40k tank with insane resist and 5k WD because of fury/7th/bloodspawn. It it fairly reasonable to build for glass canon and get the glass canon treatment, insane dmg and low survivabilty. Unlike building to be tanky with high survivability and high dmg.

    Also, since people are talking about OL being OP in pts. Proxy det hit for 100k with empowered by 20 people in side it's radius after removal of 6 people cap in it. So, realistically, you are more like to die from NB bomber than sorc OL spammer in PVP next patch. Lot of NB bombers are coming back next patch and you will never see them coming until you die because they will be cloaked. Unlike sorc which you can see a mile away unless they use invi potion then 30secs cooldown on it.

    Maybe nerf proxy det as well?
  • CritsTheBed
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    Lets be honest, overload got overlooked as far as deserved nerfs.
  • Derra
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    Lets be honest, overload got overlooked as far as deserved nerfs.

    It´s still clunky to use and rather on the weaker side of singletarget ultimates if you don´t want to build for heavyattacking.

    Weird state for an ability where it´s generally considered sub par for most builds but then op on builds specializing on it´s use. How do you balance that as a dev.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Lucky28
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    NBrookus wrote: »
    I don't think it's Spinners/Elegance/Slimecraw -- I ran that build, and a slightly stronger one, a long time ago. I gave up almost no potential with my other sorc skills to run it except (at the time) being stuck on one bar. Shields are smaller, melee and aoe damage is up so melee range is more dangerous for a sorc now, but it's certainly not a some kind of automatic death sentence to be near people because you're channeling.

    The worst possible scenario here is that Overload gets nerfed into the ground. A better case scenario would be sorcs get something cool in place of Overload, like a Chain Lightning (ala the original trailer) or something else more suitable for burst DPS.

    That is ridiculous, you have to sacrifice the burst damage of crystal frags and curse and the best heal sorcs have right now from twilight to be able to specialize and kill people with an ultimate that would do no damage otherwise.

    Because any decent zapper knows that their build does not buff anything outside of light and heavy attacks and yeah ultimates should BE ULTIMATE to use and heavy overload for the majority of the games life has been anything but ultimate.

    Yes, but right now. It can tick for more than Destro ult for a fraction of the cost.....
    Edited by Lucky28 on July 26, 2019 2:46PM
    Invictus
  • Derra
    Derra
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    Lucky28 wrote: »
    d
    NBrookus wrote: »
    I don't think it's Spinners/Elegance/Slimecraw -- I ran that build, and a slightly stronger one, a long time ago. I gave up almost no potential with my other sorc skills to run it except (at the time) being stuck on one bar. Shields are smaller, melee and aoe damage is up so melee range is more dangerous for a sorc now, but it's certainly not a some kind of automatic death sentence to be near people because you're channeling.

    The worst possible scenario here is that Overload gets nerfed into the ground. A better case scenario would be sorcs get something cool in place of Overload, like a Chain Lightning (ala the original trailer) or something else more suitable for burst DPS.

    That is ridiculous, you have to sacrifice the burst damage of crystal frags and curse and the best heal sorcs have right now from twilight to be able to specialize and kill people with an ultimate that would do no damage otherwise.

    Because any decent zapper knows that their build does not buff anything outside of light and heavy attacks and yeah ultimates should BE ULTIMATE to use and heavy overload for the majority of the games life has been anything but ultimate.

    Yes, but right now. It can tick for more than Destro ult for a fraction of the cost.....

    Well - different area of effect.
    For 7 ticks it´s cost is also 175 ulti (22x7 cost + 3x7 diabled ult gain) compared to 213 for destro in the same duration.

    If you also kill something with it it´s cost rises with every kill by 20 ult and by an additional 9 if the target was werewolf or vamp compared to destro ult.

    Note that i´m not writing this to defend overload heavy builds - i 100% agree that builds specificly meant to maximise OL heavy dmg deal too much damage.
    I just think that stating widely inaccurate numbers doesn´t help making an argument about an ability.
    Edited by Derra on July 26, 2019 5:39PM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • xylena_lazarow
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    Lucky28 wrote: »
    Yes, but right now. It can tick for more than Destro ult for a fraction of the cost
    Derra wrote: »
    For 7 ticks it´s cost is also 175 ulti compared to 213 for destro in the same duration

    It's at least 20% more damage than Destro + Sap or Pulsar spam, and can be paused and reactivated whenever it's countered, unlike Destro or other Ultimates where you only get one chance. Overload is 22 ult/sec, so 7 ticks would be 154 ult, and zero Magicka cost unlike having to spam Sap or Pulsar. Lower opportunity cost, lower resource cost, higher reward.
    PC/NA || Cyro/BGs || retired until Dagon brings a new dawn of PvP metas
  • GeneralSezme
    GeneralSezme
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    Lucky28 wrote: »
    d
    NBrookus wrote: »
    I don't think it's Spinners/Elegance/Slimecraw -- I ran that build, and a slightly stronger one, a long time ago. I gave up almost no potential with my other sorc skills to run it except (at the time) being stuck on one bar. Shields are smaller, melee and aoe damage is up so melee range is more dangerous for a sorc now, but it's certainly not a some kind of automatic death sentence to be near people because you're channeling.

    The worst possible scenario here is that Overload gets nerfed into the ground. A better case scenario would be sorcs get something cool in place of Overload, like a Chain Lightning (ala the original trailer) or something else more suitable for burst DPS.

    That is ridiculous, you have to sacrifice the burst damage of crystal frags and curse and the best heal sorcs have right now from twilight to be able to specialize and kill people with an ultimate that would do no damage otherwise.

    Because any decent zapper knows that their build does not buff anything outside of light and heavy attacks and yeah ultimates should BE ULTIMATE to use and heavy overload for the majority of the games life has been anything but ultimate.

    Yes, but right now. It can tick for more than Destro ult for a fraction of the cost.....


    Overload has a higher skill cap than destro ult, it should be more powerful. All you have to do with destro is buff up and press R. With OL you have buff up to aim overload and can be bashed, and can’t cast a shield or block while the damage is being dealt.

    For how buggy and hard to use overload is it should get a buff

    If you get stunned while in overload mode you have to uncast it then recast it again.

    If you switch bars to cast something on your back bar it has a chance to bug out, uncast and recast again

    If you were in a negate for any length of time, uncast recast

    If you were interrupted....

    In lag it is one of the least responsive skill never mind how buggy light and heavy attacks are ALREADY in lag

    As an olive branch to the whiners how about instead of calling to nerf an ultimate, demand all other ults get buffed to even the odds of outnumbered fights

    To restate my thesis: ULTIMATES SHOULD BE ULTIMATE
    Invictus
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    Notable toons:
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    Paints-Her-Face - prolly painted your face
    Zealot of the Great Sun- Blazeplar, frmr Emp Vivec


  • Derra
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    Lucky28 wrote: »
    Yes, but right now. It can tick for more than Destro ult for a fraction of the cost
    Derra wrote: »
    For 7 ticks it´s cost is also 175 ulti compared to 213 for destro in the same duration

    It's at least 20% more damage than Destro + Sap or Pulsar spam, and can be paused and reactivated whenever it's countered, unlike Destro or other Ultimates where you only get one chance. Overload is 22 ult/sec, so 7 ticks would be 154 ult, and zero Magicka cost unlike having to spam Sap or Pulsar. Lower opportunity cost, lower resource cost, higher reward.

    You forget to account for ult gain which is disabled when overload is activated in your calculation.
    You lose out on 3 ult for every second overload is activated.
    You lose out on 20 ult for every target it kills (i´d label this especially significant for bombing or grp dds).

    Atleast sap essence with destro ult covers a much wider area total.
    Overload is 90m²
    Destro + sap is 201m²

    I´d debate that the opportunity cost is actually higher on overload than for destro ult (which basically functions on every dmg build). Overload requires atleast 3 specific sets to gain the potential you talk about.
    But this last part is my personal opinion.
    Edited by Derra on July 26, 2019 6:51PM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • xylena_lazarow
    xylena_lazarow
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    As an olive branch to the whiners how about instead of calling to nerf an ultimate, demand all other ults get buffed to even the odds of outnumbered fights

    I've said this at least half a dozen times in this thread. Give me "hold left click to win" on my DK (and dont give me crap about Corrosive Heroic Reverb because I don't run that and I'm glad it's being nerfed into the ground).

    PC/NA || Cyro/BGs || retired until Dagon brings a new dawn of PvP metas
  • Vortigaunt
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    Derra wrote: »
    Giljabrar wrote: »
    PS. Xy, I luv ya, but you gotta stop getting my class nerfed lol

    I don't want Mag Sorcs nerfed. I want DK and every other class to have Ultimates as strong as Overload Heavy. I want Magden, Magblade, and Magcro to be strong caster specs on par with Mag Sorc.

    Magsorc is - aside from the overload heavy cheese - pretty bad on pts though.

    Lies! I’m being told mag sorc is not only not bad but actually very strong right now!!!
  • GeneralSezme
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    As an olive branch to the whiners how about instead of calling to nerf an ultimate, demand all other ults get buffed to even the odds of outnumbered fights

    I've said this at least half a dozen times in this thread. Give me "hold left click to win" on my DK (and dont give me crap about Corrosive Heroic Reverb because I don't run that and I'm glad it's being nerfed into the ground).

    I'd like to see more people do it if it is that easy
    Invictus
    Cheese Engine
    HIGH LATËNCY

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    Notable toons:
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    Paints-Her-Face - prolly painted your face
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  • Derra
    Derra
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    As an olive branch to the whiners how about instead of calling to nerf an ultimate, demand all other ults get buffed to even the odds of outnumbered fights

    I've said this at least half a dozen times in this thread. Give me "hold left click to win" on my DK (and dont give me crap about Corrosive Heroic Reverb because I don't run that and I'm glad it's being nerfed into the ground).

    Not arguing about the strengh of overload here.
    But if it´s that easy - would you be able to provide evidence of yourself or someone else on pts doing it against a capable opponent of your chosing?

    I´m asking because i´ve never seen someone use an overload heavy build successfully in a 1v1. Genuinely curious.
    Edited by Derra on July 27, 2019 7:47AM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • universal_wrath
    universal_wrath
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    As an olive branch to the whiners how about instead of calling to nerf an ultimate, demand all other ults get buffed to even the odds of outnumbered fights

    I've said this at least half a dozen times in this thread. Give me "hold left click to win" on my DK (and dont give me crap about Corrosive Heroic Reverb because I don't run that and I'm glad it's being nerfed into the ground).

    I jave never encountered a mag sorc spaming OL HA in BG, while on the other hand,almost every match in BG there is atleast 1 or 2 stam DK snb. I once played with 3 stam DK on my team, all using same combos and most likely same sets as well only appearance differeance. Heroic reverb meta while you don't use it, every snb build in the games does, and that acount to more 20% of pvp player, while OL builds are so rare, I'm alway surprised wyen I see them.

    If OL is broken, seems like you never tested the new proxy det. While first is an ulti and require a specific build to utilize, second is a skill the requires to spefic build only be magic oriented and be around people.
  • Dracane
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    Overload should not be uninterruptable. Making it devastation when left unattended is a nice move and I love it. But what is the point with interrupts, when almost nothing in this game can be interrupted anymore ? Overload has enough potential now to be allowed to have direct counterplay.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

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  • SodanTok
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    This ulti is either bad or OP, broken or clunky to use every patch since it came to be and half of the reason is that it is some weird of overbuffed light attack/heavy attack instead of proper ability. They would save themself headache going away from that.
  • Derra
    Derra
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    SodanTok wrote: »
    This ulti is either bad or OP, broken or clunky to use every patch since it came to be and half of the reason is that it is some weird of overbuffed light attack/heavy attack instead of proper ability. They would save themself headache going away from that.

    Your words in ZOS' ears.

    I wish this would have seen a proper rework 3 years ago :(
    Sometimes being a unique mechanic isn´t good enough when it´s simply not fun to use. Clunkyverload isn´t.
    Edited by Derra on July 27, 2019 1:57PM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Thraben
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    It's at least 20% more damage than Destro + Sap or Pulsar spam, .

    Stop spreading misinformation.

    As I already told you, Destr + Sap, and sometimes even Permafrost + Whirlwind outdpses it by at least 1k/ second.

    That´s why there are Nightblade bombers, but no MagSorc bombers.



    Destro + Pulsar spam could be worse than Heavy OL, though, even with Alchemist + Balorgh, to be fair. But if you think you can replace a Bombblade with a generic Magicka class spamming Pulsar, we might know why you are so troubled.

    Edited by Thraben on July 27, 2019 1:57PM
    Hauptmann der Dolche des Königs

    DDK ist die letzte Verteidigungslinie des Dolchsturz- Bündnisses auf der 30-Tage-No-CP- Kampagne(EU) mit dem Anspruch, in kleinen, anfängerfreundlichen Raid-Gruppen möglichst epische Schlachten auszufechten.

    DDK is the Daggerfall Covenant´s last line of defense on the 30 days no-cp campaign (EU). We intend to fight epic battles in small, casual player friendly raid groups.
  • NBrookus
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    Thraben wrote: »
    That´s why there are Nightblade bombers, but no MagSorc bombers.

    There used to be; it was fun and difficult, especially since you don't have cloak for more flexibility in your prep and positioning. With the changes to Streak/Proxy sorc bomber can live again. (But not with OL.)
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