Iron_Blurr wrote: »So basically it should be changed to a named buff like spell power cure was after they introduced olorime to prevent them from stacking.
Do you guys think the other morph of elemental drain should be chosen to also apply this debuff?
WrathOfInnos wrote: »Disagree. As much as I would like to have this debuff in my trial groups for the extra ~3% damage on my Sorc and ~4% on my Templar, the current meta is to have a Nightblade main tank in Sunspire (and other trials). Nightblades are tougher than DK’s this patch, have better self-healing, and provide Minor Savagery for the Stam Necros.
Any change to Engulfing Flames would also hurt MagDK DPS, which is already in a bad spot. At least they have this utility at the moment, take that away and they’ll be the weakest melee DPS AND bring nothing unique to the group.
A better way to handle this, would be to create a set that gives the same debuff. This would work much like Sunderflame, which can be used to replace Power of the Light if a Templar is not in group. You maintain access to an important buff, but with the cost of one group member giving up a 5pc set bonus. I’d also like to see sets like this added for other damage types (10% more Magic, Physical, and Lightning would all be great), it already exists for Poison damage with the Morag Tong set.
Iron_Blurr wrote: »To start off im talking about engulfing flames from a pve tank perspective. Engulfing flames currently offers a unique debuff making the target receive 10% more flame damage from the entire group.
Unlike other debuffs this one can only be applied by a dk and no other sources. In my opinion this gives dk tanks an unfair group utility advantage over other class tanks in end game groups running trials. Other classes have specific named debuffs that dont stack but have many ways to get them. Sure a templar running power of the light gives minor fracture and breach but its not the ONLY source of those debuffs.
Right now necromancer is the only class that can provide major vulnerability but that is with an ultimate.
Warden is the only source of minor toughness for the group. Toughness is a very useful ability but health can be gained from many sources.
The dragon knight engulfing flames ability is not an ultimate that is accessible sometimes and is a direct damage buff for the group unlike minor toughness. In my opinion for better game balance this ability should be changed to only affect the user of the ability not the entire group. This change would put all tanks on an even playing field rather than groups requiring a dk tank because if they dont have engulfing flames on the boss at all times the group misses out on 10% flame damage.
For some perspective before people say 10% is not a lot..
Major fracture/breach is a 5280 armor debuff.
5280 armor reduction =8% more damage for the whole group.
Engulfing flames offers 10% more flame damage for the entire group and is only attainable from 1 source.
Again im not asking for the ability to be nerfed for dk dps, if anything it should be buffed. But for the sake of fairness it should only apply to the caster if it remains a unique debuff like it currently is. If it needs to remain a debuff that the whole group can benefit from then i suggest it be changed to major breach instead. Even if it was changed to offer major AND minor breach it still wouldn't be as unfair as it currently is because both versions of breach can come from multiple sources allowing one to still apply those debuffs to the target.
Iron_Blurr wrote: »To start off im talking about engulfing flames from a pve tank perspective. Engulfing flames currently offers a unique debuff making the target receive 10% more flame damage from the entire group.
Unlike other debuffs this one can only be applied by a dk and no other sources. In my opinion this gives dk tanks an unfair group utility advantage over other class tanks in end game groups running trials. Other classes have specific named debuffs that dont stack but have many ways to get them. Sure a templar running power of the light gives minor fracture and breach but its not the ONLY source of those debuffs.
Right now necromancer is the only class that can provide major vulnerability but that is with an ultimate.
Warden is the only source of minor toughness for the group. Toughness is a very useful ability but health can be gained from many sources.
The dragon knight engulfing flames ability is not an ultimate that is accessible sometimes and is a direct damage buff for the group unlike minor toughness. In my opinion for better game balance this ability should be changed to only affect the user of the ability not the entire group. This change would put all tanks on an even playing field rather than groups requiring a dk tank because if they dont have engulfing flames on the boss at all times the group misses out on 10% flame damage.
For some perspective before people say 10% is not a lot..
Major fracture/breach is a 5280 armor debuff.
5280 armor reduction =8% more damage for the whole group.
Engulfing flames offers 10% more flame damage for the entire group and is only attainable from 1 source.
Again im not asking for the ability to be nerfed for dk dps, if anything it should be buffed. But for the sake of fairness it should only apply to the caster if it remains a unique debuff like it currently is. If it needs to remain a debuff that the whole group can benefit from then i suggest it be changed to major breach instead. Even if it was changed to offer major AND minor breach it still wouldn't be as unfair as it currently is because both versions of breach can come from multiple sources allowing one to still apply those debuffs to the target.
You know 10% extra flame dmg is waaaay weaker than minor vulnerability, right? And that can be given by any NB in the group
Should we nerf Ambush/Lotus for that? No, then why should we nerf Engulfing?
Do you want to change its 10% extra flame dmg to minor vuln? Any DK will be happy with it.
JumpmanLane wrote: »Geeze they nerfed everything in the game and crybabies are still begging ZOS for nerfs!
SaintSubwayy wrote: »Iron_Blurr wrote: »To start off im talking about engulfing flames from a pve tank perspective. Engulfing flames currently offers a unique debuff making the target receive 10% more flame damage from the entire group.
Unlike other debuffs this one can only be applied by a dk and no other sources. In my opinion this gives dk tanks an unfair group utility advantage over other class tanks in end game groups running trials. Other classes have specific named debuffs that dont stack but have many ways to get them. Sure a templar running power of the light gives minor fracture and breach but its not the ONLY source of those debuffs.
Right now necromancer is the only class that can provide major vulnerability but that is with an ultimate.
Warden is the only source of minor toughness for the group. Toughness is a very useful ability but health can be gained from many sources.
The dragon knight engulfing flames ability is not an ultimate that is accessible sometimes and is a direct damage buff for the group unlike minor toughness. In my opinion for better game balance this ability should be changed to only affect the user of the ability not the entire group. This change would put all tanks on an even playing field rather than groups requiring a dk tank because if they dont have engulfing flames on the boss at all times the group misses out on 10% flame damage.
For some perspective before people say 10% is not a lot..
Major fracture/breach is a 5280 armor debuff.
5280 armor reduction =8% more damage for the whole group.
Engulfing flames offers 10% more flame damage for the entire group and is only attainable from 1 source.
Again im not asking for the ability to be nerfed for dk dps, if anything it should be buffed. But for the sake of fairness it should only apply to the caster if it remains a unique debuff like it currently is. If it needs to remain a debuff that the whole group can benefit from then i suggest it be changed to major breach instead. Even if it was changed to offer major AND minor breach it still wouldn't be as unfair as it currently is because both versions of breach can come from multiple sources allowing one to still apply those debuffs to the target.
You know 10% extra flame dmg is waaaay weaker than minor vulnerability, right? And that can be given by any NB in the group
Should we nerf Ambush/Lotus for that? No, then why should we nerf Engulfing?
Do you want to change its 10% extra flame dmg to minor vuln? Any DK will be happy with it.
lul what?
every magDK would hate a change like that.
the 10% flamedmg is unique to DK, and thats how it should stay.
Maybe add a set which provides the debuff...but guess what noone will use it, why should anyone waste a setbonus, when they have the same debuff from a skill?
even if NB is atm the stronger Tank, you still need atleast 1 DK in the group for minor brutality, so offtank will most likely be DK tank, or you have aa MagDK which also can eaily provide both (stamDK might be another story)
And in the current full stamina DD Meta, no tank should be runing engulfing anyways, but nox instead so they can throw out major fracture more easily on trash fights.
WrathOfInnos wrote: »I’d also like to see sets like this added for other damage types (10% more Magic, Physical, and Lightning would all be great), it already exists for Poison damage with the Morag Tong set.
WrathOfInnos wrote: »I’d also like to see sets like this added for other damage types (10% more Magic, Physical, and Lightning would all be great), it already exists for Poison damage with the Morag Tong set.
Old dusty Way of Martial Knowledge and new Z'en' Redress ? If they actually work on group
Iron_Blurr wrote: »
WrathOfInnos wrote: »Iron_Blurr wrote: »
No RNG please. If it’s an effect it needs to work every time it’s cast. I don’t really like the idea of it going on Scalding either. There’s no opportunity cost for using it then (like giving up a set bonus) and it would cheapen DK’s. It would probably also lead to Scalding getting a damage nerf down the road, which would be unfortunate since it is finally looking like a pretty good skill.
SaintSubwayy wrote: »Iron_Blurr wrote: »To start off im talking about engulfing flames from a pve tank perspective. Engulfing flames currently offers a unique debuff making the target receive 10% more flame damage from the entire group.
Unlike other debuffs this one can only be applied by a dk and no other sources. In my opinion this gives dk tanks an unfair group utility advantage over other class tanks in end game groups running trials. Other classes have specific named debuffs that dont stack but have many ways to get them. Sure a templar running power of the light gives minor fracture and breach but its not the ONLY source of those debuffs.
Right now necromancer is the only class that can provide major vulnerability but that is with an ultimate.
Warden is the only source of minor toughness for the group. Toughness is a very useful ability but health can be gained from many sources.
The dragon knight engulfing flames ability is not an ultimate that is accessible sometimes and is a direct damage buff for the group unlike minor toughness. In my opinion for better game balance this ability should be changed to only affect the user of the ability not the entire group. This change would put all tanks on an even playing field rather than groups requiring a dk tank because if they dont have engulfing flames on the boss at all times the group misses out on 10% flame damage.
For some perspective before people say 10% is not a lot..
Major fracture/breach is a 5280 armor debuff.
5280 armor reduction =8% more damage for the whole group.
Engulfing flames offers 10% more flame damage for the entire group and is only attainable from 1 source.
Again im not asking for the ability to be nerfed for dk dps, if anything it should be buffed. But for the sake of fairness it should only apply to the caster if it remains a unique debuff like it currently is. If it needs to remain a debuff that the whole group can benefit from then i suggest it be changed to major breach instead. Even if it was changed to offer major AND minor breach it still wouldn't be as unfair as it currently is because both versions of breach can come from multiple sources allowing one to still apply those debuffs to the target.
You know 10% extra flame dmg is waaaay weaker than minor vulnerability, right? And that can be given by any NB in the group
Should we nerf Ambush/Lotus for that? No, then why should we nerf Engulfing?
Do you want to change its 10% extra flame dmg to minor vuln? Any DK will be happy with it.
lul what?
every magDK would hate a change like that.
the 10% flamedmg is unique to DK, and thats how it should stay.
Maybe add a set which provides the debuff...but guess what noone will use it, why should anyone waste a setbonus, when they have the same debuff from a skill?
even if NB is atm the stronger Tank, you still need atleast 1 DK in the group for minor brutality, so offtank will most likely be DK tank, or you have aa MagDK which also can eaily provide both (stamDK might be another story)
And in the current full stamina DD Meta, no tank should be runing engulfing anyways, but nox instead so they can throw out major fracture more easily on trash fights.
PvE tanks, yes... PvE DD and PvPers... hmmm, 8% extra dmg on mackicak based skills and the chance of using a frost staff without depending on flame attacks...
Iron_Blurr wrote: »I would say give the 10% poison damage debuff to some ability accessible from all classes. Maybe give the ability to the other morph of the undaunted spiders. It fits the group centric theme that all undaunted abilities have. Spiders apply poison damage already so it kinda fits. It would also give a use to the other morph of spiders. Honestly what is the other morph even used for right now? I think that would be the best option at this time.