CP is a crutch for people who can’t sustain and want to be "tanky" so they aren’t immediately punished for making mistakes.
So did I miss something, or can level 10s buy the entire Fighters Guild and Undaunted lines?
I want you to stop and think a minute what that is going to do to low level Bgs.
Undaunted Mettle, Undaunted Command, Slayer...with a ridiculously buffed Bone Shield and nice Dawnreaker.
Has no one else noticed that all the skill lines available in the cash shop got massive buffs?
If this goes live, your game is dead. I have gone through dozens of MMOs, and watched them all die the exact same way: offering whales a way to curb stomp new players.
No new player is going to go into a BG/Cyro and waste more than 5 minutes in their against CashshopTwink 2.0
You can already buy every skyshard in the game as soon as you want, and that is already entirely too much power at low levels.
And before anyone even dares trying to justify it with "it's pay for convenience", I want you to explain the mathematics of how a level 10 can have Dawnreaker and Undaunted Mettle at lvl 10 without the cash shop. I'll wait.
This will be the beginning of the end, mark my words.
Fully completing a skill line on one character now unlocks the ability to purchase that achievement and skill line on other characters
CP is a crutch for people who can’t sustain and want to be "tanky" so they aren’t immediately punished for making mistakes.
Congrats you missed the entire point. I feel like Cadwell, "am I not speaking the common tongue of Nirn?".
The problem is not new players. Read it again. Slowly this time.
Sandman929 wrote: »Congrats you missed the entire point. I feel like Cadwell, "am I not speaking the common tongue of Nirn?".
The problem is not new players. Read it again. Slowly this time.
You could also make your points more clearly. Are you saying that brand new players will be further disadvantaged then they already are against new characters created by established players that gold our their lowbie gear and have far more experience with the game?
CP is a crutch for people who can’t sustain and want to be "tanky" so they aren’t immediately punished for making mistakes.
Congrats you missed the entire point. I feel like Cadwell, "am I not speaking the common tongue of Nirn?".
The problem is not new players. Read it again. Slowly this time.

You can get that without buying anything already.
You won't be level 10, but by level 25 you can have everything you need
undaunted 10
fighters 10
mages 10
soul magic 6
every skyshard in the game
I'm level 24 curently but i'm almost there. Once I hit 30 and get gold gear i'll be hopping into baby pvp real quick see whats what.
If this goes live...
Sandman929 wrote: »You can get that without buying anything already.
You won't be level 10, but by level 25 you can have everything you need
undaunted 10
fighters 10
mages 10
soul magic 6
every skyshard in the game
I'm level 24 curently but i'm almost there. Once I hit 30 and get gold gear i'll be hopping into baby pvp real quick see whats what.
Exactly this. This is the disadvantage a new player faces; current players who know what they're doing. A faster way to do it doesn't tilt the scales any further than they are right now.
CP is a crutch for people who can’t sustain and want to be "tanky" so they aren’t immediately punished for making mistakes.
Dagoth_Rac wrote: »CP are disabled in low-level PvP to prevent Level 10 characters of existing players from rofl-stomping Level 10 players who are truly new to game. If experienced players can unlock all these skills and passives for cash, it is going to unbalance low-level PvP just as much, if not more, than if experienced players could use their CP in low-level PvP.
Alts should need to reach Level 50 before they can buy achievement-based items from the cash shop.
Yes, you can max out these skill lines under Level 50 through normal gameplay. But you will gain a lot of XP along the way. Grinding dolmens will get you Fighters Guild, but you will practically hit Level 50 from all that dolmen grinding. Grinding out dungeon achievements will get you Undaunted, but you will practically hit Level 50 because the quest completion, map item completion, and the achievements themselves give lots of XP.
The XP gained from leveling these skills via normal gameplay put a significant limit on how long you will be able to use them in low-level PvP. That is gone if your Level 10 can just buy them for cash.
CP is a crutch for people who can’t sustain and want to be "tanky" so they aren’t immediately punished for making mistakes.
Dagoth_Rac wrote: »Alts should need to reach Level 50 before they can buy achievement-based items from the cash shop.
StrandedMonkey wrote: »OP's point is that people who spend all their gold to destroy newbies in below 50 PVP are now able to buy skill lines they couldn't access before level 50 and gain an even higher advantage over them.
Curse me for playing the devils advocate here, but I understand your justification it's just that not all stats are scaled in below 50 PVP, so its possible for a level 10 to have dawnbreaker or temporal guard or mist form, but they still ARE NOT going to be able to output the same weapon damage as someone who has gear and is level 40+.
I can pretty much say that for most since we unlock undaunted at level 45, I honestly think that requirement should be removed if we're going to be able to buy it.
While it would certainly be unfair if my opponent had Dawnbreaker and I didn't