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Why do we have to pay crowns for QoL update?

Dragneel1207
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I have a question:
Why do we have to pay crowns for a QoL(Quality of Life) update?
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I am sure getting skyshards on alt and skill line on alts is a QoL update. The achievements should be shared among all chars or you get an option to buy them INGAME.

On a side note, I want to mention that ESO is not a FreetoPlay(f2p) game. We pay them money for every DLC and Chapter. Its PaytoPlay game. This kind of Crown store item can be acceptable in a f2p game but not in PaytoPlay game. Its outright milking.
They are asking us to pay for a DLC/Chapter and pay to skip playing that. It doesnot make sense at all.

On a further note, I want to mention crown gifting, It hasn't been made clear if it is crown gifting or crown selling/buying. They took the least effort way to do it. They didn't even make a proper system for it. It isn't 100% safe to do crown gifting/buying/selling. It is made safe due to some diacord servers and community working to make it safe.

They were testing water with skyshard update and seems like they were successful and went ahead with this.
Tomorrow they are gonna continue like this and one day we will regret paying crowns for this stuff.

As far as we have seen, ZOS has made it pretty clear that they are not going to fix their servers, group finder and the various bugs that break the game.
They are focused to distract the players with crown store, continuous changes to combat system and selling bugged Chapter and Class.

See if we guys follow the trend one day they are going to take it too far and there will be no way back. I hope the community thinks before they decide and allow this.
  • Vietfox
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    I have a question:
    Why do we have to pay crowns for a QoL(Quality of Life) update?

    Capitalism.
  • Sindrik8x
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    This. Cash grab. The cow is being tipped though. Enjoy the flow now Zeni. Won't last long.
    Edited by Sindrik8x on July 10, 2019 1:43PM
  • rotaugen454
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    Vietfox wrote: »
    I have a question:
    Why do we have to pay crowns for a QoL(Quality of Life) update?

    Capitalism.

    Finally those capitalist pigs will pay for their crimes, eh? Eh, Comrades? Eh?

    Austin... we won.

    Oh, smashing, groovy, yay capitalism!
    "Get off my lawn!"
  • ManwithBeard9
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    Multicraft is QoL. Buying skill lines for alts is being too lazy/impatient to pay the game properly.
  • Reverb
    Reverb
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    You are paying to bypass the content. Getting skyshards and skill lines on alts without having to...you know...get the skyshards or skill lines...isn’t QoL, it’s a shortcut. There’s no reason for it to be free.

    Pay fo the toll road, or take the long way to the airport for free.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • wolf486
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    Because people kept begging for it, even saying they'd pay for it. Zo$ won't turn down another way of nickel and diming people.
    PC/NA
    Moved onto BDO and GW2 Skyrim, ATS/ETS2, ACNH and the overall goodness of single player games

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  • Dragneel1207
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    I wouldn't mind these changes coming to crown store if the game was working properly with a functionable group finder, server, pvp campaign, dlc dungeons.
    They keep on pushing things other than those that need to be pushed.

    For the people not understanding that Skill lines/skyshard are QoL. Let me explain:
    Making an alternative toon easier/faster is always QoL.
    Suppose if they sell crafting skill lines next would it be also a shortcut or bypass?
    I am sure many will claim it as paytowin(p2w).
  • Hallothiel
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    Really confused. Its a dungeon dlc. What are you wibbling about?

    Oh I get it! You want access to something you can get for free with a miniscule bit if effort in the game, but you are not willing to pay for it.

    I hope they charge an absolute bloody fortune for the skill lines.
    Edited by Hallothiel on July 10, 2019 1:50PM
  • Dragneel1207
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    Except for the last sentence, I dont even understand what you are saying.
  • oxygen_thief
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    because its an easy way to make money
    Edited by oxygen_thief on July 10, 2019 2:02PM
  • rpa
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    ESO is a buy2play online AAA game. One has to buy the base game and of one so chooses new "chapters" and any interesting DLC or rent all DLC (not including "chapters") with ESO+. Of course it's full of additional teatcups for player milking.

    But it's not so bad. Plenty of sales for content and paying for playing truly is optional. (Unless riding skill is critical for you, then its p2w.)

    Edited by rpa on July 10, 2019 2:17PM
  • BrooksP
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    Simply put modern gaming is a cesspool of egregious monetization, because enough of the player base is willing to accept throwing money to not play a game.

    People should really accept the fact that ESO was created simply to milk the TES franchise and to be a cash cow for future projects. Since One Tamriel, ESO is a decent game, with terrible management, poor performance, and one of the worst monetization systems in a non-f2p game. Don't expect anything from ZoS unless they can monetize it.
    Edited by BrooksP on July 10, 2019 2:21PM
  • LuxLunae
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    I've said this countless time, for the same reason why they have alleged $150 homes..the game needs to find multiple ways to make money... The top option to do that is through the subscription...

    With a subscription you get 1500 crowns per month....

    over time these crowns accumulate... so to give the people who sub a thank you for their ongoing support they make certain things that only they can get...

    Now elswyr that's a different story...it has some of the most ultimate magica armors in there that is placed behind a paywall...Those armors can't be sold outside of elswyr so it is purely paywall...
    Edited by LuxLunae on July 10, 2019 11:49PM
  • Comixfan
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    Multicraft is QoL. Buying skill lines for alts is being too lazy/impatient to pay the game properly.

    It's in no way lazy or impatient.

    You've already put in the time and effort to unlock the skill line on one character. Why make a player have to pay to unlock that on their other characters?

    I've been playing WoW of late (since ESO's Xbox NA server is atrociously bad performance-wise) and recently unlocked flying in the new zones. It unlocked for ALL my characters across account-wide. Didn't have to pay or do anything extra.

    I put the time and effort in and Blizzard have rewarded that.

    Zenimax could easily do the same. The fact that they're choosing to instead make their players pay extra is just pure greed.
  • scorpius2k1
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    BrooksP wrote: »
    People should really accept the fact that ESO was created simply to milk the TES franchise and to be a cash cow for future projects.

    That moment when you realize Zo$ secretly put a GoFundme campaign inside ESO to fund the Elder Scrolls VI project in it's entirety AND still have enough money left over to take the entire company on a vacation to Mars...

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  • Bealeb319
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    Multicraft is QoL. Buying skill lines for alts is being too lazy/impatient to pay the game properly.

    The two biggest sellers will be undaunted and psijic I would assume. Those skill lines take a long time to level it isn't about being lazy it is about saving large amounts of time to accomplish something that should never have been such a hassle in the first place. No these skills should not be handed out but instead of selling them to us they could have easily made reductions to the amount of time required to grind them to set them more in line with other skills.
  • AlnilamE
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    It's not a QoL update. And you can buy them all in game. With TIME.

    The choice is yours.

    For many of us, developing a character is the reason to play alts. Once they are maxed out and decked out, they become less interesting.

    I understand that for some people, it's the maxed out and decked out character that is interesting, but by doing things this way, ZOS gave both camps the options they wanted.

    Deal with it.
    The Moot Councillor
  • Marginis
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    I think the QoL updates for crowns, ie. crown store skyshards, are okay... to a point. These things were already in the game, and not designed around being difficult to get just to milk money out of players. When ZOS starts designing content specifically to be difficult or time consuming in order to make players want to spend money to speed it up, that's when we have a problem. It may seem like a thin line - it is - and an almost arbitrary place to put it, but that's where I draw it.

    As far as crown gifting goes, they ABSOLUTELY need to introduce a way to trade crowns. They say it's okay to trade crowns for in-game items/gold, so they NEED to make it safe for players, instead of relying on trust trades and then requiring players to report the scammers to ZOS if it goes wrong. I'm sure support would love not having to deal with that issue as well. If ZOS makes this safer, chances are they'll likely have more people buying crowns too, so it's kind of a win all around. No idea why it's not implemented yet. Should have been there as soon as they said trading crowns for stuff in-game was okay.
    @Marginis on PC, Senpai Fluffy on Xbox, Founder of Magicka. Also known as Kha'jiri, The Night Mother, Ma'iq, Jane Shepard, Damia, Kintyra, Zoor Do Kest, You, and a few others.
  • CMDR_Un1k0rn
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    The fact you have a choice is more than some games out there would allow.

    Some games charge you extra for the privilege of having merely two characters...

    I'm okay with it. Until they make it impossible to level up the way we always have, ZOS has my full support in this.
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • BrooksP
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    Bealeb319 wrote: »
    Multicraft is QoL. Buying skill lines for alts is being too lazy/impatient to pay the game properly.

    The two biggest sellers will be undaunted and psijic I would assume. Those skill lines take a long time to level it isn't about being lazy it is about saving large amounts of time to accomplish something that should never have been such a hassle in the first place. No these skills should not be handed out but instead of selling them to us they could have easily made reductions to the amount of time required to grind them to set them more in line with other skills.

    Really you should be able to just complete that guilds quest-line, a middle ground, but nope expect $20 per line, per character.
  • redlink1979
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    Spend your time or your money. You choose.
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
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  • Vietfox
    Vietfox
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    Hallothiel wrote: »
    Really confused. Its a dungeon dlc. What are you wibbling about?

    Oh I get it! You want access to something you can get for free with a miniscule bit if effort in the game, but you are not willing to pay for it.

    Yeah, collecting lorebooks and getting undaunted to lvl 9 = minuscule bit of effort, right...
    It doesn't take skill, it just requires a lot of time, and doing that on several characters makes anyone (at least me) hate the game, especially for pvpers.
    Hallothiel wrote: »
    I hope they charge an absolute bloody fortune for the skill lines.

    Why, what would you get in exchange out of this? Just chill...
  • ZeroXFF
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    The funny thing is, those sky shard packs are useless without them also giving the skill points from the stories of the zones, because my chars would have to go there anyways. Same with the skill lines. The only things that are of any value at all are the cyro sky shards, because they actually do allow you to skip waiting for the gates to open.

    As for how it should have been handled, there should be a "catch up" mechanism in-game for all the skill lines and skill points that doesn't involve paying real money for it. With new DLCs coming out all the time and getting a new character ready taking more time with every update this isn't an unreasonable request.

    The amount of time it takes to get a new char ready is the main reason I don't buy more char slots, and this whole buying thing won't make it go significantly faster.
  • Rake
    Rake
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    I have a question:
    Why do we have to pay crowns for a QoL(Quality of Life) update?
    ......................
    I am sure getting skyshards on alt and skill line on alts is a QoL update. The achievements should be shared among all chars or you get an option to buy them INGAME.

    On a side note, I want to mention that ESO is not a FreetoPlay(f2p) game. We pay them money for every DLC and Chapter. Its PaytoPlay game. This kind of Crown store item can be acceptable in a f2p game but not in PaytoPlay game. Its outright milking.
    They are asking us to pay for a DLC/Chapter and pay to skip playing that. It doesnot make sense at all.

    On a further note, I want to mention crown gifting, It hasn't been made clear if it is crown gifting or crown selling/buying. They took the least effort way to do it. They didn't even make a proper system for it. It isn't 100% safe to do crown gifting/buying/selling. It is made safe due to some diacord servers and community working to make it safe.

    They were testing water with skyshard update and seems like they were successful and went ahead with this.
    Tomorrow they are gonna continue like this and one day we will regret paying crowns for this stuff.

    As far as we have seen, ZOS has made it pretty clear that they are not going to fix their servers, group finder and the various bugs that break the game.
    They are focused to distract the players with crown store, continuous changes to combat system and selling bugged Chapter and Class.

    See if we guys follow the trend one day they are going to take it too far and there will be no way back. I hope the community thinks before they decide and allow this.

    you mean why do u have to pay for pay to win
  • BigBragg
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    Pay to play the games content. Pay to skip the games content. ZOS profits as the bean counters answer another call for QoL pain points.
  • Starlock
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    AlnilamE wrote: »
    For many of us, developing a character is the reason to play alts. Once they are maxed out and decked out, they become less interesting.

    That's how I generally feel about it too, but when I develop characters it's also great to have the flexibility to have them be already good at something to represent their background. I made a brief remark about this in another discussion, but what I really wish the developers would have done is add more RPG roots into the game by developing "character backgrounds" as a base game feature. At character creation, you would select a "character background" that would give you some starting proficiencies in things. You could pick, for example, "Alliance War Veteran" to start with some of the alliance war skills unlocked, or pick "Blacksmith" to have the blacksmithing skills unlocked. Things like that add interest to the character up front at creation, but still leave room for growth.

    In any event, the combination of adding skill points to the cash shop AND skill lines to the cash shop is a scummy move. So much so that for the first time I'm starting to make plans for what I need to do in order to ease the transition from being a subscriber to a non-subscriber. Scummy monetization has gotten worse and worse over the years. More importantly, it continues to get worse and worse and I have zero reason to believe that they are going to reverse course. I'm sure it will be "level 50 character boost in cash shop" next, followed by "light armor set from dungeon X, Y, or Z" in the cash shop. They won't stop. Nor should they. The train has already left the station. Meanwhile, folks on the forums will continue to pointlessly argue about when the game has become "pay to win" when we've had our wallets sucked dry by predatory marketing practices regardless of what we call it.
    Edited by Starlock on July 10, 2019 4:05PM
  • J2JMC
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    Reverb wrote: »
    You are paying to bypass the content. Getting skyshards and skill lines on alts without having to...you know...get the skyshards or skill lines...isn’t QoL, it’s a shortcut. There’s no reason for it to be free.

    Pay fo the toll road, or take the long way to the airport for free.

    Either ZOS thinks there is a legitimate game design reason to having skyshards and guild skill lines not be account wide, or they now think it's a bad game design decision. If the former, they are actively undermining the intended gameplay experience by selling these skill lines and skyshards. If the latter, they are deciding to profit off a poor game design decision they made 6 years ago instead of altering the game design to improve the game for the enjoyment of both older and new players. Either way, it's a scummy (but not unexpected) practice. I'm just waiting on arena weapons to end up in the crown store, since the community seems to be fine with things being sold in the crown store as long as they are obtainable in-game.

    For the record, I think there is a legitimate reason to make leveling alts difficult. It's called Cyrodiil. There are many factors to consider when trying to implement healthy AvAvA gameplay, and limiting the effect of alts is one of them. So again, using the crown store to undermine decisions that promote healthy gameplay is scummy.

    Knee Jerk, L2P, Obtuse, Casual, Entitled, All The Best, unnecessary mention of CoD

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  • Nestor
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    Character Development is part of playing the game.

    Paying to skip that process is not QoL, it is not wanting to spend time on the game. Either your too busy with other things, or your lazy. But, your not making the game easier, just quicker to get to end game.

    QoL is something like Multicraft which makes playing the game easier.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Kiralyn2000
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    Multicraft is QoL. Buying skill lines for alts is being too lazy/impatient to pay the game properly.

    This.


    ...if they added a "character boost to 50, if you already have a lv50 character" ticket, would you say that is a "QoL update" and should also be free?

    (Oh, or are you part of the "all these things should be account-wide!" crew?)
  • Dragneel1207
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    Yes, Character development is a part of the game.

    The skill lines offered by the Crown Store are something which we get after progressing the story or doing the daily quests(like Darkbrotherhood(DB) and Thieves Guild(TG)).
    For example, if i want to get undaunted skill line leveled up, I need to do dungeons and pledges continuously. As of our past, the dungeon finder(DF) is bugged and for DDs it takes a awefully very long time. So, introducing undaunted skill line for purchase in crown store without solving the bugs and performance of dungeon finder is an absolute paytowin(p2w) and literally asking you to buy the skill line. They can play the move(skill line addition in crown store) if I dont get any problems normally and am not forced to buy them.

    And this is bad for game. This is what I am stressing at.

    Dungeon Finder is a QoL update and the skill line addition is directly linked to that.
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