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Psijic quest line design is an abomination

  • Oreyn_Bearclaw
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    The design is intentionally grindy. Said it before, but whoever had final say on that questline going live should not be employed by ZOS (he/she should probably work in a dentist's office or perhaps the DMV, because clearly, they hate people).

    Do this thing in summerset, now do it again all over tamriel, then do it some more. Now do something slightly different, now go back to the first thing and do that some more, then do that different thing a few more times, do the first thing again, after 6 hours, go one shot a stupid easy boss.

    This is the worst piece of content in ESO, period.
    Edited by Oreyn_Bearclaw on June 25, 2019 9:47PM
  • BomblePants
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    Alcast wrote: »
    Woeler and I are changing to a new service so we had to move the servers. we are currently relocating and it might take up to 24 hours for it to work again.

    Ok, good to know...
  • rotaugen454
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    Does anyone actually use the skill line frequently? I did the quests and never ended up using them except to test them out.

    Yep, I’ve put them in the rotation for a couple of my DPS builds.
    "Get off my lawn!"
  • Itacira
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    jhall03 wrote: »
    Itacira wrote: »
    @Inaya @jhall03 What do you guys do with your lives that 3 to 6 wasted hours are ''nothing''. Why do you play, if not to unwind ? Do you have family lives ?!

    @Itacira Yes I have family and a full-time job; You sound presumptuous there. And that's all you need to know about my personal life.

    My opinion is basing the Psijic grind in comparison to the other grinds. Other guild grinds take much longer. Hence the reason I don't know why people complain about this 3-4 hour grind. And on top of that, you start getting fun skills to use after the first 30 minutes so it doesn't have to be done in one sitting.

    I'm sorry that this sounded presumptuous but since you're not the first person to actually comment on how relatively "quick" some in game activities that actually take hours are, I'm trying to understand where it comes from. Other than "back in my days" snobbery.

    In a game with no class change where one has no choice but to roll new characters and start from scratch in order to experience new class content, it seems absurd to me that so much content relies on this kind of repetitive bland questlines. Especially a game that, that aside, usually has very good stories that make running around on quests MEANINGFUL most of the time.

    Now, if the Psijic grind is better than the others, then all the better, but does that make this kind of POINTLESS grind entertaining ? Not really. "Could be worse" isn't an acceptable measure of an activity's quality to me.

    I'm not against grind as a whole, of course. That's the bread and butter of long lasting online games such as this. Grinding for gear ? ok to me, specially since I can use the bank to equip a toon with gear I farmed on another char'. Seems balanced, seems fair. You do the work, you're rewarded for it. And if you don't have time for it you have alternatives, such as buying it from another player. And I insist on the "time" factor of it because as I said I've read time and again on forums involving the TESO community that so and so thing is "easy don't be lazy go and work for it it only takes x hours". I apologize that I came too strong at you if that's not an attitude you support but your words echoed this to me. As did @Inaya 's, and I apologize equally to you if I misinterpreted. Otherwise, my saltiness will equal yours, I suppose, and we'll stay at that.

    As players we have to stop accepting inane mechanics such a these, void of meaning, that are only in the game to make it last artificially longer while not providing anything new or exciting to the player. The game needs content to last, of course : it's up to us, players, to remind developpers not to forget the entertainment aspect of it when they do.

    And if you don't see an issue in the grind, good for you. I'm glad you're enjoying yourself. It's a non-issue for you. That doesn't make it any less of an issue to other people, and any less of an actually important one to point out to the devs.

    EDIT: fixing typos here and there
    Edited by Itacira on June 25, 2019 10:34PM
    PC/EU - PVE 2H stam orc petsorc (meta, what meta?) ww - terrible dps - mediocre player - fun times - free ww bites to whomever asks so don't be shy if interested
  • Oreyn_Bearclaw
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    Does anyone actually use the skill line frequently? I did the quests and never ended up using them except to test them out.

    @Veinblood1965
    If they didnt, this thread wouldnt exist. For both Magplar and Magsorc, Elemental weapon is the meta spammable for max PVE DPS. It's a requirement for a high end raid. Channeled Acceleration is the best source of Minor Force for mag DPS that want to play at range. Again, Minor Force is a requirement if you want to pull max DPS, but rearming trap is a viable replacement a lot of the time). The other morph, Race against time, is frankly OP in PVP. It does a lot of things all at once.

    The other skills are certainly more situational, but it is arguably the most powerful of any of the guidlines.
  • Wolfpaw
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    Does anyone actually use the skill line frequently? I did the quests and never ended up using them except to test them out.

    Precog (needs adjustments otherwise would always be slotted) & race against time are a must on my Cyrodiil/pvp Warden heal build.
    Edited by Wolfpaw on June 25, 2019 9:56PM
  • Taleof2Cities
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    ATomiX96 wrote: »
    I mean its bearable the first 3-5 times depending of how patient of a person you are but after that it gets kinda repetetive.

    How about it’s bearable the first time your first character needs to close the time rifts in Summerset?? ;)

    Edited by Taleof2Cities on June 25, 2019 9:59PM
  • xeNNNNN
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    Ildun wrote: »
    What *** me off is the excuse they give you that they cannot help, is they are too powerful, their presence will affect blah blah blah

    Powerful my a**, what the whole psijic order story and Summerset story show me is how stupid and incompetent they are.

    ehhh thats more down to the writing and production than the actual faction itself. The lore outside of ESO does a much better job with them.
    Ah, e-communities - the "pinnacle" of the internet............yeah, right.
  • Sylvermynx
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    @Ardaghion Yeah weird I just checked and had that message too....

    You could try the UESP.net site?

    This is the one I used: https://mmobits.com/2018/05/09/psijic-order-skill-line-quest-and-time-breach-location-guide/ - just checked and it's still there!
  • jainiadral
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    The design is intentionally grindy. Said it before, but whoever had final say on that questline going live should not be employed by ZOS (he/she should probably work in a dentist's office or perhaps the DMV, because clearly, they hate people).

    Do this thing in summerset, now do it again all over tamriel, then do it some more. Now do something slightly different, now go back to the first thing and do that some more, then do that different thing a few more times, do the first thing again, after 6 hours, go one shot a stupid easy boss.

    This is the worst piece of content in ESO, period.

    Hey, don't insult the DMV like that! It's far less grindy ;)

    The major redeeming quality of other guild grinds is that you have some interesting story dungeons when you rank up, rather than a bunch of dull-as-dishwater three-line story convos in between grind quests.

    I've only done the full questline on one toon and the Summerset part on a second. I can't muster the will to do even the starter on a third. Getting saddled with the horrible Augur makes the experience unbearable.

  • jainiadral
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    AVaelham wrote: »
    It's not as bad as the Mages/Fighters/Undaunted grind, to be honest. You get the chance to take a moment and explore the surroundings a bit more than usual. But since some people are only about rushing in this game, I can see how that would be a pain.

    The second you start attaching reasons to explore outside of the pure joy of the process, it becomes a chore. I love roaming around just to take in the scenery. It's freeing and liberating. So is doing your own thing at your own pace. Finding some stupid spot on a map for a bunch of ivory tower incompetents as an inane skull jabbers at you isn't.
  • TheShadowScout
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    daedalusAI wrote: »
    Psijic quest line design is an abomination
    Pfffftttt... yeah, its a tad boring, but... at least its easy enough to do. Though I wish they had at least added some varietee (like, have each regioninal closure questing pick, say, a random nine out of eighteen possible locations) and a few breaches in more involved locations, like... a small offshore island, the top of a tower, the depth of a dwelve, etc.

    Have you triend levelling TG or DB sometime? Or undaunted as solo player??? Now -thats- a pain!
  • jainiadral
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    Have you triend levelling TG or DB sometime? Or undaunted as solo player??? Now -thats- a pain!

    Heh, now that you mention TG, that's one I'm permanently stalled on. Shoving a rep grind into a DLC without allowing players to advance the storyline through the Hew's Bane delve quests was just terrible. I benched my warden just before level 3 because I can't bear the thought of doing dailies to get the next dribble of story. Been regretting that purchase a lot.
  • Reverb
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    I like the Mage’s Guild quest line. I’ve done it on most characters and still enjoy it.

    I like the Fighter’s Guild quest line. I’ve done it on most characters and still enjoy it.

    I detest the Psijic quests. I’ve done it once and never again. It’s 90% grind and 10% story (if that). Running all over Tamriel to close rifts got old so fast. It’s really poorly thought out and implemented.
    Edited by Reverb on June 26, 2019 1:41AM
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • darthgummibear_ESO
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    I hate it so much I have yet to get past rank 2 on any of my characters. When I do summerset on an alt, I just unlock the skill line for the portals and tell them to jump off a cliff.
  • Banana
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    It'll apear in the crown store at some stage
  • Mr_Walker
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    I do these things while waiting for my Cyro q to pop in prime time.

    Well, I used to on all my spare characters, until Zos made a number of them pointless to even have because faction locks.

    Edited by Mr_Walker on June 26, 2019 2:20AM
  • Mayrael
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    Still prefer Psijic Order quest line than Undaunted. Undaunted for me is the reason why I don't play on my alts: I know I gimp myself not leveling it up and I hate leveling it so much that I simply quit playing those characters.
    "We are currently investigating connection issues some players are having on the European megaservers. We will update as new information becomes available."
    — They always claim they’re “investigating” the causes, but in reality they’re just waiting until the PC EU players go to bed. Once that happens, you can suddenly log in again and they happily mark the issue as Fixed.
  • Lazrael
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    AVaelham wrote: »
    It's not as bad as the Mages/Fighters/Undaunted grind, to be honest. You get the chance to take a moment and explore the surroundings a bit more than usual. But since some people are only about rushing in this game, I can see how that would be a pain.

    False. The other two may more or less be earned passively. The Psjic line requires a grind and access to map points. It's worse.
    Artists and Theives...
  • david_m_18b16_ESO
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    maboleth wrote: »
    AVaelham wrote: »
    It's not as bad as the Mages/Fighters/Undaunted grind, to be honest. You get the chance to take a moment and explore the surroundings a bit more than usual. But since some people are only about rushing in this game, I can see how that would be a pain.

    I totally agree. Sometimes I wonder why do these people play this game after all. You see nothing, you hear nothing, you experience nothing. Waste of time, IMO.

    By the time my character get to do the psijic quest line I have already explored those zones. Why would i do that again ?

    Mage guild get caped just by picking up the book while completing main quest at least.

    Psijic is a chore you cant really do while questing.
  • TelvanniWizard
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    Did it twice. Never again. Never ever again. What a waste of time, even with useful skills as a reward.
  • mague
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    I liked it. Maybe tedious on the 3rd, 4th character,. But the first was fun.
  • Ildun
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    At least Mage Guild story is separate from skill line grind
    xeNNNNN wrote: »
    Ildun wrote: »
    What *** me off is the excuse they give you that they cannot help, is they are too powerful, their presence will affect blah blah blah

    Powerful my a**, what the whole psijic order story and Summerset story show me is how stupid and incompetent they are.

    ehhh thats more down to the writing and production than the actual faction itself. The lore outside of ESO does a much better job with them.

    That is exactly the point, before ESO Summerset, Psijic Order gave me the image of mysterious, powerful and wise. But Psijic Order in ESO ruin it all. The faction questline literally is 9 out of 10 duplicate of Preston Garvey but worse, at least Preston mark it in your map.
  • idk
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    First of all, more than a year after launch, and almost a year and a half after this hit PTS , it seems a little late to complain about this.

    Fortunately you will likely be able to buy the skill line in the crown store in less than a year.

    Besides that. The questing is about the dialogue as that skull is a hoot and it does not take all that long to complete. Whoever wrote the skulls dialogue did a great job. Yes, I am aware some could care less about dialogue and just things done with quickly but they just need to deal.
  • Darkenarlol
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    i wonder would OP be happy with

    *super deep fun storyline* in 3 sentences

    that he could skip and claim the skills in next second?


    i mean c'mon there is magic guild, undaunted, crafting skills...

    a lot of stuff that takes more than psijic 2-4 hours (depends on

    unlocked wayshrines)


    as mentioned above you gonna be able

    to buy them in crown store later.

    (though i really suspect that at that time

    you gonna cry about "p2w or mindless grind

    zo$ bad design"



  • Grianasteri
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    daedalusAI wrote: »
    It's quite interesting to see that the scope for the Psijic quest line wasn't "How can we create a fun and in-depth quest line" but rather "Let's create a superficial quest line based on running around in Tamriel closing portals/collecting items - and once a player thinks he's done running around he has to run another round".

    I despise such "works", because I reckon their creators wouldn't find it fun themselves, having to run around chasing portals/items as the only activity during the quest line.

    To a certain extent I agree. The first time I went through it was reasonably engaging. 3rd... 4th... not so much, its boring and extremely time consuming.

    However, the skill line is also very powerful and I think that it was intentionally made to discourage everyone from simply picking up very powerful skills. If you want them, you have to work for them.
  • wishlist14
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    Inaya wrote: »
    I liked the Augur... he was fun (maybe I have a *** sense of humour).... ?

    I just followed the Alcast guide and made sure I did all three portals at one time so I didn’t ‘loose my place’.... (I’m also on console)...

    I like him too, the whole quest I kept wishing I could keep him :)

    You get to keep the skull...he is a house furnishing . You should actually have him already if you've finished the psyjiic questline
  • GhostofDatthaw
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    Horrible quest line. Absolutely terrible, completely uncreative writing, fetch quests are the worst. NO ONE LIKES THEM. Fetch quests are set in place because zos is unimaginative and could not figure out an actually gripping story line or quests to go with it.

    Zos is horrible with story writing, sad thing is they are worse with programming
  • Runefang
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    It’s a quest line designed for brand new ESO players who started with Summerset to be “forced” to explore Tamriel. It’s not meant to be fun, or interesting. It’s to get new players to travel and hopefully get hooked on the ESO world.
  • srfrogg23
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    daedalusAI wrote: »
    It's quite interesting to see that the scope for the Psijic quest line wasn't "How can we create a fun and in-depth quest line" but rather "Let's create a superficial quest line based on running around in Tamriel closing portals/collecting items - and once a player thinks he's done running around he has to run another round".

    I despise such "works", because I reckon their creators wouldn't find it fun themselves, having to run around chasing portals/items as the only activity during the quest line.

    On the plus side, it's purely optional. Literally nothing in that skill line is mandatory for any build and is only there for flavor / build variety.
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