juttaa77b16_ESO wrote: »Trade guilds need to be abolished. Too exclusive, and I feel that it's just one big cartel of guilds controlling the whole ESO economy. Have you seen some of these guild houses? They are fully stocked with everything, and mind you all that this house is not owned by the guild, only the GM. Seem illegitimate, and I am of the belief that GMs of these trade guilds are taking advantage of the rest of the player base. Public market NOW!
What is exclusive about the free trade guilds? Most are well below member cap. You saw a couple weeks ago, the big Raw'lka traders got bought out of their spots, they aren't invincible. You want the high traffic trader, pay for it, it's the same in the business world.
I have a "guild" house, with all the attunable stations, all mundus stones, everything that would be in a top end trading guild "guild house". I have never once managed a trade guild, I've never even been the GM of any guild (other than for about 2 minutes in a raid guild because the GM needed to change the order of their guilds). It's not particularly difficult to do, so I fail to see how anybody is being "taken advantage" of.
The vendors in Rawl Ka were bought up, but it certainly wasn't done only by some random free trade guilds with no requirements and too little money in the bank to do it. That takeover was backed. It took major cash flow and there's only a handful of guilds including their fly by night sister guilds that can do it in such a precise way as that was done. This is exactly what a game economy doesn't need.
As far as decorating the guild houses goes, a lot of it is done by donations. That doesn't constitute any kind of shady stuff in itself. So I do agree with that.
THEDKEXPERIENCE wrote: »THEDKEXPERIENCE wrote: »THEDKEXPERIENCE wrote: »rager82b14_ESO wrote: »Let me answer back as well, and thank you for being civil as well.
- and it’s easier for the billionaires as well which is the problem
Why is this a problem? If someone has the gold, they would get the stuff no matter what. Also this put the gold back into the market. Meaning that more people have access to the funds besides just trading guilds.
- why would anyone purchase a set that isn’t “the best of the best”? Sure, maybe someone really wants some weird set, it’s possible. But is anyone going to shell out gold for a lesser set with a bad trait, especially one that isn’t CP160? You can flood the market with as much trash as you want, but for a majority of it it’ll just go unsold and returned to your mail in 30 days. You would make a lot more gold off vendoring those items.
Because it would be cheaper. Lets say that people are selling the best of the best set and it is a hefty price. Crafters could make older sets that are not as strong, but still a power boost compare to vendor items for cheaper. A global AH opens up this options for players, and gives consumers more choices. Right now, guilds don't need to do that. Also in other mmos. Lower level gear gets sold all the time in a global ah. We get more and more new players. Just picture how much training gear would get sold, or just lower level sets.
-- who do you think has the most gold? It’s those guild leaders. The system becomes easier for them as well. You aren’t empowering the little guy, your empowering the billionaires.
Again I feel this is a non issue. It just means that they will buy stuff from everyone instead of cycling all the gold around in trading guilds.
The billionaires are the root cause of any “problems” with a global auction house. And make no mistake, I’m an ESO millionaire who happens to have the market cornered on XBox on one particular item (triune rings) so a GAH would likely make me a billionaire.
If that happened do you know what I would do? I’d buy up all my competition and keep the prices higher than they should be. As it stands now I have no way of knowing what triune rings “should” go for. I just know that they sell like hotcakes at the price I use and didn’t when I upped them 5k a few weeks ago.
It sounds great that Joe Dragon Knight could potentially be able to make 1000 gold on his level 14 hammer. I do not begrudge him at all. The problem is that if he wanted to keep that hammer and make it purple, it would end up costing him magnitudes more gold to do so because some billionaire would have bought up the whole supply of purple upgrade mats. THAT is the problem and what always happens.
Demand will not stop. Supply can be stopped. In a GAH economy that supply can be stopped with 1 push of a button. In today’s environment it requires hours of load screens, coordination and the persistence to do that grind every day. That little bit of pain is what will allow Joe Dragon Knight to upgrade his level 50 hammer to gold for under 100k.
So I ask you, what would you prefer?
Scenario 1 - get 1000 gold for a hammer that would normally only get 58 gold from a vendor but have to pay 10-20 million gold at end game for your real gear or ...
Scenario 2 - get 58 gold from the vendor today and only have to pay 500k gold for your end game gear?
It’s not even close. Scenario 2 is better and what we have today.
In a GAH, I wouldn't care who bought my stuff as long as I got paid. Thanks in advance.
What stuff? That’s the problem. If it’s your basic stuff you would get paid 1 gold more than vendoring it, maybe. If you had something good, yeah, a whale would buy it which is great for you - and how I run my “business” - but it wouldn’t help the “little guy” because getting anything above minimum for all but the truly most important items would become impossible.
If that's true, then I guess everything would be pretty cheap for buyers. Not to mention the time saved for buyers with a single place to purchase and a search function that filters through all available items.
Time and money saved. Time equals money. We would save money squared!
Sort of ... but it’s more like 100% of the stuff you don’t need would be cheaper than ever. You want a training bow of vicious death, bam, no problem that’ll be just 65 gold.
But then the small percentage of stuff that you need would go to insane prices. Are you ready to live in a world where Columbine costs 20k a flower? Or 50k? Or whatever number Baron Von Salesguy wants to make it?
Alchemy and upgrade mats would be off the wall expensive.
How many threads do we need on this? It is not going to happen.
THEDKEXPERIENCE wrote: »Kidgangster101 wrote: »THEDKEXPERIENCE wrote: »THEDKEXPERIENCE wrote: »THEDKEXPERIENCE wrote: »rager82b14_ESO wrote: »Let me answer back as well, and thank you for being civil as well.
- and it’s easier for the billionaires as well which is the problem
Why is this a problem? If someone has the gold, they would get the stuff no matter what. Also this put the gold back into the market. Meaning that more people have access to the funds besides just trading guilds.
- why would anyone purchase a set that isn’t “the best of the best”? Sure, maybe someone really wants some weird set, it’s possible. But is anyone going to shell out gold for a lesser set with a bad trait, especially one that isn’t CP160? You can flood the market with as much trash as you want, but for a majority of it it’ll just go unsold and returned to your mail in 30 days. You would make a lot more gold off vendoring those items.
Because it would be cheaper. Lets say that people are selling the best of the best set and it is a hefty price. Crafters could make older sets that are not as strong, but still a power boost compare to vendor items for cheaper. A global AH opens up this options for players, and gives consumers more choices. Right now, guilds don't need to do that. Also in other mmos. Lower level gear gets sold all the time in a global ah. We get more and more new players. Just picture how much training gear would get sold, or just lower level sets.
-- who do you think has the most gold? It’s those guild leaders. The system becomes easier for them as well. You aren’t empowering the little guy, your empowering the billionaires.
Again I feel this is a non issue. It just means that they will buy stuff from everyone instead of cycling all the gold around in trading guilds.
The billionaires are the root cause of any “problems” with a global auction house. And make no mistake, I’m an ESO millionaire who happens to have the market cornered on XBox on one particular item (triune rings) so a GAH would likely make me a billionaire.
If that happened do you know what I would do? I’d buy up all my competition and keep the prices higher than they should be. As it stands now I have no way of knowing what triune rings “should” go for. I just know that they sell like hotcakes at the price I use and didn’t when I upped them 5k a few weeks ago.
It sounds great that Joe Dragon Knight could potentially be able to make 1000 gold on his level 14 hammer. I do not begrudge him at all. The problem is that if he wanted to keep that hammer and make it purple, it would end up costing him magnitudes more gold to do so because some billionaire would have bought up the whole supply of purple upgrade mats. THAT is the problem and what always happens.
Demand will not stop. Supply can be stopped. In a GAH economy that supply can be stopped with 1 push of a button. In today’s environment it requires hours of load screens, coordination and the persistence to do that grind every day. That little bit of pain is what will allow Joe Dragon Knight to upgrade his level 50 hammer to gold for under 100k.
So I ask you, what would you prefer?
Scenario 1 - get 1000 gold for a hammer that would normally only get 58 gold from a vendor but have to pay 10-20 million gold at end game for your real gear or ...
Scenario 2 - get 58 gold from the vendor today and only have to pay 500k gold for your end game gear?
It’s not even close. Scenario 2 is better and what we have today.
In a GAH, I wouldn't care who bought my stuff as long as I got paid. Thanks in advance.
What stuff? That’s the problem. If it’s your basic stuff you would get paid 1 gold more than vendoring it, maybe. If you had something good, yeah, a whale would buy it which is great for you - and how I run my “business” - but it wouldn’t help the “little guy” because getting anything above minimum for all but the truly most important items would become impossible.
If that's true, then I guess everything would be pretty cheap for buyers. Not to mention the time saved for buyers with a single place to purchase and a search function that filters through all available items.
Time and money saved. Time equals money. We would save money squared!
Sort of ... but it’s more like 100% of the stuff you don’t need would be cheaper than ever. You want a training bow of vicious death, bam, no problem that’ll be just 65 gold.
But then the small percentage of stuff that you need would go to insane prices. Are you ready to live in a world where Columbine costs 20k a flower? Or 50k? Or whatever number Baron Von Salesguy wants to make it?
Alchemy and upgrade mats would be off the wall expensive.
If this were the case in more hardcore games (because this is very casual friendly) we would see this. I played in many MMORPG and not once have I see it get as bad as everyone is making it seem.
As long as items are farmable people have a price they would pay before they farmed it themselves. If it came down to it people would farm spriggan chest and transmute it before paying 3,000,000, gold for a perfect piece. Same with alcemy mats people will just go gather it themselves.
Games dating all the way back to year 2000 on console used a global ah and it was perfectly fine, easy for the buyer and the seller. There was never any of this search the entire realm wasting 3 hours of your life for a few items. We just had 1 global auction house located in many different areas to prevent lag.
Ff11, ff14, wow, EverQuest online adventures, DC universe are just some of the games that did it and it was great.
Hell I would settle for a new npc in each city you can talk to that has the search feature like they just implimemted, that would let me ask him for let's say spriggan chest. He then would tell me every guild trader that has it and a price and I manually travel to the zone to get it. You can keep the trader system but allow people to not sit in "unuasually long load times" 20+ times.
The ultimate team type modes of Madden, FIFA, NHL, NBA and MLB all have this massive problem. As you stated ESO is a pretty casual game for MMO standards.
What type of game is the most casual?
This is a rampant issue across all console games with a global auction house. I’ve played each of the ones I’ve listed and seen it in all of them since before ESO was even released.
I cannot speak about the PC community but I’m an expert on the console community. Rich players would run roughshod over the GAH before you could even blink.
Rowan_Winterhaven wrote: »I'm sick of running to every merchant and finding that they don't have what I need. Like fishing bait, for fraksake. I don't care about making stupid amounts of gold, I just want to be able to support my in-game lifestyle. Maybe I'm weird in wanting to spend my in-game time playing rather than going from trader to trader to trader to a new zone and another trader and another trader and another, lather, rinse, repeat, ad nauseam. It's frustrating, and it's an utter waste of my time.
Kidgangster101 wrote: »The current trader system is being manipulated and being bullied by guilds right now. A normal thing people say is if player x has 15billion gold he can ruin the econemy on a global auction house. Well there is nothing stopping that player from doing it now lol.
I don't love the current system but the gold sink is crucial. Without it, there would have to be other ways to remove a lot of gold from the system... like 20%+ taxes on AH sales, and/or large weekly taxes on housing, and/or fees for using wayshrines and teleports.
Juju_beans wrote: »No thanks. A single AH leads to item monopolies and price fixing.
Jayman1000 wrote: »Kidgangster101 wrote: »The current trader system is being manipulated and being bullied by guilds right now. A normal thing people say is if player x has 15billion gold he can ruin the econemy on a global auction house. Well there is nothing stopping that player from doing it now lol.
Then why aren't those players doing it then? Could it be because what you say is not true?
Juju_beans wrote: »No thanks. A single AH leads to item monopolies and price fixing.
VaranisArano wrote: »Sylvermynx wrote: »Yes, I want one. This current system is totally inaccessible without messing with guilds, and I don't DO guilds. Especially for something that should be available to every player. This is the most whacked system I've ever run across....
Fortunately you don't have to use the system here to make gold. If that was the case, I wouldn't still be playing.
This is probably the strongest argument in favor of an Auction House or globally accessible market...and I still don't think its going to change anything.
Simply put, it benefits ESO as a game for players to be in trading guilds, and thus the incentives to get in a trading guild will continue.
A. Guilds are important to the social interaction between players. Maybe there are some super serious trading guilds where there's no social activity whatsoever, but all the one's I've been in had people grouping up to do PVE, dungeons, PVP, or even just chatting or getting together for the guild auction.
B. The weekly trader bids are a huge gold sink which helps keep the inflation down for the whole economy. The individual sale taxes or zone chat mail fees are steady, but don't make up that much of it. If guild traders are replaced, expect some new, major gold sinks to make up for that loss.
C. The competition between guilds keeps monopolies fairly rare and means that rare items don't become devalued.
So in short, if you don't do guilds, you've got options to trade. But it benefits ESO's social life, economic health, and the overall experience for most players when players are in guilds, and particularly in trading guilds. Plus, ZOS just made it easier to get into a trading guild that's right for each player with the new guild finder. So I expect ZOS to continue to incentivize players to join trading guilds. Auction Houses and globalized options do not offer the same social benefits, nor do they offer the same sort of economic benefits ESO has run with in the trading guild system, at least as far as I can tell.
So while different options might benefit individual players, I expect that ZOS is taking the long view of the entire game and the majority of players.
Dusk_Coven wrote: »For sheer convenience -- SWTOR has a really decent model actually with a UI that helps you find what you want.
AH is a stupid idea, favors inflation and market manipulation by guilds(yes, it does, I've done it before, and it ruins games economies) and it'll get rid of the gold sink.
Silly, brainless idea.
juttaa77b16_ESO wrote: »I used to believe guild traders were a good thing for the game, but unfortunately, I changed my mind.
Once I was able to peek behind the curtain of multiple trade guilds, I saw a large portion of the system is corrupt. Many GM's have voiced their opinions, and are against the abuse in the current system, but if they play clean, they lose gold and even lose their vendors. Non trade guild players, and most small to medium sized trade guilds, rarely, get items for a decent price, because almost every item ends up filtered through the main group of Craglorn vendors, and their dozens of sister guilds first. They, in turn, jack the prices sky high, way too high for most every day players to afford.
Besides, the bidding and G quit drama, they also, take advantage of the websites, which includes, but is not limited to making sure lower prices in the TTC are very hard to find. They do this by repeatedly spamming their wares onto the sites over and over burying any cheaper items, while they send the guild lacky out to buy it up before anyone else can find it.
Another issue is players with dual and triple accounts, who buy up their own over priced items to fluff sales and fluff the average price of the items. That's just he beginning of this fiasco, because if your guild tries to rise up and sell things cheaper, The main craglorn groups send a newly created sister guild over with a ridiculously op bid to leave you with no spot, unless you cheat the system like they do. They don't even want or need the spot. They just make sure your cheaper wares aren't there. Oh and I almost forgot something. You have GM's from one guild, approaching other GM's from another to pay them off to sabotage their own guilds. I could go on, but I rather not. This whole thing is just as corrupt as it gets, and I hope ZOS does something about it.
Since we already have a lot of massive problems within this system already going on, I highly doubt a couple changes can fix this mess. For these reasons above and many more, I support a complete switch to a server wide auction house accessible either from our guild stores or from the area banks. Then to kill 2 birds with one stone, ZOS can maybe make the purchased crown items sellable in the AH, as well, once the timer for refund (which could be implemented) has expired. These are just my humble opinions and suggestions to make trading a more pleasurable experience for all. ZOS will do as they see fit with the system.
Also, craglorn guilds? Really? Is this 2016? Who cares about Craglorn? Thats like 2 maybe even 3rd tier now, you wanna talk about rwal'ka or wayrest, mournhold or the newest dlc ok we can talk about that, but craglorn? Thats old news