Daedric_NB_187 wrote: »I think the prices are fair. I bought all the ones I unlocked on my new stamcro, which came out to be about 48 skill points. Not too bad. TBH, I thought they were going to be way more expensive than it already is.
Do I wish they would have made them account wide? Yeah. But they didn't. This is the route they chose. I had the crowns to spend, so I did. It's a convenience thing. And I appreciate not having run all over Tamriel for the hundredth time to get them. If you don't agree with it, don't buy it. Nothing is forcing you to.
When you think about it though, you get 5 skill points for a zone pack that costs 800 crowns.
750 is £5.99 so 800 is £6.40, that means £1.28 per skill point and for you in specific - £61.44.
When you think about it though, you get 5 skill points for a zone pack that costs 800 crowns.
750 is £5.99 so 800 is £6.40, that means £1.28 per skill point and for you in specific - £61.44.
There is slight bias in your calculation, though. You base it on the pack that has the worst per crown value. The more crowns you buy at once, the less expensive the price per crown is. A better way to average the price would be to add all packs crowns and costs, and then average a price per crown from that. That's an average of 160 crowns per euro, rounded up (from 159,99...). Calculation is as follow :
(750 + 1500 +3000 + 5500 + 14000 + 21000 crowns) / (6.99 +12.99 + 20.99 + 34.99 + 84.99 + 124.99 euros) = 160 crowns per euro.
That makes a 800 crowns skyshard pack average at 5 euros, for 5 skill points. That's one euro per skill point, so in that person's case, 48 euros for the skill points.
Of course, that's just an average, if someone forsees the buying of many skushards, they can go for the 21 000 crown pack that costs 121 euros and have a better bang for their bucks... Or the cost per skill point is higer if they purchase small amounts of crowns at a time, as you demonstrated. In the end, that's still quite expensive, but since it's entirely optional and can be obtained for free in the game, I guess the right price is what people are ready to pay...
mistermacintosh wrote: »Borderline pay-to-win. Take them out or change the cash price to something in game.
Shouldn't even be a thing. When you create a new character you should have the option to copy the progress of any of your existing characters (quest progression, level, skillpoints, skyshards - everything). Not everything has to be monetised.
FlopsyPrince wrote: »El_Borracho wrote: »Just so I understand, people pay money to buy this game, then pay more money to avoid playing the game, then complain that they are given the option to spend more money to avoid playing the game. ZOS, you guys are geniuses!
I simply don't understand the aversion to gathering skyshards as part of leveling an alternate character. You have to level the new character and the new character's skills by playing the game, why not make running delves and hunting skyshards part of it? Its not hard. Its not much more time consuming than running main quest/zone story quests/guild quests to speed level.
I can see it now, ZOS will next offer "Scrolls of Leveling" in the guild store where you can use crowns to buy experience to level your alternate character. And people will complain that it is again too expensive.
Running around needed items like skyshards is grindy, not "playing the game". Technically anything is, but the game could have something that required you to daily run (not ride) between Alinoir and Shimmerine, for example. That would technically be "playing the game" but would add no value. The same is true of collecting skyshards on multiple characters. That grind keeps me from playing much of the game I would rather play.
I don't care about this pricing, I'm not gonna buy this upgrades in that state anyway. If it was account wide I might consider it someday but I'm just not that crazy about playing alts to be needing all that skill points.
FlopsyPrince wrote: »
And yet it is what more than one person predicted in, and based on, the request threads.
FlopsyPrince wrote: »El_Borracho wrote: »Just so I understand, people pay money to buy this game, then pay more money to avoid playing the game, then complain that they are given the option to spend more money to avoid playing the game. ZOS, you guys are geniuses!
I simply don't understand the aversion to gathering skyshards as part of leveling an alternate character. You have to level the new character and the new character's skills by playing the game, why not make running delves and hunting skyshards part of it? Its not hard. Its not much more time consuming than running main quest/zone story quests/guild quests to speed level.
I can see it now, ZOS will next offer "Scrolls of Leveling" in the guild store where you can use crowns to buy experience to level your alternate character. And people will complain that it is again too expensive.
Running around needed items like skyshards is grindy, not "playing the game". Technically anything is, but the game could have something that required you to daily run (not ride) between Alinoir and Shimmerine, for example. That would technically be "playing the game" but would add no value. The same is true of collecting skyshards on multiple characters. That grind keeps me from playing much of the game I would rather play.
Strange. I've never thought of getting the skyshards as being "grindy". Of course, I get the skyshards as part of the normal "playing the game" part of actually playing the game. If my character is clearing a delve/dungeon, is there some reason I should NOT grab the shard in there before leaving? While my character is out exploring or traveling for questing purposes, should I NOT grab the shard that's in plain sight 10 feet off the path?
Now if I did the quests and exploring and DID NOT pick up the shards while there and had to go back and re-do all the stuff I just did, that *would* be grindy. Picking them up while playing the game isn't exactly grindy. Unless you're one of the people who only want to pvp, and consider anything pve "grindy".
El_Borracho wrote: »@FloppyTouch I'm not disagreeing that the price is laughably high. I also agree that skyshard hunting can be a grind. ButEl_Borracho wrote: »FlopsyPrince wrote: »El_Borracho wrote: »Just so I understand, people pay money to buy this game, then pay more money to avoid playing the game, then complain that they are given the option to spend more money to avoid playing the game. ZOS, you guys are geniuses!
I simply don't understand the aversion to gathering skyshards as part of leveling an alternate character. You have to level the new character and the new character's skills by playing the game, why not make running delves and hunting skyshards part of it? Its not hard. Its not much more time consuming than running main quest/zone story quests/guild quests to speed level.
I can see it now, ZOS will next offer "Scrolls of Leveling" in the guild store where you can use crowns to buy experience to level your alternate character. And people will complain that it is again too expensive.
Running around needed items like skyshards is grindy, not "playing the game". Technically anything is, but the game could have something that required you to daily run (not ride) between Alinoir and Shimmerine, for example. That would technically be "playing the game" but would add no value. The same is true of collecting skyshards on multiple characters. That grind keeps me from playing much of the game I would rather play.
You get over 50 skill points just by leveling to level 50. You get at least 5 more through the basic main quest. You get anywhere from 3-6 more skill points by doing a zone story quest. It takes about 2-3 zones to level up to 50, so conservatively, that is 10 more skill points for a total of 65, and that is without counting the bonus skill points you get at level 25 or 30 or whatever.
With 10 skills and 2 ultimates, that's 24 skill points. Racial passives are another 9. Throw in 2 for persuasion and intimidation and we are up to 33. Which leaves over 30 points for passives to fill. And this is all without grabbing a single skyshard. In fact, this would likely entail actively avoiding grabbing skyshards on quests you are doing for leveling.
Exactly how many skill points do you need from skyshards on your alternate? Are you trying to make every character a master crafter? If so, great, its your game. But that is an unnecessary luxury. Just as buying skyshards is an unnecessary luxury. Therefore, you should be prepared to pay unnecessary prices for it.
Its really no different than paying gold to teleport in the game instead of riding another 10 seconds to a wayshrine with your mount. Except you are using real money to gather something that would take, what, 30-45 minutes to run through a zone? A zone you are likely grinding exp on to level that new character anyway...
lets see what my nb needs on skillpoints other than crafting skills and for 1 pvp and 1 pve build only:
22 skills+morphs: 44 skill points
12x2 class passives: 24 skill points
11x2 Weapon passives: 24 skill points
Armor passives: 21 skill points
Guild passives: 21 skill points
alliance war passives: 12 skill points
racials: 9 skill points
Medicinal Use: 3 skill points
thats on total 158 skill points
So, again, you are talking about a luxury. Only this time it is enough skill points to be able to transition one character between PVE and PVP without having to respec. One that can go from DW/Bow to 2H with a whole new set of skills and fully stacked in all armor passives. Which is about as necessary as it would be to have multiple master crafters.
I fail to understand your outrage. Should this be free? Because you also fail to suggest a reasonable price in order to avoid the horror of having to gather enough skyshards so you can run a character that can do everything in every part of the game. All while defending paying real-world money to avoid respecing your character so you can avoid spending in-game gold to do so. Which is the most confounding part of this debate.
But the best part? The zones from which they are offering to sell skyshards are the smallest and easiest to gather them from. Its not Cyrodiil, its Stros M'Kai and Bleakrock
FlopsyPrince wrote: »El_Borracho wrote: »@FloppyTouch I'm not disagreeing that the price is laughably high. I also agree that skyshard hunting can be a grind. ButEl_Borracho wrote: »FlopsyPrince wrote: »El_Borracho wrote: »Just so I understand, people pay money to buy this game, then pay more money to avoid playing the game, then complain that they are given the option to spend more money to avoid playing the game. ZOS, you guys are geniuses!
I simply don't understand the aversion to gathering skyshards as part of leveling an alternate character. You have to level the new character and the new character's skills by playing the game, why not make running delves and hunting skyshards part of it? Its not hard. Its not much more time consuming than running main quest/zone story quests/guild quests to speed level.
I can see it now, ZOS will next offer "Scrolls of Leveling" in the guild store where you can use crowns to buy experience to level your alternate character. And people will complain that it is again too expensive.
Running around needed items like skyshards is grindy, not "playing the game". Technically anything is, but the game could have something that required you to daily run (not ride) between Alinoir and Shimmerine, for example. That would technically be "playing the game" but would add no value. The same is true of collecting skyshards on multiple characters. That grind keeps me from playing much of the game I would rather play.
You get over 50 skill points just by leveling to level 50. You get at least 5 more through the basic main quest. You get anywhere from 3-6 more skill points by doing a zone story quest. It takes about 2-3 zones to level up to 50, so conservatively, that is 10 more skill points for a total of 65, and that is without counting the bonus skill points you get at level 25 or 30 or whatever.
With 10 skills and 2 ultimates, that's 24 skill points. Racial passives are another 9. Throw in 2 for persuasion and intimidation and we are up to 33. Which leaves over 30 points for passives to fill. And this is all without grabbing a single skyshard. In fact, this would likely entail actively avoiding grabbing skyshards on quests you are doing for leveling.
Exactly how many skill points do you need from skyshards on your alternate? Are you trying to make every character a master crafter? If so, great, its your game. But that is an unnecessary luxury. Just as buying skyshards is an unnecessary luxury. Therefore, you should be prepared to pay unnecessary prices for it.
Its really no different than paying gold to teleport in the game instead of riding another 10 seconds to a wayshrine with your mount. Except you are using real money to gather something that would take, what, 30-45 minutes to run through a zone? A zone you are likely grinding exp on to level that new character anyway...
lets see what my nb needs on skillpoints other than crafting skills and for 1 pvp and 1 pve build only:
22 skills+morphs: 44 skill points
12x2 class passives: 24 skill points
11x2 Weapon passives: 24 skill points
Armor passives: 21 skill points
Guild passives: 21 skill points
alliance war passives: 12 skill points
racials: 9 skill points
Medicinal Use: 3 skill points
thats on total 158 skill points
So, again, you are talking about a luxury. Only this time it is enough skill points to be able to transition one character between PVE and PVP without having to respec. One that can go from DW/Bow to 2H with a whole new set of skills and fully stacked in all armor passives. Which is about as necessary as it would be to have multiple master crafters.
I fail to understand your outrage. Should this be free? Because you also fail to suggest a reasonable price in order to avoid the horror of having to gather enough skyshards so you can run a character that can do everything in every part of the game. All while defending paying real-world money to avoid respecing your character so you can avoid spending in-game gold to do so. Which is the most confounding part of this debate.
But the best part? The zones from which they are offering to sell skyshards are the smallest and easiest to gather them from. Its not Cyrodiil, its Stros M'Kai and Bleakrock
You are leaving out crafting.
Yeah, it is not required for each character, but it is a allowed for all characters, so I am playing the game that way and it takes a lot of skill points to max those.
El_Borracho wrote: »Agreed. I am leaving out crafting. Just as I am leaving out the other option of maxing out PVE and PVP skills on a single alternate character. But most players don't make every character a crafter, PVE and PVP world beater, etc.
...
Simpy put, buying a skyshard is a luxury, optional, bonus, whatever you want to call it. Just because it is offered doesn't mean it has to be cheap or free. For instance, riding training. Now, you want to talk about a grind...
Goregrinder wrote: »
Goregrinder wrote: »
I’ve been doing the latter on five characters. So far.
The former? You do realise how creeping monetisation affects us all, right?
I wish I could find the thread before they were released with some console folk rejoicing and planning on buying them all.