Siohwenoeht wrote: »got what they wanted
FlopsyPrince wrote: »Siohwenoeht wrote: »got what they wanted
I did not like this (and I think I replied against the idea) when it was initially brought up. Charging for what should be free is bad design, though I can see why they did it.
You have likely never done the skill point grind for many alts at the same time. Too much of my play time now is spent running to pick up more skyshards so I can advance their crafting. Annoying and makes me not play the rest of the game (especially question) as much as I would like to.
El_Borracho wrote: »Just so I understand, people pay money to buy this game, then pay more money to avoid playing the game, then complain that they are given the option to spend more money to avoid playing the game. ZOS, you guys are geniuses!
I simply don't understand the aversion to gathering skyshards as part of leveling an alternate character. You have to level the new character and the new character's skills by playing the game, why not make running delves and hunting skyshards part of it? Its not hard. Its not much more time consuming than running main quest/zone story quests/guild quests to speed level.
I can see it now, ZOS will next offer "Scrolls of Leveling" in the guild store where you can use crowns to buy experience to level your alternate character. And people will complain that it is again too expensive.
El_Borracho wrote: »Just so I understand, people pay money to buy this game, then pay more money to avoid playing the game
El_Borracho wrote: »FlopsyPrince wrote: »El_Borracho wrote: »Just so I understand, people pay money to buy this game, then pay more money to avoid playing the game, then complain that they are given the option to spend more money to avoid playing the game. ZOS, you guys are geniuses!
I simply don't understand the aversion to gathering skyshards as part of leveling an alternate character. You have to level the new character and the new character's skills by playing the game, why not make running delves and hunting skyshards part of it? Its not hard. Its not much more time consuming than running main quest/zone story quests/guild quests to speed level.
I can see it now, ZOS will next offer "Scrolls of Leveling" in the guild store where you can use crowns to buy experience to level your alternate character. And people will complain that it is again too expensive.
Running around needed items like skyshards is grindy, not "playing the game". Technically anything is, but the game could have something that required you to daily run (not ride) between Alinoir and Shimmerine, for example. That would technically be "playing the game" but would add no value. The same is true of collecting skyshards on multiple characters. That grind keeps me from playing much of the game I would rather play.
You get over 50 skill points just by leveling to level 50. You get at least 5 more through the basic main quest. You get anywhere from 3-6 more skill points by doing a zone story quest. It takes about 2-3 zones to level up to 50, so conservatively, that is 10 more skill points for a total of 65, and that is without counting the bonus skill points you get at level 25 or 30 or whatever.
With 10 skills and 2 ultimates, that's 24 skill points. Racial passives are another 9. Throw in 2 for persuasion and intimidation and we are up to 33. Which leaves over 30 points for passives to fill. And this is all without grabbing a single skyshard. In fact, this would likely entail actively avoiding grabbing skyshards on quests you are doing for leveling.
Exactly how many skill points do you need from skyshards on your alternate? Are you trying to make every character a master crafter? If so, great, its your game. But that is an unnecessary luxury. Just as buying skyshards is an unnecessary luxury. Therefore, you should be prepared to pay unnecessary prices for it.
Its really no different than paying gold to teleport in the game instead of riding another 10 seconds to a wayshrine with your mount. Except you are using real money to gather something that would take, what, 30-45 minutes to run through a zone? A zone you are likely grinding exp on to level that new character anyway...
El_Borracho wrote: »FlopsyPrince wrote: »El_Borracho wrote: »Just so I understand, people pay money to buy this game, then pay more money to avoid playing the game, then complain that they are given the option to spend more money to avoid playing the game. ZOS, you guys are geniuses!
I simply don't understand the aversion to gathering skyshards as part of leveling an alternate character. You have to level the new character and the new character's skills by playing the game, why not make running delves and hunting skyshards part of it? Its not hard. Its not much more time consuming than running main quest/zone story quests/guild quests to speed level.
I can see it now, ZOS will next offer "Scrolls of Leveling" in the guild store where you can use crowns to buy experience to level your alternate character. And people will complain that it is again too expensive.
Running around needed items like skyshards is grindy, not "playing the game". Technically anything is, but the game could have something that required you to daily run (not ride) between Alinoir and Shimmerine, for example. That would technically be "playing the game" but would add no value. The same is true of collecting skyshards on multiple characters. That grind keeps me from playing much of the game I would rather play.
You get over 50 skill points just by leveling to level 50. You get at least 5 more through the basic main quest. You get anywhere from 3-6 more skill points by doing a zone story quest. It takes about 2-3 zones to level up to 50, so conservatively, that is 10 more skill points for a total of 65, and that is without counting the bonus skill points you get at level 25 or 30 or whatever.
With 10 skills and 2 ultimates, that's 24 skill points. Racial passives are another 9. Throw in 2 for persuasion and intimidation and we are up to 33. Which leaves over 30 points for passives to fill. And this is all without grabbing a single skyshard. In fact, this would likely entail actively avoiding grabbing skyshards on quests you are doing for leveling.
Exactly how many skill points do you need from skyshards on your alternate? Are you trying to make every character a master crafter? If so, great, its your game. But that is an unnecessary luxury. Just as buying skyshards is an unnecessary luxury. Therefore, you should be prepared to pay unnecessary prices for it.
Its really no different than paying gold to teleport in the game instead of riding another 10 seconds to a wayshrine with your mount. Except you are using real money to gather something that would take, what, 30-45 minutes to run through a zone? A zone you are likely grinding exp on to level that new character anyway...
lets see what my nb needs on skillpoints other than crafting skills and for 1 pvp and 1 pve build only:
22 skills+morphs: 44 skill points
12x2 class passives: 24 skill points
11x2 Weapon passives: 24 skill points
Armor passives: 21 skill points
Guild passives: 21 skill points
alliance war passives: 12 skill points
racials: 9 skill points
Medicinal Use: 3 skill points
thats on total 158 skill points
El_Borracho wrote: »@FloppyTouch I'm not disagreeing that the price is laughably high. I also agree that skyshard hunting can be a grind. ButEl_Borracho wrote: »FlopsyPrince wrote: »El_Borracho wrote: »Just so I understand, people pay money to buy this game, then pay more money to avoid playing the game, then complain that they are given the option to spend more money to avoid playing the game. ZOS, you guys are geniuses!
I simply don't understand the aversion to gathering skyshards as part of leveling an alternate character. You have to level the new character and the new character's skills by playing the game, why not make running delves and hunting skyshards part of it? Its not hard. Its not much more time consuming than running main quest/zone story quests/guild quests to speed level.
I can see it now, ZOS will next offer "Scrolls of Leveling" in the guild store where you can use crowns to buy experience to level your alternate character. And people will complain that it is again too expensive.
Running around needed items like skyshards is grindy, not "playing the game". Technically anything is, but the game could have something that required you to daily run (not ride) between Alinoir and Shimmerine, for example. That would technically be "playing the game" but would add no value. The same is true of collecting skyshards on multiple characters. That grind keeps me from playing much of the game I would rather play.
You get over 50 skill points just by leveling to level 50. You get at least 5 more through the basic main quest. You get anywhere from 3-6 more skill points by doing a zone story quest. It takes about 2-3 zones to level up to 50, so conservatively, that is 10 more skill points for a total of 65, and that is without counting the bonus skill points you get at level 25 or 30 or whatever.
With 10 skills and 2 ultimates, that's 24 skill points. Racial passives are another 9. Throw in 2 for persuasion and intimidation and we are up to 33. Which leaves over 30 points for passives to fill. And this is all without grabbing a single skyshard. In fact, this would likely entail actively avoiding grabbing skyshards on quests you are doing for leveling.
Exactly how many skill points do you need from skyshards on your alternate? Are you trying to make every character a master crafter? If so, great, its your game. But that is an unnecessary luxury. Just as buying skyshards is an unnecessary luxury. Therefore, you should be prepared to pay unnecessary prices for it.
Its really no different than paying gold to teleport in the game instead of riding another 10 seconds to a wayshrine with your mount. Except you are using real money to gather something that would take, what, 30-45 minutes to run through a zone? A zone you are likely grinding exp on to level that new character anyway...
lets see what my nb needs on skillpoints other than crafting skills and for 1 pvp and 1 pve build only:
22 skills+morphs: 44 skill points
12x2 class passives: 24 skill points
11x2 Weapon passives: 24 skill points
Armor passives: 21 skill points
Guild passives: 21 skill points
alliance war passives: 12 skill points
racials: 9 skill points
Medicinal Use: 3 skill points
thats on total 158 skill points
So, again, you are talking about a luxury. Only this time it is enough skill points to be able to transition one character between PVE and PVP without having to respec. One that can go from DW/Bow to 2H with a whole new set of skills and fully stacked in all armor passives. Which is about as necessary as it would be to have multiple master crafters.
I fail to understand your outrage. Should this be free? Because you also fail to suggest a reasonable price in order to avoid the horror of having to gather enough skyshards so you can run a character that can do everything in every part of the game. All while defending paying real-world money to avoid respecing your character so you can avoid spending in-game gold to do so. Which is the most confounding part of this debate.
But the best part? The zones from which they are offering to sell skyshards are the smallest and easiest to gather them from. Its not Cyrodiil, its Stros M'Kai and Bleakrock
Darkenarlol wrote: »i don't care
but for those who are just imagine
(with EU prices at lowest 300g/crown
and up to 400 from from abusive guild alliance mafia)
you *get* 15k gold per shard for not buying it
45-60k gold for one skill point? lol thanks but no
Shouldn’t be available for sale in the first place.
hope0burns wrote: »Of course, being able to buy them wouldn't be as bad as it is if it wasn't transaction-per-character and was, instead, a transaction-per-account. There'd still be people complaining, yet it'd be much more reasonable, especially at 50 crowns per shard.
As a pvper I wish they even sold max level 50 or max weapon lines lol..
FlopsyPrince wrote: »