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[s]New[/s] Never Ending List of Garbage Sets

  • Bouldercleave
    Bouldercleave
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    Soon every set you use on a nightblade is gonna be garbage.

    Lesson 1, dont use nightblade when elsweyr goes on live server.

    Lesson 2, dont waste anything on nightblade on elsweyr live server.

    Now go buy more crowns.

    ya, ok.
  • zaria
    zaria
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    I'm currently at 35k health with 34k physical resistance with major resolve up (my spell resistance is a bit higher). If I were to say change out my fortified brass for Warrior Poet - I really don't see why that would be a garbage thing to do. It's a good set - offering a boost to health and decent resistances. So I just don't understand why you consider it garbage.

    are you a pve tank? if you are, then even fortified brass is a bad set to me. does nothing for your team. that is a bad set and a waste to me. simple. if you are over 33k resits, you are wasting set bonuses. it is the only hard cap in the game. the only stat that it matters that you build under.
    As its an crafted set it might have some utility, far to many crap hybrid crafted sets the last years, some niche sets is nice.
    Discussion should be about dungeon and trial sets as they are BoP, you also have lower tires of them. combat physician is nice for an cp 160 healer doing his first vet dungeon, he got an set from group as we did not need.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • barney2525
    barney2525
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    I'm currently at 35k health with 34k physical resistance with major resolve up (my spell resistance is a bit higher). If I were to say change out my fortified brass for Warrior Poet - I really don't see why that would be a garbage thing to do. It's a good set - offering a boost to health and decent resistances. So I just don't understand why you consider it garbage.

    are you a pve tank? if you are, then even fortified brass is a bad set to me. does nothing for your team. that is a bad set and a waste to me. simple. if you are over 33k resits, you are wasting set bonuses. it is the only hard cap in the game. the only stat that it matters that you build under.


    resits?

    aren't those cheese crackers?

    33k, yeah that's a lotta crackers

  • El_Borracho
    El_Borracho
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    Warrior Poet: terrific PVP tank set
    Gossamer: good dungeon healer set
    Poison Serpent: good gank set
  • Jeremy
    Jeremy
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    I'm currently at 35k health with 34k physical resistance with major resolve up (my spell resistance is a bit higher). If I were to say change out my fortified brass for Warrior Poet - I really don't see why that would be a garbage thing to do. It's a good set - offering a boost to health and decent resistances. So I just don't understand why you consider it garbage.

    are you a pve tank? if you are, then even fortified brass is a bad set to me. does nothing for your team. that is a bad set and a waste to me. simple. if you are over 33k resits, you are wasting set bonuses. it is the only hard cap in the game. the only stat that it matters that you build under.

    Its' just how it worked out with major resolve. Ideally, I guess I wouldn't mind it landing exactly on 33k... but I'm not going to lose sleep over a little extra resistance. Besides, it's still useful during times I don't have major resolve up (which is rare but does happen).

    But I'm not surprised you think Fortified Brass is a garbage set as well.

    I think at this point it's probably best for us to agree to disagree because I'm not going to agree with your perspective on this, especially this latest one of yours. Because increasing your resistance does do something "for the team". It makes you take less damage, which makes you a better tank, which is good for your team. And fortified brass gives a lot of resistance.


    Edited by Jeremy on May 6, 2019 9:06PM
  • p00tx
    p00tx
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    Imza wrote: »
    Imza wrote: »
    treasure hunter is useless - but mothers sorrow is useful?

    The 9% crit you get from the 5 piece of MS stacks with inner light, a skill that gives major prophecy, the same buff from TH, so yeah, TH useless.


    Lol @TheDoomsdayMonster saying prayer shawl is useless but still riding the combat physician train.

    but that means you loose 2 skill slots by having to have Inner light on both bars..... hmmmm.....

    You don't need inner light on both bars. It should only be on your optimized spammable bar.
    PC/Xbox NA
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  • Waffennacht
    Waffennacht
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    Ugh at some of the comments in this thread.

    Ugh @ sets that give named buffs
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
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  • ccmedaddy
    ccmedaddy
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    This thread proves that we need @TheDoomsdayMonster back more than ever. All the usual forum drama (nerf sorc, nerf NB, blah blah) is getting stale af.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    .
    But I'm not surprised you think Fortified Brass is a garbage set as well.

    For pve tanks. FB has it's uses in PvP, for light and medium builds that want the extra resistance.

    .I think at this point it's probably best for us to agree to disagree because I'm not going to agree with your perspective on this, especially this latest one of yours. Because increasing your resistance does do something "for the team". It makes you take less damage, which makes you a better tank, which is good for your team. And fortified brass gives a lot of resistance.

    Once you get to 33k, resists do nothing for anyone. Not you. Not the team. Full stop. And if you want to play a meat shield tank, more power to you but my tanks make everyone hit harder and live longer, because of the sets that I choose. What do yours do?
  • Jeremy
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    .
    But I'm not surprised you think Fortified Brass is a garbage set as well.

    For pve tanks. FB has it's uses in PvP, for light and medium builds that want the extra resistance.

    .I think at this point it's probably best for us to agree to disagree because I'm not going to agree with your perspective on this, especially this latest one of yours. Because increasing your resistance does do something "for the team". It makes you take less damage, which makes you a better tank, which is good for your team. And fortified brass gives a lot of resistance.

    Once you get to 33k, resists do nothing for anyone. Not you. Not the team. Full stop. And if you want to play a meat shield tank, more power to you but my tanks make everyone hit harder and live longer, because of the sets that I choose. What do yours do?

    As I explained to you in my post... it's only 1k over the cap with major resolve up... and that is just the way it worked out.

    Fortified Brass is still giving me plenty of resistance because the set gives a lot more than 1k resistance. So yes, it is giving me a lot of resistance that is still "good for the team" Full Stop.

    But that's beside the point anyway - because you are suggesting Fortified Brass is a garbage set for PvE generally - whether you are over the cap or not. So my particular circumstance really isn't relevant to what you are saying here.

    Fortified Brass is a good set for boosting your resistances - in either PvE or PvP. I don't understand why someone would dismiss it as "garbage" It makes no sense to me.

    There are certainly sets out there I would consider garbage. But Warrior Poet and Fortified Brass are not among them. Both sets give you useful stats that can help a player build their resistances and or health.

    And I'll compare tanks with you anytime if you want to see which one of us can last longer. Though I don't really see how that's relevant here either. There are different gear paths for a tank to build their resistances. That is basically all I am saying to you. I"m not trying to suggest that my tank is better than yours or vice versa. I was unaware we were in some kind of competition.
    Edited by Jeremy on May 6, 2019 9:56PM
  • rotaugen454
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    Having a set be garbage depends a lot on what you want to do in game. Do you just want to quest, delve and maybe do public dungeons? Do you want to fight World Bosses and do 4 person dungeons on normal? Do you want to do trials and Vet Dungeons? Do you want to PvP but only in a Zerg? Do you want to do group dungeons Hard Mode? Do you want to excel at PvP and want titles or high K/D? Do you want to make the leaderboards?

    At the low end of difficulty, ANY set works. As you go up the difficulty scale, you have to take a closer look at your sets, traits, skills, rotation, food, potions, etc. A lot of sets are “garbage” at the high end, ok at others. Yes, you can get more effective sets, but you may not need to, depending on what you want to do.
    "Get off my lawn!"
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Having a set be garbage depends a lot on what you want to do in game. Do you just want to quest, delve and maybe do public dungeons? Do you want to fight World Bosses and do 4 person dungeons on normal? Do you want to do trials and Vet Dungeons? Do you want to PvP but only in a Zerg? Do you want to do group dungeons Hard Mode? Do you want to excel at PvP and want titles or high K/D? Do you want to make the leaderboards?

    At the low end of difficulty, ANY set works. As you go up the difficulty scale, you have to take a closer look at your sets, traits, skills, rotation, food, potions, etc. A lot of sets are “garbage” at the high end, ok at others. Yes, you can get more effective sets, but you may not need to, depending on what you want to do.

    Loads of words to say "it depends". How insightful.
  • elijafire
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    The biggest problem every person I talk to about this is that there are so many sets that missed it by "that" much. They see the potential in a lot of these sets IF they had a much lower CD IF they had an increased value here or there IF the conditions to proc the thing weren't so ridiculous and the "reward" laughable.

    E
  • Asardes
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    Using sets that increase only your own resistance, like Fortified Brass is not useful as a PvE tanking set for 2 reasons:

    1) On a DK, you can hit 30K+ spell resistance without any resistance buffs from gear, and more so on a Templar that has the rune resistance buffs. Other classes can still stack 27-28K resistances. With Lord Warden and major Ward and Resolve you can pretty much reach the spell resistance cap and be pretty close to the physical one.

    2) Most of your mitigation actually comes from blocking, and almost all physical attacks and a good chunk of the spell ones can be blocked. Resistances are only taken into account after the blocking reduction has been calculated, so stacking resistance to the cap, which is 33K has diminishing returns. From 28 to 33K you may only actually gain 1-2% more mitigation, considering block. Most DoTs, which can't be blocked, are either magic or elemental damage - hence the increased importance of magic damage - and what is physical and really draining is usually bleed damage, which can't be mitigated by either blocking or high physical resistance. Generally most incoming damage in trials is spell or elemental, the only exception being Sanctum Ophidia, but normally that trial isn't that hard on the tanks.

    Fortified Brass can be actually useful in trials where players other than the tank need high resistance to mitigate incoming damage. It's certainly an useful set for PvP, when used in medium or light armor, to reach 30K+ resistance that would otherwise be available only in heavy. Another similar set is Armor Master, which has the advantage of being required only one bar, leaving the other free for another set.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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  • Tommy_The_Gun
    Tommy_The_Gun
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    elijafire wrote: »
    11. Tormentor: The 5 piece is a taunt and some minuscule damage on a charge. Lols.

    Regarding Tormentor set. Sure, for now it is useless for most builds... but... but there is a very good use case for it (or at lest it would be if this set was not bugged :( ).

    (5 items) When you deal damage with a Charge ability, you gain 3642 Physical and Spell Resistance and taunt the enemy to attack you for 15 seconds.

    (here is a topic from 2016 and it seems tha back then it was bugged too)
    https://forums.elderscrollsonline.com/en/discussion/239450/charge-abilities-tormentor-set

    Charge ability: Skill that moves you towards the target
    - shield charge
    - critical charge
    - focused charge
    - teleport strike
    - pounce
    - dragon leap

    With the recent changes to gap closers & the removal of minimum range, Tormentor set would actually make it possible to use Werewolf as a PvE tank. However, Tormentor seems to be bugged right now as I it did not proc on ANY of those abilities.

    Just bug-report it and maybe this set will be moved from totally useless garbage set to niche tanking set category.
    Edited by Tommy_The_Gun on May 28, 2019 2:09PM
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    elijafire wrote: »
    11. Tormentor: The 5 piece is a taunt and some minuscule damage on a charge. Lols.

    Regarding Tormentor set. Sure, for now it is useless for most builds... but... but there is a very good use case for it (or at lest it would be if this set was not bugged :( ).

    (5 items) When you deal damage with a Charge ability, you gain 3642 Physical and Spell Resistance and taunt the enemy to attack you for 15 seconds.

    (here is a topic from 2016 and it seems tha back then it was bugged too)
    https://forums.elderscrollsonline.com/en/discussion/239450/charge-abilities-tormentor-set

    Charge ability: Skill that moves you towards the target
    - shield charge
    - critical charge
    - focused charge
    - teleport strike
    - pounce
    - dragon leap

    With the recent changes to gap closers & the removal of minimum range, Tormentor set would actually make it possible to use Werewolf as a PvE tank. However, Tormentor seems to be bugged right now as I it did not proc on ANY of those abilities.

    Just bug-report it and maybe this set will be moved from totally useless garbage set to niche tanking set category.

    it does not work with pounce, never did.


    https://forums.elderscrollsonline.com/en/discussion/460905/tormentor-set

    Edited by Lightspeedflashb14_ESO on May 28, 2019 2:12PM
  • MornaBaine
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    There's a reason I don't do end game, trials or most dungeons. Let alone PVP. This is it. I can't possibly be bothered to keep track of, learn, and re-learn and adjust every time a new wave of gear hits. No thanks ZO$.

    I'd really like story single player versions of all the dungeons and trials just so I can do them for the content and experience the areas and stories. I don't want gear. Toss me the same amount of gold as a daily and I'm good. As it is, having a sub, I'm literally paying for content I can't use.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    MornaBaine wrote: »
    There's a reason I don't do end game, trials or most dungeons. Let alone PVP. This is it. I can't possibly be bothered to keep track of, learn, and re-learn and adjust every time a new wave of gear hits. No thanks ZO$.

    I'd really like story single player versions of all the dungeons and trials just so I can do them for the content and experience the areas and stories. I don't want gear. Toss me the same amount of gold as a daily and I'm good. As it is, having a sub, I'm literally paying for content I can't use.

    it really sounds like you ought to be playing a single player game, not a MMO then, which is what this game is.
  • elijafire
    elijafire
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    MornaBaine wrote: »
    There's a reason I don't do end game, trials or most dungeons. Let alone PVP. This is it. I can't possibly be bothered to keep track of, learn, and re-learn and adjust every time a new wave of gear hits. No thanks ZO$.

    I'd really like story single player versions of all the dungeons and trials just so I can do them for the content and experience the areas and stories. I don't want gear. Toss me the same amount of gold as a daily and I'm good. As it is, having a sub, I'm literally paying for content I can't use.

    it really sounds like you ought to be playing a single player game, not a MMO then, which is what this game is.

    Nailed it.
    MornaBaine wrote: »
    There's a reason I don't do end game, trials or most dungeons. Let alone PVP. This is it. I can't possibly be bothered to keep track of, learn, and re-learn and adjust every time a new wave of gear hits. No thanks ZO$.

    I'd really like story single player versions of all the dungeons and trials just so I can do them for the content and experience the areas and stories. I don't want gear. Toss me the same amount of gold as a daily and I'm good. As it is, having a sub, I'm literally paying for content I can't use.

    You are over thinking it. There are a handful of sets that are worth using.
  • starkerealm
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    TheValar85 wrote: »
    em the undaunted setts are usless? well the Ilambris are still best in slot for many sorc builds.

    I think they meant Unweaver and Infiltrator which... yeah, those are both kinda trash.

    False. Those two sets are incredible in tandem together.

    At the time that I wrote the statement, in 2017, it was true. You have a medium armor Mag set, and a light armor Stam set. Combining them just results in a messy hybrid build that won't deliver on its promises.

    However, that's no longer the case. Since the post was written, we got jewelry crafting, which means that Infiltrator and Unweaver can now be worn as weapons and jewelry off spec, and they will perform their roles respectably. Before, you could run weapons and jewlery, but you'd have arcane jewelry on a stam build, or robust jewlery on a mag build. Since that's no longer an issue, you can run Infiltrator on a mag build without taking a hit (except for one dead set bonus), and return some amazing damage, ask @Xynode. I haven't seen anyone really plugging Unweaver yet, though the same theory should work going the other direction.

    So, no, those were trash sets back in the day. Now they're very specialized, but quite potent, sets.
  • starkerealm
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    elijafire wrote: »
    11. Tormentor: The 5 piece is a taunt and some minuscule damage on a charge. Lols.

    Regarding Tormentor set. Sure, for now it is useless for most builds... but... but there is a very good use case for it (or at lest it would be if this set was not bugged :( ).

    (5 items) When you deal damage with a Charge ability, you gain 3642 Physical and Spell Resistance and taunt the enemy to attack you for 15 seconds.

    (here is a topic from 2016 and it seems tha back then it was bugged too)
    https://forums.elderscrollsonline.com/en/discussion/239450/charge-abilities-tormentor-set

    Charge ability: Skill that moves you towards the target
    - shield charge
    - critical charge
    - focused charge
    - teleport strike
    - pounce
    - dragon leap

    With the recent changes to gap closers & the removal of minimum range, Tormentor set would actually make it possible to use Werewolf as a PvE tank. However, Tormentor seems to be bugged right now as I it did not proc on ANY of those abilities.

    Just bug-report it and maybe this set will be moved from totally useless garbage set to niche tanking set category.

    Tormentor not interacting with Pounce is a deliberate design decision. The team does not want werewolf tanks, so their inability to taunt with Tormentor is not an accident. Worth remembering that simply gaining a taunt would not give the werewolf the tools it needs to function as a tank. It would still lack any meaningful CC options, and would continue to scare adds out of the DPS's AoEs.
  • sionIV
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    Shalk Exoskeleton is a wonderful set for my Nord Warden Frost Tank. I run Shalk, Julianos and Iceheart.
    Edited by sionIV on June 1, 2019 9:14PM
  • Tommy_The_Gun
    Tommy_The_Gun
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    elijafire wrote: »
    11. Tormentor: The 5 piece is a taunt and some minuscule damage on a charge. Lols.

    Regarding Tormentor set. Sure, for now it is useless for most builds... but... but there is a very good use case for it (or at lest it would be if this set was not bugged :( ).

    (5 items) When you deal damage with a Charge ability, you gain 3642 Physical and Spell Resistance and taunt the enemy to attack you for 15 seconds.

    (here is a topic from 2016 and it seems tha back then it was bugged too)
    https://forums.elderscrollsonline.com/en/discussion/239450/charge-abilities-tormentor-set

    Charge ability: Skill that moves you towards the target
    - shield charge
    - critical charge
    - focused charge
    - teleport strike
    - pounce
    - dragon leap

    With the recent changes to gap closers & the removal of minimum range, Tormentor set would actually make it possible to use Werewolf as a PvE tank. However, Tormentor seems to be bugged right now as I it did not proc on ANY of those abilities.

    Just bug-report it and maybe this set will be moved from totally useless garbage set to niche tanking set category.

    Tormentor not interacting with Pounce is a deliberate design decision. The team does not want werewolf tanks, so their inability to taunt with Tormentor is not an accident. Worth remembering that simply gaining a taunt would not give the werewolf the tools it needs to function as a tank. It would still lack any meaningful CC options, and would continue to scare adds out of the DPS's AoEs.

    Well... I have tested it with all Charge abilities & gap closers. Non of them proced this set... Thus I do believe it is bugged. It seems it always was. There are topics back from 2016 asking how to proc this set...

    Edit:
    https://forums.elderscrollsonline.com/en/discussion/215373/does-pounce-count-as-a-charge-ability-for-the-tormentor-set

    https://forums.elderscrollsonline.com/en/discussion/381255/tormentor-set-bonus-and-charge-abilities-not-working

    Pounce worked back in 2015 and 2018 and it did proced this set. The tootip stayed the same back then as it is now, so I assume it is a bug.
    Edited by Tommy_The_Gun on June 1, 2019 9:34PM
  • elijafire
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    Oh hey look what's in Golden this week!~ I went to find the weekly set discussion on it and had to laugh maybe a little too hard at the first comment.

    It pretty much summarizes the situation well but hey lets turn it positive, lets try a mental exercise:

    What change(s) would it take for you to use this set?

    Hagraven's Garden

    Obtainable as: Jewels, Weapons, Heavy Armor

    Type: Dungeon

    Location: Bloodroot Forge

    Set Bonuses


    2 Adds 1206 Maximum Health
    3 Adds 129 Health Recovery
    4 Adds 4% Healing Taken
    5 When you take damage while under 50% Health, you summon a preservation of nature around you for 5 seconds. Any damage you take from enemies outside of the preservation is reduced by 50%, and the first time an enemy tries to enter the preservation they are knocked back 5 meters. This effect can occur once every 45 seconds.

    It's hard to say for me because I have all types of toons. I think I would only want to use this in bg's as a shock troop though so to use it as that I'd want 4 to be replaced with health or stam; 60% health and 100% of all damage outside the radius; and put it at a 10 second CD.

    E
  • The_Last_Titan
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    very old but.. ive always like magicka furnace, it stood out a little more before warlock got buffed but still if your fighting melee the 5 piece should still contribute more magicka.
  • starkerealm
    starkerealm
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    elijafire wrote: »
    11. Tormentor: The 5 piece is a taunt and some minuscule damage on a charge. Lols.

    Regarding Tormentor set. Sure, for now it is useless for most builds... but... but there is a very good use case for it (or at lest it would be if this set was not bugged :( ).

    (5 items) When you deal damage with a Charge ability, you gain 3642 Physical and Spell Resistance and taunt the enemy to attack you for 15 seconds.

    (here is a topic from 2016 and it seems tha back then it was bugged too)
    https://forums.elderscrollsonline.com/en/discussion/239450/charge-abilities-tormentor-set

    Charge ability: Skill that moves you towards the target
    - shield charge
    - critical charge
    - focused charge
    - teleport strike
    - pounce
    - dragon leap

    With the recent changes to gap closers & the removal of minimum range, Tormentor set would actually make it possible to use Werewolf as a PvE tank. However, Tormentor seems to be bugged right now as I it did not proc on ANY of those abilities.

    Just bug-report it and maybe this set will be moved from totally useless garbage set to niche tanking set category.

    Tormentor not interacting with Pounce is a deliberate design decision. The team does not want werewolf tanks, so their inability to taunt with Tormentor is not an accident. Worth remembering that simply gaining a taunt would not give the werewolf the tools it needs to function as a tank. It would still lack any meaningful CC options, and would continue to scare adds out of the DPS's AoEs.

    Well... I have tested it with all Charge abilities & gap closers. Non of them proced this set... Thus I do believe it is bugged.

    I'm basing my position off of conversations with members of the dev team. Tormentor is not supposed to proc on Pounce. That's a deliberate choice. By design, the set is not supposed to proc for Werewolves.
  • AWinterWolf
    AWinterWolf
    ✭✭✭✭
    No stam pets? Stamdens use pets, their ulti at least, is a pet.
    @AWinterWolf, PC EU.

    Main character: Healer, CP 1300+,
    Completed:
    vSS (Ice & Fire HM)
    vMoL Trifecta
    TTT
    vKA HMs
    vBRP
    All Dungeon Trifectas.

    Favourite quote:

    History is a story written by the victors, who often paint themselves the best of lights.
  • D0PAMINE
    D0PAMINE
    ✭✭✭✭✭
    ✭✭
    I've learned to accept that just because I think a set is trash, doesn't mean it really is. I've made that mistake before. When someone asks me "Is this a good set?" I explain why I would not run it (hard to proc, low reward 5 piece, better set exists for the the use they require, buff is available in a skill, set is broken, hard to use in pve or pvp, etc). I have been astounded by some of the clever, fun and effective combos some of you design. Please, keep it up.
  • CGPsaint
    CGPsaint
    ✭✭✭✭✭
    ✭✭
    Imza wrote: »
    but that means you loose 2 skill slots by having to have Inner light on both bars..... hmmmm.....

    You only need Inner Light on your front bar, so you don't LOSE 2 skills lots.

    Combat Physician is far from a trash set. Given that shields have been nerfed into oblivion (thanks to the incessant pissing and moaning from PvPers, and ZeniMax being too Goddamned lazy to balance PvP and PvE separately...) it's a decent set for either PvE No-Death runs, or even for PvP, where you can get an 8K shield from critically healing yourself, which to be honest, is when you need it most. Use Combat Physician & Iceheart on a MagSorc running Power Surge and you'll have a 16K shield up constantly.
  • elijafire
    elijafire
    ✭✭✭
    elijafire wrote: »
    11. Tormentor: The 5 piece is a taunt and some minuscule damage on a charge. Lols.

    Regarding Tormentor set. Sure, for now it is useless for most builds... but... but there is a very good use case for it (or at lest it would be if this set was not bugged :( ).

    (5 items) When you deal damage with a Charge ability, you gain 3642 Physical and Spell Resistance and taunt the enemy to attack you for 15 seconds.

    (here is a topic from 2016 and it seems tha back then it was bugged too)
    https://forums.elderscrollsonline.com/en/discussion/239450/charge-abilities-tormentor-set

    Charge ability: Skill that moves you towards the target
    - shield charge
    - critical charge
    - focused charge
    - teleport strike
    - pounce
    - dragon leap

    With the recent changes to gap closers & the removal of minimum range, Tormentor set would actually make it possible to use Werewolf as a PvE tank. However, Tormentor seems to be bugged right now as I it did not proc on ANY of those abilities.

    Just bug-report it and maybe this set will be moved from totally useless garbage set to niche tanking set category.

    Tormentor not interacting with Pounce is a deliberate design decision. The team does not want werewolf tanks, so their inability to taunt with Tormentor is not an accident. Worth remembering that simply gaining a taunt would not give the werewolf the tools it needs to function as a tank. It would still lack any meaningful CC options, and would continue to scare adds out of the DPS's AoEs.

    So they break their own rules just because they don't like something instead of fixing the set, you can't be lazy and a control freak at the same time LOL! Therefore the verdict is: Fail Fail Fail set.
    CGPsaint wrote: »
    Imza wrote: »
    but that means you loose 2 skill slots by having to have Inner light on both bars..... hmmmm.....

    You only need Inner Light on your front bar, so you don't LOSE 2 skills lots.

    Combat Physician is far from a trash set. Given that shields have been nerfed into oblivion (thanks to the incessant pissing and moaning from PvPers, and ZeniMax being too Goddamned lazy to balance PvP and PvE separately...) it's a decent set for either PvE No-Death runs, or even for PvP, where you can get an 8K shield from critically healing yourself, which to be honest, is when you need it most. Use Combat Physician & Iceheart on a MagSorc running Power Surge and you'll have a 16K shield up constantly.

    I agree except that balance is a myth. You can't balance skill, this is the most skill reliant MMORPG I have ever played and I have played them all. Upon release there was ONE skill/mechanic that was OP, since then there has not been ONE skill/mechanic nor set that has been OP. Just a bunch of whiners and ZoS paranoid from losing half their customer base because of that ONE OP skill upon release (its not like us beta testers didn't tell them a thousand times not to release like that) that they just auto-nerf everything that anyone complains about (except sorc mages wrath and crystal frags) by cutting it exactly in half LOL!
    very old but.. ive always like magicka furnace, it stood out a little more before warlock got buffed but still if your fighting melee the 5 piece should still contribute more magicka.

    Requiring that melee be whacking on you as a magicka dps toon is a terrible condition.
    No stam pets? Stamdens use pets, their ulti at least, is a pet.

    I thought we established that 3 pages ago?
    D0PAMINE wrote: »
    I've learned to accept that just because I think a set is trash, doesn't mean it really is. I've made that mistake before. When someone asks me "Is this a good set?" I explain why I would not run it (hard to proc, low reward 5 piece, better set exists for the the use they require, buff is available in a skill, set is broken, hard to use in pve or pvp, etc). I have been astounded by some of the clever, fun and effective combos some of you design. Please, keep it up.

    You're right, your opinions don't mean much, neither do mine. Facts don't care about your opinions. 98% of sets are trash. Fact. Maybe you can't except it but that doesn't change the Fact.
    elijafire wrote: »
    11. Tormentor: The 5 piece is a taunt and some minuscule damage on a charge. Lols.

    Regarding Tormentor set. Sure, for now it is useless for most builds... but... but there is a very good use case for it (or at lest it would be if this set was not bugged :( ).

    (5 items) When you deal damage with a Charge ability, you gain 3642 Physical and Spell Resistance and taunt the enemy to attack you for 15 seconds.

    (here is a topic from 2016 and it seems tha back then it was bugged too)
    https://forums.elderscrollsonline.com/en/discussion/239450/charge-abilities-tormentor-set

    Charge ability: Skill that moves you towards the target
    - shield charge
    - critical charge
    - focused charge
    - teleport strike
    - pounce
    - dragon leap

    With the recent changes to gap closers & the removal of minimum range, Tormentor set would actually make it possible to use Werewolf as a PvE tank. However, Tormentor seems to be bugged right now as I it did not proc on ANY of those abilities.

    Just bug-report it and maybe this set will be moved from totally useless garbage set to niche tanking set category.

    Tormentor not interacting with Pounce is a deliberate design decision. The team does not want werewolf tanks, so their inability to taunt with Tormentor is not an accident. Worth remembering that simply gaining a taunt would not give the werewolf the tools it needs to function as a tank. It would still lack any meaningful CC options, and would continue to scare adds out of the DPS's AoEs.

    Well... I have tested it with all Charge abilities & gap closers. Non of them proced this set... Thus I do believe it is bugged.

    I'm basing my position off of conversations with members of the dev team. Tormentor is not supposed to proc on Pounce. That's a deliberate choice. By design, the set is not supposed to proc for Werewolves.

    More like they looked at the code and said, "nope not gonna do it nughuh" then released a statement that they meant to do that.
    CGPsaint wrote: »
    Imza wrote: »
    but that means you loose 2 skill slots by having to have Inner light on both bars..... hmmmm.....

    You only need Inner Light on your front bar, so you don't LOSE 2 skills lots.

    Combat Physician is far from a trash set. Given that shields have been nerfed into oblivion (thanks to the incessant pissing and moaning from PvPers, and ZeniMax being too Goddamned lazy to balance PvP and PvE separately...) it's a decent set for either PvE No-Death runs, or even for PvP, where you can get an 8K shield from critically healing yourself, which to be honest, is when you need it most. Use Combat Physician & Iceheart on a MagSorc running Power Surge and you'll have a 16K shield up constantly.

    Okay, I have used CP for 2 years in every sort of scenario. It is a trash set. an argument COULD probably/maybe/perhaps be made that it isn't complete and utter trash and I would entertain that argument. But your premise that it is "far from" trash has already been disproved so no. Trash.

    Incidentally, I used it with Jorvulds guidance on my sorc healer with a TON of crit longer shields rapid regen for better chances to proc etc etc so I've thought of AND used the set in every niche scenario there is. Trash. The shield changes actually buffed it because the shield is so small anyway that you don't even need to worry about it being half your health but still... g o r b a g e. Especially when you consider the amazing alternatives.

    Now don't get me wrong, it is SO close to being "not trash" and you wouldn't even have to change a thing on the set, just add the text 6 second CD for EACH TARGET. As it is, once one shield procs you are locked out of procing it again on ANYONE else fro 6 very long combat s e c o n d s.
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