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Its time for craft bag to be available without Eso plus.

  • wolfie1.0.
    wolfie1.0.
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    Deleted
    Edited by wolfie1.0. on May 17, 2019 12:33AM
  • deadsheepb14_ESO
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    I think subs are still a relevant income stream. I don't think they are an outdated concept at all.
  • BigBragg
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    BigBragg wrote: »
    Given the growth and development of the Crown Store as well as it's predictable cycles of change, you honestly thing ZoS lacks the data-metrics to make accurate forecasts for its revenue? Seems if that is the case that would be some pretty sloppy business. Something I highly doubt, the evolution and changes in the Crown Store appear to me to be very well thought out and purposeful. Something you only do if it provides a reasonable return.
    That's fair. I also think you can apply that logic to why they still feel that ESO+ subs are accurately forecasted as beneficial yes? :) Let's be clear, they're not trying to lose money here, so having subs makes financial sense to them.

    Oh yeah, they have made that perfectly clear. :D

    I really just want to see a bit more player friendliness in the business model. Doesn't hurt to suggest it.

  • deadsheepb14_ESO
    deadsheepb14_ESO
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    BigBragg wrote: »
    BigBragg wrote: »
    Given the growth and development of the Crown Store as well as it's predictable cycles of change, you honestly thing ZoS lacks the data-metrics to make accurate forecasts for its revenue? Seems if that is the case that would be some pretty sloppy business. Something I highly doubt, the evolution and changes in the Crown Store appear to me to be very well thought out and purposeful. Something you only do if it provides a reasonable return.
    That's fair. I also think you can apply that logic to why they still feel that ESO+ subs are accurately forecasted as beneficial yes? :) Let's be clear, they're not trying to lose money here, so having subs makes financial sense to them.

    Oh yeah, they have made that perfectly clear. :D

    I really just want to see a bit more player friendliness in the business model. Doesn't hurt to suggest it.

    I agree completely. B) /Cheers mate
  • ZarkingFrued
    ZarkingFrued
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    Why are you wasting your time? No lol
  • Runkorko
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    Katahdin wrote: »
    Katahdin wrote: »
    Nope

    Too many people would unsub which is a big part of ZoS' income

    So you rather pay sub for nothing?
    Oh wait, one thing ....

    The point is, without the bag, the sub is not worth it for most people and they would stop subbing. I would stop subbing in a heartbeat as well as many others.

    ZoS knows this and it is working as intended. It is intended to keep people subbing. They would be stupid to give the bag for free or a one time fee when people are obviously willing to pay the sub for it.

    Do you understand now?

    I do. But do you ?
    If sub was a good model ZoS wont drop it in the first time . They go B2P for good reason, and one of this reasons/ the main one/ was to increase incomes.

    First, not all of us ask for free bag. We ask for LITTLE increase to storage space. Otherwise looks like flooding ppl with materials knowing that this will force them to sub.

    Second, do you rly think non subscribers dont support the game ? And do you rly think subscribers support will end if eso remove crafting bag? If you like the game you will support it. No matter do you pay for crafting bag, new content, or crates.
    Dlcs are another good reason for ppl to stay subbed, not all are staying only because of that bag. They can add extra character place or free traveling or whatever. The best way to buy crowns is to subscribe. Lot of ppl doing it. So no, ViPs wont cansel/ atleast not for long/ if ZoS give bag to everyone.

    And to the guy who mumbled " eso is perfecty playable without crafting bag" How do you know? Do you even try it ?
    Yes maybe you did. One 1 main and X crafting alts. Try main more than 1 character and then we speak again.
    But i do agree with you. It is playable. Playing EsO while having only the main game is perfectly playable too.
    Right....

    So dont blindly fight back everyone who want a gasp of a free space. And dont knight for ZoS when is not needed. No one attack them, so your defensive stance is useless.

    Cheers.
  • Runkorko
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    reoskit wrote: »
    [

    Don't want to participate in funding the game? You don't have to. But it's nice to get a little kickback when you do.

    Dont speak like mr Special. Dont want to partipicipate funding the game ? Do you even have a slight idea how much money i put in this game ?
    Without being vip /most of the time/
    PLEASE dont act like only vips support ZoS...
    Back in time i was one of the many which was against lifting sub model.`
    But now when is done, and when there are other ways ZoS to make money, i dont see reason to pin ppl to it. It can be a extra ppl choose to have. Not feel like a MUST HAVE. But you will stil see what you want to see...
    They try to sit balancing on two chairs. We all know where this leads.
    A little kickback ...
    We was. With the total of 50 diferent crafting mats we was more than fine.....
    No dude, i`l try to be polite. but i dont like ppl like you.

    Same with the person who say" we was fine without crafting bag back in the time"
    We was. With the total of 50 diferent crafting mats we was more than fine.....
    No dude, i`l try to be polite. but i dont like ppl like you.
    Edited by Runkorko on May 17, 2019 5:16AM
  • Sevn
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    Skwor wrote: »
    Also no one is giving a single reason why unlimited bank space would be a bad thing if they could implement it properly. Let’s just say for the heck of it that they do find a system that works. Wouldn’t that be worth moving the craft bag to base game if your getting something even more valuable?
    Bhaal5 wrote: »
    But paywalls are what the eso community wants?

    Stupid comment, the company needs to generate an income, how so many seem to think these companies are magic wealth generators confounds me.

    Someone has to pay for the maintenance and continued development of ESO it is that simple.



    They have convinced themselves of this because it justifies their own agenda. Buying crowns when on sale a couple of times a year is the same as supporting the game on a monthly basis to them. Of course most will state they spend thousands a year, but won't sub? Out of principle they'll state most likely.

    It's much easier to believe that ZOS is just being greedy and subs, revenue that they can depend on is not needed and buying crowns every now and then is more then enough to support an MMO long term.

    You'll notice they never state subs might actually be beneficial to the life of the game, or how losing so many subs could have a detrimental impact on the game, only how well ZOS must be doing. Maybe they are, maybe they are not, but to completely dismiss the possibility that subs might be needed just highlights their agenda.
    There is nothing noble in being superior to your fellow man, true nobility is being superior to your former self
    -Hemingway
  • Bhaal5
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    Skwor wrote: »
    Also no one is giving a single reason why unlimited bank space would be a bad thing if they could implement it properly. Let’s just say for the heck of it that they do find a system that works. Wouldn’t that be worth moving the craft bag to base game if your getting something even more valuable?
    Bhaal5 wrote: »
    But paywalls are what the eso community wants?

    Stupid comment, the company needs to generate an income, how so many seem to think these companies are magic wealth generators confounds me.

    Someone has to pay for the maintenance and continued development of ESO it is that simple.

    Yes, a company needs to make money funny how that works. Also companies dont need to rip off its comsumer base either and many mmos achieve this, YET eso hides what is generally considered base content in most mmos. Eso hides it behind a paywall.

    Yet people mindless pay for eso+ and get minimal content from it..

    Hows the servers by the way? Fixed yet?
  • twev
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    majulook wrote: »
    I am all for this getting Craft Bag as part of base game ONLY if the game goes to subscription only.

    You make no sense :wink:
    We was subbed for like 2 years without crafting bag.
    Do vip makes you feel special ? You think vip spend more real money from b2p ones ?
    Crafting bag must be for everyone. Like atleast 500 slots.
    For ViPs it can be endless.
    Do you even know how diferent motifs wehave in zos ?
    Like 60. With 240 bank space.
    Now tell me how much reagens we have for provisioning? Yea right .....
    Wont mention alchemy.
    Its a silly way to force players to sub.

    Free-to-play games cost money to develop, produce and host, and somebody has to pay for that.
    Unless you think the devs should work a 2nd job to support themselves so they can dev this game for free, for you.
    We'll just ignore the free servers, networking and electricity ZOS has access to, so they can make the game available.

    <3
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • barney2525
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    Katahdin wrote: »
    Nope

    Too many people would unsub which is a big part of ZoS' income

    So you rather pay sub for nothing?
    Oh wait, one thing ....


    Sub = $15 / month
    without a craft bag, you get 1650 credits per month, access to ALL DLCs (not expansions - DLCs), ability to dye costumes from the outfit bench, and probably something else I have forgotten. I don't understand why people keep saying this is "nothing". If you just wanted to buy some credits once a month, that same $15 would only get you 1500 credits.



    Take it in turns, to be sort of the executive officer of the week....




  • idk
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    BigBragg wrote: »
    The notion that people without ESO+ are cheep or stingy is a complete fallacy.

    This has nothing to do with why Zos has made the crafting bag an ESO exclusive.
    I think predictable income (subs) is different from spontaneous income (crown store sales). They can plan future upgrades/content on the subscriber income. They know that money is there; It's not a maybe I want to buy a look good package. Chapter sales help as well for definite (solid) return on investment.

    This one gets it. It is that regular revenue and that the revenue per 12 months from a sub is more than that of a player buying all the DLCs so there is even more reason Zos should give great perks like ESO+ to subscribers.
  • twev
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    BigBragg wrote: »
    The notion that people without ESO+ are cheep or stingy is a complete fallacy. I personally have had it and not, both is substantial amounts. I have also spent substantial funds in the Crown Store.

    I just personally think that subs in the current gaming market is a dated concept. Coupled with flawed logic that games need that to survive and maintain development. Zenimaxes business model concerning ESO does not need it, but that won't change as long as people feel like that is the right way to support the company. And on that to each their own.

    I would personally like to see it go, as I would like to see some quality of life being given to every player. The constant growth of the game has made inventory management a nightmare for most, even with ESO+. There are new sets, consumables, and items with every addition that just ad to the mess. Giving out a craft bag to everyone would just be a nice player-centric business move in my opinion.

    I also know if I didn't have ESO as a concern I would pop in more frequently during off phases, and that would lead directly to Crown Store sales as I am a sucker for cosmetics. We all know looking good adds an additional 10% dps.

    You buy the crowns for the cosmetic items you want, and you get the crafting bag for free.
    Plus the increase in bank space (double).
    Plus the XP bonus.

    It seems to me that you're getting a better deal than you were expecting when you bought the crowns.

    :*
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • Girl_Number8
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    Not going to happen. There has been countless threads and Zos isn't about to nerf their craft bag. Nopes, they need lots of money for things and stuff. :)
  • richo262
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    If they were to dabble with Craft Bag for all, they shouldn't give it all away.

    If they calculated how many items they have added to the game with all the DLC and Chapters since the Craft Bag (B2P) model to be X items.

    And a crafting profession such as Provisioning has X items in it, then they should consider only making Provisioning items go to the craft bag for all.

    FYI, I don't subscribe, but I autodestroy all provisioning items except Roe / Purple. So this does not really benefit me, in so far as it might silence people whining for a free craft bag.

    End result is, ZOS can add more items to the game that in high demand and are valuable, whilst at a similar rate starts shifting very low value items that don't get used much into the craft bag.

    If we are being honest, Prov mats really don't get used much. Many of the late game recipes rely on Alchemy mats, 80% of prov mats do not get used at any significant frequency. I have 9 toons loaded with a large stack of food each, all made by my main, and I rarely find myself in the Prov station.

    If the logic ZOS used was, 'The items that people commonly autodestroy /autojunk with addons can go to the craft bag at a 1.5:1 ratio'. ZOS adds 3 items to the game? ZOS adds 2 junk items to the craft bag for all. That way ZOS can maintain a position of being able to add items to the game without inventory management progressively getting worse and worse. Or at least the rate of this progression is slowed drastically.

    I would never advocate for substantial items to be added, nor do I want non-subscribers to ever experience the convenience of full access to the craft bag. That is coming from a non-subscriber. I understand the importance of the ZOS business model.

    I also understand the risk of the inventory management getting so bad that players play less and less. Subscribers then have fewer people to run trials with, the game dwindles in the late game. I overcome inventory management issues by junking/destroying most garbage items and it is perfectly fine, I sympathise with those on console or who are yet to use loot addons to sift the sheer amount of garbage this game has to offer.

    Alternatively, ZOS could just completely re-evaluate the usefulness of certain items, instead of adding Trait items to the game, simply remove the requirement for all trait items save Nirnhoned. Convert any trait item players have in their bank / character / craftbag to 5g ea deposited into their bank. Same for Jewelry - Robust / Arcane / Healthy, and their ridiculous dust items.

    I also posted my idea for having Master Writs unlock the item you crafted, this would ease inventory for all players as people keeping a spare set for tanking can simply rely a Crafted set (probably not as good, but that is the price of the convenience).

    There are so many ways to ease the ever compounding inventory management issue, that can benefit all players, without jeopardising the sanctity of the Craftbag / Subscriber relationship, which is important.

    Nonsubscribers need to know that subscribers fund the server you play on and the coffee pot in the ZOS office.

    Subscribers need to know that nonsubscribers do pay every year for a chapter, do buy crowns, and without them the population would drop, the ability to get a trial / dungeon would suffer, you may start seeing tumble weeds roll by.
    Edited by richo262 on May 17, 2019 9:01AM
  • Jeirno
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    DaveMoeDee wrote: »
    Jeirno wrote: »
    tmbrinks wrote: »
    Jeirno wrote: »
    I'm Cp1050 and have played the game for 3 years now and NEVER, let me repeat NEVER have felt the need for a craft bag.

    I don't have eso+, i don't have craft bag and I don't feel the need for it. I can fit all my _IMPORTANT_ crafting mats in the bank easily, useless stuff I sell most of the time. Keep craft bag for ESO+ its good for people who hoard useless stuff or cba with 2mins of inventory management per day.

    I do writs on 30 characters a day. On one account, I went without the craft bag for a while, to test it out. I determined that I spent an average of 8 HOURS a month doing just inventory management stuff (transferring things from bank to characters, porting to house to use the coffers, pulling things out of said coffers to sell in trade guilds).

    To spend $12 a month (I just bought the entire year sub) to save 8 hours of time... Yeah, my time isn't worth $1.50 an hour. I happily subscribed.

    EDIT: Just to be clear, that was 8 hours of time spent doing things that were automatically done by having the craft bag.

    How i go about my inventory management is bit different. I have maxed out home storage which I use only for sets. Each character has their crucial gear in their bags. My bank is only used for crafting mats. What saves me a lot of space is that I don't do enchanting at all since I found it very useless in the game.

    I do writs on 8 chars a day. And from the rewards I sell/decon the weapons and armor/jewel pieces I get. I sell all trait mats(Defending etc.) apart from jewelry ones, since when have you ever needed more than 1 stack of of those useless stones unless you craft people 200 defending trait staffs everyday. I sell all crafting mats that are CP10-cp140 since I have never actually used those since I hit cp160 a long time ago. I also sell all mats are lvl16-50 since, well I don't use those either, IF I do however need them for lets say training gear, i just buy small amount and sell the rest. No big deal.

    Now style materials, I don't even BOTHER to loot the ones that are very rare ones. I just keep all the common 9 races ones, since I don't care what trait I craft my gear in since we have the outfit system. If I do master writs i just buy what I need.

    Provisioning mats, same thing. Only 1 stack per material, since quite frankly most of them are completely useless. You can do all the BiS max CP foods or level scaled foods with around 15 different mats anyways(THAT is not all 3 variations of tri stat food or all variations of MAX health, MAX stam. JUST 1 variation of those).

    Alchemy reagents fit in bank easily, I don't have 20k Alkahest like most people, I sell most of them and just keep 1 stack on me, Lorkhan Tears. 2stacks on me. IF I need to level up alchemy for some toon i just buy the lower level things.

    If i had eso+ i would save like 5 minutes a day in total with all chars while doing writs. But I don't really care small time spent per day after doing writs for a clean inventory is easy for me.

    You lost me already when you started talking about sifting through what I loot. I just auto-loot and continue on my way.

    Well you can do that as well and sell all the useless stuff x)
  • White wabbit
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    Lol there has to be at least one craft bag , class change or faction thread a week these days and it's simple
    No on the first , No on the second and No on the third
  • Runkorko
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    twev wrote: »
    majulook wrote: »
    I am all for this getting Craft Bag as part of base game ONLY if the game goes to subscription only.

    You make no sense :wink:
    We was subbed for like 2 years without crafting bag.
    Do vip makes you feel special ? You think vip spend more real money from b2p ones ?
    Crafting bag must be for everyone. Like atleast 500 slots.
    For ViPs it can be endless.
    Do you even know how diferent motifs wehave in zos ?
    Like 60. With 240 bank space.
    Now tell me how much reagens we have for provisioning? Yea right .....
    Wont mention alchemy.
    Its a silly way to force players to sub.

    Free-to-play games cost money to develop, produce and host, and somebody has to pay for that.
    Unless you think the devs should work a 2nd job to support themselves so they can dev this game for free, for you.
    We'll just ignore the free servers, networking and electricity ZOS has access to, so they can make the game available.

    <3

    EsO is not f2p
  • Emma_Overload
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    Dude, if you're going to make a thread like this, do NOT mention the crafting bag in the title. Do not even mention the crafting bag at all unless it is absolutely necessary, and only then at the very end of your post... in the tiniest font posssible, LOL. The reason for my suggestion should be obvious by now, because the thread has already got you 5 pages of hostile, knee-jerk responses, most of which came from people who didn't even bother to read your whole post!

    Here's what you need to do: make a new thread with a title like "ESO+ should include unlimited bank space for ALL items". Then proceed to make your case in the body of your post. There are many good arguments for unlimited inventory, because ZOS keeps adding items to the game without expanding inventory slots. Then, at the very very very end of your post, you could say something like "Of course this would make the crafting bag redundant... maybe we could just put it in the Crown Store?"

    Good luck!
    #CAREBEARMASTERRACE
  • reoskit
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    reoskit wrote: »
    [

    Don't want to participate in funding the game? You don't have to. But it's nice to get a little kickback when you do.

    Dont speak like mr Special.

    That's Ms. Special, thank you.

    You're being overly defensive, btw. I never said subbing was the only way to support the game. My point was, you put money in, you should get something in return. You buy crowns, you benefit. You buy a sub, you benefit. You buy DLC, you benefit. Pick your flavor, but don't expect to reap rewards you haven't purchased.
    No dude, i`l try to be polite. but i dont like ppl like you.

    I'm glad you've started trying to be polite. That said, given how dismissive you've been to other people in this thread, I take you not liking me as a good sign. If you liked me, I'd be mildly concerned.
  • twev
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    twev wrote: »
    majulook wrote: »
    I am all for this getting Craft Bag as part of base game ONLY if the game goes to subscription only.

    You make no sense :wink:
    We was subbed for like 2 years without crafting bag.
    Do vip makes you feel special ? You think vip spend more real money from b2p ones ?
    Crafting bag must be for everyone. Like atleast 500 slots.
    For ViPs it can be endless.
    Do you even know how diferent motifs wehave in zos ?
    Like 60. With 240 bank space.
    Now tell me how much reagens we have for provisioning? Yea right .....
    Wont mention alchemy.
    Its a silly way to force players to sub.

    Free-to-play games cost money to develop, produce and host, and somebody has to pay for that.
    Unless you think the devs should work a 2nd job to support themselves so they can dev this game for free, for you.
    We'll just ignore the free servers, networking and electricity ZOS has access to, so they can make the game available.

    <3

    EsO is not f2p

    Sure, you have to buy the base game, but after that - it's free to play it.
    Don't buy any crowns.
    Don't buy any DLCs.
    Don't buy any chapters.
    Don't subscribe.

    How much does it cost you to play?

    :*
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • reoskit
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    twev wrote: »
    twev wrote: »
    majulook wrote: »
    I am all for this getting Craft Bag as part of base game ONLY if the game goes to subscription only.

    You make no sense :wink:
    We was subbed for like 2 years without crafting bag.
    Do vip makes you feel special ? You think vip spend more real money from b2p ones ?
    Crafting bag must be for everyone. Like atleast 500 slots.
    For ViPs it can be endless.
    Do you even know how diferent motifs wehave in zos ?
    Like 60. With 240 bank space.
    Now tell me how much reagens we have for provisioning? Yea right .....
    Wont mention alchemy.
    Its a silly way to force players to sub.

    Free-to-play games cost money to develop, produce and host, and somebody has to pay for that.
    Unless you think the devs should work a 2nd job to support themselves so they can dev this game for free, for you.
    We'll just ignore the free servers, networking and electricity ZOS has access to, so they can make the game available.

    <3

    EsO is not f2p

    Sure, you have to buy the base game, but after that - it's free to play it.
    Don't buy any crowns.
    Don't buy any DLCs.
    Don't buy any chapters.
    Don't subscribe.

    How much does it cost you to play?

    :*

    I think the point there was that the game is buy to play, not free to play. Just terminology.
  • twev
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    reoskit wrote: »
    twev wrote: »
    twev wrote: »
    majulook wrote: »
    I am all for this getting Craft Bag as part of base game ONLY if the game goes to subscription only.

    You make no sense :wink:
    We was subbed for like 2 years without crafting bag.
    Do vip makes you feel special ? You think vip spend more real money from b2p ones ?
    Crafting bag must be for everyone. Like atleast 500 slots.
    For ViPs it can be endless.
    Do you even know how diferent motifs wehave in zos ?
    Like 60. With 240 bank space.
    Now tell me how much reagens we have for provisioning? Yea right .....
    Wont mention alchemy.
    Its a silly way to force players to sub.

    Free-to-play games cost money to develop, produce and host, and somebody has to pay for that.
    Unless you think the devs should work a 2nd job to support themselves so they can dev this game for free, for you.
    We'll just ignore the free servers, networking and electricity ZOS has access to, so they can make the game available.

    <3

    EsO is not f2p

    Sure, you have to buy the base game, but after that - it's free to play it.
    Don't buy any crowns.
    Don't buy any DLCs.
    Don't buy any chapters.
    Don't subscribe.

    How much does it cost you to play?

    :*

    I think the point there was that the game is buy to play, not free to play. Just terminology.

    I'll take the hit for being imprecise.
    My point stands that it takes no further coinage to play all you want.
    Thanks for the opportunity for me to correct my error and make my point more clearly.

    :)
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • Runkorko
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    twev wrote: »
    .
    Thanks for the opportunity for me to correct my error and make my point more clearly.

    :)
    More clearly, yet false.

  • twev
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    twev wrote: »
    .
    Thanks for the opportunity for me to correct my error and make my point more clearly.

    :)
    More clearly, yet false.

    I admitted my error in terminology, and restated the facts as being obligated to initially BUY the base game to play.

    Please show me what you were then obligated to pay to play the game after that, so I can become a better informed consumer?
    :)
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • JKorr
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    Katahdin wrote: »
    Katahdin wrote: »
    Nope

    Too many people would unsub which is a big part of ZoS' income

    So you rather pay sub for nothing?
    Oh wait, one thing ....

    The point is, without the bag, the sub is not worth it for most people and they would stop subbing. I would stop subbing in a heartbeat as well as many others.

    ZoS knows this and it is working as intended. It is intended to keep people subbing. They would be stupid to give the bag for free or a one time fee when people are obviously willing to pay the sub for it.

    Do you understand now?

    I do. But do you ?
    If sub was a good model ZoS wont drop it in the first time . They go B2P for good reason, and one of this reasons/ the main one/ was to increase incomes.

    First, not all of us ask for free bag. We ask for LITTLE increase to storage space. Otherwise looks like flooding ppl with materials knowing that this will force them to sub.

    Second, do you rly think non subscribers dont support the game ? And do you rly think subscribers support will end if eso remove crafting bag? If you like the game you will support it. No matter do you pay for crafting bag, new content, or crates.
    Dlcs are another good reason for ppl to stay subbed, not all are staying only because of that bag. They can add extra character place or free traveling or whatever. The best way to buy crowns is to subscribe. Lot of ppl doing it. So no, ViPs wont cansel/ atleast not for long/ if ZoS give bag to everyone.

    And to the guy who mumbled " eso is perfecty playable without crafting bag" How do you know? Do you even try it ?
    Yes maybe you did. One 1 main and X crafting alts. Try main more than 1 character and then we speak again.
    But i do agree with you. It is playable. Playing EsO while having only the main game is perfectly playable too.
    Right....

    So dont blindly fight back everyone who want a gasp of a free space. And dont knight for ZoS when is not needed. No one attack them, so your defensive stance is useless.

    Cheers.

    Yeah, strange how when the game was originally intended to be pc only, there was a sub required. And after the console
    twev wrote: »
    majulook wrote: »
    I am all for this getting Craft Bag as part of base game ONLY if the game goes to subscription only.

    You make no sense :wink:
    We was subbed for like 2 years without crafting bag.
    Do vip makes you feel special ? You think vip spend more real money from b2p ones ?
    Crafting bag must be for everyone. Like atleast 500 slots.
    For ViPs it can be endless.
    Do you even know how diferent motifs wehave in zos ?
    Like 60. With 240 bank space.
    Now tell me how much reagens we have for provisioning? Yea right .....
    Wont mention alchemy.
    Its a silly way to force players to sub.

    Free-to-play games cost money to develop, produce and host, and somebody has to pay for that.
    Unless you think the devs should work a 2nd job to support themselves so they can dev this game for free, for you.
    We'll just ignore the free servers, networking and electricity ZOS has access to, so they can make the game available.

    <3

    EsO is not f2p

    Of course it isn't. People paid what, $50.00 5 years ago? :GASP: How dare they even consider making people pay again? That $50 should last at least an addition 5 years, right? After all, it shouldn't cost more than five bucks a year to keep the game up and running. /sarcasm And of course, the game now is just SO expensive to buy; they're making you buy each part separately at full price, right? All those people who buy multiple copies of the game to make their own personal guild banks must be shelling out thousands by buying everything at full price..... /sarcasm again.
    https://account.elderscrollsonline.com/store/product/eso_elsweyr_edition
  • Arunei
    Arunei
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    I never understand the outcry of making more storage available to people, and making craft bags more available as well. Do people seriously not consider that after five years ZOS keeps adding more items without increasing the base storage of banks and inventories? If ZOS is so limited on their data space, it sure isn't keeping them from adding slews of new stuff every DLC and Chapter. And if they're so limited on space, maybe that's a signal they need to take some of their revenue and upgrade their servers?

    What does adding more storage take away from anyone gameplay-wise? Why are people so against it? Everyone always goes "oh but max inventory on characters", "oh but max bank spaces", "oh but storage containers in houses", and all this other stuff. You people do realize that this stuff can't be automatically unlocked, right? You can't just snap your fingers and instantly have all this space you claim is so easy to have. It takes 60 days to unlock full storage on a horse, the upper limits of bank and bag expanding are expensive, and you only get one free thirty-space storage chest. The others are either ridiculously expensive with Writ Vouchers or TV Stones, or cost like 2k or some such in the Crown Store. Tell me how these are supposed to be so easy to get and how people should be happy with all the "free" space available to them.

    And then there's ESO+. It always baffles me that people are so willing to defend keeping the bag as a + feature, claiming something as simple and basic as inventory management should be locked behind a paywall and it's the biggest incentive to get a sub. Why on earth should inventory management be the biggest incentive, when you have all these other perks of +? Shouldn't the free Crowns or being able to play any DLC for free or have access to Costume Dyeing or double furniture limits or the discounts on CS/free things or other perks be more important than crafting space? To me, at least, it just proves how critical being able to manage all your stuff is, when people don't care about the other perks but foam at the mouth for this one.

    And people rarely seem to consider the possibility of making a limited craft bag be available for non-sub members, keeping the 'unlimited' one free for +. Give it a fifty or maybe a hundred slots that can each hold up to one full stack of mats, and that would help alleviate a lot of problems for a lot of people. Those who casually craft or only make certain things would be okay with the limited storage, but people like me who are hardcore crafters/mat hoarders would continue to sub because we'd need the extra amount of space. My crafting bag is currently sitting at 384 slots; there's no way I could prune that down to fit into a limited crafting bag. I make stuff for characters at all sorts of levels, I make RP gear, I craft my own pots/glyphs/everything else, I make furniture out the butt, all the mats I have are ones I'll use at some point. I'm willing to bet slews of other people are the same way and they'd continue to sub for the same reasons, even if a free, more limited version were available.

    And before anyone asks, yes I have a sub, one that's good for the next roughly 315 days since I bought a yearly one.
    PC-NA | Been around since closed beta

    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!

    RP Characters:
    Sarah Lacroix: Breton Vampire who really really REALLY likes likes learning Magick and also her Altmer husbando
    Kaalhil Swiftstrike: Tiny shapeshifting monster hunter Bosmeri lady with enough sass to kill a dragon or ten
    Gwendolyn Jenelle: Friendly healer with a coffee addiction and her own medical practice
    Krisiel: Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Ex-Fighters Guild Suthay who likes to punch things and is also a spy and ALSO a Werewolf
    Niralae Elsinal: Young Altmeri woman with way too much Magicka and Vampire husbando
    Slondor: TESified Slenderman, except lazier and has more of a thing for deals than Clavicus Vile does
    Marius Vastino: Sarah's Imperial apathetic sire who likes to monologue
    Lirawyn Calatare: Traveling performer and bard who's 101% vanilla bean
    Soliril Larethian: Blind alchemist who uses animals to see and brews plagues in his spare time
  • rpa
    rpa
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    ESO is buy to play. One pays for the base game (and chapters/dlc) and just plays it. A game which has to be purchased is not free. Paying for ESO+ / crown store junk is optional. If its not optional then its buy2pay, buy2wait, buy2gamble etc.

    If publisher wants to sell the game & major updates and also regular payment for service then make it buy2sub and include all content and quality of life in sub. But that would require consistent service and proper quality of updates.

    Problem with ESO+ as rent for craft bag is that it is a bad deal for a "sub" and gives Zo$ a incentive to not fix quality of life issue.



  • tmbrinks
    tmbrinks
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    Arunei wrote: »
    I never understand the outcry of making more storage available to people, and making craft bags more available as well. Do people seriously not consider that after five years ZOS keeps adding more items without increasing the base storage of banks and inventories? If ZOS is so limited on their data space, it sure isn't keeping them from adding slews of new stuff every DLC and Chapter. And if they're so limited on space, maybe that's a signal they need to take some of their revenue and upgrade their servers?

    What does adding more storage take away from anyone gameplay-wise? Why are people so against it? Everyone always goes "oh but max inventory on characters", "oh but max bank spaces", "oh but storage containers in houses", and all this other stuff. You people do realize that this stuff can't be automatically unlocked, right? You can't just snap your fingers and instantly have all this space you claim is so easy to have. It takes 60 days to unlock full storage on a horse, the upper limits of bank and bag expanding are expensive, and you only get one free thirty-space storage chest. The others are either ridiculously expensive with Writ Vouchers or TV Stones, or cost like 2k or some such in the Crown Store. Tell me how these are supposed to be so easy to get and how people should be happy with all the "free" space available to them.

    And then there's ESO+. It always baffles me that people are so willing to defend keeping the bag as a + feature, claiming something as simple and basic as inventory management should be locked behind a paywall and it's the biggest incentive to get a sub. Why on earth should inventory management be the biggest incentive, when you have all these other perks of +? Shouldn't the free Crowns or being able to play any DLC for free or have access to Costume Dyeing or double furniture limits or the discounts on CS/free things or other perks be more important than crafting space? To me, at least, it just proves how critical being able to manage all your stuff is, when people don't care about the other perks but foam at the mouth for this one.

    And people rarely seem to consider the possibility of making a limited craft bag be available for non-sub members, keeping the 'unlimited' one free for +. Give it a fifty or maybe a hundred slots that can each hold up to one full stack of mats, and that would help alleviate a lot of problems for a lot of people. Those who casually craft or only make certain things would be okay with the limited storage, but people like me who are hardcore crafters/mat hoarders would continue to sub because we'd need the extra amount of space. My crafting bag is currently sitting at 384 slots; there's no way I could prune that down to fit into a limited crafting bag. I make stuff for characters at all sorts of levels, I make RP gear, I craft my own pots/glyphs/everything else, I make furniture out the butt, all the mats I have are ones I'll use at some point. I'm willing to bet slews of other people are the same way and they'd continue to sub for the same reasons, even if a free, more limited version were available.

    And before anyone asks, yes I have a sub, one that's good for the next roughly 315 days since I bought a yearly one.

    I'll admit I haven't re-read every single post in here just to make sure that I'm not telling a lie... if I have, please don't shoot me. But I don't think anybody here is opposed to the idea of giving more space per-se, we are opposed to the concept of unlimited space for non-subscribers. I honestly believe they should bump the basic bank space up to 300 slots, and still have it doubled to 600 for ESO+ subscribers. Guild banks should be 1,000 spaces. There is some conflation of ideas here. An unlimited craft bag for "free" to non-ESO+ members, I'm adamantly against, and I think a majority here are, and it's quite unreasonable to ask. A QoL increase in bank slots, that is an infinitely more reasonable.

    As far as "unlimited" gear bags, housing bags, etc... people have already pointed out the technical limitations of that, not that they can't be overcome, but is it worth it? ZoS is ultimately a business, and some things just simply don't make sense financially
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    71,345 achievement points
  • Casul
    Casul
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    Let subs keep the bag, I used to have the sub and instead swapped my bank to hold mats and monster sets. Just takes self control.
    PvP needs more love.
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