...so basically you’ve never actually watched his videos.
He actually DOES explain - quite clearly - why he doesn’t RECOMMEND lightning staves or IA on healers - “recommend,” BTW, not “tells people not to use them”.
If you’d watched his videos you’d know that.
For the Lightning staff issue, he pints out that you lose destro passives when swapping to a resto. Therefore the increase chance to proc off-balance goes away. When you have sorcs which are in fact using destros (like for instance the Easy Sorc) they’re swapping between destros and therefore never lose the passive, so you can have 100% uptime on concussion and therefore 25% uptime on off-balance per target. You don’t get that with a healer that’s running a resto/destro.
As for IA, he points out very, very clearly that it’s a DPS set. There’s nothing in its bonuses that screams “healer”. And since minor vulnerability is provided by other sets & skills, it’s kind of wasted on a healer when they could be using another healer-focused set. Now, if you have a DPS wearing it (again, like an Easy Sorc), not only can the DPS provide minor vulnerability to cover drop-offs from other sources and therefore guarantee 100% uptime, but the other set bonus to heavy attack damage is very good.
Again, you’d know that if you actually watched his videos instead of regurgitating what you’ve heard others say.
Nice try, though...
Nah. He’s never “banned“ people from his stream for suggesting things. What he HAS banned people from his streams for is argumentativeness and continuing to try to press your point when he’s already given his answer.
Nah. He’s never “banned“ people from his stream for suggesting things. What he HAS banned people from his streams for is argumentativeness and continuing to try to press your point when he’s already given his answer.
I think this conversation is getting out of hand anyways, my original point was trying to reach out as an end game player saying that even tho his builds are not for me I can appreciate the contest they are made in, and I can see how they might help a lot of players. I am sorry if it was worded poorly. Sometimes you just have to agree to disagree
...so basically you’ve never actually watched his videos.
He actually DOES explain - quite clearly - why he doesn’t RECOMMEND lightning staves or IA on healers - “recommend,” BTW, not “tells people not to use them”.
If you’d watched his videos you’d know that.
For the Lightning staff issue, he pints out that you lose destro passives when swapping to a resto. Therefore the increase chance to proc off-balance goes away. When you have sorcs which are in fact using destros (like for instance the Easy Sorc) they’re swapping between destros and therefore never lose the passive, so you can have 100% uptime on concussion and therefore 25% uptime on off-balance per target. You don’t get that with a healer that’s running a resto/destro.
As for IA, he points out very, very clearly that it’s a DPS set. There’s nothing in its bonuses that screams “healer”. And since minor vulnerability is provided by other sets & skills, it’s kind of wasted on a healer when they could be using another healer-focused set. Now, if you have a DPS wearing it (again, like an Easy Sorc), not only can the DPS provide minor vulnerability to cover drop-offs from other sources and therefore guarantee 100% uptime, but the other set bonus to heavy attack damage is very good.
Again, you’d know that if you actually watched his videos instead of regurgitating what you’ve heard others say.
Nice try, though...
If this was how he put it always I could respect that, since it's correct with several lightning sorcs it's wasted. But I have seen him ban several people including myself on his stream for even suggesting using it on healers. Now it's his stream his rules, but this is not the impression that I got. A lot of groups now a days use 5-6 stamina dd's these are the groups where IA is needed.
Mrslizardface wrote: »
...so basically you’ve never actually watched his videos.
He actually DOES explain - quite clearly - why he doesn’t RECOMMEND lightning staves or IA on healers - “recommend,” BTW, not “tells people not to use them”.
If you’d watched his videos you’d know that.
For the Lightning staff issue, he pints out that you lose destro passives when swapping to a resto. Therefore the increase chance to proc off-balance goes away. When you have sorcs which are in fact using destros (like for instance the Easy Sorc) they’re swapping between destros and therefore never lose the passive, so you can have 100% uptime on concussion and therefore 25% uptime on off-balance per target. You don’t get that with a healer that’s running a resto/destro.
As for IA, he points out very, very clearly that it’s a DPS set. There’s nothing in its bonuses that screams “healer”. And since minor vulnerability is provided by other sets & skills, it’s kind of wasted on a healer when they could be using another healer-focused set. Now, if you have a DPS wearing it (again, like an Easy Sorc), not only can the DPS provide minor vulnerability to cover drop-offs from other sources and therefore guarantee 100% uptime, but the other set bonus to heavy attack damage is very good.
Again, you’d know that if you actually watched his videos instead of regurgitating what you’ve heard others say.
Nice try, though...
If this was how he put it always I could respect that, since it's correct with several lightning sorcs it's wasted. But I have seen him ban several people including myself on his stream for even suggesting using it on healers. Now it's his stream his rules, but this is not the impression that I got. A lot of groups now a days use 5-6 stamina dd's these are the groups where IA is needed.
can confirm since i was banned on his stream for asking. Also him and his followers are pretty toxic
Not a huge fan of his ideas around healing, he tells people not to use lightning staves or Infallible Aether, even though healers have shown both things are good. Most healers will have succes running IA even in normal trials.
Where is he telling people not to use IA or Lightning staves? Asking for a friend..
He has mentioned it several times, most recent on his warden healer build but there are several occasions.
Not a huge fan of his ideas around healing, he tells people not to use lightning staves or Infallible Aether, even though healers have shown both things are good. Most healers will have succes running IA even in normal trials.
Not a huge fan of his ideas around healing, he tells people not to use lightning staves or Infallible Aether, even though healers have shown both things are good. Most healers will have succes running IA even in normal trials.
Where is he telling people not to use IA or Lightning staves? Asking for a friend..
T3hasiangod wrote: »[snip]
To be honest, there's nothing wrong with his builds. For what they are built for, they're pretty decent. What I have issue with is the fact that many people who use these builds consider them as good as the meta builds, which is complete hogwash. Like please show me the parses that are getting within 1 percent of the meta builds. Meta is meta for a reason. Just because something can do DLC dungeons half-decently does not make it as good as the meta.
These same people are the ones who try to bring these builds into vet trials, not realizing the builds aren't good enough. Then we have to essentially reteach the meta to these same people, assuming they're receptive enough for feedback. Because a lot of them aren't and just complain on the forums about the elitism in end-game raiding, not realizing that they wouldn't be pulling their fair share.
So tl;dr Xynode builds are ok for what they were designed for, but his followers are the ones who elevate him and his builds to unrealistic expectations. [snip]
Off-meta is off-meta for a reason. If you have no intention on doing vet trials, then you do you. But don't you say that off-meta is within 1 percent of the meta and expect us to believe that without solid hard parses as evidence.
kathandira wrote: »kathandira wrote: »kathandira wrote: »ArchangelIsraphel wrote: »@ArchangelIsraphel xynode does tend to focus on class skills that provide identity to his builds, rather than weapon skills - - one of the things you'll hear him say or read in his notes quite often is that he chooses skills that give reason to play a specific class, or, indeed, play vampire for example. He picks sets that compliment that philosophy to achieve the best results. In many ways that is the very essence of what makes a xynode build, and how they can work within 1 or 2 % of the meta.
Agree or disagree, but in my experience console and pc play differently (player experience, responsiveness, qol). Certain classes (sorc, dk) I will pick a xynode build over an alcast build for that reason on xbox.
That's what I'm liking about everything I'm seeing. The classes actually feel unique. I'm thinking of respeccing my NB completely after seeing this because I'm just not having fun with his alcast build, and I feel like I could enjoy him more trying out Xynode's builds.
I've never played on Xbox, only on PC, but I think I'll enjoy it on PC just as much
Side note to fans of alcast builds that I'm not trying to insult alcast or anything- those guides have been useful to me as well. I just don't enjoy the style of gameplay I'm getting out of them at all and my mele characters feel really stagnant in terms of skills and animations. These look so much more dynamic. I might even pick up the DK I abandoned ages ago again.
Alcasts build seem to be built with the intention that the entire Trial group is creating their builds with complete synergy. They work best when everyone has the other team mates in mind when coordinating their builds. It is the Pro technique.
If I were in a scoreboard chasing guild, I would absolutely be using builds like his. But since my guild doesn't coordinate like that, I make builds with the assumption that I may not get all the buffs that I need to perform to my best ability. So in his build where he doesn't slot a certain buff, I do so I can at least be 100% sure I will be getting it.
To me, it seems that is the difference between the two build creators. They are built for different audiences.
Very good point. Xynode tends to build on self sufficiency, Alcast and others (Dottz, etc) on group synergy and coordination. There is a place for both philisophies, and neither outweighs the other except for niche requirement.
Part of enjoying this game is exploring that, and the more voices the better.
100% Agreed.
Reading this has made me consider creating videos for fun builds for the bottom half of the player base. The Non-Vet Trials players. Fun stuff that is actually effective. Sort of a Deltia Revival. There are so many fun ways to build characters that can capitalize on their identity that i'd like to see more of it.
I weep for Deltia... Helped me so much in the early days.
For real! Me too! I loved his builds, they were a ton of fun and super interesting. Not all of them were great performers, but for simple content they were a blast to play.
If I do this, and I really am considering it, it would be simply about hitting the 20k mark on a 3m dummy. Just something that can get players through Vet Dungeons and Normal Trials while being contributes. It would be for those who have a hard time getting above that 10k mark. Since we have many immigrants from WoW coming over, I think it could be nice for people looking for a starting point.
kathandira wrote: »kathandira wrote: »ArchangelIsraphel wrote: »@ArchangelIsraphel xynode does tend to focus on class skills that provide identity to his builds, rather than weapon skills - - one of the things you'll hear him say or read in his notes quite often is that he chooses skills that give reason to play a specific class, or, indeed, play vampire for example. He picks sets that compliment that philosophy to achieve the best results. In many ways that is the very essence of what makes a xynode build, and how they can work within 1 or 2 % of the meta.
Agree or disagree, but in my experience console and pc play differently (player experience, responsiveness, qol). Certain classes (sorc, dk) I will pick a xynode build over an alcast build for that reason on xbox.
That's what I'm liking about everything I'm seeing. The classes actually feel unique. I'm thinking of respeccing my NB completely after seeing this because I'm just not having fun with his alcast build, and I feel like I could enjoy him more trying out Xynode's builds.
I've never played on Xbox, only on PC, but I think I'll enjoy it on PC just as much
Side note to fans of alcast builds that I'm not trying to insult alcast or anything- those guides have been useful to me as well. I just don't enjoy the style of gameplay I'm getting out of them at all and my mele characters feel really stagnant in terms of skills and animations. These look so much more dynamic. I might even pick up the DK I abandoned ages ago again.
Alcasts build seem to be built with the intention that the entire Trial group is creating their builds with complete synergy. They work best when everyone has the other team mates in mind when coordinating their builds. It is the Pro technique.
If I were in a scoreboard chasing guild, I would absolutely be using builds like his. But since my guild doesn't coordinate like that, I make builds with the assumption that I may not get all the buffs that I need to perform to my best ability. So in his build where he doesn't slot a certain buff, I do so I can at least be 100% sure I will be getting it.
To me, it seems that is the difference between the two build creators. They are built for different audiences.
Very good point. Xynode tends to build on self sufficiency, Alcast and others (Dottz, etc) on group synergy and coordination. There is a place for both philisophies, and neither outweighs the other except for niche requirement.
Part of enjoying this game is exploring that, and the more voices the better.
100% Agreed.
Reading this has made me consider creating videos for fun builds for the bottom half of the player base. The Non-Vet Trials players. Fun stuff that is actually effective. Sort of a Deltia Revival. There are so many fun ways to build characters that can capitalize on their identity that i'd like to see more of it.
saw his easy sorc build... You need:
Undaunted Infiltrator lightning staff
Undaunted Infiltrator 3 jewerly
you need 150 transmute crystals, cuz set is medium, so jewerly (or any other body armor parts) is robust (stamina)
you need vma lightning staff
easy sorc...
“For what they’re designed for.”
Yep.
What they’re designed for is the entirety of the game.
I personally have run vet trials with Xynode’s builds with no problem.
Nice try, though…
Mrslizardface wrote: »“For what they’re designed for.”
Yep.
What they’re designed for is the entirety of the game.
I personally have run vet trials with Xynode’s builds with no problem.
Nice try, though…
You could say that about anything, but in reality the group could be carrying you and you could be barely contributing, so saying you've done vet trials with xynode builds means nothing...
Mrslizardface wrote: »“For what they’re designed for.”
Yep.
What they’re designed for is the entirety of the game.
I personally have run vet trials with Xynode’s builds with no problem.
Nice try, though…
You could say that about anything, but in reality the group could be carrying you and you could be barely contributing, so saying you've done vet trials with xynode builds means nothing...
Nah. That’s the beauty of Combat Metrics. I can see what my actual real-world damage is while engaging mechanics, as well as my incoming and outgoing buffs and debuts.
Again, nice try...