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Its time for craft bag to be available without Eso plus.

  • reoskit
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    max_only wrote: »
    I love these threads because Zos accountants just congratulate themselves. They know you want it bad, that’s why they won’t give it to you for any less and in fact they’re probably mad they didn’t charge more for it.

    TBCH, I'm kind of ok with that. I'd rather pay for a sub, know exactly what I'm getting, and know that that's how ZOS is making money. Without this revenue stream, I shudder to think what things (beyond crown crates, skyshards, crown event tickets, outfit slots, etc) they'd stoop to to make money.

    Is it paygating QoL? Absolutely. But maybe, just maybe, that's for the greater good.
  • alanmatillab16_ESO
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    No, you want to stash a lot of materials then either sub or do what we did before the crafting bag existed and use crafting alts. You have no need to keep the base racial crafting materials any more, you can bin any runes that do not create purple or above and bin any cooking or alchemy materials that do not make the consumables you use.

    Want to horde many different sets in case the meta changes? well that is YOUR choice to minmax and the consequence of that choice is you are going to use a lot of bank space. Do you really need armour sets from 2 expansions ago?

    I'm laughing at those people that think making the crafting bag open to everyone will not harm the game, it is one of the main reasons for subscribing. Take that away and you take a load of money away from the developers and that WILL harm the game.

    If you claim that subs are chump change to ZOS and won't have any effect please feel free to supply facts and figures to support your claim that the shop itself can support the game.
  • Ozby
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    ZOS wont do this since the main reason for people subbing is the craft bag.
    PC NA
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  • BigBragg
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    I love the general counter argument is as follows:

    "I don't like this idea, because I want ZOS to keep taking my money."
  • reoskit
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    BigBragg wrote: »
    I love the general counter argument is as follows:

    "I don't like this idea, because I want ZOS to keep taking my money."

    You're oversimplifying, though. I want ZOS to continue putting resources into developing the game without getting funding from seedy sources, like releasing p2w junk.

    Don't want to participate in funding the game? You don't have to. But it's nice to get a little kickback when you do.
  • Wandering_Immigrant
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    Nah, as an ESO+ member I don't want unlimited space, craft bag is perfect for me. I'm a hoarder in games like this, if I had unlimited space I'd eventually have 3 versions of every set in the game (one traited for group PVE, one for solo/lowman PVE, one for PVP). It would take me 30 minutes to scroll through my bank, eventually I'd end up with many duplicates just because re-farming an item would be easier than scrolling through my bank to see if I already have it. My bank alone would crash the server, people would get booted from game and be like "Oh I guess Wandering Immigrant is scrolling through his bank again".

    A build swap option would be dope though, but just for gear, and only with what's on your person at the time.
  • Katahdin
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    Katahdin wrote: »
    Nope

    Too many people would unsub which is a big part of ZoS' income

    So you rather pay sub for nothing?
    Oh wait, one thing ....

    The point is, without the bag, the sub is not worth it for most people and they would stop subbing. I would stop subbing in a heartbeat as well as many others.

    ZoS knows this and it is working as intended. It is intended to keep people subbing. They would be stupid to give the bag for free or a one time fee when people are obviously willing to pay the sub for it.

    Do you understand now?
    Edited by Katahdin on May 16, 2019 8:21PM
    Beta tester November 2013
  • Glurin
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    DaveMoeDee wrote: »
    I agree with people who just sell mats, but that doesn't help much when your inventory gets when you are out and about. Filtering through loot and returning to town to manage is an unwelcome distraction.

    But if people want to not sub, that is the cost.

    That I can deal with. It's amazing the difference it makes having crafting mats you gather just vanish into the crafting bag, but it's not like having to run back and forth to the bank every so often is a deal breaker.

    The problem is that with all the new mats being introduced all the time, bank space has become far more limited than it has been in the past. Even keeping just one spare set of gear so you can switch between tanking and DPS is starting to be a serious concern if you also want to keep some free space in your inventory for new loot. And as a gentle reminder to everyone, us non-subs already have half the storage capacity that subscribers do. Including house furnishing limits.
    Edited by Glurin on May 16, 2019 8:28PM
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • idk
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    Also no one is giving a single reason why unlimited bank space would be a bad thing if they could implement it properly. Let’s just say for the heck of it that they do find a system that works. Wouldn’t that be worth moving the craft bag to base game if your getting something even more valuable?

    @Shadowasrial

    Zos already stated an unlimited bank space would be an issue via the furniture bag being an issue. As a result you are veering off into a hypothetical/straw man argument that is pointless.

    Face facts. If you really want the craft bag you will subscribe. That is how Zos designed it and intended it. They have specifically stated it will never be available via any other means.

    Edit: BTW, I am not saying no to it. I am just saying it is not going to happen so I suggest getting over it.
    Edited by idk on May 16, 2019 8:27PM
  • BigBragg
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    reoskit wrote: »
    BigBragg wrote: »
    I love the general counter argument is as follows:

    "I don't like this idea, because I want ZOS to keep taking my money."

    You're oversimplifying, though. I want ZOS to continue putting resources into developing the game without getting funding from seedy sources, like releasing p2w junk.

    Don't want to participate in funding the game? You don't have to. But it's nice to get a little kickback when you do.

    Their current marketing department is already very aggressive and constantly ramping up the grabs for cash. I don't have access to their P&L, but I would venture to guess they are making a pretty little penny at the end of the day.

    I could see them changing the craft bag to a baseline quality of life implementation as a viable business choice. WoW is shedding players like crazy at the moment, and ESO has a great opportunity to pick up the lion's share if they play their cards right.
    Edited by BigBragg on May 16, 2019 8:46PM
  • Reistr_the_Unbroken
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    Honestly I don’t care about the craft bag either way- it was just another useless void to hoard junk items to me.
  • reoskit
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    BigBragg wrote: »
    Their current marketing department is already very aggressive and constantly ramping up the grabs for cash.

    God, I absolutely agree. Ick. I'd like to not see it get exponentially worse by slashing the sub revenue, which is precisely what would happen if they made the CB base.
    BigBragg wrote: »
    WoW is shedding players like crazy at the moment, and ESO has a great opportunity to pick up the lion's share if they play their cards right.

    Wouldn't it be nice if some of those folks subbed? ;)
  • BigBragg
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    reoskit wrote: »

    Wouldn't it be nice if some of those folks subbed? ;)

    I would honestly be surprised if the was their main revenue stream at this juncture.
  • reoskit
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    BigBragg wrote: »
    reoskit wrote: »

    Wouldn't it be nice if some of those folks subbed? ;)

    I would honestly be surprised if the was their main revenue stream at this juncture.

    Subs, crowns, chapters. I think those have to be the biggies, and I'd guestimate in that order. But, as you say, we can't see their finances. *shrug*
  • dannymcgr81b14_ESO
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    BigBragg wrote: »
    I love the general counter argument is as follows:

    "I don't like this idea, because I want ZOS to keep taking my money."

    You're kind of missing the point. Most of us are not saying we enjoy giving them money. We are saying that the craft bag is the main reason we are giving them money. And if they are getting a ton of money because of the craft bag it would be incredibly foolish of them to just give it to everyone for free. I can't think of anything else they could add to the sub that would keep me paying for it.
  • idk
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    BigBragg wrote: »
    reoskit wrote: »
    BigBragg wrote: »
    I love the general counter argument is as follows:

    "I don't like this idea, because I want ZOS to keep taking my money."

    You're oversimplifying, though. I want ZOS to continue putting resources into developing the game without getting funding from seedy sources, like releasing p2w junk.

    Don't want to participate in funding the game? You don't have to. But it's nice to get a little kickback when you do.

    I could see them changing the craft bag to a baseline quality of life implementation as a viable business choice. WoW is shedding players like crazy at the moment, and ESO has a great opportunity to pick up the lion's share if they play their cards right.

    The biggest hurdle WoW players have in ESO is getting used to the combat since it is very different. The crafting bag being part of ESO+ is fairly irrelevant since those players are used to subscribing.
  • SpiderKnight
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    Here's a better idea:
    Zos, keep craft bag on eso+ and then add all these suggestions from all these threads to the eso+ sub, raise the price, crown rewards, and then all these people whining "bernie wants me to have craft bag!" will give up and feel the need to fork out the monthly payment for eso+.
  • max_only
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    reoskit wrote: »
    BigBragg wrote: »
    Their current marketing department is already very aggressive and constantly ramping up the grabs for cash.

    God, I absolutely agree. Ick. I'd like to not see it get exponentially worse by slashing the sub revenue, which is precisely what would happen if they made the CB base.
    BigBragg wrote: »
    WoW is shedding players like crazy at the moment, and ESO has a great opportunity to pick up the lion's share if they play their cards right.

    Wouldn't it be nice if some of those folks subbed? ;)

    Wow players are used to subbing on top of paying for dlc. Their dlc isn’t included in their sub.

    Zos has absolutely nothing to worry about.
    #FiteForYourRite Bosmer = Stealth
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  • Androconium
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    It's about time.

    Time is money.

    You can manage without the craft bag, if you obtain all 8 storage chests and max out your alts and their capacity.

    That takes time to do and time to manage. (Where did you put that Shaft of Fiscal Pain again?)

    To save time, you must spend the money.

    It's a choice:
    • Spend money; save time; or
    • Save money; waste time.

    Every nerf and QoL change is about extending your game-play time.
    That sets you up for another financial decision.
  • Bhaal5
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    But paywalls are what the eso community wants?
  • Grandesdar
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    You either need to stop being stingy and just sub, or stop this hoarding mentality. I'm a console player, since we got many console exclusives this year, I allocated less time to ESO and cancelled my ESO plus meanwhile. (We also need to pay online access on consoles, that's why ESO went b2p actually.)

    However I was fine even with deconing stuff,collecting harvastables etc. I only collected what I needed, no more. You dont really need 400 khajiit style crafting stone, or lotus flowers, or most of the enchant stones other than rekuta and kuta.

    Also I bought a banker long time ago, so it is easy to trade between alts and, or store mats when I'm done collecting them.

    And speaking of QoL improvements, we need a dressing room. If they implement one for Eso plus subbers I'd never ever cancel my sub again! It drives me mad to swap sets for pvp, dungeon, trial, solo etc. All the time.
    Edited by Grandesdar on May 16, 2019 10:06PM
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  • Androconium
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    Bhaal5 wrote: »
    But paywalls are what the eso community wants?

    I can't tell if that's a question or a statement.

    What the ESO community wants is irrelevant.
  • Skwor
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    Also no one is giving a single reason why unlimited bank space would be a bad thing if they could implement it properly. Let’s just say for the heck of it that they do find a system that works. Wouldn’t that be worth moving the craft bag to base game if your getting something even more valuable?
    Bhaal5 wrote: »
    But paywalls are what the eso community wants?

    Stupid comment, the company needs to generate an income, how so many seem to think these companies are magic wealth generators confounds me.

    Someone has to pay for the maintenance and continued development of ESO it is that simple.
  • Devanear
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    BigBragg wrote: »
    I could see them changing the craft bag to a baseline quality of life implementation as a viable business choice. WoW is shedding players like crazy at the moment, and ESO has a great opportunity to pick up the lion's share if they play their cards right.

    I don't know about giving the craft bag away for free as a baseline, but as a perk for new players it makes sense for me, for a few reasons:
    • new players are low in gold, don't have houses, etc., which makes access to storage difficult,
    • inventory management rapidly becomes time consuming, detracting from the experience of the game,
    • people would probably be more likely to subscribe if they got used to using the crafting bag and then had to suffer inventory management without it.

    So for me it would make sense for them to give 1 month free use of crafting bag, while players are learning the ropes and are just starting to make some gold. It would probably even help them sell more subscriptions in the long run from the players that wouldn't want to lose the benefits.
  • Skullderic
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    Just to start; I haven't read anything anyone had to say, nor will I post here again, But heres my 2 cents.
    Ive been a plus member for years, w/ all the new content added over the years the Plus bag has become a pay to play item, imo.
    You can't play the game w/ out it, If you really want to play the game all the way.
    It totaly should be part of the base game, not a Plus purk any more.
    Something new should be added to the Plus member instead.
    ~Skull~
    Gert Soem!!
  • VaranisArano
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    Devanear wrote: »
    BigBragg wrote: »
    I could see them changing the craft bag to a baseline quality of life implementation as a viable business choice. WoW is shedding players like crazy at the moment, and ESO has a great opportunity to pick up the lion's share if they play their cards right.

    I don't know about giving the craft bag away for free as a baseline, but as a perk for new players it makes sense for me, for a few reasons:
    • new players are low in gold, don't have houses, etc., which makes access to storage difficult,
    • inventory management rapidly becomes time consuming, detracting from the experience of the game,
    • people would probably be more likely to subscribe if they got used to using the crafting bag and then had to suffer inventory management without it.

    So for me it would make sense for them to give 1 month free use of crafting bag, while players are learning the ropes and are just starting to make some gold. It would probably even help them sell more subscriptions in the long run from the players that wouldn't want to lose the benefits.

    That's why we periodically have ESO+ free trials. Give everyone a couple days to get used to not having to manage their inventory...then the trial ends and everyone starts to have to deal with the headaches of inventory again and starts considering subscribing.
  • BigBragg
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    The notion that people without ESO+ are cheep or stingy is a complete fallacy. I personally have had it and not, both is substantial amounts. I have also spent substantial funds in the Crown Store.

    I just personally think that subs in the current gaming market is a dated concept. Coupled with flawed logic that games need that to survive and maintain development. Zenimaxes business model concerning ESO does not need it, but that won't change as long as people feel like that is the right way to support the company. And on that to each their own.

    I would personally like to see it go, as I would like to see some quality of life being given to every player. The constant growth of the game has made inventory management a nightmare for most, even with ESO+. There are new sets, consumables, and items with every addition that just ad to the mess. Giving out a craft bag to everyone would just be a nice player-centric business move in my opinion.

    I also know if I didn't have ESO as a concern I would pop in more frequently during off phases, and that would lead directly to Crown Store sales as I am a sucker for cosmetics. We all know looking good adds an additional 10% dps.
    Edited by BigBragg on May 16, 2019 11:51PM
  • deadsheepb14_ESO
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    I think predictable income (subs) is different from spontaneous income (crown store sales). They can plan future upgrades/content on the subscriber income. They know that money is there; It's not a maybe I want to buy a look good package. Chapter sales help as well for definite (solid) return on investment.
  • BigBragg
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    I think predictable income (subs) is different from spontaneous income (crown store sales). They can plan future upgrades/content on the subscriber income. They know that money is there; It's not a maybe I want to buy a look good package. Chapter sales help as well for definite (solid) return on investment.

    Given the growth and development of the Crown Store as well as it's predictable cycles of change, you honestly thing ZoS lacks the data-metrics to make accurate forecasts for its revenue? Seems if that is the case that would be some pretty sloppy business. Something I highly doubt, the evolution and changes in the Crown Store appear to me to be very well thought out and purposeful. Something you only do if it provides a reasonable return.
  • deadsheepb14_ESO
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    BigBragg wrote: »
    Given the growth and development of the Crown Store as well as it's predictable cycles of change, you honestly thing ZoS lacks the data-metrics to make accurate forecasts for its revenue? Seems if that is the case that would be some pretty sloppy business. Something I highly doubt, the evolution and changes in the Crown Store appear to me to be very well thought out and purposeful. Something you only do if it provides a reasonable return.
    That's fair. I also think you can apply that logic to why they still feel that ESO+ subs are accurately forecasted as beneficial yes? :) Let's be clear, they're not trying to lose money here, so having subs makes financial sense to them.
    Edited by deadsheepb14_ESO on May 17, 2019 12:22AM
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