Malacthulhu wrote: »
At one point Z was going to include the craft bag for a price but walked it back because it is so valuable. Now that they are making $ other ways and gaining new players, it's time to offer the bag as is for a crown price. But then also switch over to an unlimited bound items bag for the sub. Adding an unlimited bound inventory bag for both weapons, armor as well as furniture, organized by set name tabs and room pieces, would be just as valuable for a subscription.
White wabbit wrote: »Just make the game subscription only that will solve the problem
Malacthulhu wrote: »Dragonnord wrote: »Do you know how much $$$ ZOS would lose if they do that? It's fair we have to pay for the bag. I'd be doing the same if I were ZOS.
It is insane that you are worried about their revenue, that is the definition of brainwashed fanboism lol. Think about what you are saying, the only revenue you should worry about is your own. They would have to adapt and stop using cheap gimmicks bc customers stopped enabling them. This is insane, everything wrong with mmos lol.
GarnetFire17 wrote: »Where is the Other option? Of course I would like to see it not be subscription locked. But if the crafting bag is giving us more content then why not.
Funny I wouldn't pay Zenimax a subscription fee to play ESO, but I have ESO+. I guess what I am saying is we are getting more worth from having a pseudo subscription. Take away the crafting bag, what is going to replace it to keep getting more bang for our buck?To be honest, if it wasn't part of the subscription, I'd probably drop the sub.
But is the game even worth playing without the craftbag? It's basically not. Your inventory management is nightmare. You will waste so much time rearrange stuff having to go from mule toon to mule toon which also means you have less slot for characters for actual content playing. The subscription gives enough, you get crowns you get all dlc access, you get discounted items, and gold and xp buffs. Yeah people would not sub since they have accepted the extortion tactics. But the game would overall be better and the populations would grow and more subs would be sold in the long run. People want appreciate the game more and want to support them with a subscription as opposed to being forced to. Believe me it does turn people off from subbing.
Malacthulhu wrote: »Well, Matt Frior said they are killing it, for all those worried about the mystery finances. Regardless, a cash shop version of the craft bag would generate further revenue.
Malacthulhu wrote: »You need to look up what scammed means and how that applies. Seriously, read the definition. Simply starting the game with sub then moving to f2p model and using inventory management to get people to sub on a f2p fits well within the definition.
YaYaPineapple wrote: »15-20 years ago, Ultima Online cost around $70 to buy, then you had to subscribe at around $14 per month to play. ESO is easily 100 times the game that UO was.
There needs to be many forms of incentive to subscribe. It's not greed, it's what prevents this game from going free to play, which is truly a garbage model for any game to operate on. Just look at SWTOR for an example. Do you really want to have to pay real life money to access a limited amount of dungeons and trials every week? Or pay real money to be able to equip purple or gold gear?
Craft bag behind subscription is for the greater good.
Malacthulhu wrote: »Dragonnord wrote: »Do you know how much $$$ ZOS would lose if they do that? It's fair we have to pay for the bag. I'd be doing the same if I were ZOS.
It is insane that you are worried about their revenue, that is the definition of brainwashed fanboism lol. Think about what you are saying, the only revenue you should worry about is your own. They would have to adapt and stop using cheap gimmicks bc customers stopped enabling them. This is insane, everything wrong with mmos lol.
The real brainwashed ones believe a company, any company can survive without funding.
I want everything for "free" , = Socialism
This way of thinking is insane and probably one of the top reasons most MMOs die. Too many socialist wanting everything for free.
bulbousb16_ESO wrote: »If they make the crafting bag available to non-sub, then they should make jewelrycrafting vailable to sub.