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Do you want to see crafting bag not be subscription locked?

  • radiostar
    radiostar
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    At one point Z was going to include the craft bag for a price but walked it back because it is so valuable. Now that they are making $ other ways and gaining new players, it's time to offer the bag as is for a crown price. But then also switch over to an unlimited bound items bag for the sub. Adding an unlimited bound inventory bag for both weapons, armor as well as furniture, organized by set name tabs and room pieces, would be just as valuable for a subscription.
    Edited by radiostar on May 5, 2019 4:17PM
    "Billions upon Billions of Stars"
  • Jhalin
    Jhalin
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    For a long time I was in the No category, but with the release of jewelry crafting, with a whole system of dusts and grains for every single item, I can’t justify it anymore.

    Whereas before it was a convenience that wasn’t really necessary for crafting, even if it made inventory management easier, but now systems are being intentionally designed to make the craftbag a “solution” to this designed problem similar for FO76 decay and repair kits fiasco

    Crafting and Master writs are directly tied to functional items. If you can’t regularly complete master writs, you’ll be buying those transmute stations with crowns, or buying from someone who is buying it with crowns (~350k gold lowballed)

    It needs to be a baseline feature of the game
  • White wabbit
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    Just make the game subscription only that will solve the problem
  • Jeremy
    Jeremy
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    It's hard for me to imagine anyone not wanting the crafting bag for free. But I understand why they link it to ESO +. You have to give people an incentive and a lot of people pay for membership for this perk alone.

    I would be content with some bank upgrades. In my opinion - every expansion should come with one of those.
    Edited by Jeremy on May 5, 2019 9:00PM
  • MajBludd
    MajBludd
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    Give crafting bag to everyone and give unlimited storage to subs.
  • Emma_Overload
    Emma_Overload
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    radiostar wrote: »
    At one point Z was going to include the craft bag for a price but walked it back because it is so valuable. Now that they are making $ other ways and gaining new players, it's time to offer the bag as is for a crown price. But then also switch over to an unlimited bound items bag for the sub. Adding an unlimited bound inventory bag for both weapons, armor as well as furniture, organized by set name tabs and room pieces, would be just as valuable for a subscription.

    This is literally the ONLY thing they could do to make me happy about subscribing.
    #CAREBEARMASTERRACE
  • dannymcgr81b14_ESO
    dannymcgr81b14_ESO
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    Only if they refund my one year ESO+.
  • Davor
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    Just make the game subscription only that will solve the problem

    Solve what problem? I am sure it will create more headaches than solving anything.
    Not my quote but I love this saying

    "I would pay It for support. But since they choosed we are just numbers and not customers, i dont mind if game and zos goes to oblivion"
  • White wabbit
    White wabbit
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    MajBludd wrote: »
    Give crafting bag to everyone and give unlimited storage to subs.

    No
  • MikaHR
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    Craft bag is what keeps 99% of people subbed. I doubt they would give that up in any way, shape or form.
  • NeroBad
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    Dragonnord wrote: »
    Do you know how much $$$ ZOS would lose if they do that? It's fair we have to pay for the bag. I'd be doing the same if I were ZOS.

    It is insane that you are worried about their revenue, that is the definition of brainwashed fanboism lol. Think about what you are saying, the only revenue you should worry about is your own. They would have to adapt and stop using cheap gimmicks bc customers stopped enabling them. This is insane, everything wrong with mmos lol.

    Most RPG games have inventory limitation, I was a non ESO+ member for more then a year and I managed. The sub gives members other useful percs also. I would drop without it (and would buy crowns), but I like this game so it makes me to pay in a good consciousness.

    And also they adapt that way, you say they should drop big chunk of their revenue, because you feel wrong about it. Many people can think of something in their job what looks harder what it really is, but it is rare that someone would point that out to their boss, and would say pay me less cause you know its fair that way.
  • White wabbit
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    If I could buy the craft bag then i would drop my sub , which i guess so would so many more that's why i cant see zos doing it
  • barney2525
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    I keep seeing 'the bag is the only reason I sub" and " the other benefits have no meaning"

    So, it's a good idea for you, on occasion, to spend $15 and only receive 1500 Crowns.

    Rather then spend 15$, get 1650 and the bag and other bennies for a month, then stop the sub until you see something else in the Crown shop? The sub still goes for the 30 days.

    Makes perfect sense to me

    8P

  • barney2525
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    Davor wrote: »
    Where is the Other option? Of course I would like to see it not be subscription locked. But if the crafting bag is giving us more content then why not.

    Funny I wouldn't pay Zenimax a subscription fee to play ESO, but I have ESO+. I guess what I am saying is we are getting more worth from having a pseudo subscription. Take away the crafting bag, what is going to replace it to keep getting more bang for our buck?
    Metafae wrote: »
    To be honest, if it wasn't part of the subscription, I'd probably drop the sub.

    But is the game even worth playing without the craftbag? It's basically not. Your inventory management is nightmare. You will waste so much time rearrange stuff having to go from mule toon to mule toon which also means you have less slot for characters for actual content playing. The subscription gives enough, you get crowns you get all dlc access, you get discounted items, and gold and xp buffs. Yeah people would not sub since they have accepted the extortion tactics. But the game would overall be better and the populations would grow and more subs would be sold in the long run. People want appreciate the game more and want to support them with a subscription as opposed to being forced to. Believe me it does turn people off from subbing.



    I'm missing something here

    First off, population seems fine. I am on at all times of the day and night every day and there are always other players on as well everywhere I go.

    Second, in light of the number of responses that have said "the bag is the only reason I sub", where is the basis for "more subs would be sold in the long run" ?

  • Malacthulhu
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    Well, Matt Frior said they are killing it, for all those worried about the mystery finances. Regardless, a cash shop version of the craft bag would generate further revenue.
    Edited by Malacthulhu on May 8, 2019 11:19AM
    Xbox One Na
  • White wabbit
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    Well, Matt Frior said they are killing it, for all those worried about the mystery finances. Regardless, a cash shop version of the craft bag would generate further revenue.

    Would also lose them further revenue as I'm sure some peeps would drop their subs
  • peacenote
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    You need to look up what scammed means and how that applies. Seriously, read the definition. Simply starting the game with sub then moving to f2p model and using inventory management to get people to sub on a f2p fits well within the definition.

    I would just like to point out that many subscribers never stopped paying for subscriptions during the transition. Assuming that inventory management was deliberately used as a carrot (as opposed to, at the time, being considered a non-game-changing value add for these customers) is potentially flawed. As is assuming that everyone stopped subbing at the announcement and then felt obligated to switch bag for the craft bag.

    The problem more is now that many additional things take up inventory space since the craft bag was first rolled out, and people have been using it for so long, that for many it feels "necessary" to play the game at this point, causing this tension and debate. But I don't think the bag is a scam or that ZOS deliberately added the feature and is now withholding what they would consider reasonable storage space in order to force people to subscribe and that it was all pre-planned.

    The other problem is that as we changed from the veteran ranks to One Tamriel and beyond, there is now a lot of what I would consider garbage craft items that are extra annoying to manage if they didn't just go into the craft bag and I didn't have to think about them. There is very, very little use for entry level crafting materials once you reach max level and the system is now unnecessarily complicated. I personally feel this adds to the feeling that the craft bag is "required to play" as opposed to a value add. I wouldn't mind seeing crafting in general be cleaned up and crafting level materials be eliminated (like, say, alchemy mats).

    My #1 wish for ESO Today: Decouple achievements from character progress and tracking.
    • Advocate for this HERE.
    • Want the history of this issue? It's HERE.
  • RecktrithiusOediphitry
    ZoS is too greedy to do something like that. Just see how they handled skyshard unlock PER ZONE for crowns. It will never happen.
  • Jabbs_Giggity
    Jabbs_Giggity
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    Why not just have a seperate sub for Craft Bag only? Say $5/mo?
  • Cameron_Vayle
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    15-20 years ago, Ultima Online cost around $70 to buy, then you had to subscribe at around $14 per month to play. ESO is easily 100 times the game that UO was.

    Graphic wise yes.

    Crafting wise, not even close. The crafting in UO puts this game and every other MMO to shame. The items you crafted had different stats even if you made it out of the same type of ore. While different ores added different types of traits.

    While some of the drops from the dungeons were better than crafted items they were few and hard to obtain and most came from the dungeon named Doom.

    This game? All armor/weapons made from "x" have "x" for stats and the best items ALWAYS drop in trials and dungeons.


    Thus, why do people even bother to craft weapons and armor in this game? The looks of the armor? That can be done with the outfitters station now.

  • Sasyk
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    There needs to be many forms of incentive to subscribe. It's not greed, it's what prevents this game from going free to play, which is truly a garbage model for any game to operate on. Just look at SWTOR for an example. Do you really want to have to pay real life money to access a limited amount of dungeons and trials every week? Or pay real money to be able to equip purple or gold gear?

    Craft bag behind subscription is for the greater good.
    Edited by Sasyk on May 8, 2019 2:21PM
    Sasyk Ik-ce - Spacey Ricochet - Swaggette - Andrea Ik-ce - Avari Lebe - Rubi Malone - Amaryllis Fox - Sergeant Moxy - Moon Unit Zoey - Retro Betty - Emmanuelle Sinclair
    Nightfighters - Sempiternal Way - Macro and Cheese
  • White wabbit
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    Sasyk wrote: »
    There needs to be many forms of incentive to subscribe. It's not greed, it's what prevents this game from going free to play, which is truly a garbage model for any game to operate on. Just look at SWTOR for an example. Do you really want to have to pay real life money to access a limited amount of dungeons and trials every week? Or pay real money to be able to equip purple or gold gear?

    Craft bag behind subscription is for the greater good.

    You my friend get an awesome
  • me_ming
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    To OP, with your comment about we should not be worried of ZoS's finances... Well, it is in my best interest to know that ZoS is still able to dish out content and to remain relevant. Because otherwise there would be no ESO for me to play, and then I would have wasted all my time and money that I have already spent. I don't understand why the only thing you can think of is yourself.
    Edited by me_ming on May 8, 2019 2:43PM
    "We're heroes, my boon companion, and heroes always win! Let that be a lesson to you."
    -Caldwell, "The Final Assault"

    "There is always a choice. But you don't get to choose what is true, you only get to choose what you will do about it..."

    -Abnur Tharn, "God of Schemes"]
  • Tan9oSuccka
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    Will it stop people from leaving garbage in chests and nodes?
  • Tan9oSuccka
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    Reevster wrote: »
    Dragonnord wrote: »
    Do you know how much $$$ ZOS would lose if they do that? It's fair we have to pay for the bag. I'd be doing the same if I were ZOS.

    It is insane that you are worried about their revenue, that is the definition of brainwashed fanboism lol. Think about what you are saying, the only revenue you should worry about is your own. They would have to adapt and stop using cheap gimmicks bc customers stopped enabling them. This is insane, everything wrong with mmos lol.

    The real brainwashed ones believe a company, any company can survive without funding.

    I want everything for "free" , = Socialism

    This way of thinking is insane and probably one of the top reasons most MMOs die. Too many socialist wanting everything for free.

    I’m actually fairly sad this half-baked post got 9 agrees.

    I’m not surprised though.
  • thermatico
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    If you want the unlimited craft bag get a job, turn off your Netflix sub or Instead of ordering 2 #4's supersized at McDonald's each month sub to ESO. Problem solved.
  • rpa
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    The problem with craft bag being sub perk is that inventory in this game is the most broken part. There are too much non-junk items and mats for available space. Paying for convenience is one thing and its ok. Not fixing the inventory problem because people keep paying for partial relief and as result getting lower and lower quality life for everyone, both buy2play and buy2pay players, that is not fine.

    Craft bag and double bank space does not fix the issue, just makes it slightly less annoying. If ESO+ or base game included craft bag, housing item bag and wardrobe then it might actually fix the problem until player inventory database ruptures.
    Edited by rpa on May 8, 2019 2:57PM
  • bulbousb16_ESO
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    If they make the crafting bag available to non-sub, then they should make jewelrycrafting vailable to sub.
    Lethal zergling
  • White wabbit
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    If they make the crafting bag available to non-sub, then they should make jewelrycrafting vailable to sub.

    Why as most that sub will have this as they brought Summerset
  • FreshlyB8ked
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    The game would be good as dead if they made the crafting bag available outside of ESO Plus.
    They would lose practically all the subs overnight, I imagine.
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