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PTS Update 22 - Feedback Thread for Item Sets & General Itemization

  • jbjondeaueb17_ESO
    jbjondeaueb17_ESO
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    Is it normal that the new sets and the updated Earthgore got 4% Healing Done when until now it always has been 2% Healing Done ?
    Is it a typo ? Or are all the sets updated with this new value ?
    Because it seems like nothing, nobody seemed to care to ask, and there was no information at all about this possible change in the patch notes.

    It is a buff to bring healing done set piece more inline with other set pieces. Read more here- https://forums.elderscrollsonline.com/en/discussion/461580/healing-done-is-broken-and-inconsistent#

    It would have been way easier to know it if it appeared officially in one of the Patch Notes.
    It was one of the first thing i asked when the "Official" Discords were created, buffing Healing Done to at least 4% to be more in line with the other stats since it can only be increase by the CP crits star, contrary to the other stats on sets.

    If this change effectively affects all the old sets in the game, it means, theoretically, that they should also take a look at Minor/Major Mending and the Argonian passive.

    Or they consider the 4% buff setting that right, 2% was too weak. No idea what would make you feel like they "should" revisit the 6% argonian healing done passive or the 8% minor mending/25% major mending.

    Mending, i understand not touching it, but the Argonian passive went from the equivalent of 3 set bonuses, to 1.5 set bonuses, which make it even less appealing compared to Breton as healer and put it behind the other races in terms of "set bonuses" equivalent they used in the last update about the racial passives.
    Pain-Healer - Argonian Templar Healer (EP) - Immortal Redeemer - Gryphon's Heart
    Guild : Ghosts and Goblins Target Dummies
    Players know me as Jeban
  • WrathOfInnos
    WrathOfInnos
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    Is it normal that the new sets and the updated Earthgore got 4% Healing Done when until now it always has been 2% Healing Done ?
    Is it a typo ? Or are all the sets updated with this new value ?
    Because it seems like nothing, nobody seemed to care to ask, and there was no information at all about this possible change in the patch notes.

    It is a buff to bring healing done set piece more inline with other set pieces. Read more here- https://forums.elderscrollsonline.com/en/discussion/461580/healing-done-is-broken-and-inconsistent#

    It would have been way easier to know it if it appeared officially in one of the Patch Notes.
    It was one of the first thing i asked when the "Official" Discords were created, buffing Healing Done to at least 4% to be more in line with the other stats since it can only be increase by the CP crits star, contrary to the other stats on sets.

    If this change effectively affects all the old sets in the game, it means, theoretically, that they should also take a look at Minor/Major Mending and the Argonian passive.

    Or they consider the 4% buff setting that right, 2% was too weak. No idea what would make you feel like they "should" revisit the 6% argonian healing done passive or the 8% minor mending/25% major mending.

    Mending, i understand not touching it, but the Argonian passive went from the equivalent of 3 set bonuses, to 1.5 set bonuses, which make it even less appealing compared to Breton as healer and put it behind the other races in terms of "set bonuses" equivalent they used in the last update about the racial passives.

    @jbjondeaueb17_ESO Yep, the Argonian healing passive is not great. We discussed that, as well as the 2% healing done set bonus, in this thread:
    https://forums.elderscrollsonline.com/en/discussion/460466/elephant-in-the-room-2-healing-done-is-too-small-of-a-set-bonus
    Looks like some good came out if it, since healing done set bonuses have been buffed :smile:
    Edited by WrathOfInnos on April 25, 2019 3:37PM
  • Zelos
    Zelos
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    Eternal hunts rune disappears when switching weapons while the 5 piece Is active on both bars.
    Edited by Zelos on April 27, 2019 10:05PM
    Aeonhack - AD Stamina Nightblade - 5 Star General

    CP1200

    Creator and user of "Questionable" addons and game mechanics.
  • Scorpionwind
    Scorpionwind
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    COLDHARBOR's FAVORITE

    Agreed, I have healing on one bar and damage on my back bar, but couldn't get it to proc while doing any damage. Also if/when it does proc the visual effects should be different for each condition, i.e green circle for the healing (which is all I have seen) and maybe blue circle for the damage. Also does the "Mount" not actually spawn because all we could see is the growing green circle under the player?

    Is there a reason I can't get it to proc when doing damage?



    SAME: I kept seeing a green circle appear, not knowing if it was damage or healing... also I was expecting to see some sort of a "mount" spawn,,, like a small pony or something.

    [/quote

    I had the opposite happen :

    Soooo... I decided to test this set on magblade (/w grothdar and war maiden) and this set performs really well (maybe to well).

    Cute little mount as well.

    This topped my dps meter....

    One question - is this set supppose to or can it trigger from HoT's? (The HoT is quite a bit longer than the effect cooldown).

    I tried to proc it with the heal from Swallow Soul, but nothing.

    Does the proc take our group role (dps / heal / tank) into calculation?
  • TheNightflame
    TheNightflame
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    eye of navhintaas (apologies for mispelling) is still horibbly underwhelming... i feel bad for that dragon, not only is he an alkosh imposter but his namesake set isn't even dragon worthy, truly an embarassment.
  • TheNightflame
    TheNightflame
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    bump cuz no gear sets were really changed week 3 sans essence thief (though yay essence thief!!!!! I <3 that set)...
  • MartiniDaniels
    MartiniDaniels
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    Food still inconsistent:
    Regular blue food: Rabbits with vegetables and Parmesan Pork are considerably worse then Bloody Mara and Fish Bowl;
    Special blue food: Ghastly eye bowl weaker then Lava foot-soup.
    Epic special food: Witchmother's party punch weaker then Senche tiger single malt
    Jester's food: both Candied coins and Jewels of Misrule have worse maxstat then other special food but same recovery numbers

    So in some cases special food is better then regular food and in some cases worse and most funny is that Ghastly eye bowl is weaker then Lava foot-soup though they are in same category. Regular blue food weaker then Epic special equivalent but in the same time Gold (Bloody Mara) has exactly the same stats as Epic equivalent (Pickled fish bowl).

    @Masel Plz can you highlight this moment to devs, after scaling food is so unconsistent like never before and I bet it's easy to fix those numbers to be in line with each other.
  • DreadDaedroth
    DreadDaedroth
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    I like the updated affliction set but could it have back the original disease damage amount, it's been reduced too much.
  • Valkysas154
    Valkysas154
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    Coldharbour’s Favorite
    Rename it
    Change it to where it summons the mount you have equipped instead
    Keep default cadwells horse for ppl that dont have a mount equipped for some reason

    And might be to op then but i would not mind some mana/stanima regen to

    Edited by Valkysas154 on May 2, 2019 9:55PM
  • Masel
    Masel
    Class Representative
    Food still inconsistent:
    Regular blue food: Rabbits with vegetables and Parmesan Pork are considerably worse then Bloody Mara and Fish Bowl;
    Special blue food: Ghastly eye bowl weaker then Lava foot-soup.
    Epic special food: Witchmother's party punch weaker then Senche tiger single malt
    Jester's food: both Candied coins and Jewels of Misrule have worse maxstat then other special food but same recovery numbers

    So in some cases special food is better then regular food and in some cases worse and most funny is that Ghastly eye bowl is weaker then Lava foot-soup though they are in same category. Regular blue food weaker then Epic special equivalent but in the same time Gold (Bloody Mara) has exactly the same stats as Epic equivalent (Pickled fish bowl).

    @Masel Plz can you highlight this moment to devs, after scaling food is so unconsistent like never before and I bet it's easy to fix those numbers to be in line with each other.

    We already showed them these inconsistencies. Whether they'll do something about them this patch is another question...
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • Excelsus
    Excelsus
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    Browart wrote: »
    @ZOS_GinaBruno

    I think set False God's Devotion should have "blue" glowing thing on character when we kill something rather than green because it returns magicka not stamina. It could inform player what resource he get back.

    This. Its confusing and breaks the established rule that green is stamima, blue is magicka.
  • MartiniDaniels
    MartiniDaniels
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    Masel wrote: »
    Food still inconsistent:
    Regular blue food: Rabbits with vegetables and Parmesan Pork are considerably worse then Bloody Mara and Fish Bowl;
    Special blue food: Ghastly eye bowl weaker then Lava foot-soup.
    Epic special food: Witchmother's party punch weaker then Senche tiger single malt
    Jester's food: both Candied coins and Jewels of Misrule have worse maxstat then other special food but same recovery numbers

    So in some cases special food is better then regular food and in some cases worse and most funny is that Ghastly eye bowl is weaker then Lava foot-soup though they are in same category. Regular blue food weaker then Epic special equivalent but in the same time Gold (Bloody Mara) has exactly the same stats as Epic equivalent (Pickled fish bowl).

    @Masel Plz can you highlight this moment to devs, after scaling food is so unconsistent like never before and I bet it's easy to fix those numbers to be in line with each other.

    We already showed them these inconsistencies. Whether they'll do something about them this patch is another question...

    Thanks! Just checked PTS, food values changed again, they are not listed in patch notes, so I'll just print them here:

    Food which is in-line with each other, blue, special:
    Lava Foot Soup, blue,special -> nerfed to 4936 stamina/493 stam recovery
    Jagga Drenched Mug Ball -> 4936 stamina/magicka
    Orzorga's Blood Price Pie -> 5395 health/539 health recovery
    Orzorga's Red Frothgar -> 5395 health/493 magicka recovery
    Orzorga's Tripe Trifle Pocket -> 5395 health/493 stamina recovery
    Betnikh Twice-Spiked Ale -> 539 health recovery/493 magicka recovery

    As we can see, it is consistent with blue, regular food on PTS (and live):
    Rabbits with Vegetables, blue, regular -> 4936 stamina/5395 health
    Cloudrest Clarified Coffee -> 493 magicka/493 stamina recovery

    And there is a lot of other special blue food which is weaker for unknown reason:
    Ghastly Eye Bowl, blue,special,drink -> 4592 magicka/459 magicka recovery
    Jester's Candied coins, blue,special -> 4592 stamina/459 magicka recovery
    Crunchy Spider Skeever, blue,special -> 4592 magicka/459 stamina recovery
    Frosted Brains -> 4592 magicka/505 health recovery
    Crisp and Crunchy Pumpkin -> 4592 magicka/4592 stamina

    Epic food, special is weaker for unknown reason:
    Senche Tiger Single Malt, epic, regular -> 446 health recovery, 410 stam+magicka recovery
    Witchmother's party punch, epic, special -> 392 health recovery, 357 stam+magicka recovery
    Longfin Pasty with Melon Sauce, epic, regular -> 4462 health, 4105 magicka/4105 stamina
    Jewels of Misrule, epic, special -> 3927 health, 357 stam+magicka recovery

    So my conclusion is that this is bug and all the weaker food should have stats similar to equivalent regular food on live server.

    And Bloody Mara was buffed again!
    5297 magicka/5852 health

    Ok, I understand that gold should be better. But it should have rare ingredient requirement, i.e. perfect roe, and stamina should have gold equivalent if ZOS implements such huge changes. I didn't completed all quests on PTS, maybe there is stamina bi-stat gold food, of which i'm not aware?

    P.S. suggestion, ZOS may change Hissmir Fish-Eye to provide bi-stat stamina/health instead of rather useless combination which it have currently.
    Edited by MartiniDaniels on May 7, 2019 11:43PM
  • MartiniDaniels
    MartiniDaniels
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    New food tooltips bugged:
    32phx10gafxl.jpg

    I checked on freshly made character with zero perks/CP, increase in character sheet is correct, but is outdated in "active effects"
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