Please remove bodies >:(

  • LukosCreyden
    LukosCreyden
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    The main post is the epitome of "ridiculous overreaction".
    Struggling to find a new class to call home.Please send help.
  • Reistr_the_Unbroken
    Reistr_the_Unbroken
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    xF1REFL1x wrote: »
    This is the one thing that cracked me up about Skyrim... all the dead bodies everywhere.
    My favorite mod in Skyrim is one where Dremora come out of a portal anywhere and a battle ensues
  • AefionBloodclaw
    AefionBloodclaw
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    It is an issue because people are such disrespectful careless selfish people that they think its ok to ruin other players' experiences. I was trying to explore Summerset, but sick and tired of seeing bodies in every fricking building I go into. Decent players loot the bodies, and then they despawn. But it seems there are hardly any decent players out there.
    'For love, for friendship and for valour, I stand with the Aldmeri Dominion.'

    Zephyrle Starbreeze, Bosmer Nightblade
    Aefion Bloodclaw, Bosmer Sorcerer
  • Reistr_the_Unbroken
    Reistr_the_Unbroken
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    It is an issue because people are such disrespectful careless selfish people that they think its ok to ruin other players' experiences. I was trying to explore Summerset, but sick and tired of seeing bodies in every fricking building I go into. Decent players loot the bodies, and then they despawn. But it seems there are hardly any decent players out there.
    I always loot the bodies, even that one argonian in Summerset who always gives me a lockpick
  • AefionBloodclaw
    AefionBloodclaw
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    It is an issue because people are such disrespectful careless selfish people that they think its ok to ruin other players' experiences. I was trying to explore Summerset, but sick and tired of seeing bodies in every fricking building I go into. Decent players loot the bodies, and then they despawn. But it seems there are hardly any decent players out there.
    I always loot the bodies, even that one argonian in Summerset who always gives me a lockpick

    Thumbs up for that. As for that person asking me not to tag @ZOS_GinaBruno guess what. @ZOS_GinaBruno @ZOS_GinaBruno @ZOS_GinaBruno happy now? :P
    'For love, for friendship and for valour, I stand with the Aldmeri Dominion.'

    Zephyrle Starbreeze, Bosmer Nightblade
    Aefion Bloodclaw, Bosmer Sorcerer
  • Reistr_the_Unbroken
    Reistr_the_Unbroken
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    It is an issue because people are such disrespectful careless selfish people that they think its ok to ruin other players' experiences. I was trying to explore Summerset, but sick and tired of seeing bodies in every fricking building I go into. Decent players loot the bodies, and then they despawn. But it seems there are hardly any decent players out there.
    I always loot the bodies, even that one argonian in Summerset who always gives me a lockpick

    Thumbs up for that. As for that person asking me not to tag @ZOS_GinaBruno guess what. @ZOS_GinaBruno @ZOS_GinaBruno @ZOS_GinaBruno happy now? :P
    I don’t even mind getting the lockpick either cause I use so much of them opening chests
  • YaYaPineapple
    YaYaPineapple
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    I like seeing the dead bodies everywhere. NPC are rude af. Seeing the bodies lets me know the criminal element is healthy.

    Perhaps you could pretend you are playing a game where players steal from, and murder the townsfolk?

    Wait...
  • Garish
    Garish
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    Edited by Garish on April 20, 2019 8:30AM
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • thorwyn
    thorwyn
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    It is an issue because people are such disrespectful careless selfish people that they think its ok to ruin other players' experiences. I was trying to explore Summerset, but sick and tired of seeing bodies in every fricking building I go into. Decent players loot the bodies, and then they despawn. But it seems there are hardly any decent players out there.

    This has to be a troll post.
    And if the dam breaks open many years too soon
    And if there is no room upon the hill
    And if your head explodes with dark forebodings too
    I'll see you on the dark side of the moon
  • twev
    twev
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    Uhm, you know that corpses stay longer if someone still has loot rights?

    If they are empty for everyone, they go pretty fast to Oblivion.

    This right here.

    I believe that:
    1. Some players leave the area before they loot.
    2. Some players leave loot they don't want.
    3. SOME players just like to leave stacks of corpses behind, either as a monument to their own elitism, or just to annoy other players, like grafitti-tagging an area as a way of leaving their 'mark'.

    A better idea might be to make dead bodies visibly despawn for everyone EXCEPT the player(s) who still retain looting rights only, but despawn X minutes after killed, regardless of whether they've been looted or not.

    :*

    Edited by twev on April 20, 2019 10:09AM
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • Arunei
    Arunei
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    BRING OUT YER DEAD!
    Edited by Arunei on April 24, 2019 12:39AM
    Character List [RP and PvE]:
    Stands-Against-Death: Argonian Magplar Healer - Crafter
    Krisiel: Redguard Stamsorc DPS - Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Khajiit Stamblade DPS - Ex-Fighters Guild Suthay who likes to punch things, nicknamed Tinykat
    Niralae Elsinal: Altmer Stamsorc DPS - Young Altmer with way too much Magicka
    Sarah Lacroix: Breton Magsorc DPS - Fledgling Vampire who drinks too much water
    Slondor: Nord Tankblade - TESified verson of Slenderman
    Marius Vastino: Imperial <insert role here> - Sarah's apathetic sire who likes to monologue
    Delthor Rellenar: Dunmer Magknight DPS - Sarah's ex who's a certified psychopath
    Lirawyn Calatare: Altmer Magplar Healer - Traveling performer and bard who's 101% vanilla bean
    Gondryn Beldeau: Breton Tankplar - Sarah's Mages Guild mentor and certified badass old person
    Gwendolyn Jenelle: Breton Magplar Healer - Friendly healer with a coffee addiction
    Soliril Larethian- Altmer Magblade DPS - Blind alchemist who uses animals to see and brews plagues in his spare time
    Tevril Rallenar: Dunmer Stamcro DPS - Delthor's "special" younger brother who raises small animals as friends
    Celeroth Calatare: Bosmer <insert role here> - Shapeshifting Bosmer with enough sass to fill Valenwood

    PC - NA - EP - CP1000+
    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!
  • TheShadowScout
    TheShadowScout
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    Eh.
    Yeah, it is a bit annoying, and would it have been so hard to use the same timer for NPC respawn and body decay?
    But... small things.
  • Kalik_Gold
    Kalik_Gold
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    Respawn time should be slightly more than body decay.... it looks so odd running thru town and seeing this.
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden
    Voa a Priest of Sep a Redguard* Necromancer

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Bates Vesuius of Dawnstar an Imperial Dragonknight (Damage)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Tav'i at-Shinji a Redguard** Warden (One-Bar)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Two-Big-Horns an Argonian Arcanist
    Styx of Akatosh a Goblin* Arcanist
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion
    Returning player - 2017-2022, back in 25'
  • ghastley
    ghastley
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    At least tie the despawn and spawn together, so we don't see a live and a dead copy of the same NPC at the same place.
  • Salvas_Aren
    Salvas_Aren
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    Eh.
    Yeah, it is a bit annoying, and would it have been so hard to use the same timer for NPC respawn and body decay?
    But... small things.

    Yes. NPCs respawn with differing speeds. Corpses stay depending on whether they still contain something or not.
  • Na0cho
    Na0cho
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    The *** some of you people get upset at makes me happy to be me
  • Druid40
    Druid40
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    *gasp* There's been a murder!
  • BretonMage
    BretonMage
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    twev wrote: »
    A better idea might be to make dead bodies visibly despawn for everyone EXCEPT the player(s) who still retain looting rights only, but despawn X minutes after killed, regardless of whether they've been looted or not.

    :*
    I would LOVE that. Please make it happen, ZOS. With cherry and fairy sprinkles on top.
  • Salvas_Aren
    Salvas_Aren
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    One day I was doing event thingies and on my way I killed NPCs for their loot. On legerdemain 20 it's actually quite profitable.

    One level 17 called me d!ckhead in zonechat and tried to convince me that what I did counts as griefing in other MMOs.

    Well, I did not know that I agreed to other MMOs' CoC when I started playing.


    Long story short: We need more killable NPCs. :D
  • Iluvrien
    Iluvrien
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    This issue was identified before the justice system dropped. ZOS did nothing about it then, I strongly suspect that they will do nothing about it now.

    It's frustrating, but hey... why worry about verisimilitude when you can rebalance combat for the 30th time, right?
  • Glass
    Glass
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    Is this for real?
  • Bouldercleave
    Bouldercleave
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    Na0cho wrote: »
    The *** some of you people get upset at makes me happy to be me

    I agree - but when I say it here, I'M the ass hole.
  • barney2525
    barney2525
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    Won't the new Necros want those bodies to be around?
  • peacenote
    peacenote
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    twev wrote: »
    Uhm, you know that corpses stay longer if someone still has loot rights?

    If they are empty for everyone, they go pretty fast to Oblivion.

    This right here.

    I believe that:
    1. Some players leave the area before they loot.
    2. Some players leave loot they don't want.
    3. SOME players just like to leave stacks of corpses behind, either as a monument to their own elitism, or just to annoy other players, like grafitti-tagging an area as a way of leaving their 'mark'.

    A better idea might be to make dead bodies visibly despawn for everyone EXCEPT the player(s) who still retain looting rights only, but despawn X minutes after killed, regardless of whether they've been looted or not.

    :*

    After considering, I'd vote for this option.

    The idea of rezzing the NPCs is kind of cool, but would seriously hinder people farming or doing quests. It adds realism but at the expense of people doing other things. My instinct is we shouldn't mess with re-spawn timers.

    Phasing also has its appeal, but part of me does like seeing the carnage when someone has gone through. Gives the place more of a "one world" feel.

    However de-spawing dead bodies more quickly for everyone except people who need to loot would be awesome, and a small quality of life improvement as well... it would help you notice if you missed one!
    My #1 wish for ESO Today: Decouple achievements from character progress and tracking.
    • Advocate for this HERE.
    • Want the history of this issue? It's HERE.
  • Banana
    Banana
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    Necromancers need those stiffs
  • ArchMikem
    ArchMikem
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    For the love of this game, can you please FFS do something about this issue??? There have been so many posts about this, and so many players making complaints about it, and yet NOTHING HAS BEEN DONE. This is beyond a joke, why can't you just get your act together and do something about this issue. Absolutely disgusting behaviour on the part of the devs, ignoring this for years and years and refusing to do the right thing :#:(

    You sound like a Senior giving the Cops an ear full about the neighborhood punks.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Morgha_Kul
    Morgha_Kul
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    I'm absolutely fine with bodies staying around... when it's appropriate.

    If it's a specific character who has respawned, then the body should disappear.
    If it's a generic character (eg. a guard or something), the body might remain, but if another guard or other NPC happens along, it should alert them, and increase their threat detection area a great deal.
    Exploring Tamriel since 1994.
  • AefionBloodclaw
    AefionBloodclaw
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    Appalling how many selfish players there are, convinced that its ok to ruin other players' experiences because they love to kill and murder. I just find it disgusting that the devs could fix this issue so easily yet they just ignore their players. In any other game this wouldn't even be an issue.
    'For love, for friendship and for valour, I stand with the Aldmeri Dominion.'

    Zephyrle Starbreeze, Bosmer Nightblade
    Aefion Bloodclaw, Bosmer Sorcerer
  • Waffennacht
    Waffennacht
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    They just reincarnated faster than normal
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Cadbury
    Cadbury
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    Na0cho wrote: »
    The *** some of you people get upset at makes me happy to be me

    I agree - but when I say it here, I'M the ass hole.

    I agree with both of you. But I never claimed to be a nice guy candy egg.


    That being said, I loot everything from a body.
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
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