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Magblades on Elsweyr

  • HowlKimchi
    HowlKimchi
    ✭✭✭✭✭
    I think melee maybe the way to go next patch. I'm running a melee build right now getting ready for the next update. If nothing changes my bar set up will be merciless, lotus fan, deliberate, concealed, cloak, soul harvest and the back bar would be rapid regen, dampen, fear, shadow image, race against time, soul siphon. I was thinking about switching rapid regen for strife but felt the damage would be too low coming from my defensive bar.

    Troll king is going to be pretty mandatory for magblade next patch. I'm also debating removing lotus fan for elemental drain. Siphoning attacks could be switched out for deliberate. Healing is still going to be a major problem next update. This is the most viable/most competitive bar set up I can think of in which all the abilities flow together and you get most of the major buffs. I had to give up major breech, but I'm gaining minor force not sure how this will affect damage.

    Do you mean debilitate? The one that gives minor magickasteal in 5.0.1? I think ele drain would be a good substitute for that since you already have a gap closer, and wont need the snare as much. Major breach is huge.

    I'm also in the process of making a melee magblade build for next patch and we arrived at almost the same bars except for ele drain over debilitate, also I dont have fear on my backbar to make room for RAT, and soul tether over soul harvest.

    Still gonna use my ranged magblade, but I also want a different playstyle to mix things up. Melee magblade is much more assassin-y and mobile with the cloak and concealed combo. Not to mention the gap closer.

    I'll still probably stick with a high health recovery build for this melee build.
    Edited by HowlKimchi on April 23, 2019 7:16AM
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • LordTareq
    LordTareq
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    The cripple changes are nice!
  • Nerftheforums
    Nerftheforums
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    LordTareq wrote: »
    The cripple changes are nice!

    How? Crippling grasp got a straight nerf and debilitated gets a nice buff that you can get from an infinitely better skill. Why do you like the changes?
  • Jeezye
    Jeezye
    ✭✭✭✭✭
    LordTareq wrote: »
    The cripple changes are nice!

    How? Crippling grasp got a straight nerf and debilitated gets a nice buff that you can get from an infinitely better skill. Why do you like the changes?

    Because this "infinitly better skill" still has to be slotted on your bar with not infinit space.

    Still lack of major expedition is a harsh change I'm not too sure how to deal with yet
  • LordTareq
    LordTareq
    ✭✭✭✭✭
    LordTareq wrote: »
    The cripple changes are nice!

    How? Crippling grasp got a straight nerf and debilitated gets a nice buff that you can get from an infinitely better skill. Why do you like the changes?

    Elemental drain? I’d hardly call that infinitely better in pvp lol. It announces your attack, and when you already run high spell penetration it looses effectiveness.
    Debilitate will help with pressure, slow for 50% which after next patch is one of the strongest snares in the game, and you get the magicka steal effect which is almost as good as siphoning strikes. I like it. Minor expedition I get from RAT
    Edited by LordTareq on April 23, 2019 11:57AM
  • Insco851
    Insco851
    ✭✭✭✭✭
    I think melee maybe the way to go next patch. I'm running a melee build right now getting ready for the next update. If nothing changes my bar set up will be merciless, lotus fan, deliberate, concealed, cloak, soul harvest and the back bar would be rapid regen, dampen, fear, shadow image, race against time, soul siphon. I was thinking about switching rapid regen for strife but felt the damage would be too low coming from my defensive bar.

    Troll king is going to be pretty mandatory for magblade next patch. I'm also debating removing lotus fan for elemental drain. Siphoning attacks could be switched out for deliberate. Healing is still going to be a major problem next update. This is the most viable/most competitive bar set up I can think of in which all the abilities flow together and you get most of the major buffs. I had to give up major breech, but I'm gaining minor force not sure how this will affect damage.

    Yea I tried something similar this week with lotus but that skill is laggy and janky af
  • thankyourat
    thankyourat
    ✭✭✭✭✭
    HaruKamui wrote: »
    I think melee maybe the way to go next patch. I'm running a melee build right now getting ready for the next update. If nothing changes my bar set up will be merciless, lotus fan, deliberate, concealed, cloak, soul harvest and the back bar would be rapid regen, dampen, fear, shadow image, race against time, soul siphon. I was thinking about switching rapid regen for strife but felt the damage would be too low coming from my defensive bar.

    Troll king is going to be pretty mandatory for magblade next patch. I'm also debating removing lotus fan for elemental drain. Siphoning attacks could be switched out for deliberate. Healing is still going to be a major problem next update. This is the most viable/most competitive bar set up I can think of in which all the abilities flow together and you get most of the major buffs. I had to give up major breech, but I'm gaining minor force not sure how this will affect damage.

    Do you mean debilitate? The one that gives minor magickasteal in 5.0.1? I think ele drain would be a good substitute for that since you already have a gap closer, and wont need the snare as much. Major breach is huge.

    I'm also in the process of making a melee magblade build for next patch and we arrived at almost the same bars except for ele drain over debilitate, also I dont have fear on my backbar to make room for RAT, and soul tether over soul harvest.

    Still gonna use my ranged magblade, but I also want a different playstyle to mix things up. Melee magblade is much more assassin-y and mobile with the cloak and concealed combo. Not to mention the gap closer.

    I'll still probably stick with a high health recovery build for this melee build.

    The reason I was thinking debilitate is too add some pressure. It's also my only siphoning ability on my bar. I thought about using soul tether front bar but that would give away my major defile and more spammable ultimate. I don't think I'll run a flat out high health recovery build I am going to use troll king though, and play a high mag recovery build. Also with the resto ultimate Nerf soul siphon seems like it's the better defensive ultimate now. I do want to find away to for elemental drain onto my bar but I don't want to give up my only dot and soul harvest.
    Insco851 wrote: »
    I think melee maybe the way to go next patch. I'm running a melee build right now getting ready for the next update. If nothing changes my bar set up will be merciless, lotus fan, deliberate, concealed, cloak, soul harvest and the back bar would be rapid regen, dampen, fear, shadow image, race against time, soul siphon. I was thinking about switching rapid regen for strife but felt the damage would be too low coming from my defensive bar.

    Troll king is going to be pretty mandatory for magblade next patch. I'm also debating removing lotus fan for elemental drain. Siphoning attacks could be switched out for deliberate. Healing is still going to be a major problem next update. This is the most viable/most competitive bar set up I can think of in which all the abilities flow together and you get most of the major buffs. I had to give up major breech, but I'm gaining minor force not sure how this will affect damage.

    Yea I tried something similar this week with lotus but that skill is laggy and janky af

    Lotus fan is so bad. I'm hoping that doubling the dot damage on the ability will make it more useful. I hate that they gave minor vulnerability to that skill. It's really expensive as well. I want to not use it but I feel I will constantly be zoned out and kited by ranged players without it. It's very unreliable uneven terrain and sometimes won't fire.
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    I think melee maybe the way to go next patch. I'm running a melee build right now getting ready for the next update. If nothing changes my bar set up will be merciless, lotus fan, deliberate, concealed, cloak, soul harvest and the back bar would be rapid regen, dampen, fear, shadow image, race against time, soul siphon. I was thinking about switching rapid regen for strife but felt the damage would be too low coming from my defensive bar.

    Troll king is going to be pretty mandatory for magblade next patch. I'm also debating removing lotus fan for elemental drain. Siphoning attacks could be switched out for deliberate. Healing is still going to be a major problem next update. This is the most viable/most competitive bar set up I can think of in which all the abilities flow together and you get most of the major buffs. I had to give up major breech, but I'm gaining minor force not sure how this will affect damage.

    @thankyourat

    Any tips you could give me? I think I’m going to change my khajit stamblade to a magblade and have never tried melee before. I’ve decided I’d rather master one class then play lots of different ones.

    Would a magblade skirmisher work? Something like stay at range but hold my ground or push through when the other team pushes. As a pvp healer I hate it when the front line falls back in BGs and lets the other team aoe ult dump your entire team. I want a spec to work around a typical pvp mistake I see.

    I want to use sap, lotus fan, the new cripple, impale, shadowy disguise, RAT and refreshing path for group support.

    I was considering buffer of the swift, spinners and blood spawn. Do you still recommend troll king? Thoughts on bright throat instead of spinners? I was also considering iceheart because with sap and lotus there’s potential for lots of Crits. I’m also thinking either swift or protective for jewellery, 2x swift and one protective, this is with the steed mundus.

    This would be for BGs. Thanks!
    Edited by Iskiab on April 23, 2019 2:06PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • LordTareq
    LordTareq
    ✭✭✭✭✭
    Lotus fan is so bad. I'm hoping that doubling the dot damage on the ability will make it more useful. I hate that they gave minor vulnerability to that skill. It's really expensive as well. I want to not use it but I feel I will constantly be zoned out and kited by ranged players without it. It's very unreliable uneven terrain and sometimes won't fire.

    Yeah lotus fan is too expensive. We don't need it, minor vulnerability you can get from lightning enchant. And conceiled weapon + cloak + swift jewelry + RAT is a perfectly fine gap closer. If you get kited as a magblade by ranged players you are doing something wrong.

  • Insco851
    Insco851
    ✭✭✭✭✭
    HaruKamui wrote: »
    I think melee maybe the way to go next patch. I'm running a melee build right now getting ready for the next update. If nothing changes my bar set up will be merciless, lotus fan, deliberate, concealed, cloak, soul harvest and the back bar would be rapid regen, dampen, fear, shadow image, race against time, soul siphon. I was thinking about switching rapid regen for strife but felt the damage would be too low coming from my defensive bar.

    Troll king is going to be pretty mandatory for magblade next patch. I'm also debating removing lotus fan for elemental drain. Siphoning attacks could be switched out for deliberate. Healing is still going to be a major problem next update. This is the most viable/most competitive bar set up I can think of in which all the abilities flow together and you get most of the major buffs. I had to give up major breech, but I'm gaining minor force not sure how this will affect damage.

    Do you mean debilitate? The one that gives minor magickasteal in 5.0.1? I think ele drain would be a good substitute for that since you already have a gap closer, and wont need the snare as much. Major breach is huge.

    I'm also in the process of making a melee magblade build for next patch and we arrived at almost the same bars except for ele drain over debilitate, also I dont have fear on my backbar to make room for RAT, and soul tether over soul harvest.

    Still gonna use my ranged magblade, but I also want a different playstyle to mix things up. Melee magblade is much more assassin-y and mobile with the cloak and concealed combo. Not to mention the gap closer.

    I'll still probably stick with a high health recovery build for this melee build.

    The reason I was thinking debilitate is too add some pressure. It's also my only siphoning ability on my bar. I thought about using soul tether front bar but that would give away my major defile and more spammable ultimate. I don't think I'll run a flat out high health recovery build I am going to use troll king though, and play a high mag recovery build. Also with the resto ultimate Nerf soul siphon seems like it's the better defensive ultimate now. I do want to find away to for elemental drain onto my bar but I don't want to give up my only dot and soul harvest.
    Insco851 wrote: »
    I think melee maybe the way to go next patch. I'm running a melee build right now getting ready for the next update. If nothing changes my bar set up will be merciless, lotus fan, deliberate, concealed, cloak, soul harvest and the back bar would be rapid regen, dampen, fear, shadow image, race against time, soul siphon. I was thinking about switching rapid regen for strife but felt the damage would be too low coming from my defensive bar.

    Troll king is going to be pretty mandatory for magblade next patch. I'm also debating removing lotus fan for elemental drain. Siphoning attacks could be switched out for deliberate. Healing is still going to be a major problem next update. This is the most viable/most competitive bar set up I can think of in which all the abilities flow together and you get most of the major buffs. I had to give up major breech, but I'm gaining minor force not sure how this will affect damage.

    Yea I tried something similar this week with lotus but that skill is laggy and janky af

    Lotus fan is so bad. I'm hoping that doubling the dot damage on the ability will make it more useful. I hate that they gave minor vulnerability to that skill. It's really expensive as well. I want to not use it but I feel I will constantly be zoned out and kited by ranged players without it. It's very unreliable uneven terrain and sometimes won't fire.

    Yup. Gap closers are trash in this game, let’s force the weakest spec to run one lulz.

    It lasted on my bar for an hour before I gave up. Felt like it fired half the time. Unreliable against anything not an add that stands still.

    Unreliable Gap closer, unreliable bow proc, unreliable shade. Helllll yeaaaa!
    Edited by Insco851 on April 23, 2019 2:11PM
  • HowlKimchi
    HowlKimchi
    ✭✭✭✭✭
    HaruKamui wrote: »
    I think melee maybe the way to go next patch. I'm running a melee build right now getting ready for the next update. If nothing changes my bar set up will be merciless, lotus fan, deliberate, concealed, cloak, soul harvest and the back bar would be rapid regen, dampen, fear, shadow image, race against time, soul siphon. I was thinking about switching rapid regen for strife but felt the damage would be too low coming from my defensive bar.

    Troll king is going to be pretty mandatory for magblade next patch. I'm also debating removing lotus fan for elemental drain. Siphoning attacks could be switched out for deliberate. Healing is still going to be a major problem next update. This is the most viable/most competitive bar set up I can think of in which all the abilities flow together and you get most of the major buffs. I had to give up major breech, but I'm gaining minor force not sure how this will affect damage.

    Do you mean debilitate? The one that gives minor magickasteal in 5.0.1? I think ele drain would be a good substitute for that since you already have a gap closer, and wont need the snare as much. Major breach is huge.

    I'm also in the process of making a melee magblade build for next patch and we arrived at almost the same bars except for ele drain over debilitate, also I dont have fear on my backbar to make room for RAT, and soul tether over soul harvest.

    Still gonna use my ranged magblade, but I also want a different playstyle to mix things up. Melee magblade is much more assassin-y and mobile with the cloak and concealed combo. Not to mention the gap closer.

    I'll still probably stick with a high health recovery build for this melee build.

    The reason I was thinking debilitate is too add some pressure. It's also my only siphoning ability on my bar. I thought about using soul tether front bar but that would give away my major defile and more spammable ultimate. I don't think I'll run a flat out high health recovery build I am going to use troll king though, and play a high mag recovery build. Also with the resto ultimate Nerf soul siphon seems like it's the better defensive ultimate now. I do want to find away to for elemental drain onto my bar but I don't want to give up my only dot and soul harvest.

    Yeah I get where you're coming from with not slotting soul harvest. I just might slot debilitate next patch if I miss soul harvest too much. My recovery build has only about 1800 magicka recovery unbuffed so I really need that magickasteal for longer fights.

    Another reason I slot soul tether on my build is because I'm not running mass hysteria. My only CC is from concealed out of stealth. I've played with that setup before and I find it manageable but it was hard to get bow procs and soul harvests off reliably without the fear so I slot an aoe stun for an ult. Especially now that it's been buffed to have 2m extra radius.
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • thankyourat
    thankyourat
    ✭✭✭✭✭
    Iskiab wrote: »
    I think melee maybe the way to go next patch. I'm running a melee build right now getting ready for the next update. If nothing changes my bar set up will be merciless, lotus fan, deliberate, concealed, cloak, soul harvest and the back bar would be rapid regen, dampen, fear, shadow image, race against time, soul siphon. I was thinking about switching rapid regen for strife but felt the damage would be too low coming from my defensive bar.

    Troll king is going to be pretty mandatory for magblade next patch. I'm also debating removing lotus fan for elemental drain. Siphoning attacks could be switched out for deliberate. Healing is still going to be a major problem next update. This is the most viable/most competitive bar set up I can think of in which all the abilities flow together and you get most of the major buffs. I had to give up major breech, but I'm gaining minor force not sure how this will affect damage.

    @thankyourat

    Any tips you could give me? I think I’m going to change my khajit stamblade to a magblade and have never tried melee before. I’ve decided I’d rather master one class then play lots of different ones.

    Would a magblade skirmisher work? Something like stay at range but hold my ground or push through when the other team pushes. As a pvp healer I hate it when the front line falls back in BGs and lets the other team aoe ult dump your entire team. I want a spec to work around a typical pvp mistake I see.

    I want to use sap, lotus fan, the new cripple, impale, shadowy disguise, RAT and refreshing path for group support.

    I was considering buffer of the swift, spinners and blood spawn. Do you still recommend troll king? Thoughts on bright throat instead of spinners? I was also considering iceheart because with sap and lotus there’s potential for lots of Crits. I’m also thinking either swift or protective for jewellery, 2x swift and one protective, this is with the steed mundus.

    This would be for BGs. Thanks!

    A skirmisher magblade is viable for bgs as long as you are also providing alot of group healing. Magblade isn't the best for damage in battle grounds simply because classes with good AOE damage will always always outperform it. So I will basically have a few damage abilities on my front and the rest of my abilities are support and healing abilities. The new fear will be really good to stop enemy pushes as well as stopping blocking targets from blocking the warden Beatles now.

    I like your gear options blood spawn is good for chaining together defensive ultimates. I think you would be better off switching basically all your glyphs over to regen though because Swift and blood spawn will be plenty of defense when combined with major evasion as well. I prefer troll king overall though because in team fights path puts troll king on your whole team basically and it fits better with Cloak. Your build seems like it should work well if I would change anything it would be just adding more regen.
  • Jeezye
    Jeezye
    ✭✭✭✭✭
    Iskiab wrote: »
    I think melee maybe the way to go next patch. I'm running a melee build right now getting ready for the next update. If nothing changes my bar set up will be merciless, lotus fan, deliberate, concealed, cloak, soul harvest and the back bar would be rapid regen, dampen, fear, shadow image, race against time, soul siphon. I was thinking about switching rapid regen for strife but felt the damage would be too low coming from my defensive bar.

    Troll king is going to be pretty mandatory for magblade next patch. I'm also debating removing lotus fan for elemental drain. Siphoning attacks could be switched out for deliberate. Healing is still going to be a major problem next update. This is the most viable/most competitive bar set up I can think of in which all the abilities flow together and you get most of the major buffs. I had to give up major breech, but I'm gaining minor force not sure how this will affect damage.

    @thankyourat

    Any tips you could give me? I think I’m going to change my khajit stamblade to a magblade and have never tried melee before. I’ve decided I’d rather master one class then play lots of different ones.

    Would a magblade skirmisher work? Something like stay at range but hold my ground or push through when the other team pushes. As a pvp healer I hate it when the front line falls back in BGs and lets the other team aoe ult dump your entire team. I want a spec to work around a typical pvp mistake I see.

    I want to use sap, lotus fan, the new cripple, impale, shadowy disguise, RAT and refreshing path for group support.

    I was considering buffer of the swift, spinners and blood spawn. Do you still recommend troll king? Thoughts on bright throat instead of spinners? I was also considering iceheart because with sap and lotus there’s potential for lots of Crits. I’m also thinking either swift or protective for jewellery, 2x swift and one protective, this is with the steed mundus.

    This would be for BGs. Thanks!

    Here's a group setup I put together today when I got inspired by the new magblade changes. Designed to be tanky and have consistent pressure on your enemies, but won't work well in solo I guess. It has lots of passive grouphealing too!

    https://en.uesp.net/wiki/Special:EsoBuildData?id=81996
    Edited by Jeezye on April 23, 2019 5:20PM
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    Thanks. I only play no-CP so whenever I see a CP build the stats look crazy. I also don’t like SPC but tbh haven’t tried it, it’s sitting in my bank un-upgraded and untransmuted.

    Thinking this:
    https://en.uesp.net/wiki/Special:EsoBuildData?id=132297

    I’m hoping to not have to use a resto staff, but I likely will have to for combat prayer, or at least slot harness magicka. Plus figure out if I can fit blockade somewhere.
    Edited by Iskiab on April 23, 2019 5:56PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • thankyourat
    thankyourat
    ✭✭✭✭✭
    LordTareq wrote: »
    Lotus fan is so bad. I'm hoping that doubling the dot damage on the ability will make it more useful. I hate that they gave minor vulnerability to that skill. It's really expensive as well. I want to not use it but I feel I will constantly be zoned out and kited by ranged players without it. It's very unreliable uneven terrain and sometimes won't fire.

    Yeah lotus fan is too expensive. We don't need it, minor vulnerability you can get from lightning enchant. And conceiled weapon + cloak + swift jewelry + RAT is a perfectly fine gap closer. If you get kited as a magblade by ranged players you are doing something wrong.

    I don't want to give up my damage and sustain to run Swift jewelry though. Also there is no way to stop a good ranged player from kiting you as a melee build. Even with lotus fan it's difficult without it it's impossible. The reason being is how distance creating abilities work (streak, shade) if you get a sorc or magblade on their backfoot all they have to do is streak or teleport away and you now have to waste multiple GCD's getting back into melee range all for them to just streak away or teleport again if you are using a gap closer you can better stay on top of them. That's why if a ranged player is experienced enough they will recognize you aren't using a gap closer and just zone and kite you forever. It can get pretty annoying.
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    LordTareq wrote: »
    Lotus fan is so bad. I'm hoping that doubling the dot damage on the ability will make it more useful. I hate that they gave minor vulnerability to that skill. It's really expensive as well. I want to not use it but I feel I will constantly be zoned out and kited by ranged players without it. It's very unreliable uneven terrain and sometimes won't fire.

    Yeah lotus fan is too expensive. We don't need it, minor vulnerability you can get from lightning enchant. And conceiled weapon + cloak + swift jewelry + RAT is a perfectly fine gap closer. If you get kited as a magblade by ranged players you are doing something wrong.

    I don't want to give up my damage and sustain to run Swift jewelry though. Also there is no way to stop a good ranged player from kiting you as a melee build. Even with lotus fan it's difficult without it it's impossible. The reason being is how distance creating abilities work (streak, shade) if you get a sorc or magblade on their backfoot all they have to do is streak or teleport away and you now have to waste multiple GCD's getting back into melee range all for them to just streak away or teleport again if you are using a gap closer you can better stay on top of them. That's why if a ranged player is experienced enough they will recognize you aren't using a gap closer and just zone and kite you forever. It can get pretty annoying.

    Agreed. I have plans with RAT doing just this, even on my Templar without an escape tool. Right now snares keep ranged in melee range. I’m fully planning on running Swift x3 and steed on my Templar, and just outrunning melee because so many melee don’t run gap closers.

    RAT will basicly force melee to use them, like it or not. Plus, speed is fun for trolling melee and running through and around them.

    I think RAT is going to change the game a lot, kiting won’t just be for sorcs and magblades anymore.
    Edited by Iskiab on April 23, 2019 6:19PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • kaithuzar
    kaithuzar
    ✭✭✭✭✭
    IMO, we don’t need snares, especially with them recently being nerfed on PTS.
    What we need is a root like talons.
    #BringBackAgony2019

    Call the old morph a bad skill if you like, but imo this is a chance to make it better.
    It doesn’t even need to be on the same skill, put a magicka based root on soul trap for all I care, it’s not like anyone REALLY cares about a few extra soul gems.
    Member of:
    Fantasia - osh kosh b-josh
    Just Chill - Crown's house
    GoldCloaks - Durruthy test server penga
    Small Meme Guild - Mano's house

    Former member of:
    Legend - Siffer fan boy club
    TKO (tamriel knight's order) - free bks
    Deviance - Leonard's senche tiger
    Purple - hamNchz is my hero
    Eight Divines - myrlifax stop playing final fantasy
    WKB (we kill bosses) - turd where you go?
    Arcance Council - Klytz Kommander
    World Boss - Mike & Chewy gone EP
    M12 (majestic twelve) - cult of the loli zerg
  • kaithuzar
    kaithuzar
    ✭✭✭✭✭
    I wasn't running my current build (it was a bit weaker then), but unbeknownst to me, I was fighting Jack Daniels on the pts & here is him kicking my butt. Any feedback would be cool. It's the last fight on the vid, I posted link at current time.

    https://youtu.be/eT7B82rcPXY?t=1786
    Member of:
    Fantasia - osh kosh b-josh
    Just Chill - Crown's house
    GoldCloaks - Durruthy test server penga
    Small Meme Guild - Mano's house

    Former member of:
    Legend - Siffer fan boy club
    TKO (tamriel knight's order) - free bks
    Deviance - Leonard's senche tiger
    Purple - hamNchz is my hero
    Eight Divines - myrlifax stop playing final fantasy
    WKB (we kill bosses) - turd where you go?
    Arcance Council - Klytz Kommander
    World Boss - Mike & Chewy gone EP
    M12 (majestic twelve) - cult of the loli zerg
  • Iskiab
    Iskiab
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    Nice video. The colossus ultimate breaks cloak? Suddenly melee magblade doesn’t look as appealing without the shade.

    Btw, Ice staff reach immobilizes. If magblades has an aoe version it was before my time.
    Edited by Iskiab on April 23, 2019 8:30PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • kaithuzar
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    Iskiab wrote: »
    Nice video. The colossus ultimate breaks cloak? Suddenly melee magblade doesn’t look as appealing without the shade.

    Btw, Ice staff reach immobilizes. If magblades has an aoe version it was before my time.

    I mean I was able to avoid it lol
    Gotta have that speed buff from RAT
    But seriously 2 things:
    1) that was the second time I saw the colossus; the first dude I fought used it & I died b/c I just had to stop & stare as I had never seen it.
    2) I was not/do not use resto ult;
    I was trying to pre-emptively engage with blessing of restoration buff up, so that when I was pressured I could cast it a few times & basically get a nice heal.
    Member of:
    Fantasia - osh kosh b-josh
    Just Chill - Crown's house
    GoldCloaks - Durruthy test server penga
    Small Meme Guild - Mano's house

    Former member of:
    Legend - Siffer fan boy club
    TKO (tamriel knight's order) - free bks
    Deviance - Leonard's senche tiger
    Purple - hamNchz is my hero
    Eight Divines - myrlifax stop playing final fantasy
    WKB (we kill bosses) - turd where you go?
    Arcance Council - Klytz Kommander
    World Boss - Mike & Chewy gone EP
    M12 (majestic twelve) - cult of the loli zerg
  • Bazeric
    Bazeric
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    Iskiab wrote: »
    If magblades has an aoe version it was before my time.

    Not exactly the same, but can we get F's in chat for Agony, the OG magblade pro skill?
    Edited by Bazeric on April 23, 2019 10:36PM
    Looking for broken things in hopes they may be fixed. I've given up, my game literally works differently from yours.
    64M+ AP across 9 toons... kinda makes me a GO
  • thankyourat
    thankyourat
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    Mistake post
    Edited by thankyourat on April 24, 2019 5:51AM
  • Xsorus
    Xsorus
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    I’m doing my hybrid Magblade build with 10800 effective spellpower and converting it to IC only build so I hit 13k effective spellpower (my concealed blades delve for 13k at that point)
  • Sahidom
    Sahidom
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    I am disappointed in the Grim Focus changes. The replacement from Minor Berserk on Grim Focus to the Minor Mangle on Teleport Strike is iffy to me; mostly because this has been my experience in Cyrodiil and Battlegrounds when you are caught too close, or unable to break free. Yet, I do like that change to Immobilizes and 5.01 proposed (Phantasmal Escape) morph for an in-class skill to mitigate snares etc. without going to the Psijic Order skill. Maybe those two things will change my fortune when those situations arises again.

    Although, I do feel the skill should have an some sort of active passive with a build-up mechanic than pay the cost to execute the proc'd arrow (damage/50% heal). Where the build-up remains valid until used, or over time drains some of the build-up, if left and unused for too long. This would offers both the rotation burst damage and a potential burst damage/heal-on-demand in either PVE or PVP content. The exposure landing the five (5) consecutive light attack can be moderate-to-high risk to setup any Grim Focus/Ult. burst combo, whereas in PVE, this isn't an issue.

    Overall, I would like to see Grim Focus be more intuitive than crash out five (5) light attacks within 20 seconds - and spend more magic to actually benefit from the skill. I do not have complaints yet about the other changes that would be found in the magBlade class kit.

    Although this was not mentioned, I would hope ZOS would fix Concealed Weapon so it will both proc melee or staff weapon enchantments, depending on what the character has equipped. From my tests, the skill only proc the staff enchantments, and the fix/change would benefit those players want to use duel wield, as their offense bar. Besides duel wielding swords, ZOS could offer improved spell critical for the Twin Blade and Blunt passive when wielding daggers.

  • Jeezye
    Jeezye
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    Actually, given the new changes to DK, why not give grim focus a passive to also count other magblade skill activations and stack up to 5x weapon/spelldamage. Maybe with a total value of 300 or so. It seems to fit in ZOS vision and would not grant a mindless instant buff for snipers and gankers
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