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Magblades on Elsweyr

  • Datthaw
    Datthaw
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    Mayrael wrote: »
    Heals on build up skills like this are counter intuitive imo, the heal will always be unreliable, its going to be rare you have the bow active when you actually need that heal cause youll likely be on the defensive when you need to heal... plus its a pain to land these days.

    All in all, bad change.
    Unreliable heal, delay, travel speed, initial cost for nothing, double GCD - this is why you shouldn't use this skill anymore.

    Problem is wtf are you gonna do to kill people without it? Spam concealed and cripple? I mean we don't exactly have any options to get that burst outside of calu and I hate being tied to those set. This change is bull...
  • Junkogen
    Junkogen
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    HaruKamui wrote: »
    Also definitely agree on the thing about the cost for the bow buff. If it doesnt give any buff to begin with, the activation of the buff should be free and only the shooting the bow proc should cost magicka /stamina.


    Overall I'm glad that many cancerous mechanics has been reworked. Minor nerfs of magblades, though unjustified, are something we will work around. We are magblades, the most creative and stubborn players out there ;)

    the minor nerf to
    Junkogen wrote: »
    I dont understand the need to remove berserk as if magblade would be overpowered with a heal. There's so much healing that a magblade gets elsewhere that I wish they would do something else like add a knockdown component to it. I mean it takes time to proc, unlike crystal frags. It just feels like not enough.

    Magblade needs something like a shield, but different to stay alive so they're not just a cheap sorc knock off. Would be nice to see cloak buffed so that a restoration staff isnt needed. I long for the day I can drop a resto staff.

    Nah mblade doesn't need a shield.. we not trying to be sorcs. something else

    That's what I said. They need something other than a shield so we're not a crappy sorc knockoff. Did you not read it? It's clear as day, or so I thought.
  • Junkogen
    Junkogen
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    I wish they would make it easier to switch classes. This really irritates me. They just keep ruining magblade and then we're just stuck with a useless class. It's like they're really trying to force people to reroll necromancer or something. One day it would be nice to not hit like a wet noodle and be a squishy easy kill. ZOS doesn't do a great job of adequately compensating for the trade off of running around in light armor. Tanks should barely be able to do damage if they have all that defense stacked, but that's not the case.

    I just returned to the game recently to find more of the same. ZOS not understanding the real issues and unfairly nerding already weak builds like magblade. They always throw the baby out with the bath water.
  • Knootewoot
    Knootewoot
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    Junkogen wrote: »
    HaruKamui wrote: »
    Also definitely agree on the thing about the cost for the bow buff. If it doesnt give any buff to begin with, the activation of the buff should be free and only the shooting the bow proc should cost magicka /stamina.


    Overall I'm glad that many cancerous mechanics has been reworked. Minor nerfs of magblades, though unjustified, are something we will work around. We are magblades, the most creative and stubborn players out there ;)

    the minor nerf to
    Junkogen wrote: »
    I dont understand the need to remove berserk as if magblade would be overpowered with a heal. There's so much healing that a magblade gets elsewhere that I wish they would do something else like add a knockdown component to it. I mean it takes time to proc, unlike crystal frags. It just feels like not enough.

    Magblade needs something like a shield, but different to stay alive so they're not just a cheap sorc knock off. Would be nice to see cloak buffed so that a restoration staff isnt needed. I long for the day I can drop a resto staff.

    Nah mblade doesn't need a shield.. we not trying to be sorcs. something else

    That's what I said. They need something other than a shield so we're not a crappy sorc knockoff. Did you not read it? It's clear as day, or so I thought.

    I don't want a shield or similar. We need something nice, like maybe a 50% dodge chance for single target direct attacks.
    Something like what we had before but which increases dodge chance with each piece of LA equipped. And then max 50% dodge chance.

    And if a mag nightblade is also a vampire we need a skill which gives us batwings that reflect all projectiles for 6 seconds, 4 projectiles max.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Datthaw
    Datthaw
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    So I have the day off work and I'm just sitting here...trying to figure out what my bars might look like next patch.

    It's not going so well....

    I haven't run a build that needs lotus and forever and I had just found a heavy build that works for me.
  • Datthaw
    Datthaw
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    Like I'm feeling even more pushed into having to play melee magnb while I still don't have a great option for defense,like rat buff is nice but bar space is an issue there.

    Kinda thinking and it might be the weed, but back bar calu resto with master inferno front bars I've got are

    Fb: lotus, mercy, cloak, reach, cripple, soul harvest
    Bb: ward, siphoning, rat, shade, mutagen, restoult

    Idea being proc mercy, cloak into resto light for calu proc from distance flame reach them then gap close combo...idk.. .the more i type it, it feels like a lot of moving parts
    Edited by Datthaw on April 17, 2019 3:04PM
  • thankyourat
    thankyourat
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    Overall there are some changes I really like. The combination of the new fear, shade and snare immunity is going to be really strong for open world. The heal on merciless is also decent for counter bursting. Overall the snare immunity will make playing magblade feel alot less frustrating. Melee magblade is more viable as well too

    A few things I don't like. casting the merciless buff currently does absolutely nothing a good would this would be give magblade minor vitality when you the merciless buff is active. Magblade healing is still too low for a PvP setting for it to be on par with some of the other classes this change will give magblade a big boost to healing adding more overall survivability. I dislike the change of merciless losing minor berserk but I'm hoping minor force from RaT will help ease that loss. The resto ultimate took a huge nerf which no one is talking about as well but I just switch to soul siphon.
  • Datthaw
    Datthaw
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    Idk man I think that mercy change is a bit of a joke and only benefits melee playstyle that has to way to survive outside of cloak and rat, but at that point what do your bars look like
  • LegacyDM
    LegacyDM
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    Nvm delete
    Edited by LegacyDM on April 17, 2019 5:54PM
    Legacy of Kain
    Vicious Carnage
    ¥ampire Lord of the South
  • silentxthreat
    silentxthreat
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    magicka version needs to keep this or buff their spamable
  • LordTareq
    LordTareq
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    At this point they should just redesign the entire ability from the ground up imho.
  • Insco851
    Insco851
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    magicka version needs to keep this or buff their spamable

    Not really, they just need a reliable timed burst. Bow proc is literally all or nothing - and with the travel speed, and booming audio telegraph... it’s typically nothing.

    But hey at least there’s a heal on it that’ll get double battle spirit balanced when you do actually land it!

    Oh and I feel bad for anyone that attempts to use the bow proc defensively instead one of the actual survival skills. Hmmm bow heal or annulment? Lemme try for this Bs heal!...... lulz
    Edited by Insco851 on April 18, 2019 11:04AM
  • Knootewoot
    Knootewoot
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    Insco851 wrote: »
    magicka version needs to keep this or buff their spamable

    Not really, they just need a reliable timed burst. Bow proc is literally all or nothing - and with the travel speed, and booming audio telegraph... it’s typically nothing.

    But hey at least there’s a heal on it that’ll get double battle spirit balanced when you do actually land it!

    Oh and I feel bad for anyone that attempts to use the bow proc defensively instead one of the actual survival skills. Hmmm bow heal or annulment? Lemme try for this Bs heal!...... lulz

    That bow heal is a slap in the face. Everytime i use that skills, i have a hard time getting my 5 light attacks of. And when i finally have the proc, i wait for it... wait for it... they don't expect it now.. wait for it.. FIRE

    *Dodge roll*

    aaaaand, miss. Darn combat cloud addon lol
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • raistin87
    raistin87
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    Anyone wants my stuff?
  • Yhoden
    Yhoden
    They buffed the skills that most magblade players never use.
  • Insco851
    Insco851
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    Yhoden wrote: »
    They buffed the skills that most magblade players never use.

    Flame reach > Lotus could be a cool combo similar to the Snipe ambush incap... but you have to Slot a siphoning skill front bar and options are kinda wonky.

    4 slots (magelight with RAT is gonna be too hard to drop) Reach, Ambush, Siphoning strikes, merciless. You lose front bar fear which makes ambush sketchy

    Cripple or strife back bar to open the combo. Your choice, strife hot probably more beneficial. Cloak, rat, ward and annulment. Could drop the back bar attack for shade, reach>lotus>Harvest>shade out if it goes bad.

    Fire or Ice enchant on the front bar, vulnerability from lotus... valkyn if you choose cripple or fire enchant. Some interesting options for the ranged melee Blade
    Edited by Insco851 on April 18, 2019 1:19PM
  • arkansas_ESO
    arkansas_ESO
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    The Dark Cloak nerf hurts way more than some of you guys realize. Magblade healing already wasn't great after the Healing Ward nerf, but at least with DC the option of stacking to 27-30k health and relying on it was there. It was the closest thing we had to a magicka version of Vigor - and the reason it was nerfed was because stamblades stacked it with Vigor. Now we have no burst heal.

    ZOS really needs to admit that some of their recent changes (the delay to the bow proc, the Healing Ward nerf) don't make sense and undo them.


    Grand Overlord 25/8/17
  • Insco851
    Insco851
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    The Dark Cloak nerf hurts way more than some of you guys realize. Magblade healing already wasn't great after the Healing Ward nerf, but at least with DC the option of stacking to 27-30k health and relying on it was there. It was the closest thing we had to a magicka version of Vigor - and the reason it was nerfed was because stamblades stacked it with Vigor. Now we have no burst heal.

    ZOS really needs to admit that some of their recent changes (the delay to the bow proc, the Healing Ward nerf) don't make sense and undo them.

    Oh I definitely feel it about dark cloak... you could also forego some of the health and run Black Rose resto for a couple of strong ticks under the ward/annulment. Now it’s wards and pray you can escape! Wooooo!

    Also with the cloak setup you are forced to go with healing ward>cloak, (pray you get the ward...) delay for burst heal.... or die cuz cloak gets broken. Where as with dark cloak you could run ward ally for the guarentee and group help.
    Edited by Insco851 on April 18, 2019 2:04PM
  • Luckylancer
    Luckylancer
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    Comaparing a damage ability to pure heal ability is joke. Can vigor deal big chunk of damage?

    Dont complain about balance. Even the old staff was better than forum balancers.

    I wonder how would taking half damage if cloak is broken by enemy. Every cloak cast would be a block for enemy aoe.
  • thankyourat
    thankyourat
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    Datthaw wrote: »
    Idk man I think that mercy change is a bit of a joke and only benefits melee playstyle that has to way to survive outside of cloak and rat, but at that point what do your bars look like

    Yes the merciless change is ridiculous because the initial cast doesn't do anything now but cost magicka. It's also going to be difficult to fit enough abilities on your bar as well. I see no space to fit lotus fan on a magblades bar, which means you lose out on 8% damage. Magblade still has alot of problems. Mainly the lack of healing. It's not so much a problem 1v1 but it's a huge weakness for 1vX. Merciless is a good ability for counter bursting now though easing the risk of being a little more aggressive during your burst window. I would like to see casting merciless grant you some sort of healing buffs.
  • Insco851
    Insco851
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    Datthaw wrote: »
    Idk man I think that mercy change is a bit of a joke and only benefits melee playstyle that has to way to survive outside of cloak and rat, but at that point what do your bars look like

    Yes the merciless change is ridiculous because the initial cast doesn't do anything now but cost magicka. It's also going to be difficult to fit enough abilities on your bar as well. I see no space to fit lotus fan on a magblades bar, which means you lose out on 8% damage. Magblade still has alot of problems. Mainly the lack of healing. It's not so much a problem 1v1 but it's a huge weakness for 1vX. Merciless is a good ability for counter bursting now though easing the risk of being a little more aggressive during your burst window. I would like to see casting merciless grant you some sort of healing buffs.

    Zero chance they let the double cost for nothing go live. I just can’t see them being that blind. They’ll give the skill something- something we likely won’t care for, but something.

    They also have future nerf/balances coming to cripple and double take... major expedition loss on cripple will suck but maybe they can give it minor to stack with RAT, effectively upping the ability to get in and out better. That would actually be an almost perfect scenario so don’t hold your breath.

    Double take... probably where they add some healing “buff” that pvp magblades will have a terrible time finding room for. Maybe it retains major exp but then this makes you choose between it with the additional healing buff and RAT.
    Edited by Insco851 on April 18, 2019 9:43PM
  • Iskiab
    Iskiab
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    Healing buff on double take? Sounds good!
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Insco851
    Insco851
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    Iskiab wrote: »
    Healing buff on double take? Sounds good!

    It makes sense- keep magblades the only class having to choose between heals and snare removal cuz “cloak”

    Unless you Slot both which will be tough for DD’s
    Edited by Insco851 on April 18, 2019 10:07PM
  • Iskiab
    Iskiab
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    As long as we keep major evasion I’ll be happy. With aoe damage going up it’s a pretty handy buff.

    I haven’t figured out how to keep it and have RAT but I’m planning on figuring it out.
    Edited by Iskiab on April 18, 2019 10:22PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Insco851
    Insco851
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    Iskiab wrote: »
    As long as we keep major evasion I’ll be happy. With aoe damage going up it’s a pretty handy buff.

    I haven’t figured out how to keep it and have RAT but I’m planning on figuring it out.

    You play a support heal+ steal kill Blade for bgs right?
  • Iskiab
    Iskiab
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    Insco851 wrote: »
    Iskiab wrote: »
    As long as we keep major evasion I’ll be happy. With aoe damage going up it’s a pretty handy buff.

    I haven’t figured out how to keep it and have RAT but I’m planning on figuring it out.

    You play a support heal+ steal kill Blade for bgs right?

    Yup. Healer but throw in aoe spam and try to kill steal with impale.

    Surprisingly it works better against premades and ball groups in higher MMR then in disorganized BGs.

    My highest PK count was 9, probably 4 or 5 from impale and the rest from lucky last ticks on a dot.
    Edited by Iskiab on April 18, 2019 10:59PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • HowlKimchi
    HowlKimchi
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    My build is pretty set. I'm gonna miss the 8% damage, but I'll take the snare immunity over it any day.
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • Iskiab
    Iskiab
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    HaruKamui wrote: »
    My build is pretty set. I'm gonna miss the 8% damage, but I'll take the snare immunity over it any day.

    Yup. If you’re a dueller or ganker type you’re far far better off with 8% vulnerability then an 8% damage buff with how damage is calculated. On average it’s about double as powerful damage buff.

    Where vulnerability is poor is group play since it’s a lightning status effect.
    Edited by Iskiab on April 19, 2019 11:31AM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Junkogen
    Junkogen
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    Knootewoot wrote: »
    Junkogen wrote: »
    HaruKamui wrote: »
    Also definitely agree on the thing about the cost for the bow buff. If it doesnt give any buff to begin with, the activation of the buff should be free and only the shooting the bow proc should cost magicka /stamina.


    Overall I'm glad that many cancerous mechanics has been reworked. Minor nerfs of magblades, though unjustified, are something we will work around. We are magblades, the most creative and stubborn players out there ;)

    the minor nerf to
    Junkogen wrote: »
    I dont understand the need to remove berserk as if magblade would be overpowered with a heal. There's so much healing that a magblade gets elsewhere that I wish they would do something else like add a knockdown component to it. I mean it takes time to proc, unlike crystal frags. It just feels like not enough.

    Magblade needs something like a shield, but different to stay alive so they're not just a cheap sorc knock off. Would be nice to see cloak buffed so that a restoration staff isnt needed. I long for the day I can drop a resto staff.

    Nah mblade doesn't need a shield.. we not trying to be sorcs. something else

    That's what I said. They need something other than a shield so we're not a crappy sorc knockoff. Did you not read it? It's clear as day, or so I thought.

    I don't want a shield or similar. We need something nice, like maybe a 50% dodge chance for single target direct attacks.
    Something like what we had before but which increases dodge chance with each piece of LA equipped. And then max 50% dodge chance.

    And if a mag nightblade is also a vampire we need a skill which gives us batwings that reflect all projectiles for 6 seconds, 4 projectiles max.

    Yes, I like this idea. They need to tweak mirage/double take skill or something to boost the dodge chance for us. I like where your head is at.
  • Junkogen
    Junkogen
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    I still think merciless resolve needs some kind of initial buff, otherwise it's to costly in terms of utility with no initial benefit. If they don't want to give minor berserk, then give something else. Make it fair. So many other classes have skills that provide bigger guffs for less.
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