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Nightblade 4.5% Heal?

  • Lab3360
    Lab3360
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    lokulin wrote: »
    Well nightblade tanks get an in class immobilize with the change to fear. That's not nothing.

    So now they can die with the corpses of their enemies around them. Cold comfort indeed. lol

    Night blades tanks were living before dark cloak they can live without it.

    U can say that about any classs.
    What youre not getting is Nightblade now will be the only class with no burst heal for tanking.
    Edited by Lab3360 on April 16, 2019 2:32PM
  • Lab3360
    Lab3360
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    4.5% of Max Health per second for 8 seconds.
    At 30k health, you'll get 1350 health per second, capping out at 10-11k health heal, before any other factors are taken into consideration.

    That's painfully low for a self healing ability, much less a heal that was designed for NB Tanks. It's a HUGE step back for them since the heal won't get us out of a bad moment should it come to it and even if ZOS makes the Minor Protection buff last the full 8 seconds, it won't help as much as it currenly does.

    Guess I'm retiring my NB Tank, AGAIN!!!

    im so done...literally...no diversity in terms of tanks...you wanna heal u play templar...u wanna tank...u play dk...u want dd? u go sorc...cuz even mag/stamblade now got rekt so hard...

    an interesting change of this would had been 4.5% of max health but drastically reduce the cost and make it be on cast with no lingering effect...and when I say drastically for a 1500 heal I mean 800 mana/cast...whoever did this change I swear it never thought it through

    Yeah. The Devs are not being candid about game improvements. I find the whole thing to be very disingenuous.

    The play any class any way or role is not true. When you can, they nerf it.
  • Huyen
    Huyen
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    4.5% of Max Health per second for 8 seconds.
    At 30k health, you'll get 1350 health per second, capping out at 10-11k health heal, before any other factors are taken into consideration.

    That's painfully low for a self healing ability, much less a heal that was designed for NB Tanks. It's a HUGE step back for them since the heal won't get us out of a bad moment should it come to it and even if ZOS makes the Minor Protection buff last the full 8 seconds, it won't help as much as it currenly does.

    Guess I'm retiring my NB Tank, AGAIN!!!

    If they do this change I guess no point in taking it on my nb tank...not that I need it for the average tanking, but 35% heal is nice as oh *** button...
    Huyen Shadowpaw, dedicated nightblade tank - PS4 (Retired)
    Huyen Swiftpaw, nightblade dps - PC EU (Retired)
    Huyen Lightpaw, templar healer - PC EU (Retired)
    Huyen Swiftpaw, necromancer dps - PC EU (Retired)
    Huyen Swiftpaw, dragonknight (no defined role yet)

    "Failure is only the opportunity to begin again. Only this time, more wisely" - Uncle Iroh
  • Lab3360
    Lab3360
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    Huyen wrote: »
    4.5% of Max Health per second for 8 seconds.
    At 30k health, you'll get 1350 health per second, capping out at 10-11k health heal, before any other factors are taken into consideration.

    That's painfully low for a self healing ability, much less a heal that was designed for NB Tanks. It's a HUGE step back for them since the heal won't get us out of a bad moment should it come to it and even if ZOS makes the Minor Protection buff last the full 8 seconds, it won't help as much as it currenly does.

    Guess I'm retiring my NB Tank, AGAIN!!!

    If they do this change I guess no point in taking it on my nb tank...not that I need it for the average tanking, but 35% heal is nice as oh *** button...

    Yeah. Every other class gets one for tanking except for Nightblade.

    Its done. Stick a fork in it.
    Edited by Lab3360 on April 16, 2019 3:39PM
  • _Salty_
    _Salty_
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    Tone deaf Devs nerfing skills that aren't widely used. No idea how they come up with this stuff.
    Psn l---Salty---l

    Patiently waiting to make a Stankcromancer.
  • Lab3360
    Lab3360
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    _Salty_ wrote: »
    Tone deaf Devs nerfing skills that aren't widely used. No idea how they come up with this stuff.

    Because they are not being candid.
  • Facefister
    Facefister
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    Lab3360 wrote: »
    Analysis

    Breath of Life Templar
    Warden Healing Spores
    Warden Healing Seed
    DK Green Dragon Blood
    Sorcery Conversion/Deal

    Nightblade

    No significant group nor self heal.
    Dark Cloak 4.5% of health.
    No one will place that on there bar.

    Solution revert back to 32% consistent with all other self or group heals with a 32% coeficient.
    To be honest, NB healing and tanking was too niche and it will be abandoned entirely with 5.0.0. Don't get me wrong, I really wished a NB tank which is on the same league as DK. Magma Shell alone makes the DK the best tank, especially in 1T 3DD hardmodes.
  • Lab3360
    Lab3360
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    Facefister wrote: »
    Lab3360 wrote: »
    Analysis

    Breath of Life Templar
    Warden Healing Spores
    Warden Healing Seed
    DK Green Dragon Blood
    Sorcery Conversion/Deal

    Nightblade

    No significant group nor self heal.
    Dark Cloak 4.5% of health.
    No one will place that on there bar.

    Solution revert back to 32% consistent with all other self or group heals with a 32% coeficient.
    To be honest, NB healing and tanking was too niche and it will be abandoned entirely with 5.0.0. Don't get me wrong, I really wished a NB tank which is on the same league as DK. Magma Shell alone makes the DK the best tank, especially in 1T 3DD hardmodes.

    I thought this game was suppose to allow that. Play how you want. BS!
  • Dottzgaming
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    Honestly was sad to see this personally. Been tanking on my NB the past couple patches and it's actually been fun and working pretty well - beaten a ton of vet trials on it and was able to show that it could be done. But nerfing the burst heal to be more drawn out like that... just sucks. Really hope they reconsider this or find another way to compensate NB tanks.
  • Lab3360
    Lab3360
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    Honestly was sad to see this personally. Been tanking on my NB the past couple patches and it's actually been fun and working pretty well - beaten a ton of vet trials on it and was able to show that it could be done. But nerfing the burst heal to be more drawn out like that... just sucks. Really hope they reconsider this or find another way to compensate NB tanks.

    Yeah..Its was totally unecessary and no one even asked for the change.
  • ilcavallo
    ilcavallo
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    Lab3360 wrote: »
    Analysis

    Breath of Life Templar
    Warden Healing Spores
    Warden Healing Seed
    DK Green Dragon Blood
    Sorcery Conversion/Deal

    Nightblade

    No significant group nor self heal.
    Dark Cloak 4.5% of health.
    No one will place that on there bar.

    Solution revert back to 32% consistent with all other self or group heals with a 32% coeficient.

    Developers are dialing back their burst damage and there will be no burst heal.

    So the question becomes why even bother?

    Seriously. Just delete the class.
  • Lab3360
    Lab3360
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    ilcavallo wrote: »
    Lab3360 wrote: »
    Analysis

    Breath of Life Templar
    Warden Healing Spores
    Warden Healing Seed
    DK Green Dragon Blood
    Sorcery Conversion/Deal

    Nightblade

    No significant group nor self heal.
    Dark Cloak 4.5% of health.
    No one will place that on there bar.

    Solution revert back to 32% consistent with all other self or group heals with a 32% coeficient.

    Developers are dialing back their burst damage and there will be no burst heal.

    So the question becomes why even bother?

    Seriously. Just delete the class.

    Exactly!
  • Kadoin
    Kadoin
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    Lab3360 wrote: »
    Analysis

    Breath of Life Templar
    Warden Healing Spores
    Warden Healing Seed
    DK Green Dragon Blood
    Sorcery Conversion/Deal

    Nightblade

    No significant group nor self heal.
    Dark Cloak 4.5% of health.
    No one will place that on there bar.

    Solution revert back to 32% consistent with all other self or group heals with a 32% coeficient.

    :D

    That time when a class is secretly superior to templar in healing in nearly every way, then devs take notice and hand a nerf and forums explode...
  • Lab3360
    Lab3360
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    Kadoin wrote: »
    Lab3360 wrote: »
    Analysis

    Breath of Life Templar
    Warden Healing Spores
    Warden Healing Seed
    DK Green Dragon Blood
    Sorcery Conversion/Deal

    Nightblade

    No significant group nor self heal.
    Dark Cloak 4.5% of health.
    No one will place that on there bar.

    Solution revert back to 32% consistent with all other self or group heals with a 32% coeficient.

    :D

    That time when a class is secretly superior to templar in healing in nearly every way, then devs take notice and hand a nerf and forums explode...

    Nightblade has never been superior at healing nor tanking. So for them to take things away from a niche is makee no sense.
  • actosh
    actosh
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    My siphoning strikes heal me for more ^^. For double the amount.
  • Lab3360
    Lab3360
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    actosh wrote: »
    My siphoning strikes heal me for more ^^. For double the amount.

    Ikr...this is ridiculous
  • jypcy
    jypcy
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    Lab3360 wrote: »
    lokulin wrote: »
    Well nightblade tanks get an in class immobilize with the change to fear. That's not nothing.

    So now they can die with the corpses of their enemies around them. Cold comfort indeed. lol

    Night blades tanks were living before dark cloak they can live without it.

    U can say that about any classs.
    What youre not getting is Nightblade now will be the only class with no burst heal for tanking.
    Lab3360 wrote: »
    Huyen wrote: »
    4.5% of Max Health per second for 8 seconds.
    At 30k health, you'll get 1350 health per second, capping out at 10-11k health heal, before any other factors are taken into consideration.

    That's painfully low for a self healing ability, much less a heal that was designed for NB Tanks. It's a HUGE step back for them since the heal won't get us out of a bad moment should it come to it and even if ZOS makes the Minor Protection buff last the full 8 seconds, it won't help as much as it currenly does.

    Guess I'm retiring my NB Tank, AGAIN!!!

    If they do this change I guess no point in taking it on my nb tank...not that I need it for the average tanking, but 35% heal is nice as oh *** button...

    Yeah. Every other class gets one for tanking except for Nightblade.

    Its done. Stick a fork in it.

    Wary about this change myself, but in fairness, did Templars get a burst health-based heal somewhere along the line that I missed? I know BoL can work, but I’ve never found it as useful as the current dark cloak. But my understanding is that not every other class has one.

    Plus, with reaper’s mark, NBs technically retain the strongest (albeit conditional) class self heal. It’s what I used before the dark cloak change so if need be we can make it work again.
  • Deathlord92
    Deathlord92
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    Rip nb and eso for me if these changes go live 😔😢😔
  • BrianLovesLisa
    BrianLovesLisa
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    Oh look a thread about NightBlades crying over a nerf, REMEMBER WHEN Sorcs did it. Ah good times. I think it is about time they toppled the "best class in the game".
  • Lab3360
    Lab3360
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    Rip nb and eso for me if these changes go live 😔😢😔

    Hello Black Desert
  • Lab3360
    Lab3360
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    Oh look a thread about NightBlades crying over a nerf, REMEMBER WHEN Sorcs did it. Ah good times. I think it is about time they toppled the "best class in the game".

    FYI, I have every class every roll, before ypu get started on more stupid.

    I could give 2shits about the damage nerf. There are still tons of ways to regain damage.

    However the nerf to the only burst heal Nightblades relied on as tanks is a deal breaker. Converting it to a hot will not mitigate enough damage in vet trials.This is an asinine change.
  • Gilvoth
    Gilvoth
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    if you love tanking an healing?
    dont play nightblade.
    make tank or healer.

    everyone has complained and begged so much that nightblade is now a tank class and begging for more heals.
    we need an assassin stealth cloak casting class in eso.i love stealth and casting invisibility, but because its been destroyed, nightblade just doesnt cut it.
    Edited by Gilvoth on April 16, 2019 7:56PM
  • Lab3360
    Lab3360
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    Gilvoth wrote: »
    if you love tanking an healing?
    dont play nightblade.
    make tank or healer.

    everyone has complained and begged so much that nightblade is now a tank class and begging for more heals.
    we need an assassin stealth cloak casting class in eso.i love stealth and casting invisibility, but because its been destroyed, nightblade just doesnt cut it.

    No. They dont now bud. The Pvp Crybabies got there way.
  • efster
    efster
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    Facefister wrote: »
    Magma Shell alone makes the DK the best tank, especially in 1T 3DD hardmodes.
    Sorry to burst your bubble, but I can tank 1T 3DD vDLC HMs on my nightblade right now, no magma shell needed. And that's because I have Dark Cloak - I know I can get 32% of my max HP back in 3 seconds and I can manage my health and resources around that. With the nerf, it's going to be nearly impossible to do this without investing a lot of bar space into healing abilities, because with my health pool, cloak will heal me for about the same amount per second as Leeching Strikes. This is exactly why NB tanks are pissed. We finally had decent survivability in difficult PVE content, not needing to rely on healer support in encounters where you simply must outheal incoming damage by yourself (and I don't mean 3DD vDLC HMs, since those are technically designed to require a healer; I mean encounters like Ozara backroom, Serpent backroom, tanking the Z'Maja shade in the portal in vCR, tanking z'Maja on vCR+123, etc), and ZOS is about to ruin that. No tank has the bar space for 3+ healing skills, but ZOS is forcing NBs into doing just that.
    AD is the best looking faction. I don't make the rules, I just enforce them.
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    Honestly was sad to see this personally. Been tanking on my NB the past couple patches and it's actually been fun and working pretty well - beaten a ton of vet trials on it and was able to show that it could be done. But nerfing the burst heal to be more drawn out like that... just sucks. Really hope they reconsider this or find another way to compensate NB tanks.

    "Increase healing done by 500% from all single target self casting sources" done :D
  • redspecter23
    redspecter23
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    This is what happens when you take Vigor, restrict it to a single class, reduce it to single target, self only and reduce the effectiveness by 200% Are nightblades supposed to be so bad at healing that every single stamina build has a better heal? I haven't run the numbers, but you might just do better slotting vigor on a magblade instead of this. What hp threshold do you have to hit before this outperforms vigor on a tank?
    Edited by redspecter23 on April 16, 2019 11:47PM
  • ApostateHobo
    ApostateHobo
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    This change is completely unnecessary. They should leave it as it is now not make it entirely useless.
  • Lab3360
    Lab3360
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    This is what happens when you take Vigor, restrict it to a single class, reduce it to single target, self only and reduce the effectiveness by 200% Are nightblades supposed to be so bad at healing that every single stamina build has a better heal? I haven't run the numbers, but you might just do better slotting vigor on a magblade instead of this. What hp threshold do you have to hit before this outperforms vigor on a tank?

    The new proposed change will not reach the threshold to outperform vigor.
  • ccfeeling
    ccfeeling
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    efster wrote: »
    Facefister wrote: »
    Magma Shell alone makes the DK the best tank, especially in 1T 3DD hardmodes.
    Sorry to burst your bubble, but I can tank 1T 3DD vDLC HMs on my nightblade right now, no magma shell needed. And that's because I have Dark Cloak - I know I can get 32% of my max HP back in 3 seconds and I can manage my health and resources around that. With the nerf, it's going to be nearly impossible to do this without investing a lot of bar space into healing abilities, because with my health pool, cloak will heal me for about the same amount per second as Leeching Strikes. This is exactly why NB tanks are pissed. We finally had decent survivability in difficult PVE content, not needing to rely on healer support in encounters where you simply must outheal incoming damage by yourself (and I don't mean 3DD vDLC HMs, since those are technically designed to require a healer; I mean encounters like Ozara backroom, Serpent backroom, tanking the Z'Maja shade in the portal in vCR, tanking z'Maja on vCR+123, etc), and ZOS is about to ruin that. No tank has the bar space for 3+ healing skills, but ZOS is forcing NBs into doing just that.

    I guess they don't care about PVE lol
  • Iron_Blurr
    Iron_Blurr
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    What's a tank supposed to do with a weak heal over time when they need a burst heal for high incoming damage??
    I say remove the minor protection completely and give it a burst heal + a heal over time.
    If these changes to live then i demand green dragon blood get destroyed as well and made into a 8 second heal over time! Even if they did that dk tanks have major mending while nightblades do not!
    If you really want minor protection just slot temporal guard on the front bar or use circle of protection.
    I just dont understand why they dont consider how the changes they make affect support classes.
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