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Why not make Skyshards and Mages Books account bound.

  • Kidgangster101
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    disintegr8 wrote: »
    Sylvermynx wrote: »
    disintegr8 wrote: »
    Sylvermynx wrote: »
    disintegr8 wrote: »
    There is a simple equation to explain why Skyshards should not be account wide:

    Skyshard x 3 = 1 skill point.

    Even with only the base game skyshards you are looking at over 300, so if you have these and start a new character, he'd be level 3 with all of the skill points (100) he might ever need and free to power level up to 50 - at which point he'd have 164 skill points, heaps to spare.

    Being able to power level to 50 on a new character without questing is bad enough, but to also have the skill points without doing anything would be just ridiculous.

    Well, that's the point to those saying the freebies shouldn't happen until any toon gets to 50, after all....

    I'm actually all for CP not being available to a new toon until you hit level 50 - but I can hear the outcry already.

    I haven't used the CP I have from the one level 50 toon on anyone but one girl (the stamblade who's just impossible to play with my ping). The rest of them are just fine.... in fact they're more fine than the level 50 with 70 CP.... Then again.... I may have more restraint than some do.
    I've leveled 15 characters on my main and did use the CP - I figured I'd earned the right since the first 6 or so were in the pre CP VR days.

    I've actually just got my first character to level 50 on the EU server - a stamblade - not a very wise choice for a first character, so I know where you are coming from.

    You "earned the right to use your CP on alts" and you are saying people that spent hours-days farming skyshards didn't "earn their right to use them?"

    CP, gear, skill points, mages guild, psijic order are all stuff people earn through very longs hours or days of grinding but yet only some of these things are account bound? Again I say this all the time how do you argue skill points shouldn't be but a toon I want to use for endgame after I power level to 50 have 64 skill points not even all my skill lines leveled up yet but I gave them my gold relequin and ay gear and poof they are end game ready because my CP and gear got me into a carry range :)
  • starkerealm
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    disintegr8 wrote: »
    Sylvermynx wrote: »
    disintegr8 wrote: »
    Sylvermynx wrote: »
    disintegr8 wrote: »
    There is a simple equation to explain why Skyshards should not be account wide:

    Skyshard x 3 = 1 skill point.

    Even with only the base game skyshards you are looking at over 300, so if you have these and start a new character, he'd be level 3 with all of the skill points (100) he might ever need and free to power level up to 50 - at which point he'd have 164 skill points, heaps to spare.

    Being able to power level to 50 on a new character without questing is bad enough, but to also have the skill points without doing anything would be just ridiculous.

    Well, that's the point to those saying the freebies shouldn't happen until any toon gets to 50, after all....

    I'm actually all for CP not being available to a new toon until you hit level 50 - but I can hear the outcry already.

    I haven't used the CP I have from the one level 50 toon on anyone but one girl (the stamblade who's just impossible to play with my ping). The rest of them are just fine.... in fact they're more fine than the level 50 with 70 CP.... Then again.... I may have more restraint than some do.
    I've leveled 15 characters on my main and did use the CP - I figured I'd earned the right since the first 6 or so were in the pre CP VR days.

    I've actually just got my first character to level 50 on the EU server - a stamblade - not a very wise choice for a first character, so I know where you are coming from.

    You "earned the right to use your CP on alts" and you are saying people that spent hours-days farming skyshards didn't "earn their right to use them?"

    CP, gear, skill points, mages guild, psijic order are all stuff people earn through very longs hours or days of grinding but yet only some of these things are account bound? Again I say this all the time how do you argue skill points shouldn't be but a toon I want to use for endgame after I power level to 50 have 64 skill points not even all my skill lines leveled up yet but I gave them my gold relequin and ay gear and poof they are end game ready because my CP and gear got me into a carry range :)

    There's a larger discussion on relative advantages based on your account here. Inheriting Skill lines is a pretty bad idea. Not, impossibly bad, and the game could, someday, be reworked around the idea that your skill lines get shared account wide somehow. So, in general for stuff like Mages Guild or Psijic, simply giving a level 3 that kind of power would be more disruptive than giving a level 3 134 skillpoints they can't even use yet.
  • Kidgangster101
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    disintegr8 wrote: »
    Sylvermynx wrote: »
    disintegr8 wrote: »
    Sylvermynx wrote: »
    disintegr8 wrote: »
    There is a simple equation to explain why Skyshards should not be account wide:

    Skyshard x 3 = 1 skill point.

    Even with only the base game skyshards you are looking at over 300, so if you have these and start a new character, he'd be level 3 with all of the skill points (100) he might ever need and free to power level up to 50 - at which point he'd have 164 skill points, heaps to spare.

    Being able to power level to 50 on a new character without questing is bad enough, but to also have the skill points without doing anything would be just ridiculous.

    Well, that's the point to those saying the freebies shouldn't happen until any toon gets to 50, after all....

    I'm actually all for CP not being available to a new toon until you hit level 50 - but I can hear the outcry already.

    I haven't used the CP I have from the one level 50 toon on anyone but one girl (the stamblade who's just impossible to play with my ping). The rest of them are just fine.... in fact they're more fine than the level 50 with 70 CP.... Then again.... I may have more restraint than some do.
    I've leveled 15 characters on my main and did use the CP - I figured I'd earned the right since the first 6 or so were in the pre CP VR days.

    I've actually just got my first character to level 50 on the EU server - a stamblade - not a very wise choice for a first character, so I know where you are coming from.

    You "earned the right to use your CP on alts" and you are saying people that spent hours-days farming skyshards didn't "earn their right to use them?"

    CP, gear, skill points, mages guild, psijic order are all stuff people earn through very longs hours or days of grinding but yet only some of these things are account bound? Again I say this all the time how do you argue skill points shouldn't be but a toon I want to use for endgame after I power level to 50 have 64 skill points not even all my skill lines leveled up yet but I gave them my gold relequin and ay gear and poof they are end game ready because my CP and gear got me into a carry range :)

    There's a larger discussion on relative advantages based on your account here. Inheriting Skill lines is a pretty bad idea. Not, impossibly bad, and the game could, someday, be reworked around the idea that your skill lines get shared account wide somehow. So, in general for stuff like Mages Guild or Psijic, simply giving a level 3 that kind of power would be more disruptive than giving a level 3 134 skillpoints they can't even use yet.

    I've always said that all these things (including CP) should be unlocked after your too hits level 50 in all these threads as having them before that could be busted (the skill lines).
  • Ysbriel
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    I think they should get rid of them and just put the skill points on the story quests of each Alliance zone.
  • starkerealm
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    Ysbriel wrote: »
    I think they should get rid of them and just put the skill points on the story quests of each Alliance zone.

    I mean, there are skill points on the storyline quests in each alliance zone. Usually 3 each, so 15 Alliance wide. Though Covenant has 16, and Dominion, technically, has 14, (the 15th one is an optional quest in Malabal Tor.) Skyshards are in addition to that.

    At the same time, abandoning them entirely? That's a hard sell. I mean it is a collectable, you're supposed to wander all over the place collecting them... but, getting rid of the mechanic entirely feels a bit extreme.
  • starkerealm
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    disintegr8 wrote: »
    Sylvermynx wrote: »
    disintegr8 wrote: »
    Sylvermynx wrote: »
    disintegr8 wrote: »
    There is a simple equation to explain why Skyshards should not be account wide:

    Skyshard x 3 = 1 skill point.

    Even with only the base game skyshards you are looking at over 300, so if you have these and start a new character, he'd be level 3 with all of the skill points (100) he might ever need and free to power level up to 50 - at which point he'd have 164 skill points, heaps to spare.

    Being able to power level to 50 on a new character without questing is bad enough, but to also have the skill points without doing anything would be just ridiculous.

    Well, that's the point to those saying the freebies shouldn't happen until any toon gets to 50, after all....

    I'm actually all for CP not being available to a new toon until you hit level 50 - but I can hear the outcry already.

    I haven't used the CP I have from the one level 50 toon on anyone but one girl (the stamblade who's just impossible to play with my ping). The rest of them are just fine.... in fact they're more fine than the level 50 with 70 CP.... Then again.... I may have more restraint than some do.
    I've leveled 15 characters on my main and did use the CP - I figured I'd earned the right since the first 6 or so were in the pre CP VR days.

    I've actually just got my first character to level 50 on the EU server - a stamblade - not a very wise choice for a first character, so I know where you are coming from.

    You "earned the right to use your CP on alts" and you are saying people that spent hours-days farming skyshards didn't "earn their right to use them?"

    CP, gear, skill points, mages guild, psijic order are all stuff people earn through very longs hours or days of grinding but yet only some of these things are account bound? Again I say this all the time how do you argue skill points shouldn't be but a toon I want to use for endgame after I power level to 50 have 64 skill points not even all my skill lines leveled up yet but I gave them my gold relequin and ay gear and poof they are end game ready because my CP and gear got me into a carry range :)

    There's a larger discussion on relative advantages based on your account here. Inheriting Skill lines is a pretty bad idea. Not, impossibly bad, and the game could, someday, be reworked around the idea that your skill lines get shared account wide somehow. So, in general for stuff like Mages Guild or Psijic, simply giving a level 3 that kind of power would be more disruptive than giving a level 3 134 skillpoints they can't even use yet.

    I've always said that all these things (including CP) should be unlocked after your too hits level 50 in all these threads as having them before that could be busted (the skill lines).

    The other side of this is CP isn't available for PvP on lowbies. The advantage there is prior experience and gear, which is significant. So, that's more complicated than it looks at first glance.

    I mean, there's a part of the idea that's not terrible.Though, I get the feeling, instantly maxing skill lines the instant you hit 50 would feel a bit cheap. Also, I don't even want to know what it would do to quests like the Psijic Order. Your character isn't even a member of the Order and has PO10? Wait, what?
  • barney2525
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    I'll be the first to say that I Like CPs, and being able to use them on new characters.

    But I do not understand the request to start a character with 50 - 60 - 100 skill points for not doing anything.

    Why would my new character have level 5 or higher in Mage guild when they never set foot in the door of the Mage Guild?

    Same with Fighter guild

    And Thieves guild and Dark Brotherhood

    Each character is supposed to be an individual, and this is Their story. Sounds to me like too much emphasis on seeing the game solely as mechanics.
  • starkerealm
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    barney2525 wrote: »
    I'll be the first to say that I Like CPs, and being able to use them on new characters.

    But I do not understand the request to start a character with 50 - 60 - 100 skill points for not doing anything.

    Why would my new character have level 5 or higher in Mage guild when they never set foot in the door of the Mage Guild?

    Same with Fighter guild

    And Thieves guild and Dark Brotherhood

    Each character is supposed to be an individual, and this is Their story. Sounds to me like too much emphasis on seeing the game solely as mechanics.

    The discussion on skillpoints is just the tedium of collecting skyshards. Those are already kinda abstract. Your character is wandering around looking for powerups from them for whatever reason. So, there's no more, or less, reason for them to spill over onto other characters than your champion points.

    If you run multiple characters, the appeal of going out and collecting each shard each time quickly loses its appeal. Especially since there's 423 of the things. Some more annoying to collect than others.
  • barney2525
    barney2525
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    barney2525 wrote: »
    I'll be the first to say that I Like CPs, and being able to use them on new characters.

    But I do not understand the request to start a character with 50 - 60 - 100 skill points for not doing anything.

    Why would my new character have level 5 or higher in Mage guild when they never set foot in the door of the Mage Guild?

    Same with Fighter guild

    And Thieves guild and Dark Brotherhood

    Each character is supposed to be an individual, and this is Their story. Sounds to me like too much emphasis on seeing the game solely as mechanics.

    The discussion on skillpoints is just the tedium of collecting skyshards. Those are already kinda abstract. Your character is wandering around looking for powerups from them for whatever reason. So, there's no more, or less, reason for them to spill over onto other characters than your champion points.

    If you run multiple characters, the appeal of going out and collecting each shard each time quickly loses its appeal. Especially since there's 423 of the things. Some more annoying to collect than others.


    All I see throughout this whole discussion is one basic Philosophy : " I Just Want To Play the Game Itself One Time "

    They don't want to play a "new" character. They just want to try a new combination. They want Everything just moved over onto the "New" character - Which would also include Achievements (which is ridiculous). You spend all your points making One character your Crafting character, and now Every new character has Crafting at Level 50. Every new character might as well start at level 50 CP whatever.

    The really weird aspect of this request - I don't know of Any other MMO that does what you are requesting here. Every MMO, if you start a new character, you start it from scratch. Is it just because ESO did something beneficial with the CPs that now the players want to just Break the Dam?

    I'll repeat this - No Other Game will allow you to do what you asking here, in their game. So, I don't understand why anyone is making a big deal out of having to start new characters from scratch, especially when this game does give the new character a lift with the CPs.

  • MikaHR
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    ArenGesus wrote: »
    Grinding the same quests and delves over and over is lame. When I create an alt, it's to support a different playstyle, not to just play the entire game over again. Yeah, I know I don't need all shards on the same character, but some grinds are just no fun, even the first time. My favorite to hate are lore books and psijic questline. Just give them to me when I reach 50. And horse stats.
    MikaHR wrote: »
    Farming skill points is really only a priority for crafters who want to max out all professions for daily writs and guild trader sales. That directly impacts our ability to make money, though. You get something like 5k gold for doing all 6 crafting writs each day. On 8 characters that just appeared out of nowhere with account bound skills points, that would be about 30k-40k gold per player, per day. Talk about destroying the in game economy... probably best to have players grind for that kind of economic advantage.

    What a bunch of poo from someone who doesnt have a clue about basics of a game....you get exact same amount of gold for doing writs without spending a single point in crafting skill lines as with "maxed crafting skill lines"
    disintegr8 wrote: »
    Sylvermynx wrote: »
    disintegr8 wrote: »
    Sylvermynx wrote: »
    disintegr8 wrote: »
    There is a simple equation to explain why Skyshards should not be account wide:

    Skyshard x 3 = 1 skill point.

    Even with only the base game skyshards you are looking at over 300, so if you have these and start a new character, he'd be level 3 with all of the skill points (100) he might ever need and free to power level up to 50 - at which point he'd have 164 skill points, heaps to spare.

    Being able to power level to 50 on a new character without questing is bad enough, but to also have the skill points without doing anything would be just ridiculous.

    Well, that's the point to those saying the freebies shouldn't happen until any toon gets to 50, after all....

    I'm actually all for CP not being available to a new toon until you hit level 50 - but I can hear the outcry already.

    I haven't used the CP I have from the one level 50 toon on anyone but one girl (the stamblade who's just impossible to play with my ping). The rest of them are just fine.... in fact they're more fine than the level 50 with 70 CP.... Then again.... I may have more restraint than some do.
    I've leveled 15 characters on my main and did use the CP - I figured I'd earned the right since the first 6 or so were in the pre CP VR days.

    I've actually just got my first character to level 50 on the EU server - a stamblade - not a very wise choice for a first character, so I know where you are coming from.

    You "earned the right to use your CP on alts" and you are saying people that spent hours-days farming skyshards didn't "earn their right to use them?"

    CP, gear, skill points, mages guild, psijic order are all stuff people earn through very longs hours or days of grinding but yet only some of these things are account bound? Again I say this all the time how do you argue skill points shouldn't be but a toon I want to use for endgame after I power level to 50 have 64 skill points not even all my skill lines leveled up yet but I gave them my gold relequin and ay gear and poof they are end game ready because my CP and gear got me into a carry range :)

    There's a larger discussion on relative advantages based on your account here. Inheriting Skill lines is a pretty bad idea. Not, impossibly bad, and the game could, someday, be reworked around the idea that your skill lines get shared account wide somehow. So, in general for stuff like Mages Guild or Psijic, simply giving a level 3 that kind of power would be more disruptive than giving a level 3 134 skillpoints they can't even use yet.

    Skill lines are not the issue here because you can level skil lines by doing anything you want/prefer (that givs XP obviously) and they will get leveled.

    Skyshards/Lorebooks/Psijic offer same unegaging dull mechanic (go to x and click the thinhy) thats pretty irrelevant beyond the first time you do it.

    For instance you can level your skills doing completely different set of quests on many caracters. Then theres PvP, theres dungeons...whatever, many alts can have unique gameplay and still level their skill lines.
  • Michae
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    barney2525 wrote: »
    barney2525 wrote: »
    I'll be the first to say that I Like CPs, and being able to use them on new characters.

    But I do not understand the request to start a character with 50 - 60 - 100 skill points for not doing anything.

    Why would my new character have level 5 or higher in Mage guild when they never set foot in the door of the Mage Guild?

    Same with Fighter guild

    And Thieves guild and Dark Brotherhood

    Each character is supposed to be an individual, and this is Their story. Sounds to me like too much emphasis on seeing the game solely as mechanics.

    The discussion on skillpoints is just the tedium of collecting skyshards. Those are already kinda abstract. Your character is wandering around looking for powerups from them for whatever reason. So, there's no more, or less, reason for them to spill over onto other characters than your champion points.

    If you run multiple characters, the appeal of going out and collecting each shard each time quickly loses its appeal. Especially since there's 423 of the things. Some more annoying to collect than others.


    All I see throughout this whole discussion is one basic Philosophy : " I Just Want To Play the Game Itself One Time "

    They don't want to play a "new" character. They just want to try a new combination. They want Everything just moved over onto the "New" character - Which would also include Achievements (which is ridiculous). You spend all your points making One character your Crafting character, and now Every new character has Crafting at Level 50. Every new character might as well start at level 50 CP whatever.

    The really weird aspect of this request - I don't know of Any other MMO that does what you are requesting here. Every MMO, if you start a new character, you start it from scratch. Is it just because ESO did something beneficial with the CPs that now the players want to just Break the Dam?

    I'll repeat this - No Other Game will allow you to do what you asking here, in their game. So, I don't understand why anyone is making a big deal out of having to start new characters from scratch, especially when this game does give the new character a lift with the CPs.

    I understand that sentiment since I don't have that much time to play the game due to my job and other responsibilities. Not everyone here is a student with time tu burn. I have it since 2016 and I'm at around 400 CP level with one character and no lvl 50 ones beside the main one. I just don't have the time in a day to grind and looking for skyshards is just tedious and unfun the second (or third, or fourth, etc.) time. I wouldn't go for getting skill lines account wide but skyshards? I can easily get behind that since it'll help tu jumpstart new character quicker, you don't have to have that much SP to unlock those few particular skill lines you want to try for the build anyway.
    Edited by Michae on March 20, 2019 8:59AM
    "I bear the cruel weight of certainty. Total, absolute, relentless certainty. People rarely comprehend the luxury of doubt... the freedom that comes with indecision. I envy you."
    Sotha Sil

    @Michae PC/EU
  • MikaHR
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    barney2525 wrote: »
    barney2525 wrote: »
    I'll be the first to say that I Like CPs, and being able to use them on new characters.

    But I do not understand the request to start a character with 50 - 60 - 100 skill points for not doing anything.

    Why would my new character have level 5 or higher in Mage guild when they never set foot in the door of the Mage Guild?

    Same with Fighter guild

    And Thieves guild and Dark Brotherhood

    Each character is supposed to be an individual, and this is Their story. Sounds to me like too much emphasis on seeing the game solely as mechanics.

    The discussion on skillpoints is just the tedium of collecting skyshards. Those are already kinda abstract. Your character is wandering around looking for powerups from them for whatever reason. So, there's no more, or less, reason for them to spill over onto other characters than your champion points.

    If you run multiple characters, the appeal of going out and collecting each shard each time quickly loses its appeal. Especially since there's 423 of the things. Some more annoying to collect than others.


    All I see throughout this whole discussion is one basic Philosophy : " I Just Want To Play the Game Itself One Time "

    They don't want to play a "new" character. They just want to try a new combination. They want Everything just moved over onto the "New" character - Which would also include Achievements (which is ridiculous). You spend all your points making One character your Crafting character, and now Every new character has Crafting at Level 50. Every new character might as well start at level 50 CP whatever.

    The really weird aspect of this request - I don't know of Any other MMO that does what you are requesting here. Every MMO, if you start a new character, you start it from scratch. Is it just because ESO did something beneficial with the CPs that now the players want to just Break the Dam?

    I'll repeat this - No Other Game will allow you to do what you asking here, in their game. So, I don't understand why anyone is making a big deal out of having to start new characters from scratch, especially when this game does give the new character a lift with the CPs.

    Plenty of games have account wide systems and various "powerups" for your alts. And not exclusive to multiplayer games.

    1. Just because you "dont know any" doesnt mean it doesnt exist, youll have to accept that the world is bigger than you

    2. You arent very well versed in gaming, because plenty of games do that, even ESO with CPs.

    3. Skyshards/lorebooks dont have anything to do with story or your characte "being an individual"...or smthin, you character starting with 0 or 100000000 skillpoints dont have a single effect on the story.
    Edited by MikaHR on March 20, 2019 9:02AM
  • starkerealm
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    barney2525 wrote: »
    All I see throughout this whole discussion is one basic Philosophy : " I Just Want To Play the Game Itself One Time "

    Then you haven't read this thread. People want to be able to actually play their new character. Not grind for 40 hours collecting skyshards before they can do so.
  • Tandor
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    barney2525 wrote: »
    All I see throughout this whole discussion is one basic Philosophy : " I Just Want To Play the Game Itself One Time "

    Then you haven't read this thread. People want to be able to actually play their new character. Not grind for 40 hours collecting skyshards before they can do so.

    Nothing is stopping them from doing so. Right now.
  • CassandraGemini
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    disintegr8 wrote: »
    Sylvermynx wrote: »
    disintegr8 wrote: »
    There is a simple equation to explain why Skyshards should not be account wide:

    Skyshard x 3 = 1 skill point.

    Even with only the base game skyshards you are looking at over 300, so if you have these and start a new character, he'd be level 3 with all of the skill points (100) he might ever need and free to power level up to 50 - at which point he'd have 164 skill points, heaps to spare.

    Being able to power level to 50 on a new character without questing is bad enough, but to also have the skill points without doing anything would be just ridiculous.

    Well, that's the point to those saying the freebies shouldn't happen until any toon gets to 50, after all....

    I'm actually all for CP not being available to a new toon until you hit level 50 - but I can hear the outcry already.


    Map waypoints would be ok. It seems to me the people who focus on the lorebooks as a pain point either don't know or don't want to do the mages guild dailies. The dailies don't give much, granted, but neither do the lorebooks. In combination though, mages guild isn't really that bad.

    I'm not 100% sure, but I think the Mages Guild dailies give 10 or maybe 15 Mages Guild points. Per day. That's the equivalent of collecting 2 or 3 lorebooks. If you collect all the lorebooks of a zone (like, the zone-specific ones) you get 75 points, 50 for the books itself and 25 as a bonus for completing the set. And if you don't do anything else but really focus on collecting the lorebooks (and maybe doing the equally tedious and dumb Psijic levelling on the side) you can do 2 or 3 zones per day, even if you don't have too much time on your hands like me. That would mean 150 - 225 Mages Guild points through lorebooks per day vs. 10 or 15 through the daily quest. So... yeah, the way I see it, in the grand scheme of things it absolutely doesn't matter whether you do the dailies or not, since the bulk of your Mages Guild points definitely comes from the lorebooks.
    And yeah, sure, if you really set your mind to it, you can do this in a more or less reasonable time, but that's beside the point. The point is that just collecting the same things over and over again for different characters is boring and tedious. And unlike the skyshards where you really only need a certain amount for a good build since skill points can come from other sources too (like dungeons, that's a lot of skill points right there for just doing the normal non-dlc dungeons for the first time, and these are so easy that everyone can do them), you basically need to level the Mages Guild skill line for every mage character, if you want them to be efficient. If not by making the lorebooks account-bound, the system should at least be reworked to make it less of a slog. Levelling the Fighters Guild skill line is so much easier and more fun, you pretty much get this thing to 10 by just playing normally. Thieves Guild and Brotherhood are very specific and you don't "need" these skills for anything. But Mages Guild and Psijic? I'd have been absolutely fine if I never had to level these again after the first time, thank you.
    This poor little Bosmer stealth passive had passionate friends and a big loving family!

  • srfrogg23
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    barney2525 wrote: »
    All I see throughout this whole discussion is one basic Philosophy : " I Just Want To Play the Game Itself One Time "

    Then you haven't read this thread. People want to be able to actually play their new character. Not grind for 40 hours collecting skyshards before they can do so.

    We can all play our alts just fine without spending any time grinding lorebooks or skyshards. You are over exaggerating. A lot. Like, to the point of being completely and utterly ridiculous and unbelievable.

    Wait. Was that the point?
  • Kidgangster101
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    barney2525 wrote: »
    barney2525 wrote: »
    I'll be the first to say that I Like CPs, and being able to use them on new characters.

    But I do not understand the request to start a character with 50 - 60 - 100 skill points for not doing anything.

    Why would my new character have level 5 or higher in Mage guild when they never set foot in the door of the Mage Guild?

    Same with Fighter guild

    And Thieves guild and Dark Brotherhood

    Each character is supposed to be an individual, and this is Their story. Sounds to me like too much emphasis on seeing the game solely as mechanics.

    The discussion on skillpoints is just the tedium of collecting skyshards. Those are already kinda abstract. Your character is wandering around looking for powerups from them for whatever reason. So, there's no more, or less, reason for them to spill over onto other characters than your champion points.

    If you run multiple characters, the appeal of going out and collecting each shard each time quickly loses its appeal. Especially since there's 423 of the things. Some more annoying to collect than others.


    All I see throughout this whole discussion is one basic Philosophy : " I Just Want To Play the Game Itself One Time "

    They don't want to play a "new" character. They just want to try a new combination. They want Everything just moved over onto the "New" character - Which would also include Achievements (which is ridiculous). You spend all your points making One character your Crafting character, and now Every new character has Crafting at Level 50. Every new character might as well start at level 50 CP whatever.

    The really weird aspect of this request - I don't know of Any other MMO that does what you are requesting here. Every MMO, if you start a new character, you start it from scratch. Is it just because ESO did something beneficial with the CPs that now the players want to just Break the Dam?

    I'll repeat this - No Other Game will allow you to do what you asking here, in their game. So, I don't understand why anyone is making a big deal out of having to start new characters from scratch, especially when this game does give the new character a lift with the CPs.

    Maybe you should fact check your info before you state that.

    DC universe online: you get a bar that is for achivements. It goes up to 100. Once you get it to 100 you gain a skill points that you can spend to make your too more powerful to gain stats much like ESO. So I had almost every achievement in the game on my main which is around 300 before I quit. What was I able to do? At the start of the game I could purchase each achievement before I got out of the starting zone and could give my new level 1 toon 300 skill points and basically unlock my moves and proceed to murder everything that got in my way. But you say this doesn't exist in any other game? 🤔🤔🤔🤔🤔

    Now as far as "playing the game one time" you are wrong people want to "play" the game. Not search for x object where you find it and it doesn't give you a text message or a story. It never interacts back gives you options to.fight something besides the mobs near it. How is this actually considered "vital" to the story? No one is asking for main quest skill points here

    And for the love of God you are not reading anything here so please read this lol. SKILL POINTS DONT AFFECT CRAFTING. NO ONE MAXES OUT CRAFFING SKILL LINES ON ALTS UNLESS THEY DO NOT UNDERSTAND THE GAME WHICH YOU AND MANY PEOPLE ARE SHOWING OVER AND OVER AGAIN BY SAYING THEY DO. YOU CAN DO MASTER WRITS WRITS WITHOUT PUTTING ONE SKILL POINTS INTO THE TREE AND YOU USE LOW LEVEL MATS (EASY TO GET) AND GET HIGH LEVEL REWARDS AND SAME AMOUNT OF GOLD!

    please learn the game you are playing before you try to state facts you clearly are not knowledgeable of.
  • starkerealm
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    barney2525 wrote: »
    barney2525 wrote: »
    I'll be the first to say that I Like CPs, and being able to use them on new characters.

    But I do not understand the request to start a character with 50 - 60 - 100 skill points for not doing anything.

    Why would my new character have level 5 or higher in Mage guild when they never set foot in the door of the Mage Guild?

    Same with Fighter guild

    And Thieves guild and Dark Brotherhood

    Each character is supposed to be an individual, and this is Their story. Sounds to me like too much emphasis on seeing the game solely as mechanics.

    The discussion on skillpoints is just the tedium of collecting skyshards. Those are already kinda abstract. Your character is wandering around looking for powerups from them for whatever reason. So, there's no more, or less, reason for them to spill over onto other characters than your champion points.

    If you run multiple characters, the appeal of going out and collecting each shard each time quickly loses its appeal. Especially since there's 423 of the things. Some more annoying to collect than others.


    All I see throughout this whole discussion is one basic Philosophy : " I Just Want To Play the Game Itself One Time "

    They don't want to play a "new" character. They just want to try a new combination. They want Everything just moved over onto the "New" character - Which would also include Achievements (which is ridiculous). You spend all your points making One character your Crafting character, and now Every new character has Crafting at Level 50. Every new character might as well start at level 50 CP whatever.

    The really weird aspect of this request - I don't know of Any other MMO that does what you are requesting here. Every MMO, if you start a new character, you start it from scratch. Is it just because ESO did something beneficial with the CPs that now the players want to just Break the Dam?

    I'll repeat this - No Other Game will allow you to do what you asking here, in their game. So, I don't understand why anyone is making a big deal out of having to start new characters from scratch, especially when this game does give the new character a lift with the CPs.

    Maybe you should fact check your info before you state that.

    DC universe online: you get a bar that is for achivements. It goes up to 100. Once you get it to 100 you gain a skill points that you can spend to make your too more powerful to gain stats much like ESO. So I had almost every achievement in the game on my main which is around 300 before I quit. What was I able to do? At the start of the game I could purchase each achievement before I got out of the starting zone and could give my new level 1 toon 300 skill points and basically unlock my moves and proceed to murder everything that got in my way. But you say this doesn't exist in any other game? 🤔🤔🤔🤔🤔

    Now as far as "playing the game one time" you are wrong people want to "play" the game. Not search for x object where you find it and it doesn't give you a text message or a story. It never interacts back gives you options to.fight something besides the mobs near it. How is this actually considered "vital" to the story? No one is asking for main quest skill points here

    And for the love of God you are not reading anything here so please read this lol. SKILL POINTS DONT AFFECT CRAFTING. NO ONE MAXES OUT CRAFFING SKILL LINES ON ALTS UNLESS THEY DO NOT UNDERSTAND THE GAME WHICH YOU AND MANY PEOPLE ARE SHOWING OVER AND OVER AGAIN BY SAYING THEY DO. YOU CAN DO MASTER WRITS WRITS WITHOUT PUTTING ONE SKILL POINTS INTO THE TREE AND YOU USE LOW LEVEL MATS (EASY TO GET) AND GET HIGH LEVEL REWARDS AND SAME AMOUNT OF GOLD!

    please learn the game you are playing before you try to state facts you clearly are not knowledgeable of.

    Typing in caps does not make you correct. It does not grant you supernatural power over the state of the game.

    You cannot receive master writs on a character who hasn't maxed out that skill line, and is performing writs at the maximum possible level for that profession.

    Additionally, in case this point was missed, you cannot craft endgame consumables on alts for their personal use, without maxing out those professions.

    But, I mean, kudos for accusing me of not knowing what I'm doing. That's cute.
  • starkerealm
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    srfrogg23 wrote: »
    barney2525 wrote: »
    All I see throughout this whole discussion is one basic Philosophy : " I Just Want To Play the Game Itself One Time "

    Then you haven't read this thread. People want to be able to actually play their new character. Not grind for 40 hours collecting skyshards before they can do so.

    We can all play our alts just fine without spending any time grinding lorebooks or skyshards. You are over exaggerating. A lot. Like, to the point of being completely and utterly ridiculous and unbelievable.

    Wait. Was that the point?

    Point was, I never said anything about lorebooks. Just skyshards, and the whole thing where, if you want to do your writs on a character, you kinda need another 67 skill points (roughly). That's assuming 64 skill points is enough to get your character to endgame ready... (here's a hint, it's not.)

    Though, I think, 64 skill points might be enough to finish one of those premade build guides in the skill advisor. For everyone else, it's not really enough.
  • starkerealm
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    Tandor wrote: »
    barney2525 wrote: »
    All I see throughout this whole discussion is one basic Philosophy : " I Just Want To Play the Game Itself One Time "

    Then you haven't read this thread. People want to be able to actually play their new character. Not grind for 40 hours collecting skyshards before they can do so.

    Nothing is stopping them from doing so. Right now.

    The part where you typed that at 4:33am (at least in my timezone), might have stopped a few people. :p
  • Kidgangster101
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    srfrogg23 wrote: »
    barney2525 wrote: »
    All I see throughout this whole discussion is one basic Philosophy : " I Just Want To Play the Game Itself One Time "

    Then you haven't read this thread. People want to be able to actually play their new character. Not grind for 40 hours collecting skyshards before they can do so.

    We can all play our alts just fine without spending any time grinding lorebooks or skyshards. You are over exaggerating. A lot. Like, to the point of being completely and utterly ridiculous and unbelievable.

    Wait. Was that the point?

    You do know how many quest people can do right? You know there is dungeons, trials, dolmains, farming for gear, farming for money, doing pvp in cyrodil or queing for battlegrounds, there are mages guild missions, fighters guild missions, dueling, stealing, fishing, event quests, achievement hunting, and all of these are engaging content that the devs spent a very very long time making and coming out with. Players should be pushed into doing the same boring activity that has no text involved at all. You do know that when you touch a skyshard it says skyshard obtained until you earn a skill points right?

    The guy is right you are not reading what people are saying. People are stating they don't want to grind meaningless content that has no progression on any sort of story. You can do the main story beat it, do all the zone stories and beat them and it never changes the more skyshards you get. So that means skyshard hunting is a meaningless mind numbing boring tedious thing in the game that never alters a single story in the game. People want to "play the game" not search for their skyshard for the 10th time after they paid zos a crazy amount of money to unlock an alt.

    The devs put different roles healer tank dps in the game, they have 5 classes (6 soon) that they want you to play content on so someone might have a dk tank, warden tank, and Templar healer and all those classes are intensive on skill points so yeah maybe instead of playing all 3 they play 1 with a guild and mess around on the other 2 because they don't want to grind again. That also means you have less and less people playing pug groups. Maybe this will make que times faster because people will actually want to play their toons with other people since this is a Massive Multiplayer Online game 🤔🤔🤔🤔
  • CassandraGemini
    CassandraGemini
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    barney2525 wrote: »
    barney2525 wrote: »
    I'll be the first to say that I Like CPs, and being able to use them on new characters.

    But I do not understand the request to start a character with 50 - 60 - 100 skill points for not doing anything.

    Why would my new character have level 5 or higher in Mage guild when they never set foot in the door of the Mage Guild?

    Same with Fighter guild

    And Thieves guild and Dark Brotherhood

    Each character is supposed to be an individual, and this is Their story. Sounds to me like too much emphasis on seeing the game solely as mechanics.

    The discussion on skillpoints is just the tedium of collecting skyshards. Those are already kinda abstract. Your character is wandering around looking for powerups from them for whatever reason. So, there's no more, or less, reason for them to spill over onto other characters than your champion points.

    If you run multiple characters, the appeal of going out and collecting each shard each time quickly loses its appeal. Especially since there's 423 of the things. Some more annoying to collect than others.


    All I see throughout this whole discussion is one basic Philosophy : " I Just Want To Play the Game Itself One Time "

    They don't want to play a "new" character. They just want to try a new combination. They want Everything just moved over onto the "New" character - Which would also include Achievements (which is ridiculous). You spend all your points making One character your Crafting character, and now Every new character has Crafting at Level 50. Every new character might as well start at level 50 CP whatever.

    The really weird aspect of this request - I don't know of Any other MMO that does what you are requesting here. Every MMO, if you start a new character, you start it from scratch. Is it just because ESO did something beneficial with the CPs that now the players want to just Break the Dam?

    I'll repeat this - No Other Game will allow you to do what you asking here, in their game. So, I don't understand why anyone is making a big deal out of having to start new characters from scratch, especially when this game does give the new character a lift with the CPs.

    Maybe you should fact check your info before you state that.

    DC universe online: you get a bar that is for achivements. It goes up to 100. Once you get it to 100 you gain a skill points that you can spend to make your too more powerful to gain stats much like ESO. So I had almost every achievement in the game on my main which is around 300 before I quit. What was I able to do? At the start of the game I could purchase each achievement before I got out of the starting zone and could give my new level 1 toon 300 skill points and basically unlock my moves and proceed to murder everything that got in my way. But you say this doesn't exist in any other game? 🤔🤔🤔🤔🤔

    Now as far as "playing the game one time" you are wrong people want to "play" the game. Not search for x object where you find it and it doesn't give you a text message or a story. It never interacts back gives you options to.fight something besides the mobs near it. How is this actually considered "vital" to the story? No one is asking for main quest skill points here

    And for the love of God you are not reading anything here so please read this lol. SKILL POINTS DONT AFFECT CRAFTING. NO ONE MAXES OUT CRAFFING SKILL LINES ON ALTS UNLESS THEY DO NOT UNDERSTAND THE GAME WHICH YOU AND MANY PEOPLE ARE SHOWING OVER AND OVER AGAIN BY SAYING THEY DO. YOU CAN DO MASTER WRITS WRITS WITHOUT PUTTING ONE SKILL POINTS INTO THE TREE AND YOU USE LOW LEVEL MATS (EASY TO GET) AND GET HIGH LEVEL REWARDS AND SAME AMOUNT OF GOLD!

    please learn the game you are playing before you try to state facts you clearly are not knowledgeable of.

    Additionally, in case this point was missed, you cannot craft endgame consumables on alts for their personal use, without maxing out those professions.

    Well, you can just go and craft the endgame consumables on your designated crafter, then put them in the bank and pull them out with whatever other of your characters needs them. Same with crafted gear sets. So unless you're after the master writs there's no reason whatsoever to spend skill points in the crafting skill lines of alts.

    Not arguing with you on the rest of your post, though. Just thought I'd point that out.
    This poor little Bosmer stealth passive had passionate friends and a big loving family!

  • Nogawd
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    Totally against it. Give the meta-chasers work to do for their flavor of the month builds.
  • Tandor
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    <snip> And for the love of God you are not reading anything here so please read this lol. SKILL POINTS DONT AFFECT CRAFTING. NO ONE MAXES OUT CRAFFING SKILL LINES ON ALTS UNLESS THEY DO NOT UNDERSTAND THE GAME WHICH YOU AND MANY PEOPLE ARE SHOWING OVER AND OVER AGAIN BY SAYING THEY DO. YOU CAN DO MASTER WRITS WRITS WITHOUT PUTTING ONE SKILL POINTS INTO THE TREE AND YOU USE LOW LEVEL MATS (EASY TO GET) AND GET HIGH LEVEL REWARDS AND SAME AMOUNT OF GOLD! <snip>

    There are plenty of players who understand the game perfectly well and who roll multiple characters in order to play the game fully with them - and that includes maxing out their crafting skills. Playing that way takes time, of course, but that doesn't mean that they are wedded to the game 24/7 because they're retired or out of work etc simply that they don't have any desire to rush to "endgame" but recognise that a MMORPG is intended to be played over some years rather than a few weeks or months.

    I can well imagine that for those whose idea of leveling an alt is to grind a dolmen for 50 levels and then capitalise on another character's achievements the idea of maxing out crafting skills again wouldn't appeal, but for those who have multiple characters in order to play the game fully with them it very likely does appeal.
  • srfrogg23
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    srfrogg23 wrote: »
    barney2525 wrote: »
    All I see throughout this whole discussion is one basic Philosophy : " I Just Want To Play the Game Itself One Time "

    Then you haven't read this thread. People want to be able to actually play their new character. Not grind for 40 hours collecting skyshards before they can do so.

    We can all play our alts just fine without spending any time grinding lorebooks or skyshards. You are over exaggerating. A lot. Like, to the point of being completely and utterly ridiculous and unbelievable.

    Wait. Was that the point?

    You do know how many quest people can do right? You know there is dungeons, trials, dolmains, farming for gear, farming for money, doing pvp in cyrodil or queing for battlegrounds, there are mages guild missions, fighters guild missions, dueling, stealing, fishing, event quests, achievement hunting, and all of these are engaging content that the devs spent a very very long time making and coming out with. Players should be pushed into doing the same boring activity that has no text involved at all. You do know that when you touch a skyshard it says skyshard obtained until you earn a skill points right?

    The guy is right you are not reading what people are saying. People are stating they don't want to grind meaningless content that has no progression on any sort of story. You can do the main story beat it, do all the zone stories and beat them and it never changes the more skyshards you get. So that means skyshard hunting is a meaningless mind numbing boring tedious thing in the game that never alters a single story in the game. People want to "play the game" not search for their skyshard for the 10th time after they paid zos a crazy amount of money to unlock an alt.

    The devs put different roles healer tank dps in the game, they have 5 classes (6 soon) that they want you to play content on so someone might have a dk tank, warden tank, and Templar healer and all those classes are intensive on skill points so yeah maybe instead of playing all 3 they play 1 with a guild and mess around on the other 2 because they don't want to grind again. That also means you have less and less people playing pug groups. Maybe this will make que times faster because people will actually want to play their toons with other people since this is a Massive Multiplayer Online game 🤔🤔🤔🤔
    srfrogg23 wrote: »
    barney2525 wrote: »
    All I see throughout this whole discussion is one basic Philosophy : " I Just Want To Play the Game Itself One Time "

    Then you haven't read this thread. People want to be able to actually play their new character. Not grind for 40 hours collecting skyshards before they can do so.

    We can all play our alts just fine without spending any time grinding lorebooks or skyshards. You are over exaggerating. A lot. Like, to the point of being completely and utterly ridiculous and unbelievable.

    Wait. Was that the point?

    Point was, I never said anything about lorebooks. Just skyshards, and the whole thing where, if you want to do your writs on a character, you kinda need another 67 skill points (roughly). That's assuming 64 skill points is enough to get your character to endgame ready... (here's a hint, it's not.)

    Though, I think, 64 skill points might be enough to finish one of those premade build guides in the skill advisor. For everyone else, it's not really enough.

    I'm pretty sure the two of you are the ones who are not listening. Having 400 skill points is not required to play the game. You don't even need 100 for a viable endgame build. You get more than enough skill points just from leveling and questing or pvp along with a little bit of exploration.

    If you are grinding to find every skyshard on every character, then you are doing that because you want to, not because you have to. It is not required, not even a little bit, to participate in the endgame content.

    You will have to specialize your character's role due to having just enough skill points. That's the part you don't like.

    You want all of your alts to be equally good at all of the things without having to put in the same amount of time you put into your main. That's what this all boils down to, isn't it?
  • starkerealm
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    Well, you can just go and craft the endgame consumables on your designated crafter, then put them in the bank and pull them out with whatever other of your characters needs them. Same with crafted gear sets. So unless you're after the master writs there's no reason whatsoever to spend skill points in the crafting skill lines of alts.

    Not arguing with you on the rest of your post, though. Just thought I'd point that out.

    It's absolutely true, and until about eight months ago, that's how I rolled. @Inklings finally got me to actually max out crafting on a couple alts and realize just how convenient it is to be able to simply craft the pots I need (or the ones that other team members need) on the spot, in a trial's anti-chamber.

    Which gets down to this really just being a QoL thing. It doesn't make characters stronger, it just makes life easier for the player, if you can craft your consumables on the character you're currently logged in on, without having to log out, find your crafter, log in on them, do your buisness, log back out, and back in on your character.

    Throne on the other hand? Oh no, that gets crafted by my provisioner and put in the bank, because holy snot is that recipe expensive. (Though, again, it would be more convenient to be able to do it on any character.)

    It's the log out/log in that just kills the flow really.
  • TheShadowScout
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    People want to be able to actually play their new character. Not grind for 40 hours collecting skyshards before they can do so.
    Tandor wrote: »
    Nothing is stopping them from doing so. Right now.
    Exactly, because...
    well, if you do all the questing, and keep your eyes open, you kinda stumble over all those just following the quests anyhow.
    So, those who want to just -play the game-, simply can do it. And pick up skyshards and lorebooks "en passant" while doing the quests (the major ones also having skill points attached).
    Noone really -needs- the shyshards... they and their skill points are entirely options, just as the skill points for PvP ranks are, or the skill pooints for punblic dungeon group challenges, or... or... or...

    But that is not the issue here. The issue is those who want to play the -endgame- (no matter if PvPness, Master-Crafting, Dungeon Farming or whatever) with a new alt at full power levels without having to play the rest of the game to get there!!!

    And to those I -still- say:
    If you want it badly enough... you will darn well grind your teeth, gird your loins and do whatever you have to to get it, as many times as desired for this or that alt of yours.

    If you really believe doing whatever you need to get it would be too much of a bother... well, then you will just do without it on this or that alt of yours.

    And if you stop being so frigging impatient... would will find you can get there slower without grinding, looking at the road instead of at the goal, and have a lot more fun. Even pick up something extra, whose who rush through the place tend to miss a lot of treasure chests, just sayin... ;)
  • driosketch
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    The need to grind stuff like psijic, skyshards and lorebooks is what keeps me from playing my alts more and thus getting more attached to them, and so wanting more pretty crown store outfits and mounts for them. So it's a win/win for ZoS and the players to give us the option to buy this stuff.

    The only possible downside is that some self-righteous people will whine that it is 'lazy' or 'they should have to suffer through it because I had to suffer through it'. But I've got to ask, who wouldn't gladly pay (assuming you can afford it) to avoid content that you have already done before, and feels like work, so that you can get onto content that feels like having a good time?
    And I'm the opposite, those grinds are what encourages me to spend time on an alt. I don't use build guides. I learn their unique style by playing them, and everytime I earn a new skill point I can unlock another skill to try out. In doing so, that's how I become attached to them, and several throwaways have become permanent. This is all anecdotal anyways.

    To answer your question, I wouldn't. I don't buy motifs when they can be earned in game for instance.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Edziu
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    If you want it badly enough... you will darn well grind your teeth, gird your loins and do whatever you have to to get it, as many times as desired for this or that alt of yours.

    sounds like real life struggle to get something very important or stay ot this to not fall from which we want just get away while playing in game to chill and just forget about real life work but even in this sentence you stated for many of us which very badly need more skillpoints to jsut play how we want...we need to work badly like in real like from which we are just ru away while playing in game
    Edited by Edziu on March 20, 2019 3:23PM
  • Inklings
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    disintegr8 wrote: »
    There is a simple equation to explain why Skyshards should not be account wide:

    Skyshard x 3 = 1 skill point.

    Even with only the base game skyshards you are looking at over 300, so if you have these and start a new character, he'd be level 3 with all of the skill points (100) he might ever need and free to power level up to 50 - at which point he'd have 164 skill points, heaps to spare.

    Being able to power level to 50 on a new character without questing is bad enough, but to also have the skill points without doing anything would be just ridiculous.

    That's the thing, though. A level 3 character can only spend about five skill points, maximum.

    Now, as you level up, you do get access to more skills, and that will result in some wonky shifts to the power curve... but that already happens when you have champion points.

    Without sitting down and crunching the numbers, you'd see some increases around level 15-20 where you'd have access to significantly more skills than a raw player. But, at the same time, it doesn't really matter that much, as you still need to unlock those skill lines.

    There's some knock on effect with weapons and class skill lines, because the number of skills you can slot does increase the rate at which those skill lines advance, but, again, that's not that big a power jump.

    It's not like you'd be able to roll up a level 1 character, and immediately buy Eye of the Storm. Beyond that, it doesn't even affect most skill lines. Having 134 skill points from skyshards won't let you rank up Fighter's Guild faster.

    This is where there is a problem with the Mages Guild books being account wide, because that is a skill line progression system, and it does mean you'd have instant access to a few powerful abilities, mainly meteor.

    The big payoff for this gets into a weird place though. It would make it far easier to make crafting alts. Or at least, spec into crafting on all your characters, but, if that's the goal, maybe crafting skill points and progression should be reevaluated, and moved to a more account based system anyway. Right now, there's the unfortunate situation that you need to switch characters to craft stuff, which just wastes time. If that stuff became account wide, it could make life a little less unpleasant for crafters. But, that's, really, an entirely different conversation.

    Will people stop saying crafting gets easier lol. YOU ALL KNOW YOU CAN DO WRITS AT LEVEL 50 AND USE YOUR LEVEL 1 MATS IF YOU PUT 0 POINTS INTO IT RIGHT? YOU DO KNOW YOU CAN GET THE SAME REWARDS FOR BEING 1 AND BEING 10 POINTS RIGHT? YOU DO KNOW YOU CAN GET GOLD MATS DELIVERED VIA MAIL BY HAVING THE 1 BASE POINT YOU GET IN CRAFTING RIGHT?

    Lol you all are Sooooooo silly thinking that you need to waste high end mats to do daily writs. I do it using all level 1 mats on all my tools except my main crafter. And guess what? THE MONEY YOU GET AS THE REWARD DOESN'T CHANGE EITHER!


    Now as far as a power creep goes...... A lot of "low level" dungeons go like this. I que in as a level 17 toon to do my daily random dungeon.... I see a 810 DPS ques as a tank for fast que time, a 210 DPS, and then maybe you get a 500+ healer or another DPS as a fake heal. I say hi they just run ahead. So I try to do my quest and they just proceed very large pulls and killing things faster than I can blink. Before I know it the final boss is killed and yep that was my "low level dungeon" experience but because I would have 100 skill points that I can't asig makes the gaming experience too easy....... Think about that please and get back to me because it's not often that it's a group of all low level toons actually playing a dungeon and doing mechanics.


    Hate to be this blunt but this is such bad advice, and i see it here so often. NO YOU DO NOT GET THE SAME REWARDS FOR BEING 1 AS YOU DO BEING 10 IN A CRAFTING PROFESSION FROM WRITS! Not doing max tier writs causes you to loose a 30%(20% for jewelry) chance to get a gold material as a reward and the price difference on mats is really not that much. The over all money made from those gold mats received will make you a lot more gold then doing the lowest tier writ. A LOT MORE!

    If you are doing max level writs on 15 characters a day youre are getting on average 4 of each gold mat a day. (3 in jewelry)
    - That's 1,460 gold mats a year of that profession lost. (1095 jewelry)
    - If youre selling them at todays MM prices:
    Alloy = 7,300,000 gold
    Wax = 9,490,000 gold
    Rosin = 3,942,000 gold
    Kuta = 3,504,000 gold
    Chrome = 8,541,000 gold

    Total gold = 32,777,000 lost in a year.

    The money you think you are "saving" by doing lowest level writ does not even come close to that amount youre loosing out on. We arnt even factoring in the master writ profit lost, that makes this profit go up significantly more. Sorry but youre the "silly" one here doing all your alt writs at bottom tier.

    For anyone who cares and wants to see the proof behind the numbers here is one day of writs where i do a full 15 character account of max level writs in 30 minutes and walk away with 234,070 gold made. Break down of the numbers are in the video description.

    https://www.youtube.com/watch?v=eOFh1-Y6o-A

    Edited by Inklings on March 20, 2019 4:53PM
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