I fail to see how OP has explain how S&B, and more specifically how heroic slash is the problem. It is certainly not a great damage skill on it's own.
On its own? No. If someone is just spamming HS they aren't going to get very far. If you weave it with LA, HS and Bash, then you've got yourself some pretty fast paced DPS. While you've finished a full rotation, I'm still winding up my Dizzying Swing that you've already walked through and cancelled.
Let's not forget about those other sweet bonuses:
- 60% snare
- Minor Heroism (1 ulti every 1.5 sec)
- Minor Maim (reduce damage done by 15%)
To top that off, like others have said, in specific heavy armor sets you can get the tooltip on HS very high. In combination with the light attack and bash you're doing some serious damage, and getting the other benefits this skill has to offer.
To anyone who tries to say this ability isn't overperforming, I'd really like you to convince me otherwise.
Good luck using HS+bash as your main spammable on a heavy armor build, we are talking about 3500 stamina drain per second.
Not saying this isn't strong, just saying you need to consider all the details when talking about balance.
I don't know if anyone has noticed, but the number of "DPS Tanks" in PvP is getting out of control. It should not be possible to hit a 10k heroic slash tooltip with above capped resistances, especially considering all the other utility it provides. Quite frankly, HS is overloaded.
My suggestion is simple: Remove, or significantly reduce the damage portion of this skill, as well as puncture. They were made to be utility abilities for tanks, not to outdamage a medium armor build smashing you with dizzying swing.
Tanks do not need to be dealing the amount of damage they do while also having the gift of immortality. I'd go further to also reduce the damage of bash (interrupt, not the SnB skill).
Please note, I'm just asking for the damage part to be taken away. So this should not affect PvE as the utility of these skills are completely left in place. In fact, with the damage part completely nerfed you could make up for it by reducing the cost of the skill by 3-5%
Anti_Virus wrote: »I don't know if anyone has noticed, but the number of "DPS Tanks" in PvP is getting out of control. It should not be possible to hit a 10k heroic slash tooltip with above capped resistances, especially considering all the other utility it provides. Quite frankly, HS is overloaded.
My suggestion is simple: Remove, or significantly reduce the damage portion of this skill, as well as puncture. They were made to be utility abilities for tanks, not to outdamage a medium armor build smashing you with dizzying swing.
Tanks do not need to be dealing the amount of damage they do while also having the gift of immortality. I'd go further to also reduce the damage of bash (interrupt, not the SnB skill).
Please note, I'm just asking for the damage part to be taken away. So this should not affect PvE as the utility of these skills are completely left in place. In fact, with the damage part completely nerfed you could make up for it by reducing the cost of the skill by 3-5%
So Kill off Stam Dks? NO!
Anti_Virus wrote: »I don't know if anyone has noticed, but the number of "DPS Tanks" in PvP is getting out of control. It should not be possible to hit a 10k heroic slash tooltip with above capped resistances, especially considering all the other utility it provides. Quite frankly, HS is overloaded.
My suggestion is simple: Remove, or significantly reduce the damage portion of this skill, as well as puncture. They were made to be utility abilities for tanks, not to outdamage a medium armor build smashing you with dizzying swing.
Tanks do not need to be dealing the amount of damage they do while also having the gift of immortality. I'd go further to also reduce the damage of bash (interrupt, not the SnB skill).
Please note, I'm just asking for the damage part to be taken away. So this should not affect PvE as the utility of these skills are completely left in place. In fact, with the damage part completely nerfed you could make up for it by reducing the cost of the skill by 3-5%
So Kill off Stam Dks? NO!
Stam DKs can't use other weapon abilities? I mean, if they are forced into using SnB isn't that evidence of a serious flaw?
I fail to see how OP has explain how S&B, and more specifically how heroic slash is the problem. It is certainly not a great damage skill on it's own.
On its own? No. If someone is just spamming HS they aren't going to get very far. If you weave it with LA, HS and Bash, then you've got yourself some pretty fast paced DPS. While you've finished a full rotation, I'm still winding up my Dizzying Swing that you've already walked through and cancelled.
Let's not forget about those other sweet bonuses:
- 60% snare
- Minor Heroism (1 ulti every 1.5 sec)
- Minor Maim (reduce damage done by 15%)
To top that off, like others have said, in specific heavy armor sets you can get the tooltip on HS very high. In combination with the light attack and bash you're doing some serious damage, and getting the other benefits this skill has to offer.
To anyone who tries to say this ability isn't overperforming, I'd really like you to convince me otherwise.
Good luck using HS+bash as your main spammable on a heavy armor build, we are talking about 3500 stamina drain per second.
Not saying this isn't strong, just saying you need to consider all the details when talking about balance.
With cost reduction jewellery, throwing in some heavy attacks (which restore a lot in HA, especially combined with tenacity, and are relatively quick with SnB), constitution passive, and depending on your race/class, managing it is really not that difficult.
On my Imperial DK I very rarely go under 50% stamina unless I'm heavily outnumbered.
IlCanis_LupuslI wrote: »
Lower tool tip then pierce armor & no fracture.
This one really dislikes it not to mention he very foolish exicute making this khajiit look like a ballerina gone wrong.

IlCanis_LupuslI wrote: »
Lower tool tip then pierce armor & no fracture.
This one really dislikes it not to mention he very foolish exicute making this khajiit look like a ballerina gone wrong.
with proper timing each cast of rending will get you one tick of bleed per second (first tick happens after 1 sec and then every 2 sec)
I fail to see how OP has explain how S&B, and more specifically how heroic slash is the problem. It is certainly not a great damage skill on it's own.
On its own? No. If someone is just spamming HS they aren't going to get very far. If you weave it with LA, HS and Bash, then you've got yourself some pretty fast paced DPS. While you've finished a full rotation, I'm still winding up my Dizzying Swing that you've already walked through and cancelled.
Let's not forget about those other sweet bonuses:
- 60% snare
- Minor Heroism (1 ulti every 1.5 sec)
- Minor Maim (reduce damage done by 15%)
To top that off, like others have said, in specific heavy armor sets you can get the tooltip on HS very high. In combination with the light attack and bash you're doing some serious damage, and getting the other benefits this skill has to offer.
To anyone who tries to say this ability isn't overperforming, I'd really like you to convince me otherwise.
I fail to see how OP has explain how S&B, and more specifically how heroic slash is the problem. It is certainly not a great damage skill on it's own.
On its own? No. If someone is just spamming HS they aren't going to get very far. If you weave it with LA, HS and Bash, then you've got yourself some pretty fast paced DPS. While you've finished a full rotation, I'm still winding up my Dizzying Swing that you've already walked through and cancelled.
Let's not forget about those other sweet bonuses:
- 60% snare
- Minor Heroism (1 ulti every 1.5 sec)
- Minor Maim (reduce damage done by 15%)
To top that off, like others have said, in specific heavy armor sets you can get the tooltip on HS very high. In combination with the light attack and bash you're doing some serious damage, and getting the other benefits this skill has to offer.
To anyone who tries to say this ability isn't overperforming, I'd really like you to convince me otherwise.
From this it is clear you think the skill itself is fine. You even state that. You seem to be taking issue with AC which is totally different.
BTW, you state this skill is not overperforming while at the same time trying to say it is when used with other things. I am not putting words in your mouth either.
I fail to see how OP has explain how S&B, and more specifically how heroic slash is the problem. It is certainly not a great damage skill on it's own.
On its own? No. If someone is just spamming HS they aren't going to get very far. If you weave it with LA, HS and Bash, then you've got yourself some pretty fast paced DPS. While you've finished a full rotation, I'm still winding up my Dizzying Swing that you've already walked through and cancelled.
Let's not forget about those other sweet bonuses:
- 60% snare
- Minor Heroism (1 ulti every 1.5 sec)
- Minor Maim (reduce damage done by 15%)
To top that off, like others have said, in specific heavy armor sets you can get the tooltip on HS very high. In combination with the light attack and bash you're doing some serious damage, and getting the other benefits this skill has to offer.
To anyone who tries to say this ability isn't overperforming, I'd really like you to convince me otherwise.
From this it is clear you think the skill itself is fine. You even state that. You seem to be taking issue with AC which is totally different.
BTW, you state this skill is not overperforming while at the same time trying to say it is when used with other things. I am not putting words in your mouth either.
I should have been more clear. I meant the damage portion of it on its own. I still think the skill is hugely overloaded. If anything, that snare needs to go or be severely reduced.
I fail to see how OP has explain how S&B, and more specifically how heroic slash is the problem. It is certainly not a great damage skill on it's own.
On its own? No. If someone is just spamming HS they aren't going to get very far. If you weave it with LA, HS and Bash, then you've got yourself some pretty fast paced DPS. While you've finished a full rotation, I'm still winding up my Dizzying Swing that you've already walked through and cancelled.
Let's not forget about those other sweet bonuses:
- 60% snare
- Minor Heroism (1 ulti every 1.5 sec)
- Minor Maim (reduce damage done by 15%)
To top that off, like others have said, in specific heavy armor sets you can get the tooltip on HS very high. In combination with the light attack and bash you're doing some serious damage, and getting the other benefits this skill has to offer.
To anyone who tries to say this ability isn't overperforming, I'd really like you to convince me otherwise.
From this it is clear you think the skill itself is fine. You even state that. You seem to be taking issue with AC which is totally different.
BTW, you state this skill is not overperforming while at the same time trying to say it is when used with other things. I am not putting words in your mouth either.
I should have been more clear. I meant the damage portion of it on its own. I still think the skill is hugely overloaded. If anything, that snare needs to go or be severely reduced.
I fail to see how OP has explain how S&B, and more specifically how heroic slash is the problem. It is certainly not a great damage skill on it's own.
On its own? No. If someone is just spamming HS they aren't going to get very far. If you weave it with LA, HS and Bash, then you've got yourself some pretty fast paced DPS. While you've finished a full rotation, I'm still winding up my Dizzying Swing that you've already walked through and cancelled.
Let's not forget about those other sweet bonuses:
- 60% snare
- Minor Heroism (1 ulti every 1.5 sec)
- Minor Maim (reduce damage done by 15%)
To top that off, like others have said, in specific heavy armor sets you can get the tooltip on HS very high. In combination with the light attack and bash you're doing some serious damage, and getting the other benefits this skill has to offer.
To anyone who tries to say this ability isn't overperforming, I'd really like you to convince me otherwise.
From this it is clear you think the skill itself is fine. You even state that. You seem to be taking issue with AC which is totally different.
BTW, you state this skill is not overperforming while at the same time trying to say it is when used with other things. I am not putting words in your mouth either.
I should have been more clear. I meant the damage portion of it on its own. I still think the skill is hugely overloaded. If anything, that snare needs to go or be severely reduced.
I`m probably not only one who would not mind if they removed snare from heroic slash, there really is way too much snares in pvp already. But you seem to exaggerate awesomeness of heroic slash here. Nerf heroic slash too much and everyone just switch to pierce armor/ransack and your problem doesn`t really go away, heavy stam-bois with s&b would continue dealing good damage.
If you want to lower dps with s&b perhaps you should advocate removal or nerfing damage bash deals... At least for me it would make sense if bash was used only for interrupting, not for increasing dps.
John_Falstaff wrote: »Observing people's opinions about state of things in Cyrodiil is tremendously amusing.
Some say half of Cyrodiil is cloaking, snipe-spamming nightblades. Some say half of Cyrodiil is overpowered S&B builds. Some say half of Cyrodiil is bleed DW builds (and we had to nerf DW because of that). Some say half of Cyrodiil are ice wardens, pet sorcs, mag DKs with their vicious flame lash (also half of Cyrodiil), underline as required, and it's probably not even a complete list. Sounds like Cyrodiil is some fancy mathematical abstraction that has more than two halves.
Or maybe I should listen to those who say that Cyrodiil is empty because of lag. Sounds legit. ^^
Heroic Slash is overtuned, and there's no reason to run the other morph (deep slash)
Move minor maim to deep slash and keep minor heroism on heroic slash. Reduce or remove the snare completely. Potentially lower tooltip of the skill a bit.
Ragnarock41 wrote: »Heroic Slash is overtuned, and there's no reason to run the other morph (deep slash)
Move minor maim to deep slash and keep minor heroism on heroic slash. Reduce or remove the snare completely. Potentially lower tooltip of the skill a bit.
Uhm... how about a good old NO? Why does everything has to suck in this game again? Do you want stamblade to be the only viable stam class in the game?
Ragnarock41 wrote: »Heroic Slash is overtuned, and there's no reason to run the other morph (deep slash)
Move minor maim to deep slash and keep minor heroism on heroic slash. Reduce or remove the snare completely. Potentially lower tooltip of the skill a bit.
Uhm... how about a good old NO? Why does everything has to suck in this game again? Do you want stamblade to be the only viable stam class in the game?
This was the case with Uppercut, so they moved the CC portion to Dizzying. It's about time Low Slash got the same treatment, but I hope they make both morphs viable *cough*Wrecking Blow*ahem*Ragnarock41 wrote: »Heroic Slash is overtuned, and there's no reason to run the other morph (deep slash)
Move minor maim to deep slash and keep minor heroism on heroic slash. Reduce or remove the snare completely. Potentially lower tooltip of the skill a bit.
Uhm... how about a good old NO? Why does everything has to suck in this game again? Do you want stamblade to be the only viable stam class in the game?
But just looking and comparing Deep Slash and Heroic Slash it's quite clear which morph is the more superior one in 99/100 cases.
Ragnarock41 wrote: »Heroic Slash is overtuned, and there's no reason to run the other morph (deep slash)
Move minor maim to deep slash and keep minor heroism on heroic slash. Reduce or remove the snare completely. Potentially lower tooltip of the skill a bit.
Uhm... how about a good old NO? Why does everything has to suck in this game again? Do you want stamblade to be the only viable stam class in the game?
Who says I don't want stamblades to be more down to earth? (I do, trust me and at this point I even consider medium armor stamblade in open world as cheese due to how forgiving it is), but afaik, this isn't a thread about stamblades.
But just looking and comparing Deep Slash and Heroic Slash it's quite clear which morph is the more superior one in 99/100 cases.
Ragnarock41 wrote: »Heroic Slash is overtuned, and there's no reason to run the other morph (deep slash)
Move minor maim to deep slash and keep minor heroism on heroic slash. Reduce or remove the snare completely. Potentially lower tooltip of the skill a bit.
Uhm... how about a good old NO? Why does everything has to suck in this game again? Do you want stamblade to be the only viable stam class in the game?
And having an overtuned ability in SnB makes that ok? Wouldn't it be better if they reworked Wrecking Blow and rapid strikes so they didn't suck instead?
Certainly not salty. I just believe that heroic slash does too much, which it does. No other DD ability offers that, and especially for an instant cast. 15% damage mitigation is nothing to laugh about, nor is a 60% snare (total B.S btw) and increased ult gen, and we're talking about an ability that is used as a spammable, so 100% uptime.Ragnarock41 wrote: »Ragnarock41 wrote: »Heroic Slash is overtuned, and there's no reason to run the other morph (deep slash)
Move minor maim to deep slash and keep minor heroism on heroic slash. Reduce or remove the snare completely. Potentially lower tooltip of the skill a bit.
Uhm... how about a good old NO? Why does everything has to suck in this game again? Do you want stamblade to be the only viable stam class in the game?
Who says I don't want stamblades to be more down to earth? (I do, trust me and at this point I even consider medium armor stamblade in open world as cheese due to how forgiving it is), but afaik, this isn't a thread about stamblades.
But just looking and comparing Deep Slash and Heroic Slash it's quite clear which morph is the more superior one in 99/100 cases.
IF deep slash is bad, then consider buffing that morph. I don't think this is a viable solution to anything nor does it serve any purpose. OP seems salty but dual wield builds are perfectly capable of dealing with SnB.
Certainly not salty. I just believe that heroic slash does too much, which it does. No other DD ability offers that, and especially for an instant cast. 15% damage mitigation is nothing to laugh about, nor is a 60% snare (total B.S btw) and increased ult gen, and we're talking about an ability that is used as a spammable, so 100% uptime.Ragnarock41 wrote: »Ragnarock41 wrote: »Heroic Slash is overtuned, and there's no reason to run the other morph (deep slash)
Move minor maim to deep slash and keep minor heroism on heroic slash. Reduce or remove the snare completely. Potentially lower tooltip of the skill a bit.
Uhm... how about a good old NO? Why does everything has to suck in this game again? Do you want stamblade to be the only viable stam class in the game?
Who says I don't want stamblades to be more down to earth? (I do, trust me and at this point I even consider medium armor stamblade in open world as cheese due to how forgiving it is), but afaik, this isn't a thread about stamblades.
But just looking and comparing Deep Slash and Heroic Slash it's quite clear which morph is the more superior one in 99/100 cases.
IF deep slash is bad, then consider buffing that morph. I don't think this is a viable solution to anything nor does it serve any purpose. OP seems salty but dual wield builds are perfectly capable of dealing with SnB.
And sure, Dual wield is strong, if you've got master weapons. The main DD spammable in that tree is rapid strikes, and it's absolutely trash.
Ragnarock41 wrote: »Certainly not salty. I just believe that heroic slash does too much, which it does. No other DD ability offers that, and especially for an instant cast. 15% damage mitigation is nothing to laugh about, nor is a 60% snare (total B.S btw) and increased ult gen, and we're talking about an ability that is used as a spammable, so 100% uptime.Ragnarock41 wrote: »Ragnarock41 wrote: »Heroic Slash is overtuned, and there's no reason to run the other morph (deep slash)
Move minor maim to deep slash and keep minor heroism on heroic slash. Reduce or remove the snare completely. Potentially lower tooltip of the skill a bit.
Uhm... how about a good old NO? Why does everything has to suck in this game again? Do you want stamblade to be the only viable stam class in the game?
Who says I don't want stamblades to be more down to earth? (I do, trust me and at this point I even consider medium armor stamblade in open world as cheese due to how forgiving it is), but afaik, this isn't a thread about stamblades.
But just looking and comparing Deep Slash and Heroic Slash it's quite clear which morph is the more superior one in 99/100 cases.
IF deep slash is bad, then consider buffing that morph. I don't think this is a viable solution to anything nor does it serve any purpose. OP seems salty but dual wield builds are perfectly capable of dealing with SnB.
And sure, Dual wield is strong, if you've got master weapons. The main DD spammable in that tree is rapid strikes, and it's absolutely trash.
FYI with master weapons your rending slash alone will hit like a heroic slash every 2 seconds anyways, while ignoring block and dodge roll. And thats much more light on the sustain side of things, you don't even need rapid strikes, just heavy attack into rending slash. DW doesn't have as good spammables but do you know when I have the most headache as dual wield/2h user?
When I fight stamblades/magsorcs, that just won't forgive you for using something as dumb as dizzying swing. Thats when I realize I need either a rending dw build or an SnB heroic slash build. Nerfing heroic doesn't help your case, cause like it or not as stamDk you are basically forced into heroic slash, as dizzying swing doesn't really work on Dk as well as it does for stamsorc, due to lack of speed and hurricane which auto-breaks cloak for you.
Ragnarock41 wrote: »Certainly not salty. I just believe that heroic slash does too much, which it does. No other DD ability offers that, and especially for an instant cast. 15% damage mitigation is nothing to laugh about, nor is a 60% snare (total B.S btw) and increased ult gen, and we're talking about an ability that is used as a spammable, so 100% uptime.Ragnarock41 wrote: »Ragnarock41 wrote: »Heroic Slash is overtuned, and there's no reason to run the other morph (deep slash)
Move minor maim to deep slash and keep minor heroism on heroic slash. Reduce or remove the snare completely. Potentially lower tooltip of the skill a bit.
Uhm... how about a good old NO? Why does everything has to suck in this game again? Do you want stamblade to be the only viable stam class in the game?
Who says I don't want stamblades to be more down to earth? (I do, trust me and at this point I even consider medium armor stamblade in open world as cheese due to how forgiving it is), but afaik, this isn't a thread about stamblades.
But just looking and comparing Deep Slash and Heroic Slash it's quite clear which morph is the more superior one in 99/100 cases.
IF deep slash is bad, then consider buffing that morph. I don't think this is a viable solution to anything nor does it serve any purpose. OP seems salty but dual wield builds are perfectly capable of dealing with SnB.
And sure, Dual wield is strong, if you've got master weapons. The main DD spammable in that tree is rapid strikes, and it's absolutely trash.
FYI with master weapons your rending slash alone will hit like a heroic slash every 2 seconds anyways, while ignoring block and dodge roll. And thats much more light on the sustain side of things, you don't even need rapid strikes, just heavy attack into rending slash. DW doesn't have as good spammables but do you know when I have the most headache as dual wield/2h user?
When I fight stamblades/magsorcs, that just won't forgive you for using something as dumb as dizzying swing. Thats when I realize I need either a rending dw build or an SnB heroic slash build. Nerfing heroic doesn't help your case, cause like it or not as stamDk you are basically forced into heroic slash, as dizzying swing doesn't really work on Dk as well as it does for stamsorc, due to lack of speed and hurricane which auto-breaks cloak for you.
It must be nice to have SnB, which doesn't require the power of vDSA drops to be useful. The damage of rending without them is abysmal, and can easily be healed through.
Anyway, as I've mentioned countless times in previous comments, I'd be happy if they buffed useless skills in dw/2h tree and reduced or removed the snare from Heroic
Ragnarock41 wrote: »Ragnarock41 wrote: »Certainly not salty. I just believe that heroic slash does too much, which it does. No other DD ability offers that, and especially for an instant cast. 15% damage mitigation is nothing to laugh about, nor is a 60% snare (total B.S btw) and increased ult gen, and we're talking about an ability that is used as a spammable, so 100% uptime.Ragnarock41 wrote: »Ragnarock41 wrote: »Heroic Slash is overtuned, and there's no reason to run the other morph (deep slash)
Move minor maim to deep slash and keep minor heroism on heroic slash. Reduce or remove the snare completely. Potentially lower tooltip of the skill a bit.
Uhm... how about a good old NO? Why does everything has to suck in this game again? Do you want stamblade to be the only viable stam class in the game?
Who says I don't want stamblades to be more down to earth? (I do, trust me and at this point I even consider medium armor stamblade in open world as cheese due to how forgiving it is), but afaik, this isn't a thread about stamblades.
But just looking and comparing Deep Slash and Heroic Slash it's quite clear which morph is the more superior one in 99/100 cases.
IF deep slash is bad, then consider buffing that morph. I don't think this is a viable solution to anything nor does it serve any purpose. OP seems salty but dual wield builds are perfectly capable of dealing with SnB.
And sure, Dual wield is strong, if you've got master weapons. The main DD spammable in that tree is rapid strikes, and it's absolutely trash.
FYI with master weapons your rending slash alone will hit like a heroic slash every 2 seconds anyways, while ignoring block and dodge roll. And thats much more light on the sustain side of things, you don't even need rapid strikes, just heavy attack into rending slash. DW doesn't have as good spammables but do you know when I have the most headache as dual wield/2h user?
When I fight stamblades/magsorcs, that just won't forgive you for using something as dumb as dizzying swing. Thats when I realize I need either a rending dw build or an SnB heroic slash build. Nerfing heroic doesn't help your case, cause like it or not as stamDk you are basically forced into heroic slash, as dizzying swing doesn't really work on Dk as well as it does for stamsorc, due to lack of speed and hurricane which auto-breaks cloak for you.
It must be nice to have SnB, which doesn't require the power of vDSA drops to be useful. The damage of rending without them is abysmal, and can easily be healed through.
Anyway, as I've mentioned countless times in previous comments, I'd be happy if they buffed useless skills in dw/2h tree and reduced or removed the snare from Heroic
Except if you want buffs to useless skills , you make a thread for that. And you don't need master axes to make dual wield work, the damage of rending without them isn't abysmal, Its still the BEST ST DOT you can get for your PvP build so stop being ridicilously biased.
Ragnarock41 wrote: »Ragnarock41 wrote: »Certainly not salty. I just believe that heroic slash does too much, which it does. No other DD ability offers that, and especially for an instant cast. 15% damage mitigation is nothing to laugh about, nor is a 60% snare (total B.S btw) and increased ult gen, and we're talking about an ability that is used as a spammable, so 100% uptime.Ragnarock41 wrote: »Ragnarock41 wrote: »Heroic Slash is overtuned, and there's no reason to run the other morph (deep slash)
Move minor maim to deep slash and keep minor heroism on heroic slash. Reduce or remove the snare completely. Potentially lower tooltip of the skill a bit.
Uhm... how about a good old NO? Why does everything has to suck in this game again? Do you want stamblade to be the only viable stam class in the game?
Who says I don't want stamblades to be more down to earth? (I do, trust me and at this point I even consider medium armor stamblade in open world as cheese due to how forgiving it is), but afaik, this isn't a thread about stamblades.
But just looking and comparing Deep Slash and Heroic Slash it's quite clear which morph is the more superior one in 99/100 cases.
IF deep slash is bad, then consider buffing that morph. I don't think this is a viable solution to anything nor does it serve any purpose. OP seems salty but dual wield builds are perfectly capable of dealing with SnB.
And sure, Dual wield is strong, if you've got master weapons. The main DD spammable in that tree is rapid strikes, and it's absolutely trash.
FYI with master weapons your rending slash alone will hit like a heroic slash every 2 seconds anyways, while ignoring block and dodge roll. And thats much more light on the sustain side of things, you don't even need rapid strikes, just heavy attack into rending slash. DW doesn't have as good spammables but do you know when I have the most headache as dual wield/2h user?
When I fight stamblades/magsorcs, that just won't forgive you for using something as dumb as dizzying swing. Thats when I realize I need either a rending dw build or an SnB heroic slash build. Nerfing heroic doesn't help your case, cause like it or not as stamDk you are basically forced into heroic slash, as dizzying swing doesn't really work on Dk as well as it does for stamsorc, due to lack of speed and hurricane which auto-breaks cloak for you.
It must be nice to have SnB, which doesn't require the power of vDSA drops to be useful. The damage of rending without them is abysmal, and can easily be healed through.
Anyway, as I've mentioned countless times in previous comments, I'd be happy if they buffed useless skills in dw/2h tree and reduced or removed the snare from Heroic
Except if you want buffs to useless skills , you make a thread for that. And you don't need master axes to make dual wield work, the damage of rending without them isn't abysmal, Its still the BEST ST DOT you can get for your PvP build so stop being ridicilously biased.
I made this thread because I still think Heroic is overperforming. No counter argument exists that would change my mind. It simply does too much for a spammable, and if you bring Nightblades into this... I swear *clenches fist*
Ragnarock41 wrote: »Ragnarock41 wrote: »Ragnarock41 wrote: »Certainly not salty. I just believe that heroic slash does too much, which it does. No other DD ability offers that, and especially for an instant cast. 15% damage mitigation is nothing to laugh about, nor is a 60% snare (total B.S btw) and increased ult gen, and we're talking about an ability that is used as a spammable, so 100% uptime.Ragnarock41 wrote: »Ragnarock41 wrote: »Heroic Slash is overtuned, and there's no reason to run the other morph (deep slash)
Move minor maim to deep slash and keep minor heroism on heroic slash. Reduce or remove the snare completely. Potentially lower tooltip of the skill a bit.
Uhm... how about a good old NO? Why does everything has to suck in this game again? Do you want stamblade to be the only viable stam class in the game?
Who says I don't want stamblades to be more down to earth? (I do, trust me and at this point I even consider medium armor stamblade in open world as cheese due to how forgiving it is), but afaik, this isn't a thread about stamblades.
But just looking and comparing Deep Slash and Heroic Slash it's quite clear which morph is the more superior one in 99/100 cases.
IF deep slash is bad, then consider buffing that morph. I don't think this is a viable solution to anything nor does it serve any purpose. OP seems salty but dual wield builds are perfectly capable of dealing with SnB.
And sure, Dual wield is strong, if you've got master weapons. The main DD spammable in that tree is rapid strikes, and it's absolutely trash.
FYI with master weapons your rending slash alone will hit like a heroic slash every 2 seconds anyways, while ignoring block and dodge roll. And thats much more light on the sustain side of things, you don't even need rapid strikes, just heavy attack into rending slash. DW doesn't have as good spammables but do you know when I have the most headache as dual wield/2h user?
When I fight stamblades/magsorcs, that just won't forgive you for using something as dumb as dizzying swing. Thats when I realize I need either a rending dw build or an SnB heroic slash build. Nerfing heroic doesn't help your case, cause like it or not as stamDk you are basically forced into heroic slash, as dizzying swing doesn't really work on Dk as well as it does for stamsorc, due to lack of speed and hurricane which auto-breaks cloak for you.
It must be nice to have SnB, which doesn't require the power of vDSA drops to be useful. The damage of rending without them is abysmal, and can easily be healed through.
Anyway, as I've mentioned countless times in previous comments, I'd be happy if they buffed useless skills in dw/2h tree and reduced or removed the snare from Heroic
Except if you want buffs to useless skills , you make a thread for that. And you don't need master axes to make dual wield work, the damage of rending without them isn't abysmal, Its still the BEST ST DOT you can get for your PvP build so stop being ridicilously biased.
I made this thread because I still think Heroic is overperforming. No counter argument exists that would change my mind. It simply does too much for a spammable, and if you bring Nightblades into this... I swear *clenches fist*
Your OP is clearly shows you want to completely pigeonhole SnB into PvE tanking. I don't care much for nightblades but if you nerf heroic slash/pierce armor, the result will be yet another weapon only viable for stamblades.
Edit: And oh, you don't need to be a macrolord to ani cancel a HS, you only need fingers faster than of a sloth.
I fail to see how OP has explain how S&B, and more specifically how heroic slash is the problem. It is certainly not a great damage skill on it's own.
On its own? No. If someone is just spamming HS they aren't going to get very far. If you weave it with LA, HS and Bash, then you've got yourself some pretty fast paced DPS. While you've finished a full rotation, I'm still winding up my Dizzying Swing that you've already walked through and cancelled.
Let's not forget about those other sweet bonuses:
- 60% snare
- Minor Heroism (1 ulti every 1.5 sec)
- Minor Maim (reduce damage done by 15%)
To top that off, like others have said, in specific heavy armor sets you can get the tooltip on HS very high. In combination with the light attack and bash you're doing some serious damage, and getting the other benefits this skill has to offer.
To anyone who tries to say this ability isn't overperforming, I'd really like you to convince me otherwise.
Ragnarock41 wrote: »Ragnarock41 wrote: »Ragnarock41 wrote: »Certainly not salty. I just believe that heroic slash does too much, which it does. No other DD ability offers that, and especially for an instant cast. 15% damage mitigation is nothing to laugh about, nor is a 60% snare (total B.S btw) and increased ult gen, and we're talking about an ability that is used as a spammable, so 100% uptime.Ragnarock41 wrote: »Ragnarock41 wrote: »Heroic Slash is overtuned, and there's no reason to run the other morph (deep slash)
Move minor maim to deep slash and keep minor heroism on heroic slash. Reduce or remove the snare completely. Potentially lower tooltip of the skill a bit.
Uhm... how about a good old NO? Why does everything has to suck in this game again? Do you want stamblade to be the only viable stam class in the game?
Who says I don't want stamblades to be more down to earth? (I do, trust me and at this point I even consider medium armor stamblade in open world as cheese due to how forgiving it is), but afaik, this isn't a thread about stamblades.
But just looking and comparing Deep Slash and Heroic Slash it's quite clear which morph is the more superior one in 99/100 cases.
IF deep slash is bad, then consider buffing that morph. I don't think this is a viable solution to anything nor does it serve any purpose. OP seems salty but dual wield builds are perfectly capable of dealing with SnB.
And sure, Dual wield is strong, if you've got master weapons. The main DD spammable in that tree is rapid strikes, and it's absolutely trash.
FYI with master weapons your rending slash alone will hit like a heroic slash every 2 seconds anyways, while ignoring block and dodge roll. And thats much more light on the sustain side of things, you don't even need rapid strikes, just heavy attack into rending slash. DW doesn't have as good spammables but do you know when I have the most headache as dual wield/2h user?
When I fight stamblades/magsorcs, that just won't forgive you for using something as dumb as dizzying swing. Thats when I realize I need either a rending dw build or an SnB heroic slash build. Nerfing heroic doesn't help your case, cause like it or not as stamDk you are basically forced into heroic slash, as dizzying swing doesn't really work on Dk as well as it does for stamsorc, due to lack of speed and hurricane which auto-breaks cloak for you.
It must be nice to have SnB, which doesn't require the power of vDSA drops to be useful. The damage of rending without them is abysmal, and can easily be healed through.
Anyway, as I've mentioned countless times in previous comments, I'd be happy if they buffed useless skills in dw/2h tree and reduced or removed the snare from Heroic
Except if you want buffs to useless skills , you make a thread for that. And you don't need master axes to make dual wield work, the damage of rending without them isn't abysmal, Its still the BEST ST DOT you can get for your PvP build so stop being ridicilously biased.
I made this thread because I still think Heroic is overperforming. No counter argument exists that would change my mind. It simply does too much for a spammable, and if you bring Nightblades into this... I swear *clenches fist*
Your OP is clearly shows you want to completely pigeonhole SnB into PvE tanking. I don't care much for nightblades but if you nerf heroic slash/pierce armor, the result will be yet another weapon only viable for stamblades.
Edit: And oh, you don't need to be a macrolord to ani cancel a HS, you only need fingers faster than of a sloth.
I don't think there's much else I can say without sounding like a broken record. And yes, I use SnB myself, so I realise you don't need to use macros in order to weave it. After a bit of practice it can become second nature to anyone.