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The first Altmer racial passive feels useless on sorcs...

argouru
argouru
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I looked over the new racial passives last night and realized that the first one is basically useless to magicka-focused characters, esp. sorcs who have shields and little reason to use stamina at all (at least in my experience). Does anyone else feel the same way about this particular passive?
  • Digiman
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    Which one? Spell charged? ZoS has made it clear it racials are meant to add flavor to making characters not be a fundamental choice.

    My only complaint is racials shouldn't cost skill points to activate in the first place.
  • HappyLittleTree
    HappyLittleTree
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    I can't hear it anymore...

    People get over it.
    Thuu chakkuth lod Hajhiit c’oo? Hajhiit gortsuquth gorihuth thuu gooluthduj thdeitoluu!

    XBox-EU
  • DarkPicture
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    Just change on breton, its a new version of altmer with same or even bigger dps and pretty sustain.
    Edited by DarkPicture on March 13, 2019 3:08PM
  • WrathOfInnos
    WrathOfInnos
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    Yeah, the removal of Altmer Magicka sustain was not good for Sorcs. It’s less noticeable on Templars and Nightblades, but still annoying that they were made into a hybrid race like Dunmer.

    I have a Breton sorc, Khajiit Sorc, and Altmer sorc. The Breton is very fun to play, I highly recommend it. The Khajiit is new and interesting, basically feels like Altmer did pre-Wrathstone (some damage, with a little sustain), but is slightly underpowered IMO. The Altmer is by far my least favorite with the new spellcharge passive. The sustain on Altmer sorc is just terrible, even as a Vampire with Clockwork Citrus Filet. Sustaining requires adding a Magicka Recovery jewelry glyph, which means losing 174 Spell Damage, and makes Altmer sorc the only character that performs worse in Wrathstone than it did before.
  • Starlock
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    argouru wrote: »
    I looked over the new racial passives last night and realized that the first one is basically useless to magicka-focused characters, esp. sorcs who have shields and little reason to use stamina at all (at least in my experience). Does anyone else feel the same way about this particular passive?

    Yup. The strain on magicka was very, very noticeable when I ran one of the new dungeons with some guild mates. It was a stupid change. I almost didn't put any points into the passive, except my lightning mage is my first character so he has a few dozen extra skill points he doesn't use as it is.
  • ListerJMC
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    It's not a very helpful passive, no. I've been really trying to give it a good shot to prove myself wrong, but it's barely even noticeable and I find I get more dodge rolls etc. out of the max stamina on my Dunmer, which hits about the same numbers (and why they gave both an off-stat flavour passive instead of giving Altmer something different I really don't understand).
    PC NA & EU || Mammoth Guilds - Victory or Valhalla || Altmer sorcerer main
    "Wood Elves aren't made of wood. Sea Elves aren't made of water. M'aiq still wonders about High Elves."
  • Korah_Eaglecry
    Korah_Eaglecry
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    My Altmer came out hitting harder than it had before the racial changes. Granted Im not a min/maxer but my only complaint with all the changes is that my Bosmer feels less stealthy than before and I built her as a thief/assassin so its a bit obnoxious.
    Penniless Sellsword Company
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  • Silver_Strider
    Silver_Strider
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    ZOS is incompetent.
    That is all.
    Argonian forever
  • p00tx
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    Yeah, I definitely felt the change. My sustain was pretty terrible in the new dungeons, and I'm a Templar. I'm overall not too impressed with the racial changes. I know I'll get used to it eventually, and likely adapt just fine, but for right now, it just feels pretty underwhelming and disappointing. The races are pigeon holed worse than they've ever been, and now some are not even viable for end game at all. I had such high hopes for these changes.
    PC/Xbox NA
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  • ezio45
    ezio45
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    ya, i didnt even put skill points into spell recharge

    not changing my characters race but thats more me being a stubborn f. Really i should, there is a hold passive line a want nothing to do with.

    Not only is this in complete opposition to why players chose a highelf before this patch ( That being for pure magic) It also is way to similar to darkelf and darkelf does it all better than highelf.

    Other than my stubbornness there is 0 reason why i shouldnt change to darkelf
  • Lord-Otto
    Lord-Otto
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    My Altmer came out hitting harder than it had before the racial changes. Granted Im not a min/maxer but my only complaint with all the changes is that my Bosmer feels less stealthy than before and I built her as a thief/assassin so its a bit obnoxious.

    Check your sustain, though. Depending on your build, you'll have lost about the equivalent of a magicka regen glyph.
  • siddique
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    99 percent of the people complaining about racial passives will see no difference in their dps or game play. You aren't in the .1 percent get over it please.
    "Knee-jerk reactionist."
    Lost Depths, 2015-2022.
  • gepe87
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    For PVP: Dunmer. I prefer flat stam value than stam sustain (although is good for magplar and magdk) and that spell damage boost is good for increase damage for our burst combo,

    About Breton: I still get the same mag stat as dunmer because i need to use some stam glyph while on dunmer i don't.
    Gepe, Dunmer MagSorc Pact Grand Overlord | Gaepe, Bosmer MagSorc Dominion General

    If you see edits on my replies: typos. English isn't my main language
  • Vandril
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    p00tx wrote: »
    and now some are not even viable for end game at all.

    Yes they are.

    I don't like being "that guy", but this is a pet peeve of mine. Please don't confuse "not the meta" with "not viable". Every single race is perfectly viable for every (reasonable) build of every class for every single piece of content in the game, some are just not part of the hyper-min-maxed meta.
  • xMovingTarget
    xMovingTarget
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    Orc hp regen passive feels useless too on night blades. Yet here we are. It is utility. Just like altmer stam regen
  • Jeremy
    Jeremy
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    argouru wrote: »
    I looked over the new racial passives last night and realized that the first one is basically useless to magicka-focused characters, esp. sorcs who have shields and little reason to use stamina at all (at least in my experience). Does anyone else feel the same way about this particular passive?

    It's mildly useful for Altmer tanks who prioritize magicka over stamina.

    The main problem I have with the passive isn't the passive necessarily. It's the fact it came at the cost of our magicka regen bonuses. If they had just added the passive as a stand alone I wouldn't have had any problems with it.
    Edited by Jeremy on March 13, 2019 5:08PM
  • ezio45
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    Jeremy wrote: »
    argouru wrote: »
    I looked over the new racial passives last night and realized that the first one is basically useless to magicka-focused characters, esp. sorcs who have shields and little reason to use stamina at all (at least in my experience). Does anyone else feel the same way about this particular passive?

    It's mildly useful for Altmer tanks who prioritize magicka over stamina.

    The main problem I have with the passive isn't the passive necessarily. It's the fact it came at the cost of our magicka regen bonuses. If they had just added the passive as a stand alone I wouldn't have had any problems with it.

    who would make an altmer tank

    in what world is that a thing that should be brought into consideration

    mag tanking is a failed experiment of zos and even if your are doing that argonian would be 1000X more suited for it
  • Jeremy
    Jeremy
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    ezio45 wrote: »
    Jeremy wrote: »
    argouru wrote: »
    I looked over the new racial passives last night and realized that the first one is basically useless to magicka-focused characters, esp. sorcs who have shields and little reason to use stamina at all (at least in my experience). Does anyone else feel the same way about this particular passive?

    It's mildly useful for Altmer tanks who prioritize magicka over stamina.

    The main problem I have with the passive isn't the passive necessarily. It's the fact it came at the cost of our magicka regen bonuses. If they had just added the passive as a stand alone I wouldn't have had any problems with it.

    who would make an altmer tank

    in what world is that a thing that should be brought into consideration

    mag tanking is a failed experiment of zos and even if your are doing that argonian would be 1000X more suited for it

    I would.

    They can be fun and are pretty good. I tank veteran DLC all the time as my magicka Altmer tank. They are also very good at soloing. As to whether or not Argonian would be better - that's irrelevant really to my point. Even if that's true - it still doesn't change what I said in that the spell charge passive is still mildly useful for Altmer tanks who prioritize magicka over stamina. I never claimed Altmer was the best race for it.
    Edited by Jeremy on March 13, 2019 5:34PM
  • Jeremy
    Jeremy
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    Vandril wrote: »
    p00tx wrote: »
    and now some are not even viable for end game at all.

    Yes they are.

    I don't like being "that guy", but this is a pet peeve of mine. Please don't confuse "not the meta" with "not viable". Every single race is perfectly viable for every (reasonable) build of every class for every single piece of content in the game, some are just not part of the hyper-min-maxed meta.

    Well said.
  • ezio45
    ezio45
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    Jeremy wrote: »
    ezio45 wrote: »
    Jeremy wrote: »
    argouru wrote: »
    I looked over the new racial passives last night and realized that the first one is basically useless to magicka-focused characters, esp. sorcs who have shields and little reason to use stamina at all (at least in my experience). Does anyone else feel the same way about this particular passive?

    It's mildly useful for Altmer tanks who prioritize magicka over stamina.

    The main problem I have with the passive isn't the passive necessarily. It's the fact it came at the cost of our magicka regen bonuses. If they had just added the passive as a stand alone I wouldn't have had any problems with it.

    who would make an altmer tank

    in what world is that a thing that should be brought into consideration

    mag tanking is a failed experiment of zos and even if your are doing that argonian would be 1000X more suited for it

    I would.

    They can be fun and are pretty good. I tank veteran DLC all the time as my magicka Altmer tank. They are also very good at soloing. As to whether or not Argonian would be better - that's irrelevant really to my point. Even if that's true - it still doesn't change what I said in that the spell charge passive is still mildly useful for Altmer tanks who prioritize magicka over stamina. I never claimed Altmer was the best race for it.

    ok fine but its not a large enough portion of the population to make it relevant when taking into consideration the usefulness of the passive
  • WrathOfInnos
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    siddique wrote: »
    99 percent of the people complaining about racial passives will see no difference in their dps or game play. You aren't in the .1 percent get over it please.

    I saw a difference. I did not like it. Can I continue talking about it?
  • Beardimus
    Beardimus
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    argouru wrote: »
    I looked over the new racial passives last night and realized that the first one is basically useless to magicka-focused characters, esp. sorcs who have shields and little reason to use stamina at all (at least in my experience). Does anyone else feel the same way about this particular passive?

    PvP....
    Xbox One | EU | EP
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  • Beardimus
    Beardimus
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    ezio45 wrote: »
    ya, i didnt even put skill points into spell recharge

    not changing my characters race but thats more me being a stubborn f. Really i should, there is a hold passive line a want nothing to do with.

    Not only is this in complete opposition to why players chose a highelf before this patch ( That being for pure magic) It also is way to similar to darkelf and darkelf does it all better than highelf.

    Other than my stubbornness there is 0 reason why i shouldnt change to darkelf

    The sustain...its horses for courses
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • RebornV3x
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    it was a bad change but ZOS doesn't listen its a shame
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • Urvoth
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    Sorc needs a big sustain buff anyways imo
  • Cundu_Ertur
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    Digiman wrote: »
    Which one? Spell charged? ZoS has made it clear it racials are meant to add flavor to making characters not be a fundamental choice.

    My only complaint is racials shouldn't cost skill points to activate in the first place.

    Yup. Just like the weapon + spell damage bonus for Dunmer, weapon damage bonus for orcs. Flavor. Nothing more.

    /sarc
    Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty.
  • Ratzkifal
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    I can't hear it anymore...

    People get over it.

    Well console players just got the changes now. So...
    This Bosmer was tortured to death. There is nothing left to be done.
  • Browiseth
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    you mean you don't cc break? block? the ocassional dodge roll out of panic or desperation?

    I do all of these things on my magicka dk. stamina is useful to some degree on everyone
    skingrad when zoscharacters:
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    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
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  • Starlock
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    Lord-Otto wrote: »
    My Altmer came out hitting harder than it had before the racial changes. Granted Im not a min/maxer but my only complaint with all the changes is that my Bosmer feels less stealthy than before and I built her as a thief/assassin so its a bit obnoxious.

    Check your sustain, though. Depending on your build, you'll have lost about the equivalent of a magicka regen glyph.

    Yup, I definitely did. I also lost some of his magicka pool on top of that.
  • milesrodneymcneely2_ESO
    milesrodneymcneely2_ESO
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    gepe87 wrote: »
    For PVP: Dunmer. I prefer flat stam value than stam sustain (although is good for magplar and magdk) and that spell damage boost is good for increase damage for our burst combo,

    About Breton: I still get the same mag stat as dunmer because i need to use some stam glyph while on dunmer i don't.
    Do you feel that the Dunmer's Stamina bonus serves you better?

    My main is an Altmer melee MagBlade, and I've been running Leeching Strikes and Relentless Focus (along with a Stam Recovery glyph on my jewelry) to keep my Stamina topped off. I feel like Spell Recharge dovetails pretty well with this, but I'm concerned it might be overkill and that the increase to the overall pool might be better.

    I'd LOVE to hear your thoughts on it.
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