The stamina regen is nice in PvP, in PvE its more of an rater weak utility, Bosmer also has weak utility for PvE.you mean you don't cc break? block? the ocassional dodge roll out of panic or desperation?
I do all of these things on my magicka dk. stamina is useful to some degree on everyone
99 percent of the people complaining about racial passives will see no difference in their dps or game play. You aren't in the .1 percent get over it please.
and now some are not even viable for end game at all.
Yes they are.
I don't like being "that guy", but this is a pet peeve of mine. Please don't confuse "not the meta" with "not viable". Every single race is perfectly viable for every (reasonable) build of every class for every single piece of content in the game, some are just not part of the hyper-min-maxed meta.
So basically if I want to give up a little damage for more magicka sustain on my sorc, it'd be better to use one of the racial change tokens to change him from altmer to Breton?
and now some are not even viable for end game at all.
Yes they are.
I don't like being "that guy", but this is a pet peeve of mine. Please don't confuse "not the meta" with "not viable". Every single race is perfectly viable for every (reasonable) build of every class for every single piece of content in the game, some are just not part of the hyper-min-maxed meta.
I did say "end game", which is a pretty specific part of the game. Maybe I should have specified "end-game PvE". If I'm on a score run and I can't go more than 10 seconds without some Orc Stamsorc unicorn build screaming "Moar Orbs now!!! Why u no send me orbs stoopid heelerz?!?!", as I'm desperately trying to keep their squishy, no resource having behind alive, then that is not a viable build for end-game.
MrBumblefoot wrote: »Useless on Sorcerers?
Is it even useful for any other class at all?
I looked over the new racial passives last night and realized that the first one is basically useless to magicka-focused characters, esp. sorcs who have shields and little reason to use stamina at all (at least in my experience). Does anyone else feel the same way about this particular passive?
milesrodneymcneely2_ESO wrote: »Do you feel that the Dunmer's Stamina bonus serves you better?For PVP: Dunmer. I prefer flat stam value than stam sustain (although is good for magplar and magdk) and that spell damage boost is good for increase damage for our burst combo,
About Breton: I still get the same mag stat as dunmer because i need to use some stam glyph while on dunmer i don't.
My main is an Altmer melee MagBlade, and I've been running Leeching Strikes and Relentless Focus (along with a Stam Recovery glyph on my jewelry) to keep my Stamina topped off. I feel like Spell Recharge dovetails pretty well with this, but I'm concerned it might be overkill and that the increase to the overall pool might be better.
I'd LOVE to hear your thoughts on it.
99 percent of the people complaining about racial passives will see no difference in their dps or game play. You aren't in the .1 percent get over it please.
and now some are not even viable for end game at all.
Yes they are.
I don't like being "that guy", but this is a pet peeve of mine. Please don't confuse "not the meta" with "not viable". Every single race is perfectly viable for every (reasonable) build of every class for every single piece of content in the game, some are just not part of the hyper-min-maxed meta.
I did say "end game", which is a pretty specific part of the game. Maybe I should have specified "end-game PvE". If I'm on a score run and I can't go more than 10 seconds without some Orc Stamsorc unicorn build screaming "Moar Orbs now!!! Why u no send me orbs stoopid heelerz?!?!", as I'm desperately trying to keep their squishy, no resource having behind alive, then that is not a viable build for end-game.
MartiniDaniels wrote: »Crippled to be barely useful in PVE due to fighting with exploits in PVP:
Oh, okay. Let's see what you've liste-MartiniDaniels wrote: »Lore
o.O
joseayalac wrote: »It's absolutely great passive for tanking, did you know people run the "Balance" skill from Mages guild on DK tanks?
I looked over the new racial passives last night and realized that the first one is basically useless to magicka-focused characters, esp. sorcs who have shields and little reason to use stamina at all (at least in my experience). Does anyone else feel the same way about this particular passive?
It's mildly useful for Altmer tanks who prioritize magicka over stamina.
The main problem I have with the passive isn't the passive necessarily. It's the fact it came at the cost of our magicka regen bonuses. If they had just added the passive as a stand alone I wouldn't have had any problems with it.
who would make an altmer tank
in what world is that a thing that should be brought into consideration
mag tanking is a failed experiment of zos and even if your are doing that argonian would be 1000X more suited for it
Korah_Eaglecry wrote: »My Altmer came out hitting harder than it had before the racial changes. Granted Im not a min/maxer but my only complaint with all the changes is that my Bosmer feels less stealthy than before and I built her as a thief/assassin so its a bit obnoxious.
Check your sustain, though. Depending on your build, you'll have lost about the equivalent of a magicka regen glyph.
"milesrodneymcneely2_ESO wrote: »Do you feel that the Dunmer's Stamina bonus serves you better?
My main is an Altmer melee MagBlade, and I've been running Leeching Strikes and Relentless Focus (along with a Stam Recovery glyph on my jewelry) to keep my Stamina topped off. I feel like Spell Recharge dovetails pretty well with this, but I'm concerned it might be overkill and that the increase to the overall pool might be better.
I'd LOVE to hear your thoughts on it.
Korah_Eaglecry wrote: »My Altmer came out hitting harder than it had before the racial changes. Granted Im not a min/maxer but my only complaint with all the changes is that my Bosmer feels less stealthy than before and I built her as a thief/assassin so its a bit obnoxious.
Check your sustain, though. Depending on your build, you'll have lost about the equivalent of a magicka regen glyph.
Yup, I definitely did. I also lost some of his magicka pool on top of that.
milesrodneymcneely2_ESO wrote: »Do you feel that the Dunmer's Stamina bonus serves you better?For PVP: Dunmer. I prefer flat stam value than stam sustain (although is good for magplar and magdk) and that spell damage boost is good for increase damage for our burst combo,
About Breton: I still get the same mag stat as dunmer because i need to use some stam glyph while on dunmer i don't.
My main is an Altmer melee MagBlade, and I've been running Leeching Strikes and Relentless Focus (along with a Stam Recovery glyph on my jewelry) to keep my Stamina topped off. I feel like Spell Recharge dovetails pretty well with this, but I'm concerned it might be overkill and that the increase to the overall pool might be better.
I'd LOVE to hear your thoughts on it.
The Altmer regeneration is conditional on casting a class skill every 6 seconds and having a low stamina pool when it procs, and you need to proc it a few times to get back the same amount of stamina that a Dunmer has from the start. In a longer fight I can see Altmer sliding ahead if you keep meeting those two conditions (but a lot of the time I find it procs when I don't need it, meaning I'm getting no passive benefit at all), but for the most part I find Dunmer does it better.
joseayalac wrote: »It's absolutely great passive for tanking, did you know people run the "Balance" skill from Mages guild on DK tanks?I looked over the new racial passives last night and realized that the first one is basically useless to magicka-focused characters, esp. sorcs who have shields and little reason to use stamina at all (at least in my experience). Does anyone else feel the same way about this particular passive?
It's mildly useful for Altmer tanks who prioritize magicka over stamina.
The main problem I have with the passive isn't the passive necessarily. It's the fact it came at the cost of our magicka regen bonuses. If they had just added the passive as a stand alone I wouldn't have had any problems with it.
who would make an altmer tank
in what world is that a thing that should be brought into consideration
mag tanking is a failed experiment of zos and even if your are doing that argonian would be 1000X more suited for it
Okay so... I actually have an Altmer DK tank that I use at end game (it's a former dps I'm attached to and don't want to change).
The magicka regeneration is okay but not super useful given I run balance. Pushing magicka higher to regain stamina was an interesting experiment, but it messes you up for shards and orbs and ultimately isn't worth it (unless maybe if you never run with people who use those skills, but even then there are better sustain race options). I would not advise Altmer for a tank although it's doable.
If the passive restored whatever was lowest by number instead of lowest maximum stat, that would be more interesting.
6point6b16_ESO wrote: »Silver_Strider wrote: »ZOS is incompetent.
That is all.
lol get over it..
It's actually kind of helpful. Just means more dark conversions, plus you take 5% reduced damage while casting it. It's a shame that ZOS are actually making people think about resource management instead of handing it to them. If you want brainless magicka sustain, then go with Breton. If you want damage then stay with Altmer. You can't have it both ways anymore.
Korah_Eaglecry wrote: »My Altmer came out hitting harder than it had before the racial changes. Granted Im not a min/maxer but my only complaint with all the changes is that my Bosmer feels less stealthy than before and I built her as a thief/assassin so its a bit obnoxious.
Check your sustain, though. Depending on your build, you'll have lost about the equivalent of a magicka regen glyph.
Yup, I definitely did. I also lost some of his magicka pool on top of that.
Really? That depends on your sets. You can make up for that by using max stat five-pieces, they got buffed. My PvE pet sorc with Necropotence now easily surpasses 50k mag. Juicy!
It's actually kind of helpful. Just means more dark conversions, plus you take 5% reduced damage while casting it. It's a shame that ZOS are actually making people think about resource management instead of handing it to them. If you want brainless magicka sustain, then go with Breton. If you want damage then stay with Altmer. You can't have it both ways anymore.
Well in vet-level content these days, 0% resources = dead, so I'm strongly leaning more towards Breton, esp. if the damage loss is so low (someone above said it was only a 1% damage loss if I recall correctly).