ArchangelIsraphel wrote: »There's just...no real reason for the system to be like this.
The reason is that it is really fun. IC and the sewers are one of the few places that you can go in the game and feel a sense of danger just being there. Personally, that feeling of danger is what keeps me coming back.
Dagoth_Rac wrote: »Tel Var gain from killing other players should scale based on Tel Var multiplier. Have a 1x Tel Var multiplier? You get 10% of other players' Tel Var from a kill. Have a 2x Tel Var multipler? You get 20% of other players' Tel Var from a kill. Have a 3x Tel Var multipler? You get 30% of other players' Tel Var from a kill. Have a 4x Tel Var multipler? You get 50% of other players' Tel Var from a kill.
If you want a big reward of Tel Var, you have to risk your own Tel Var.
I like the idea that others have proposed here. Maybe make it a base 10%, then use the multiplier you get for carrying Tel Var. Currently the multipliers are: x2 for 100 stones, x3 for 1,000, and x4 for 10,000. That gives you 10%, 20%, 30%, and 40%. To me, 40% seems a little low though. Maybe give a 10%-40% bonus for x4 (10% brings it back to the current 50%, 40% takes it to the old 80%)?
And its also why the rewards are high.Kuningatar wrote: »Just because some jerks wanted to attack her? This one minds her own business in Imperial City and fights the monsters!
IC is a PvP zone.
And its also why the rewards are high.Kuningatar wrote: »Just because some jerks wanted to attack her? This one minds her own business in Imperial City and fights the monsters!
IC is a PvP zone.
its also designed for small scale so an huge zerg is not cost effective. Nice if you are just after the achievements however.
Not my type of content but see no issue with it that so ever.
disintegr8 wrote: »OP has pinpointed the whole reason I very rarely go into the Imperial City or the sewers. It's usually full of gankers and kill happy losers who insist on killing anything and anyone they see using the 'it's a PVP zone' as an excuse.
I even made a point of getting the 3 IC crafting sets as soon as I could for my house so I don't have to go there for master writs. As for tel var stones, I've never used any and do not even know what they can buy.
disintegr8 wrote: »OP has pinpointed the whole reason I very rarely go into the Imperial City or the sewers. It's usually full of gankers and kill happy losers who insist on killing anything and anyone they see using the 'it's a PVP zone' as an excuse.
I even made a point of getting the 3 IC crafting sets as soon as I could for my house so I don't have to go there for master writs. As for tel var stones, I've never used any and do not even know what they can buy.
Kuningatar wrote: »And its also why the rewards are high.Kuningatar wrote: »Just because some jerks wanted to attack her? This one minds her own business in Imperial City and fights the monsters!
IC is a PvP zone.
its also designed for small scale so an huge zerg is not cost effective. Nice if you are just after the achievements however.
Not my type of content but see no issue with it that so ever.
The rewards are not high, however. To afford anything it can take hours of farming, which is time when you will inevitably run into one of those 'small zergs'. Perhaps if the rewards were improved it would be a bit more worth it, as well.
You choose to go with at least 1,000 Tel Var to get the x3 multiplier to gain slightly more reward (still not worth the risk) and this one may very well lose that because of the zergs. At the upper half of the Imperial City this one gets slightly more reward (quicker to nearly 5,000 or more), but below, this one can run the whole of the sewers to the center and barely near 4,000. With so much risk involved, it is simply not worth the time and effort invested considering you can very quickly lose it all.
disintegr8 wrote: »It's usually full of gankers and kill happy losers who insist on killing anything and anyone they see using the 'it's a PVP zone' as an excuse.
disintegr8 wrote: »It's usually full of gankers and kill happy losers who insist on killing anything and anyone they see using the 'it's a PVP zone' as an excuse.
It actually really is a PvP zone though... 🤔
Pyr0xyrecuprotite wrote: »@Kuningatar
I'm curious WHY you are trying to farm Telvar stones if you get frustrated by losing half of them occasionally?
If it's for the achievements, yes it's tough. If it's for the gold value - there are other ways to farm gold.
The risk of losing some Telvar is part of the atmosphere of IC and what makes it good. It means you have to make a balance between going with a big group for better chances of survival, and going solo or in a small group to maximize your Telvar earned. You also have to balance dps skills with some sort of escape and survival skills. Losing Telvar means that dying actually matters, which is hardly ever the case in the rest of the game.
ArchangelIsraphel wrote: »There's just...no real reason for the system to be like this.
The reason is that it is really fun. IC and the sewers are one of the few places that you can go in the game and feel a sense of danger just being there. Personally, that feeling of danger is what keeps me coming back.
jediodyn_ESO wrote: »Tel Var loss on death is a great thing. Risk v reward = excitement.
Problem is what other posters have stated here that you should only be able to steal tel var equal to ... a reasonable % of what you are also risking. Not fair to go look for farmers with 1000's of TV right after you bank all of yours. This is the same thing as "naked gankers" in other full loot pvp mmo's. Not fun, and toxic for the game.
There's nothing cowardly about it, it's a choice thing for me and I don't need to go there.oxygen_thief wrote: »disintegr8 wrote: »OP has pinpointed the whole reason I very rarely go into the Imperial City or the sewers. It's usually full of gankers and kill happy losers who insist on killing anything and anyone they see using the 'it's a PVP zone' as an excuse.
I even made a point of getting the 3 IC crafting sets as soon as I could for my house so I don't have to go there for master writs. As for tel var stones, I've never used any and do not even know what they can buy.
You both are cowards. Nobody here can change it. Ignore ic and be happy
Kuningatar wrote: »That is the point! This one is saying it is ridiculous to have what boils down to a PvE activity in a PvP zone. For why?