MaleAmazon wrote: »Tel Var farming made easy:
1. Have high CP character in good gear.
2. Have escape pots or cloak (though not really necessary TBH).
3. Only play IC at low pop when your alliance owns the districts. Having characters in different alliances is of course useful for this.
4.If there is conflict going on or gankers around, don´t farm tel var unless you are good enough to get away with it. Just switch to an alt and farm in Alik´r desert or something. Fighting gankers is pointless, unless you do it for pure enjoyment. Also, I seriously doubt gankers make as much income as a good farmer under the right conditions. A farmer gets more than just tel var.
5. Don´t just go for bosses. The mobs give good XP, Fighters Guild XP, keys and loot for decon / selling etc.
6. Speedrun around the map, always have 1000+ tel var for the 3x bonus. Bank at regular intervals around, I dunno, 7k plus or whatever you´re comfortable with. But always have 1000+ remaining.
7. Enjoy what might be the most profitable PvE farming in the game.
The issue is, at least lately there have ALWAYS been tons of opposing faction (AD and DC) in Imperial City and there is no place that is safe
MaleAmazon wrote: »The issue is, at least lately there have ALWAYS been tons of opposing faction (AD and DC) in Imperial City and there is no place that is safe
Possibly. I might have it better since I can often play Shor in the morning at GMT+1 (EU). My experience is that if there are several alliances around you need to get into a farming group. Otherwise, it just isn´t worth it usually.
I don´t even bother fighting with gankers anymore. If I get ganked by a powerful player or see opposing groups running around, I just log out and play a different character. Staying just means the ganker has a reason to stay too. Deprive them of food and they leave
NordSwordnBoard wrote: »@Kuningatar What do you pay on guild traders for hakeijos? Only a few people have the desire and practice to farm tel var, and their reward is selling their converted tel var work.
If I needed 3 Hakeijos immediately for a build, I would be farming gold to buy them, not tel var.
Based on what you have said thus far, I think its absurd for you to continue to farm tel var if your experience is so negative. You can farm gold much more efficiently, without all the drawbacks of IC in a PvE zone. You can still get the runeboxes and runes without going there.
If there are easier and more efficient ways to reach your goals, why choose the more difficult path for yourself?
Idk, kill a district boss in a home flagged district gives you 7k solo.
Playing duo on two bosses is only like 10 minutes of my time to get 10k tel var.
I usually farm for 50k a day, takes an hour.
I guess it does take a long time to farm but it's not that bad for me personally.
I usually ignore other players and they ignore me, sometimes this doesn't happen so I pickup their lowborn 100 tel var, so I guess they are the desperate and want to kill a player like me without the effort of killing adds/bosses (because they can't).
ZOS_RogerJ wrote: »Just a friendly reminder, to keep the thread civil, on-topic, and constructive. While we completely understand everyone has their own opinions, thoughts, feelings and even frustrations, we want the forums to be a civil and constructive platform for the game and it's community as a whole.
Kuningatar wrote: »NordSwordnBoard wrote: »@Kuningatar What do you pay on guild traders for hakeijos? Only a few people have the desire and practice to farm tel var, and their reward is selling their converted tel var work.
If I needed 3 Hakeijos immediately for a build, I would be farming gold to buy them, not tel var.
Based on what you have said thus far, I think its absurd for you to continue to farm tel var if your experience is so negative. You can farm gold much more efficiently, without all the drawbacks of IC in a PvE zone. You can still get the runeboxes and runes without going there.
If there are easier and more efficient ways to reach your goals, why choose the more difficult path for yourself?
Hakeijo lately have been around 13-16k gold - which is quite a lot to this one. She often tries to be frugal with what little coin she has in order to afford things when she really needs them (gear for builds, etc) and due to the price of the Hakeijo Runes, they are often secondary due to being so relatively high cost to her.
Would you have suggestion how to farm gold effectively?
Kuningatar wrote: »Hear this one out.
Tel Var stones are an incredibly annoying and arbitrary currency to have to earn, not necessarily because this one am against working to earn the currency, but because of how they work.
You go into Imperial City, you grind for a few hours, and inevitably within that first hour or maybe less you run into 15 players from the opposing faction who all proceed to dogpile you, beat you down without a shred of hope of resistance, and steal the majority of your Tel Var stones, inducing incredible frustration and a desire just to close the dang game.
WHY? Who thought this was a good idea? Lets essentially create what amounts to a PvE currency that you get primarily through PvE fights against monsters, make it slow to gain, and then make it so that when you inevitably get curb stomped by a team of people, that you lose most of the work you just spent so much time to achieve. And again, WHY? When this one fights in Cyrodil, she does not lose Alliance Points when she inevitably gets her tail blown off and this one is fine with getting zerged there because there is not a ridiculous risk of gain versus loss, but in Imperial City with Tel Var stones it is absolutely absurd.
This ones suggestion would be to make Tel Var stones work like Alliance Points do. Make it so that if you do inevitably get zerged, you do not lose any of yours, but the opposing faction gets some for killing you just awarded the same way that Alliance Points are. Why does this one have to lose the hard work she spent so much time to gain for nothing? Just because some jerks wanted to attack her? This one minds her own business in Imperial City and fights the monsters!
@ZOS_GinaBruno @ZOS_JessicaFolsom
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Fluke.Slywalker wrote: »Sidenote: You can easily farm large amounts of Tel Var by sticking to the rooms close to your sewer HQ, farm chests and mobs and the 2 closest bosses - just gotta watch for the big guys - but you can easily leg it back to your HQ if you aggro them as you're close.
But yeah farming up top is a nightmare, good fun though
Kuningatar wrote: »Pyr0xyrecuprotite wrote: »@Kuningatar
I'm curious WHY you are trying to farm Telvar stones if you get frustrated by losing half of them occasionally?
If it's for the achievements, yes it's tough. If it's for the gold value - there are other ways to farm gold.
The risk of losing some Telvar is part of the atmosphere of IC and what makes it good. It means you have to make a balance between going with a big group for better chances of survival, and going solo or in a small group to maximize your Telvar earned. You also have to balance dps skills with some sort of escape and survival skills. Losing Telvar means that dying actually matters, which is hardly ever the case in the rest of the game.
Hakeijo runes, mostly. Making the Prismatic Glyphs is very useful, yes. This one uses them in all aspects of play. But at 5,000 Tel Var stones a piece and taking hours to farm that much with the possibility of losing so much at the drop of a hat, it is very frustrating, yes.
One of many reasons I avoid the Imperial City like the plague. As I've said in the past - that entire zone is basically designed to troll you while fulfilling the sadistic desires of players who enjoy causing frustration to others. Just avoid it and spare yourself. Because all you're accomplishing by going into that hell hole (especially if you are alone) is entertaining some ___ ____ at your own expense. And I don't know about you - but I have better things to do with my time than that.
Good stay out, buy your Hakejio from ppl willing to go down there.
Why does every zone have to for everybody?
You paid for the game. That entitles you to play the game. Now the game has set the rules for different areas.
You don't like the rule set for an area, don't go there. Simple. You need something from there deal with the rules.
Any of the stuff available from there can be obtained via other players afaik.
If ppl wanna fight each other there, just let em... you and your pixels can be safe in pve zones...
vamp_emily wrote: »Best Tel Var stone farming is in Kyne. You can be there for hours and not see someone.
Fur_like_snow wrote: »You’re not gonna find a great deal of sympathy in a thread like this OP. To many “old timers” talking about the good old days before IC had flags and how PvP use to be. They’ll spout lines like “risk reward” but won’t acknowledge that a group of players or even a single ganker has no risk when they collectively carry very little to no TV meaning the risk is entirely on the shoulders of the TV farmer.
We’ve given Zeni ideas like only losing a percentage of carried TV based on the amount each player is holding. So a ganker with No TV doesn’t get rewarded with a 50% take away while having no risk themselves. Other ideas have been thrown around but Zeni seems complacent on the issue.
Better idea: Make it so that the amount of telvar you lose is absed entirely upon how much telvar the attacker is carrying, on a 1:1 ratio
i.e.
you have 5K telvar, attacker has 15K, attacker wins, they get 1.5K [50% of yours]
You have 10K telvar, attacker has 1K telvar, attacker wins, they get 1K [as they had less than 50% of yours]
well that and make the rewards worth a damn.
devilsTear wrote: »Farming tel var farming tel var, ever stop to think tel var wasn't meant to be '' farmed ''.
Its a pvp zone with pve elements, learn to deal with other players or stay in pve.
This is the only feature in the entire game that carries with it any threat whatsoever of a penalty for dying. And it's really specific, you have to be in a specific place and not a nightblade and you still only lose half. If it were up to me, you'd risk losing gold and gear and experience for dying in Imperial City... even the tel var system seems like participation medal style stakes.
Kuningatar wrote: »Only a few responses have actually been constructive in any way.
Either way the rudeness and hostility has chased this one off. Good job. She will no longer be viewing or responding to the thread due to the lack of civility and common respect or even basic decency in interaction.
Karmanorway wrote: »Just write down their names and amount they stole. Then u just collect it back when they are farming alone
I did this with a NB that ganked me for 50k and tbagged me during midyear mayhem 2017, now i have collected 68k back, only 7k missing(25k+ tbag taxes)
Kuningatar wrote: »I like the idea that others have proposed here. Maybe make it a base 10%, then use the multiplier you get for carrying Tel Var. Currently the multipliers are: x2 for 100 stones, x3 for 1,000, and x4 for 10,000. That gives you 10%, 20%, 30%, and 40%. To me, 40% seems a little low though. Maybe give a 10%-40% bonus for x4 (10% brings it back to the current 50%, 40% takes it to the old 80%)?
At least something needs to be changed.
But this one thinks it is ridiculous that an essentially PvE activity and currency was tied to a PvP zone. If this one goes to farm Tel Var stones, this one is not looking to fight whatever group is running around doing PvP, she is looking to fight the monsters and bosses to gain Tel Var.
A lot of people say "just go back and bank your Tel Var", which would be great advice and this one tries to do that already if not for the fact that often she gets attacked the moment she arrives due to the massive groups marauding around.
"Use Nightblade for stealth", yes; this one already tries that. She gets seen somehow regardless and always caught by the groups many times. Sometimes she gets away, but when you have 8 to 10 people constantly spamming aoes all over creation, is very hard to slip away.