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New Trader System Needed!! Yes or No?

  • Jhalin
    Jhalin
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    No way, I like it the way it is.
    Jhalin wrote: »
    Acrolas wrote: »
    But I would agree that if a guild buys a kiosk for a week, they're locked in for that week. They cannot drop the trader and they cannot dissolve the guild, lorewise as a contract with their trader, socially as a form of security against managerial mistakes or manipulation.

    The RNG trader idea would just lead to an entirely different problem that could still be manipulated. Imagine the random people selling wait list spots for their guild and then doing the exact same trader disbanding that this thread is about. Or even feeling that you're being forced to leave a guild you like to chase the weekly winners at your preferred trade spot.

    See right here is the problem with the trader system and people really don't seem to care except the ones not manipulating the system. There is way to much control of this aspect of the game in the players hand.

    If you allow player A to manipulate the system they do most of the time. The solution however is to take it out of their hands and hence the major issue for a AH being global exists. For some reason a lot of humans have it in their nature to be greedy and selfish and not caring at all about someone in real life or in a game. A perfect example is just last night in craglorn on PS4 na there were a group of people using racial slurs and making a lot of people in chat mad rightfully so (these same guys have been reported multiple times and never get banned also). But if people will treat another human like that there is no way they will not find a loophole to manipulate a system that shouldn't be in the game to begin with.

    Now a global AH fixes that aspect of.the broken trader system as it gives the players less power to buy access traders and disband the guild. People are scared of a global AH and I never understood why a logical person likes this trader system were it turns a game into a second job. Some traders have a requirement where you need to sell enough items in a month to stay, some have fees. Idk about everyone else but I work 40-80 hours a week to pay my bills so why should I have to do the same in a game? Lol

    And lastly pc has a bunch of add-ons that PS4 can't use. If zos doesn't add a global ah maybe they should at least put a few npc around the world maybe like 1 in each zone, that replicates that add-on that shows you where all these items are posted. Give him a search bar and instead of him letting you buy the item him tell you that there is 55 inferno staff of spell strategist and here's the price for each and they are located at these locations. Bam now players can search and buy very fast and PS4 would at least replicate the search function pc has.

    As someone who has and still does take part in games with global AH systems, I hate them. The entry into them is ridiculously difficult and nothing you can get starting out has significant value worth selling. Items with value are in a different world compared to anything common. For fast moving items lowest listings are always gone when you pick them if the game has a healthy population, and slow moving items get undercut over and over usually by tiny amounts that still don’t actually reduce the gap between common items and moderately rare

    And still no one has put forth a solution to continue getting rid of the billions of gold eliminated every week. When gold is so easy to come buy, that gold sink is necessary

    The only solution needed is to prevent disbanding of guilds holding traders. Having an economy in players hands that can’t be controlled by one or two people makes this game’s trade system interesting

    If players couldn't fully lock down areas therefore control an entire market then we wouldn't need gold sinks lol. The way it is right now if you have money you buy the low priced items and jack them up.

    That being said when you are starting out even now of course nothing is worth money. There is no difference on the econemy from now and having a AH except you can chose a price based on what else is around you. All the AH does is make it so an item has a universal sale price rather than a price depending on the zone your in (on consoles)

    If you’re starting out now, iron ore sells about the same as any other ore. Raw leather scraps sell as well as raw rubedo. Alchemy mats can be sold at any level. Motifs and recipes can be sold at any level. Raw fish is always valuable.

    With a global system, all those materials will flood the market and be worth next to nothing. It eliminates trading as system to earn gold for new players, whereas now they can start selling at level 1 just by gathering materials.

    The only things they can’t sell are max level gear, because that’s the only stuff that is affected by player level.

    Again, you‘re ignoring that the players who sell underpriced now are not even looking at their own guild’s listings before posting items. That’s not going to change just because there are more things for them to not look at.


    Please drop the “guild mafia” conspiracies, those guilds (not ‘some players’ as if it isn’t literally hundreds upon thousands of players working hard to keep gold flowing) keep the most populated spots because they are well organized and the guild members are active in selling so they can continue affording those spots.

    Stop pretending those people being successful is the reason you are not. They don’t control the market, consumers do. If demand is high prices rise, despite claims that someone is fixing prices just because many gold upgrade mats are getting bought and used up when a meta shift happens. If prices are too high, everyone is freely able to farm items themselves.
  • ZaroktheImmortal
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    Other....I am dissatisfied with the current system. (State what you would like to see done.)
    Reverb wrote: »
    Reverb wrote: »
    From what I’ve gathered on the forums and Discord, the trader system is much more problematic on consoles than it is on PC. I think the majority of pc players are satisfied, or at least adjusted, to the structure. Those who clamor for an Auction House are in the minority. Many of us enjoy the way that ESO structured the economy into a social system, and like that zeni decided to stay away from MMO generica.

    But console players are hampered by crappy UI, lack of addons, and the cartel-like power a few individuals wield, which is allowed because players can create multiple accounts with a single eso license, giving each person the ability to GM multiple guilds.

    We’ve had many polls about the system over the years, and they all go in favor of the current trader system. I suspect it’s because the majority of forum goers are pc players. If a poll were broken out by platform I think it would be more telling.

    Actually no, they haven't all gone in favour of the current trading system here's a list of some I found with a quick search that of auction house polls that went in favour of auction houses over the current system.


    https://forums.elderscrollsonline.com/en/discussion/415235/a-central-auction-house

    https://forums.elderscrollsonline.com/en/discussion/373506/if-we-kept-guild-traders-and-added-auction-house-too

    https://forums.elderscrollsonline.com/en/discussion/416116/trader-ah-sorting-poll/p1

    https://forums.elderscrollsonline.com/en/discussion/85978/auction-house/p1

    https://forums.elderscrollsonline.com/en/discussion/113679/auction-house-debate

    https://forums.elderscrollsonline.com/en/discussion/73554/should-auction-house-be-public-or-guild-only

    https://forums.elderscrollsonline.com/en/discussion/99659/do-you-want-an-auction-house

    @ZaroktheImmortal This doesn’t make the point you thought it did. The first link has the guild system and AH tied, with three other options muddying the results. The second is asking people if they want an AH in addition to the guild trader, and so does not support your point. And the third simply asks if people would like to see changes to the traders, without the answers specifying an AH at all.

    After your rebuttal went 0:3 I couldn’t be bothered to click the rest of your links.

    Wasn't even near tied when I posted it. The second one is asking for an auction house to be added regardless. The third is clearly titled trader AH so I'm quite sure people knew what it was about. And the rest are well clearly auction polls with it in favour of it being changed to an auction house. So my point stands not every poll has been in favour of the current system. Fact is that not every poll has been in favour of keeping the current system. So that part is untrue. Regardless as someone stated earlier with a sort of rebuttal to my point that polls only get answers from the playerbase who are on the forum which is something I actually agree with. Either way I'm pretty sure most of us can agree for whatever reasons that the current system is unlikely to change. I mean it could happen but whether the community wants it changed or not it won't unless they decide to and that they've been using it for so long suggests they probably wont. But then who really knows. That's up to their side.
  • AndyMac
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    Other....I am dissatisfied with the current system. (State what you would like to see done.)

    Fair and AH do not belong in the same sentence. Most games with central auction houses have a handful of people that dominate and fix the market. Think of how much gold is burned into the current system each week. Millions upon millions of gold leave the system on traders. Remove that, centralized all posts and all you get is a dozen people picking an item or two each and buy everything out and gouge the market. Remember buying wax for 2k? Welcome to 6k. Why? Some guy has tens of millions to spend and they are going to buy out every cheap post and make thousands gouging.

    That happens now - the only difference is they and their accomplices have to run around buying up the target item - say BA motif pages or cornflower - then post at their gouge price.

    You come up with a trading system - any trading system - and there will always be multiple people in game who can and will manipulate it to profit themselves- sad but true.

    At least with an AH, there are no dues, no farming to make sales requirements and an extra guild slot.

    Andymac - Magicka DK - EP Grand Overlord - Flawless Conqueror
  • Jhalin
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    No way, I like it the way it is.
    AndyMac wrote: »

    Fair and AH do not belong in the same sentence. Most games with central auction houses have a handful of people that dominate and fix the market. Think of how much gold is burned into the current system each week. Millions upon millions of gold leave the system on traders. Remove that, centralized all posts and all you get is a dozen people picking an item or two each and buy everything out and gouge the market. Remember buying wax for 2k? Welcome to 6k. Why? Some guy has tens of millions to spend and they are going to buy out every cheap post and make thousands gouging.

    That happens now - the only difference is they and their accomplices have to run around buying up the target item - say BA motif pages or cornflower - then post at their gouge price.

    You come up with a trading system - any trading system - and there will always be multiple people in game who can and will manipulate it to profit themselves- sad but true.

    At least with an AH, there are no dues, no farming to make sales requirements and an extra guild slot.

    .... Cornflower is expensive because the most recently released trials are basically mag-exclusive on vet, and Cornflower is the main ingredient for Spell Power pots. No one has done “price gouging”, the ingredients are just more sought after. Furthermore, go farm it yourself if you’re so against buying from other players pricing it fairly.

    BA motifs are getting less expensive by the day, they tanked during the anniversary cent and never really rose back up, which just proves it’s not price fixing, it’s availability and demand that determines pricing
  • AndyMac
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    Other....I am dissatisfied with the current system. (State what you would like to see done.)
    Jhalin wrote: »
    .... Cornflower is expensive because the most recently released trials are basically mag-exclusive on vet, and Cornflower is the main ingredient for Spell Power pots. No one has done “price gouging”, the ingredients are just more sought after. Furthermore, go farm it yourself if you’re so against buying from other players pricing it fairly.

    BA motifs are getting less expensive by the day, they tanked during the anniversary cent and never really rose back up, which just proves it’s not price fixing, it’s availability and demand that determines pricing


    I am happy to buy cornflower at my MM prices or 10% plus - which is about 250g on the PC NA server. The prices listed on major guild traders right now are 500-1350g per for a stack. And nothing less.

    I just picked up a stack at a guild stall in a second tier location- like I always do- for a much lower price - 300g. Maybe that's a great example of prices being set by the market demand, but I doubt it.

    I probably should have clarified that I meant BA motifs prior to last years event.
    Andymac - Magicka DK - EP Grand Overlord - Flawless Conqueror
  • Jhalin
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    No way, I like it the way it is.
    AndyMac wrote: »
    Jhalin wrote: »
    .... Cornflower is expensive because the most recently released trials are basically mag-exclusive on vet, and Cornflower is the main ingredient for Spell Power pots. No one has done “price gouging”, the ingredients are just more sought after. Furthermore, go farm it yourself if you’re so against buying from other players pricing it fairly.

    BA motifs are getting less expensive by the day, they tanked during the anniversary cent and never really rose back up, which just proves it’s not price fixing, it’s availability and demand that determines pricing


    I am happy to buy cornflower at my MM prices or 10% plus - which is about 250g on the PC NA server. The prices listed on major guild traders right now are 500-1350g per for a stack. And nothing less.

    I just picked up a stack at a guild stall in a second tier location- like I always do- for a much lower price - 300g. Maybe that's a great example of prices being set by the market demand, but I doubt it.

    I probably should have clarified that I meant BA motifs prior to last years event.

    BA motifs were rare and drop rates were and still are tied to completion of the zone story. The high prices were a result of
    1) scarcity
    2) newness and the inherent demand that creates as everyone needs every page at the start

    Fast moving items are always more expensive at popular traders because there is constant business. The lowest listings get bought out faster than those five - six guilds can post them, leaving only the more expensive listings. Lower traffic areas sell slower and lower listings are more likely to stick for a while after posting.

    For motifs and slower moving items I usually go to big city traders, they have more in stock and more competition among guild mates and other traders that keep those lingering items at a steady price usually at or below average. The out of the way traders are fun to browse, but from my experience things are often overpriced or the stock is low with nothing to entice a purchase.
  • Ri_Khan
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    Other....I am dissatisfied with the current system. (State what you would like to see done.)
    Jhalin wrote: »
    Us “trader white knights” actually play the game..

    What is that supposed to mean exactly? Or this..."The only real issue with the trade system is the UI they’re working on." Seriously? :D You can spare me your illusions of truth and anecdotes full of all-knowing trader wisdom already. If anything, your condescending attitude helps prove my point. I left out the rest of your post because I couldn't find a bit of relevance to it, not sure why you even quoted me, other than maybe I struck a nerve perhaps?

    I'm not here to argue that they take away your precious guild trader monopoly game. All I was suggesting was that it would highly benefit a large number of players if there was an option outside of the guilds and zone chat to be able to sell their stuff to a limited extent. That is all. I could care less about the impact it would have on the current restricted situation or your virtual profits. Isn't competition supposed to be healthy for economies after all?
  • srfrogg23
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    Other....I am dissatisfied with the current system. (State what you would like to see done.)
    Just go with a global AH and quit pretending this system hasn't been manipulated by third party addons and fast travel.

    At least then I wont have have to go through multiple load screens just to pay the lowest price for what I want...
  • Ash_In_My_Sujamma
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    Other....I am dissatisfied with the current system. (State what you would like to see done.)
    I like the system because it adds another layer to the world of the game and it gives another reason to play it. Adding a global auction house would just make things boring and kill many aspects of trading in the game.
    However, If you believe that the "dummy guild" tactic, followed by most large trading guilds to secure a trader, is "unfair" or "illegal" (by illegal I am refering to in game laws) then I suggest you propose a new taxing mechanism along with a guild identification mechanism that will make sure to link any guild to it's owning party and tax (or fine them) accordingly.
    But I still believe that immersion comes with the cost of dealing with similar to real world issues. No matter what you implement there will always be ways to bypass the system and people that will do so.
    So in the end your choise is this: Do you want a soulless global auction house that will negate the reason trading is alive and thriving in this game but have a relative justice or the current easily manipulated bidding system that allows players to engage in a competition and decide their moral stance? I personaly prefer the second but with a few tweaks.
    After all, I hear that free market>communism :D
  • Jeremy
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    Other....I am dissatisfied with the current system. (State what you would like to see done.)
    They finally allowed everyone to purchase from guild traders.

    They finally added a search feature.

    Step by step they are going in the right direction. Now they just need to add a price history and combine all the guild traders so we have a proper auction house.
  • Jhalin
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    No way, I like it the way it is.
    Ri_Khan wrote: »
    Jhalin wrote: »
    Us “trader white knights” actually play the game..

    What is that supposed to mean exactly? Or this..."The only real issue with the trade system is the UI they’re working on." Seriously? :D You can spare me your illusions of truth and anecdotes full of all-knowing trader wisdom already. If anything, your condescending attitude helps prove my point. I left out the rest of your post because I couldn't find a bit of relevance to it, not sure why you even quoted me, other than maybe I struck a nerve perhaps?

    I'm not here to argue that they take away your precious guild trader monopoly game. All I was suggesting was that it would highly benefit a large number of players if there was an option outside of the guilds and zone chat to be able to sell their stuff to a limited extent. That is all. I could care less about the impact it would have on the current restricted situation or your virtual profits. Isn't competition supposed to be healthy for economies after all?

    For the last time, it doesnt take a genius to realize there’s no way for a monopoly to occur, because everyone in the entire game has the same access to every item. Everything on a guild trader can be obtained in the game. Even if someone buys every copy of an item, he still doesn’t have a monopoly because he isn’t the only source of the item.

    Take off the tinfoil hat. Global AH systems aren’t healthy with the price polarization and inflation they bring, and it’s completely unfeasible in this game on top of that.

    Your unwillingness to even try to become familiar with the system, and this weird nostalgia for a global system the game can’t handle and doesn’t need is pitiful. You aren’t a champion for a “fair” system, you’re like those old folks complaining how phones made the entire world antisocial.

    This system is very minimally affected by any manipulation due to spread out markets. Inflation is low, and in some cases deflation occurs until some shift brings prices up temporarily. It’s a very healthy economy, with easy entry and a rewarding system for good organization of guilds and many opportunities for smaller guild to grow as long as they put in the effort and time. Big guilds do it, and they sinks a metric ton into guild halls for their players, sink a ton into raffles and auction organization, the best ones are very social too.

    You wouldn’t succeed any more in a global system that you’re succeeding now. That much I can promise you.
    Edited by Jhalin on March 11, 2019 12:47AM
  • Androconium
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    AndyMac wrote: »

    Fair and AH do not belong in the same sentence. Most games with central auction houses have a handful of people that dominate and fix the market. Think of how much gold is burned into the current system each week. Millions upon millions of gold leave the system on traders. Remove that, centralized all posts and all you get is a dozen people picking an item or two each and buy everything out and gouge the market. Remember buying wax for 2k? Welcome to 6k. Why? Some guy has tens of millions to spend and they are going to buy out every cheap post and make thousands gouging.

    That happens now - the only difference is they and their accomplices have to run around buying up the target item - say BA motif pages or cornflower - then post at their gouge price.

    You come up with a trading system - any trading system - and there will always be multiple people in game who can and will manipulate it to profit themselves- sad but true.

    At least with an AH, there are no dues, no farming to make sales requirements and an extra guild slot.

    You're being blackmailed. If you get an email asking to pay dues, leave. Weekend sees other guilds recruiting again, after they kicked the non-compliant players from their guilds. See how ludicrous the situation is?
  • ccfeeling
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    Other....I am dissatisfied with the current system. (State what you would like to see done.)
    Dev , you watching ?

    There are many idea better than yours !
  • idk
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    No way, I like it the way it is.
    ccfeeling wrote: »
    Dev , you watching ?

    There are many idea better than yours !

    Are you watching? Clearly the wide majority say it is fine as it is. Besides, I do not see better ideas presented here. Especially not the one noted in the OP>
  • Korah_Eaglecry
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    idk wrote: »
    Besides this current system is what Zos wanted and it is working fine, they have the metrics for how many millions trade hands each day, it is not a very strong message some want something different. Zos understands you cannot please everyone.

    The also understand the forum polls are not a good sampling to indicate how the game population feels on any subject.

    Edit. I know some will find reason to disagree but what I have stated is correct.

    This is not the system ZOS wanted and your opinion is incorrect. This is the way they "fixed" the issues with the system they wanted. Originally you could only sell items to guildmates or in zone chat. That was obviously never going to work and ZOS naivete was showing. So they created the Guild Traders to give the guilds the ability to reach more people. But this was a poorly thought out and implemented system that has major flaws that have only gotten worse over time.

    ZOS never intended for dummy guilds, and I seriously doubt they ever had the foresight to realize they were opening the doors for video game equivalents of the East and West India Company. Monopolies that lock down major trade hubs and rarely lose them to anyone outside the usual high end competitors.

    Ive given up on arguing for an Auction House. The players that visit the forums profit too much and are biased towards the current system and ZOS is too lazy/not incentivized to actually implement well thought out QoL systems that gamers typically expect of AAA MMOs. This game regularly gets voted "best" this that and the other not because it really is the best but because it currently has not real competition on this level of attention/player population. And if it did, the issues with access to the player economy as well as the host of issues revolving around guild management and social interactions would keep it from ever clenching the worthless rewards it currently earns.
    Edited by Korah_Eaglecry on March 11, 2019 5:41AM
    Penniless Sellsword Company
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    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • GarnetFire17
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    No way, I like it the way it is.
    AndyMac wrote: »

    Fair and AH do not belong in the same sentence. Most games with central auction houses have a handful of people that dominate and fix the market. Think of how much gold is burned into the current system each week. Millions upon millions of gold leave the system on traders. Remove that, centralized all posts and all you get is a dozen people picking an item or two each and buy everything out and gouge the market. Remember buying wax for 2k? Welcome to 6k. Why? Some guy has tens of millions to spend and they are going to buy out every cheap post and make thousands gouging.

    That happens now - the only difference is they and their accomplices have to run around buying up the target item - say BA motif pages or cornflower - then post at their gouge price.

    You come up with a trading system - any trading system - and there will always be multiple people in game who can and will manipulate it to profit themselves- sad but true.

    At least with an AH, there are no dues, no farming to make sales requirements and an extra guild slot.

    You're being blackmailed. If you get an email asking to pay dues, leave. Weekend sees other guilds recruiting again, after they kicked the non-compliant players from their guilds. See how ludicrous the situation is?

    If you don't want to pay dues, find a guild that doesn't charge any there are plenty of them out there. There is also always zone chat WTS. Or just find a friend to hook you up with stuff from time to time. OR go farm what you need yourself. There is tons of ways to get and sell stuff in the game. Guild stores is just one way. It's a convenience they didn't have to put in the game, but some people just like to complain and are never happy I guess. I'd rather they don't put in a central AH. I would't like to see ZOS reward people who don't want to put forth any effort.
  • ccfeeling
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    Other....I am dissatisfied with the current system. (State what you would like to see done.)
    idk wrote: »
    ccfeeling wrote: »
    Dev , you watching ?

    There are many idea better than yours !

    Are you watching? Clearly the wide majority say it is fine as it is. Besides, I do not see better ideas presented here. Especially not the one noted in the OP>

    I'm on console , we have no add on since day 1 .

    We finally have some changes tomorrow ...
  • GarnetFire17
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    No way, I like it the way it is.
    idk wrote: »
    Besides this current system is what Zos wanted and it is working fine, they have the metrics for how many millions trade hands each day, it is not a very strong message some want something different. Zos understands you cannot please everyone.

    The also understand the forum polls are not a good sampling to indicate how the game population feels on any subject.

    Edit. I know some will find reason to disagree but what I have stated is correct.

    This is not the system ZOS wanted and your opinion is incorrect. This is the way they "fixed" the issues with the system they wanted. Originally you could only sell items to guildmates or in zone chat. That was obviously never going to work and ZOS naivete was showing. So they created the Guild Traders to give the guilds the ability to reach more people. But this was a poorly thought out and implemented system that has major flaws that have only gotten worse over time.

    ZOS never intended for dummy guilds, and I seriously doubt they ever had the foresight to realize they were opening the doors for video game equivalents of the East and West India Company. Monopolies that lock down major trade hubs and rarely lose them to anyone outside the usual high end competitors.

    Ive given up on arguing for an Auction House. The players that visit the forums profit too much and are biased towards the current system and ZOS is too lazy/not incentivized to actually implement well thought out QoL systems that gamers typically expect of AAA MMOs. This game regularly gets voted "best" this that and the other not because it really is the best but because it currently has not real competition on this level of attention/player population. And if it did, the issues with access to the player economy as well as the host of issues revolving around guild management and social interactions would keep it from ever clenching the worthless rewards it currently earns.

    Have been locked out by the big Trade Guild alliances yourself? Are you running a trade guild? Because it seems strange that complaints that a trade guild leader would make would be coming from someone who hates the guild trader system so much. OR you just borrowing complaints others have made just because you don't want to deal w trade guilds? You seem so sure that ZOS doesn't like this but how do you really know? Might be exactly what they had in mind.
  • MLGProPlayer
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    Other....I am dissatisfied with the current system. (State what you would like to see done.)
    A central auction house would solve all of these problems.
  • Tommy_The_Gun
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    Other....I am dissatisfied with the current system. (State what you would like to see done.)
    What I would like to see:
    Reduce the "monopoly" factor slightly that larger trading guilds tend to create.

    Add an alterantive for WTS / WTB chat spam. By far it is the worst trading system I have seen in any MMO.

    Personally I think that adding some centralized store (something like steam market, no aditional NPC, just a menu ui button to acces it) that will house all solo players & small guilds independent traders would do the trick, even if there will be some heavy limitations like for example beeing able to sell limited number of items per week.
    Edited by Tommy_The_Gun on March 11, 2019 9:51AM
  • rpa
    rpa
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    ✭✭
    Other....I am dissatisfied with the current system. (State what you would like to see done.)
    As someone who has not yet even used the mysterious trading system in this particular game, I'd prefer a global auction and commodities exchange system.
  • GarnetFire17
    GarnetFire17
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    No way, I like it the way it is.
    What I would like to see:
    Reduce the "monopoly" factor slightly that larger trading guilds tend to create.

    Add an alterantive for WTS / WTB chat spam. By far it is the worst trading system I have seen in any MMO.

    Personally I think that adding some centralized store (something like steam market, no aditional NPC, just a menu ui button to acces it) that will house all solo players & small guilds independent traders would do the trick, even if there will be some heavy limitations like for example beeing able to sell limited number of items per week.

    If they ever did have central AH. They'd make you pay like 25,000 crowns to buy your own Auction House House so you could actually use it. They probably would make it like 5 times the tax rate too because they need a gold sink. That is how this game works. You want something super easy and convenient that bypasses the entire trader system? It's going to be a pretty penny. In other words, it never be implemented in a way that would be worth it.
    Edited by GarnetFire17 on March 11, 2019 10:13AM
  • Mitrenga
    Mitrenga
    ✭✭✭✭✭
    No way, I like it the way it is.
    When I see white or green % text next to a stack of corn flower, water hyacinth or lady's smock; I buy it in 2 seconds. I'm buying spell power pot materials by hundreds atm. Necromancer is coming, mag builds use the pots buff, easy access to the trials with the help of many ppl looking for groups in Craglorn... It looks like the demand is high (and will be higher) and since the supply is not drastically changed, it is only natural the price is going up for certain mats.
    Edited by Mitrenga on March 11, 2019 10:55AM
  • Jhalin
    Jhalin
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    No way, I like it the way it is.
    That my friend is economics not the system we have where in one city an item goes for 3000 gold and in another that same item sells for 10000 gold.

    This is a hilarious argument because that is exactly how it works

    You can go buy some honey packaged in a supermarker for $5, or you drive down to the local farmers markets and buy the same amount for $1. The supermarket does the traveling for you and you pay more for the convenience.

    Edit: not to mention that all the common and fast moving items change directly in reaction to supply and demand shifts without any regard at all for location. Well, not entirely true, out of the way places almost always price too high on their common goods, which just shows me they aren’t paying attention to pricing trends.
    Edited by Jhalin on March 11, 2019 11:01AM
  • Androconium
    Androconium
    ✭✭✭✭✭
    Just have it like a general auction house at designated npcs. Take guilds out of the equation entirely. It's a pain having to run to each individual trader, in each individual zone, looking for one specific item, that can take hours. Give it a search bar and/or categories, and have the results show all of said item that anyone has listed, and the ability to filter them by price, etc.

    There is not a single item in the traders that cannot be obtained by farming said item in game at some point. Since you still run around to each store you apparently are saying that it's still faster to do that than to farm said items.

    Someone, somewhere, wants what you have for sale.
    If they don't buy it, it's because you asked too much.

    When selling items forget MM and TTC and ask yourself: "how much did I pay for this"?

    if you find something and sell it for whatever; in a guild you don't pay any dues in; in a crappy location; you're still in front? Yes?
  • Tommy_The_Gun
    Tommy_The_Gun
    ✭✭✭✭✭
    ✭✭✭✭✭
    Other....I am dissatisfied with the current system. (State what you would like to see done.)
    What I would like to see:
    Reduce the "monopoly" factor slightly that larger trading guilds tend to create.

    Add an alterantive for WTS / WTB chat spam. By far it is the worst trading system I have seen in any MMO.

    Personally I think that adding some centralized store (something like steam market, no aditional NPC, just a menu ui button to acces it) that will house all solo players & small guilds independent traders would do the trick, even if there will be some heavy limitations like for example beeing able to sell limited number of items per week.

    If they ever did have central AH. They'd make you pay like 25,000 crowns to buy your own Auction House House so you could actually use it. They probably would make it like 5 times the tax rate too because they need a gold sink. That is how this game works. You want something super easy and convenient that bypasses the entire trader system? It's going to be a pretty penny. In other words, it never be implemented in a way that would be worth it.
    Nowhere in my post I said about auction house. Auction house =/= Trading house. What I ment is simple: an alternative way to trade when you are not in a large guild (current WTS / WTB is horrible). It would serve as a supplement rather than a competition for the current trading syatem. I can see it this way: You post item you want to sell, you set a price (no auctions, just a price you set). You can sell 5 items per week. All items bought via this sytem are bound.

    The thing is, there is a huge potenial economy wise when it comes to solo players or small guilds, but they are simply excluded from it. Enabling them to also take part in this system could fix many issues that current trading system has (like market monopolisation, fake "dummy" guilds, exploiting & perma taking one spot etc.) Besides, who do you think "runs" the whole economy (buys a lot of stuff and effectively provides gold that trading guild use to keep their trading spot) ? Solo players.

    I simply have a feeling that most comments here are from players who curently are in a big trading guild and are simply affraid of ANY changes as the might lose their position. In other words: they are not objective.
    Edited by Tommy_The_Gun on March 11, 2019 11:40AM
  • Kidgangster101
    Kidgangster101
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    Other....I am dissatisfied with the current system. (State what you would like to see done.)
    AndyMac wrote: »

    Fair and AH do not belong in the same sentence. Most games with central auction houses have a handful of people that dominate and fix the market. Think of how much gold is burned into the current system each week. Millions upon millions of gold leave the system on traders. Remove that, centralized all posts and all you get is a dozen people picking an item or two each and buy everything out and gouge the market. Remember buying wax for 2k? Welcome to 6k. Why? Some guy has tens of millions to spend and they are going to buy out every cheap post and make thousands gouging.

    That happens now - the only difference is they and their accomplices have to run around buying up the target item - say BA motif pages or cornflower - then post at their gouge price.

    You come up with a trading system - any trading system - and there will always be multiple people in game who can and will manipulate it to profit themselves- sad but true.

    At least with an AH, there are no dues, no farming to make sales requirements and an extra guild slot.

    You're being blackmailed. If you get an email asking to pay dues, leave. Weekend sees other guilds recruiting again, after they kicked the non-compliant players from their guilds. See how ludicrous the situation is?

    If you don't want to pay dues, find a guild that doesn't charge any there are plenty of them out there. There is also always zone chat WTS. Or just find a friend to hook you up with stuff from time to time. OR go farm what you need yourself. There is tons of ways to get and sell stuff in the game. Guild stores is just one way. It's a convenience they didn't have to put in the game, but some people just like to complain and are never happy I guess. I'd rather they don't put in a central AH. I would't like to see ZOS reward people who don't want to put forth any effort.

    Your so elitists with your last comment lol. So because someone doesn't want to be in the middle of no where because their items won't sell, or because they would rather play the game that shout in zone chat trying to sell items, or maybe they don't play enough to pay 10k a week for good traders, or possibly it is because they can't meet certain sales a month that some guilds have.

    Again NOT ALL OF US PLAY ON PC WE DO NOT HAVE ACCESS TO ADD-ONS. Stop saying console doesn't need a global AH because you guys are not playing the game the way it was designed. You don't have a flawed system. I guarantee you if zos banned players for using these add-ons all the pc players would see how flawed this system truely is and actually support it.

    PC players did the same thing years ago. A lot of PC players believed and kept telling console players we didn't need text chat that we had headphones and voice chat so use that except they didn't know how terrible it was, but yet kept telling us we didn't need text chat at all. We felt like cavemen trying to play a video game.......

    Now here it is same thing all over again. We are in the year 2019 and most of us play video games because we enjoy them. The adults on this game already work to pay bills so again why should we have to work in the game to pay bills to traders through dues or reaching a certain sales limit. And please stop for the love of God about join a free trader in the middle of no where. Why doesn't a pc player come to console and join a trader guild in the middle of no where and see how often your stuff actually sells. I can tell you now that add-on IS THE SAME AS HAVING A GLOBAL AH.
  • Hand_Bacon
    Hand_Bacon
    ✭✭✭✭✭
    No way, I like it the way it is.
    Oh, it March now, new month. Was wondering why we needed another of these.
    #AlmostGood@ESO
  • Korah_Eaglecry
    Korah_Eaglecry
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    ✭✭✭✭
    AndyMac wrote: »

    Fair and AH do not belong in the same sentence. Most games with central auction houses have a handful of people that dominate and fix the market. Think of how much gold is burned into the current system each week. Millions upon millions of gold leave the system on traders. Remove that, centralized all posts and all you get is a dozen people picking an item or two each and buy everything out and gouge the market. Remember buying wax for 2k? Welcome to 6k. Why? Some guy has tens of millions to spend and they are going to buy out every cheap post and make thousands gouging.

    That happens now - the only difference is they and their accomplices have to run around buying up the target item - say BA motif pages or cornflower - then post at their gouge price.

    You come up with a trading system - any trading system - and there will always be multiple people in game who can and will manipulate it to profit themselves- sad but true.

    At least with an AH, there are no dues, no farming to make sales requirements and an extra guild slot.

    You're being blackmailed. If you get an email asking to pay dues, leave. Weekend sees other guilds recruiting again, after they kicked the non-compliant players from their guilds. See how ludicrous the situation is?

    If you don't want to pay dues, find a guild that doesn't charge any there are plenty of them out there. There is also always zone chat WTS. Or just find a friend to hook you up with stuff from time to time. OR go farm what you need yourself. There is tons of ways to get and sell stuff in the game. Guild stores is just one way. It's a convenience they didn't have to put in the game, but some people just like to complain and are never happy I guess. I'd rather they don't put in a central AH. I would't like to see ZOS reward people who don't want to put forth any effort.

    Your so elitists with your last comment lol. So because someone doesn't want to be in the middle of no where because their items won't sell, or because they would rather play the game that shout in zone chat trying to sell items, or maybe they don't play enough to pay 10k a week for good traders, or possibly it is because they can't meet certain sales a month that some guilds have.

    Again NOT ALL OF US PLAY ON PC WE DO NOT HAVE ACCESS TO ADD-ONS. Stop saying console doesn't need a global AH because you guys are not playing the game the way it was designed. You don't have a flawed system. I guarantee you if zos banned players for using these add-ons all the pc players would see how flawed this system truely is and actually support it.

    PC players did the same thing years ago. A lot of PC players believed and kept telling console players we didn't need text chat that we had headphones and voice chat so use that except they didn't know how terrible it was, but yet kept telling us we didn't need text chat at all. We felt like cavemen trying to play a video game.......

    Now here it is same thing all over again. We are in the year 2019 and most of us play video games because we enjoy them. The adults on this game already work to pay bills so again why should we have to work in the game to pay bills to traders through dues or reaching a certain sales limit. And please stop for the love of God about join a free trader in the middle of no where. Why doesn't a pc player come to console and join a trader guild in the middle of no where and see how often your stuff actually sells. I can tell you now that add-on IS THE SAME AS HAVING A GLOBAL AH.

    Ignore him, hes obviously doing his best to pick fights so this topic gets shut down.
    Penniless Sellsword Company
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  • Archmadios
    Archmadios
    ✭✭✭
    No way, I like it the way it is.
    Give trader spots a makeover and have less of them but make them bigger, like markets or bazaars, theme the damn things. Give top three bidders for a particular spot a position but second and third pay a percentage of all sales to the top bidder as the owner. This I think would be fairer than the current system without destroying it. Overall I think they could use a visual makeover more than anything.
    Edited by Archmadios on March 12, 2019 10:09PM
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