No reward to successful sales...
No thanks, that seems like a terrible system
There's no good done with that system. Genuinely successful guilds would be lucked out of their spots for no reason, the high bids would be eliminated unless you plan on every entry being instantly lost into the void, in which case you'd get even lower participation than now.
Girl_Number8 wrote: »No reward to successful sales...
No thanks, that seems like a terrible system
There's no good done with that system. Genuinely successful guilds would be lucked out of their spots for no reason, the high bids would be eliminated unless you plan on every entry being instantly lost into the void, in which case you'd get even lower participation than now.
Okie, what if they added some new traders in for such a system, using them only?
Girl_Number8 wrote: »
Girl_Number8 wrote: »No reward to successful sales...
No thanks, that seems like a terrible system
There's no good done with that system. Genuinely successful guilds would be lucked out of their spots for no reason, the high bids would be eliminated unless you plan on every entry being instantly lost into the void, in which case you'd get even lower participation than now.
Okie, what if they added some new traders in for such a system, using them only?
Girl_Number8 wrote: »No reward to successful sales...
No thanks, that seems like a terrible system
There's no good done with that system. Genuinely successful guilds would be lucked out of their spots for no reason, the high bids would be eliminated unless you plan on every entry being instantly lost into the void, in which case you'd get even lower participation than now.
Okie, what if they added some new traders in for such a system, using them only?
An extra carousel of traders would be alright I suppose, but what is the appeal of tossing in for a random chance over a bid on a regular trader? You can only bid on one trader per guild
Girl_Number8 wrote: »Girl_Number8 wrote: »No reward to successful sales...
No thanks, that seems like a terrible system
There's no good done with that system. Genuinely successful guilds would be lucked out of their spots for no reason, the high bids would be eliminated unless you plan on every entry being instantly lost into the void, in which case you'd get even lower participation than now.
Okie, what if they added some new traders in for such a system, using them only?
An extra carousel of traders would be alright I suppose, but what is the appeal of tossing in for a random chance over a bid on a regular trader? You can only bid on one trader per guild
I would think because of the dummy guilds being made leaving traders with no goods. It may not be a solution but nice QoL for some smaller guilds to grow.
RavenSworn wrote: »Im satisfied with the current system actually but I want something else to be added. A bazaar type of trading system where the 'group' allows free trading, for a limited time in a set city with any players being able to list out a limited number of items.
Perhaps the bazaar could start during the weekends only. This allows regular non trading guild players to list items while not affecting the main trading system. Once the bazaar ends, all items are Returned to owner via mail. And don't put this in each faction city, make them go round tamriel, even towards coldharbor or clockwork city.
RavenSworn wrote: »Im satisfied with the current system actually but I want something else to be added. A bazaar type of trading system where the 'group' allows free trading, for a limited time in a set city with any players being able to list out a limited number of items.
Perhaps the bazaar could start during the weekends only. This allows regular non trading guild players to list items while not affecting the main trading system. Once the bazaar ends, all items are Returned to owner via mail. And don't put this in each faction city, make them go round tamriel, even towards coldharbor or clockwork city.
R1ckyDaMan wrote: »They should take control of stores out of guilds hands, everyone should be able to list items for sale at any store but the items are only available at that store.
They could add a % based listing cost based on the amount of sales the store has had over the course of a week.
From what I’ve gathered on the forums and Discord, the trader system is much more problematic on consoles than it is on PC. I think the majority of pc players are satisfied, or at least adjusted, to the structure. Those who clamor for an Auction House are in the minority. Many of us enjoy the way that ESO structured the economy into a social system, and like that zeni decided to stay away from MMO generica.
But console players are hampered by crappy UI, lack of addons, and the cartel-like power a few individuals wield, which is allowed because players can create multiple accounts with a single eso license, giving each person the ability to GM multiple guilds.
We’ve had many polls about the system over the years, and they all go in favor of the current trader system. I suspect it’s because the majority of forum goers are pc players. If a poll were broken out by platform I think it would be more telling.
When/if guild housing is ever released a guild trader could be an option that one can buy with the guild house
Obviously the trader would sell his wares outside the entry to the guild house
This way every guild has the ability to trade.
(Cannot vote because I am happy with the current system but think this suggestion would improve it vastly).
UntilValhalla13 wrote: »Just have it like a general auction house at designated npcs. Take guilds out of the equation entirely. It's a pain having to run to each individual trader, in each individual zone, looking for one specific item, that can take hours. Give it a search bar and/or categories, and have the results show all of said item that anyone has listed, and the ability to filter them by price, etc.
It's a pain having to run to each individual trader, in each individual zone, looking for one specific item, that can take hours.