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New Trader System Needed!! Yes or No?

Girl_Number8
Girl_Number8
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With a lot of the larger trading guilds creating dummy guilds and using other underhanded tactics to secure multiple traders that have been creating issues, especially when they disband the guild after. How would you feel about Zos adding a lottery for traders in ESO with bids at one set price? That way traders would be decided by rng, giving a greater chance for many guilds to have a weekly trader in a more fair way.

Please let me know your thoughts, thnx.

After some feedback, I would of liked to add another option of new traders being added in for this system without affection the traders that already exist.
Edited by Girl_Number8 on March 8, 2019 9:18AM

New Trader System Needed!! Yes or No? 336 votes

Yes, I would like a lottery system for the weekly traders.
8%
DeathStalkerDarcyMardinNebthet78AgobiPetrusAsysMarcus_ThraciusRastoricPuzzlenutsBobby_V_RockitLarry78Ermiqcrjs1jazsper77coop500playsforfunReaver-StormhamreKarmanorwayLindseygeneralmyrick 27 votes
No way, I like it the way it is.
59%
NestorSolarikenjsarthur_ESOTheWhitePhoenixAcrolasOthniel327daryl.rasmusenb14_ESOotis67haploeb14_ESOwenchmore420b14_ESOxaraanMadygresiacGythralCyberOnEsoAH93Aimoraaubrey.baconb16_ESOfreespiritSkayaq 199 votes
Other....I am dissatisfied with the current system. (State what you would like to see done.)
32%
ImryllEQBallzzmoonsugar66Anthony_ArndtBlueRavenCaligamy_ESOSuddwrathMojmiragabahmeatshieldb14_ESOdeadsheepb14_ESOBabylonRockerdanielclarkb16_ESOvictory.immortalb16_ESOAralonCoatmagicR1ckyDaManAlienSlofAsha_11_ESOBrother_NumsieTweakingOut 110 votes
  • ccfeeling
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    Other....I am dissatisfied with the current system. (State what you would like to see done.)
    We need a free , fair central trading system .

    There is nothing bad to the players , to be or not to be .
  • Girl_Number8
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    ccfeeling wrote: »
    We need a free , fair central trading system .

    There is nothing bad to the players , to be or not to be .

    Could you expand on your idea at all?
  • idk
    idk
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    No way, I like it the way it is.
    Besides this current system is what Zos wanted and it is working fine, they have the metrics for how many millions trade hands each day, it is not a very strong message some want something different. Zos understands you cannot please everyone.

    The also understand the forum polls are not a good sampling to indicate how the game population feels on any subject.

    Edit. I know some will find reason to disagree but what I have stated is correct.
    Edited by idk on March 8, 2019 9:09AM
  • Jhalin
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    No way, I like it the way it is.
    No reward to successful sales...

    No thanks, that seems like a terrible system

    There's no good done with that system. Genuinely successful guilds would be lucked out of their spots for no reason, the high bids would be eliminated unless you plan on every entry being instantly lost into the void, in which case you'd get even lower participation than now.
  • RavenSworn
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    Other....I am dissatisfied with the current system. (State what you would like to see done.)
    Im satisfied with the current system actually but I want something else to be added. A bazaar type of trading system where the 'group' allows free trading, for a limited time in a set city with any players being able to list out a limited number of items.

    Perhaps the bazaar could start during the weekends only. This allows regular non trading guild players to list items while not affecting the main trading system. Once the bazaar ends, all items are Returned to owner via mail. And don't put this in each faction city, make them go round tamriel, even towards coldharbor or clockwork city.
    Ingame: RavenSworn, Pc / NA.


    Of Wolf and Raven
    Solo / Casual guild for beginners and new players wanting to join the game. Pst me for invite!
  • Girl_Number8
    Girl_Number8
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    Jhalin wrote: »
    No reward to successful sales...

    No thanks, that seems like a terrible system

    There's no good done with that system. Genuinely successful guilds would be lucked out of their spots for no reason, the high bids would be eliminated unless you plan on every entry being instantly lost into the void, in which case you'd get even lower participation than now.

    Okie, what if they added some new traders in for such a system, using them only?
  • Fluke.Slywalker
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    No way, I like it the way it is.
    I'm happy with the current situation regarding the traders and the system it runs on BUT:-

    Something needs to be done, IMO to prevent guilds from creating sub-trading guilds. TraderName, 1,2,3 and 4 etc.

    I went into Reapers last week only, to see that a certain guild (XB EU) had all 5 traders from that area TraderName 1-5. This is irritating since I am part of a smaller guild and me and a couple of others spend several hours trying to get a trader and 9 weeks out of 10, we cannot.

    I'm not sure if anything could be done to stop this, but it's something that could be looked into.
  • idk
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    No way, I like it the way it is.
    Jhalin wrote: »
    No reward to successful sales...

    No thanks, that seems like a terrible system

    There's no good done with that system. Genuinely successful guilds would be lucked out of their spots for no reason, the high bids would be eliminated unless you plan on every entry being instantly lost into the void, in which case you'd get even lower participation than now.

    Okie, what if they added some new traders in for such a system, using them only?

    This has been the age old question for trading guilds that cannot muster what it takes to get into the higher traffic places. I recall one leader of a trade guild that used to complain because they could not get into a top location.

    Ironically, after they had a change of management, including the complainer no longer around, they are now in the top traffic location in the game. It takes leadership willing to do what it takes to be a vibrant and active trading guild.

    Edit: A lottery system would give spots to guilds that cannot support it and do not deserve it. It could easily destabilize well run guilds since top sellers want to be in top locations.

    Essentially it would benefit guilds with poor leadership over ones that are lead well. So bad idea from every angle.
    Edited by idk on March 8, 2019 9:23AM
  • thedovahmon
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    No way, I like it the way it is.
    A lottery system is a terrible, terrible, TERRIBLE, idea! Now, I don't know much about guild management, but spending gold and relying on RNG for your guild just to get a Trader is absurd, and can punish and discourage legitimately successful guilds, hell, if anyone felt like it, they could just make a guild with an insulting name, bid on a Trader, get it with the Power of RNG, and then put nothing on the store, essentially making it a complete waste of space just because they wanted to be a jerk that day.

    We already have Crown crates, we don't need anymore luck-based features.
    "Voted most likely to reply with a reaction image. According to the Mournhold High School Yearbook."
  • Dragneel1207
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    No way, I like it the way it is.
    they should lock out the guilds with traders
  • Girl_Number8
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    they should lock out the guilds with traders

    In what way do you mean this?
  • max_only
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    I don’t know enough about how trading spots are purchased to be able to have an informed opinion on this.
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • ccfeeling
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    Other....I am dissatisfied with the current system. (State what you would like to see done.)
    ccfeeling wrote: »
    We need a free , fair central trading system .

    There is nothing bad to the players , to be or not to be .

    Could you expand on your idea at all?

    EQ1 trader system .

    We could buy our own trader and sell everything we want , there is an interface we could search the items by different categories over the world , all sold items via this system will be charge x % , just like current COD .

    This is the best to the players but not to ZOS , from business view , they don't want everything speed up and user friendly .
  • Jhalin
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    No way, I like it the way it is.
    Jhalin wrote: »
    No reward to successful sales...

    No thanks, that seems like a terrible system

    There's no good done with that system. Genuinely successful guilds would be lucked out of their spots for no reason, the high bids would be eliminated unless you plan on every entry being instantly lost into the void, in which case you'd get even lower participation than now.

    Okie, what if they added some new traders in for such a system, using them only?

    An extra carousel of traders would be alright I suppose, but what is the appeal of tossing in for a random chance over a bid on a regular trader? You can only bid on one trader per guild
  • Girl_Number8
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    Jhalin wrote: »
    Jhalin wrote: »
    No reward to successful sales...

    No thanks, that seems like a terrible system

    There's no good done with that system. Genuinely successful guilds would be lucked out of their spots for no reason, the high bids would be eliminated unless you plan on every entry being instantly lost into the void, in which case you'd get even lower participation than now.

    Okie, what if they added some new traders in for such a system, using them only?

    An extra carousel of traders would be alright I suppose, but what is the appeal of tossing in for a random chance over a bid on a regular trader? You can only bid on one trader per guild

    I would think because of the dummy guilds being made leaving traders with no goods. It may not be a solution but nice QoL for some smaller guilds to grow.
  • idk
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    No way, I like it the way it is.
    Jhalin wrote: »
    Jhalin wrote: »
    No reward to successful sales...

    No thanks, that seems like a terrible system

    There's no good done with that system. Genuinely successful guilds would be lucked out of their spots for no reason, the high bids would be eliminated unless you plan on every entry being instantly lost into the void, in which case you'd get even lower participation than now.

    Okie, what if they added some new traders in for such a system, using them only?

    An extra carousel of traders would be alright I suppose, but what is the appeal of tossing in for a random chance over a bid on a regular trader? You can only bid on one trader per guild

    I would think because of the dummy guilds being made leaving traders with no goods. It may not be a solution but nice QoL for some smaller guilds to grow.

    Some smaller guilds without the management to handle such things. They do not even begin to know what to do and lack the players selling the diversity and numbers of items to support the location.

    The only way those guilds would even begin to do ok there is for members of the top guilds to start guild hopping.

    So in the end, the idea is poorly though out and would harm guilds with good leadership. All in the guise of an excuse.
  • rain.bird
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    Other....I am dissatisfied with the current system. (State what you would like to see done.)
    Current system stinks, do something else, anything
  • UntilValhalla13
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    Other....I am dissatisfied with the current system. (State what you would like to see done.)
    Just have it like a general auction house at designated npcs. Take guilds out of the equation entirely. It's a pain having to run to each individual trader, in each individual zone, looking for one specific item, that can take hours. Give it a search bar and/or categories, and have the results show all of said item that anyone has listed, and the ability to filter them by price, etc.
  • Girl_Number8
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    RavenSworn wrote: »
    Im satisfied with the current system actually but I want something else to be added. A bazaar type of trading system where the 'group' allows free trading, for a limited time in a set city with any players being able to list out a limited number of items.

    Perhaps the bazaar could start during the weekends only. This allows regular non trading guild players to list items while not affecting the main trading system. Once the bazaar ends, all items are Returned to owner via mail. And don't put this in each faction city, make them go round tamriel, even towards coldharbor or clockwork city.

    I really like this bazaar idea. Great suggestion.
  • R1ckyDaMan
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    Other....I am dissatisfied with the current system. (State what you would like to see done.)
    They should take control of stores out of guilds hands, everyone should be able to list items for sale at any store but the items are only available at that store.

    They could add a % based listing cost based on the amount of sales the store has had over the course of a week.
  • AlienSlof
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    Other....I am dissatisfied with the current system. (State what you would like to see done.)
    RavenSworn wrote: »
    Im satisfied with the current system actually but I want something else to be added. A bazaar type of trading system where the 'group' allows free trading, for a limited time in a set city with any players being able to list out a limited number of items.

    Perhaps the bazaar could start during the weekends only. This allows regular non trading guild players to list items while not affecting the main trading system. Once the bazaar ends, all items are Returned to owner via mail. And don't put this in each faction city, make them go round tamriel, even towards coldharbor or clockwork city.

    I like this 'bazaar' idea a lot.

    I don't mind the current system particularly, but I think more traders are required, and perhaps some way to stop the 'dummy guild' rubbish. All I can do currently is just not shop at those guilds' traders if I know who they are. I rely on zone chat to name and shame them out.
    RIP Atherton, my beautiful little gentle friend. I will miss you forever. Without you I am a hollow shell.
  • Jhalin
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    No way, I like it the way it is.
    R1ckyDaMan wrote: »
    They should take control of stores out of guilds hands, everyone should be able to list items for sale at any store but the items are only available at that store.

    They could add a % based listing cost based on the amount of sales the store has had over the course of a week.

    No. It’s a terrible idea and thankfully ZOS has been pretty firm on not gutting the fun, interesting, and above all SOCIAL trading system.
  • Tyralbin
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    When/if guild housing is ever released a guild trader could be an option that one can buy with the guild house :)

    Obviously the trader would sell his wares outside the entry to the guild house :)

    This way every guild has the ability to trade.

    (Cannot vote because I am happy with the current system but think this suggestion would improve it vastly).
    Edited by Tyralbin on March 8, 2019 11:26AM
    Live a little love a lot send all your gold to this Imperials pot.
  • DragonRacer
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    Other....I am dissatisfied with the current system. (State what you would like to see done.)
    Good Lord, no. Sorry, but leaving traders to RNG is a terrible idea.

    There is an incredibly easy, simple solution to stop the ghost guild/dummy guild madness: if a guild secures a trader, either lock them out from the ability to disband OR if they disband, lock that trader out - totally unavailable to any guild to hire - until the next trader flip time on Sunday.

    Either of the above methods would stop the ghost/dummy guilds right away because they would have no way of selling their extra back-up spaces to recoup the money spent. Then, more legitimate guilds would have a chance at bidding on and winning those spots, instead of being out a trader for a week or giving in to the big mafia guilds and paying someone gold to disband and let their guild hire the trader.
    PS5 NA. GM of The PTK's - a free trading guild (CP 500+). Also a werewolf, bites are free when they're available. PSN = DragonRacer13
  • Androconium
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    The problem with the current system is the players themselves. By continuing to allow themselves to be blackmailed into donating, they are funding this ridiculous situation.

    People here waffle on about the game's "economy" as if this is a core feature of ESO. It isn't.

    Player guilds are a core ESO feature to allow like-minded players to group together for dungeons and trials; and to allow players to trade with other guild members.

    Any problem with the current system is ALL caused by players' misuse of the basic system.


    STOP PAYING DONATIONS.
    Edited by Androconium on March 8, 2019 2:50PM
  • Reverb
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    No way, I like it the way it is.
    From what I’ve gathered on the forums and Discord, the trader system is much more problematic on consoles than it is on PC. I think the majority of pc players are satisfied, or at least adjusted, to the structure. Those who clamor for an Auction House are in the minority. Many of us enjoy the way that ESO structured the economy into a social system, and like that zeni decided to stay away from MMO generica.

    But console players are hampered by crappy UI, lack of addons, and the cartel-like power a few individuals wield, which is allowed because players can create multiple accounts with a single eso license, giving each person the ability to GM multiple guilds.

    We’ve had many polls about the system over the years, and they all go in favor of the current trader system. I suspect it’s because the majority of forum goers are pc players. If a poll were broken out by platform I think it would be more telling.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • RebornV3x
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    No way, I like it the way it is.
    While there are pro and cons to the current system a Global Auction House this later in the game would be a bad idea
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • ZaroktheImmortal
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    Other....I am dissatisfied with the current system. (State what you would like to see done.)
    Reverb wrote: »
    From what I’ve gathered on the forums and Discord, the trader system is much more problematic on consoles than it is on PC. I think the majority of pc players are satisfied, or at least adjusted, to the structure. Those who clamor for an Auction House are in the minority. Many of us enjoy the way that ESO structured the economy into a social system, and like that zeni decided to stay away from MMO generica.

    But console players are hampered by crappy UI, lack of addons, and the cartel-like power a few individuals wield, which is allowed because players can create multiple accounts with a single eso license, giving each person the ability to GM multiple guilds.

    We’ve had many polls about the system over the years, and they all go in favor of the current trader system. I suspect it’s because the majority of forum goers are pc players. If a poll were broken out by platform I think it would be more telling.

    Actually no, they haven't all gone in favour of the current trading system here's a list of some I found with a quick search that of auction house polls that went in favour of auction houses over the current system.


    https://forums.elderscrollsonline.com/en/discussion/415235/a-central-auction-house

    https://forums.elderscrollsonline.com/en/discussion/373506/if-we-kept-guild-traders-and-added-auction-house-too

    https://forums.elderscrollsonline.com/en/discussion/416116/trader-ah-sorting-poll/p1

    https://forums.elderscrollsonline.com/en/discussion/85978/auction-house/p1

    https://forums.elderscrollsonline.com/en/discussion/113679/auction-house-debate

    https://forums.elderscrollsonline.com/en/discussion/73554/should-auction-house-be-public-or-guild-only

    https://forums.elderscrollsonline.com/en/discussion/99659/do-you-want-an-auction-house
    Edited by ZaroktheImmortal on March 8, 2019 3:20PM
  • moonsugar66
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    Other....I am dissatisfied with the current system. (State what you would like to see done.)
    Tyralbin wrote: »
    When/if guild housing is ever released a guild trader could be an option that one can buy with the guild house :)

    Obviously the trader would sell his wares outside the entry to the guild house :)

    This way every guild has the ability to trade.

    (Cannot vote because I am happy with the current system but think this suggestion would improve it vastly).

    Dark Age of Camelot has this very system. The NPCs were "consignment merchants" that were setup on a porch outside the houses.

    https://darkageofcamelot.com/housing/special-objects#15
  • Androconium
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    Just have it like a general auction house at designated npcs. Take guilds out of the equation entirely. It's a pain having to run to each individual trader, in each individual zone, looking for one specific item, that can take hours. Give it a search bar and/or categories, and have the results show all of said item that anyone has listed, and the ability to filter them by price, etc.

    It's a pain having to run to each individual trader, in each individual zone, looking for one specific item, that can take hours.

    Why on earth, would ZOS want to save you any time?
    Their whole strategy is to keep you in-game for as long as possible
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