moonsugar66 wrote: »When/if guild housing is ever released a guild trader could be an option that one can buy with the guild house
Obviously the trader would sell his wares outside the entry to the guild house
This way every guild has the ability to trade.
(Cannot vote because I am happy with the current system but think this suggestion would improve it vastly).
Dark Age of Camelot has this very system. The NPCs were "consignment merchants" that were setup on a porch outside the houses.
https://darkageofcamelot.com/housing/special-objects#15
Everyone always seems to be cool with leaving everything else in the game up to rng so what's the big deal here, right?
All you guild trader white knights are obviously benefiting from being in one of the major guilds and should probably just check your bias. You bring nothing to the discussion by stating "It's fine, leave it alone, nothing to see here" in every single one of these topics. The whole beating the dead horse thing works both ways.
I know the devs have said time and again that they aren't going to change it so I don't actually expect anything. When a major part of a game requires add-ons in order to make it even remotely user friendly, that should be a sign though. I really don't think it's working for the majority of players, but what do I know? I can't see the numbers and maybe everyone is a masochist and loves waiting for loading screens all day.
There should be an option for individuals to sell their junk outside of the guild traders and zone chat. It doesn't need to be a full blown AH but something smaller in each alliance. The idea of roving caravans sounds great. Cycle their location between zones each week, put them in the smaller towns and cities that nobody ever goes to. Limit the number of items players can list and how long they're up for, tax them a bit more. Any addition would be an improvement over what we have now.
ZaroktheImmortal wrote: »From what I’ve gathered on the forums and Discord, the trader system is much more problematic on consoles than it is on PC. I think the majority of pc players are satisfied, or at least adjusted, to the structure. Those who clamor for an Auction House are in the minority. Many of us enjoy the way that ESO structured the economy into a social system, and like that zeni decided to stay away from MMO generica.
But console players are hampered by crappy UI, lack of addons, and the cartel-like power a few individuals wield, which is allowed because players can create multiple accounts with a single eso license, giving each person the ability to GM multiple guilds.
We’ve had many polls about the system over the years, and they all go in favor of the current trader system. I suspect it’s because the majority of forum goers are pc players. If a poll were broken out by platform I think it would be more telling.
Actually no, they haven't all gone in favour of the current trading system here's a list of some I found with a quick search that of auction house polls that went in favour of auction houses over the current system.
https://forums.elderscrollsonline.com/en/discussion/415235/a-central-auction-house
https://forums.elderscrollsonline.com/en/discussion/373506/if-we-kept-guild-traders-and-added-auction-house-too
https://forums.elderscrollsonline.com/en/discussion/416116/trader-ah-sorting-poll/p1
https://forums.elderscrollsonline.com/en/discussion/85978/auction-house/p1
https://forums.elderscrollsonline.com/en/discussion/113679/auction-house-debate
https://forums.elderscrollsonline.com/en/discussion/73554/should-auction-house-be-public-or-guild-only
https://forums.elderscrollsonline.com/en/discussion/99659/do-you-want-an-auction-house
UntilValhalla13 wrote: »Just have it like a general auction house at designated npcs. Take guilds out of the equation entirely. It's a pain having to run to each individual trader, in each individual zone, looking for one specific item, that can take hours. Give it a search bar and/or categories, and have the results show all of said item that anyone has listed, and the ability to filter them by price, etc.
ZaroktheImmortal wrote: »From what I’ve gathered on the forums and Discord, the trader system is much more problematic on consoles than it is on PC. I think the majority of pc players are satisfied, or at least adjusted, to the structure. Those who clamor for an Auction House are in the minority. Many of us enjoy the way that ESO structured the economy into a social system, and like that zeni decided to stay away from MMO generica.
But console players are hampered by crappy UI, lack of addons, and the cartel-like power a few individuals wield, which is allowed because players can create multiple accounts with a single eso license, giving each person the ability to GM multiple guilds.
We’ve had many polls about the system over the years, and they all go in favor of the current trader system. I suspect it’s because the majority of forum goers are pc players. If a poll were broken out by platform I think it would be more telling.
Actually no, they haven't all gone in favour of the current trading system here's a list of some I found with a quick search that of auction house polls that went in favour of auction houses over the current system.
https://forums.elderscrollsonline.com/en/discussion/415235/a-central-auction-house
https://forums.elderscrollsonline.com/en/discussion/373506/if-we-kept-guild-traders-and-added-auction-house-too
https://forums.elderscrollsonline.com/en/discussion/416116/trader-ah-sorting-poll/p1
https://forums.elderscrollsonline.com/en/discussion/85978/auction-house/p1
https://forums.elderscrollsonline.com/en/discussion/113679/auction-house-debate
https://forums.elderscrollsonline.com/en/discussion/73554/should-auction-house-be-public-or-guild-only
https://forums.elderscrollsonline.com/en/discussion/99659/do-you-want-an-auction-house
You do realize that those polls aren't exclusive to PC players, right? And they're limited to people on the forums, not the whole playerbase, right? They don't provide anything to back up your rebuttal.
ZaroktheImmortal wrote: »From what I’ve gathered on the forums and Discord, the trader system is much more problematic on consoles than it is on PC. I think the majority of pc players are satisfied, or at least adjusted, to the structure. Those who clamor for an Auction House are in the minority. Many of us enjoy the way that ESO structured the economy into a social system, and like that zeni decided to stay away from MMO generica.
But console players are hampered by crappy UI, lack of addons, and the cartel-like power a few individuals wield, which is allowed because players can create multiple accounts with a single eso license, giving each person the ability to GM multiple guilds.
We’ve had many polls about the system over the years, and they all go in favor of the current trader system. I suspect it’s because the majority of forum goers are pc players. If a poll were broken out by platform I think it would be more telling.
Actually no, they haven't all gone in favour of the current trading system here's a list of some I found with a quick search that of auction house polls that went in favour of auction houses over the current system.
https://forums.elderscrollsonline.com/en/discussion/415235/a-central-auction-house
https://forums.elderscrollsonline.com/en/discussion/373506/if-we-kept-guild-traders-and-added-auction-house-too
https://forums.elderscrollsonline.com/en/discussion/416116/trader-ah-sorting-poll/p1
https://forums.elderscrollsonline.com/en/discussion/85978/auction-house/p1
https://forums.elderscrollsonline.com/en/discussion/113679/auction-house-debate
https://forums.elderscrollsonline.com/en/discussion/73554/should-auction-house-be-public-or-guild-only
https://forums.elderscrollsonline.com/en/discussion/99659/do-you-want-an-auction-house
ZaroktheImmortal wrote: »From what I’ve gathered on the forums and Discord, the trader system is much more problematic on consoles than it is on PC. I think the majority of pc players are satisfied, or at least adjusted, to the structure. Those who clamor for an Auction House are in the minority. Many of us enjoy the way that ESO structured the economy into a social system, and like that zeni decided to stay away from MMO generica.
But console players are hampered by crappy UI, lack of addons, and the cartel-like power a few individuals wield, which is allowed because players can create multiple accounts with a single eso license, giving each person the ability to GM multiple guilds.
We’ve had many polls about the system over the years, and they all go in favor of the current trader system. I suspect it’s because the majority of forum goers are pc players. If a poll were broken out by platform I think it would be more telling.
Actually no, they haven't all gone in favour of the current trading system here's a list of some I found with a quick search that of auction house polls that went in favour of auction houses over the current system.
https://forums.elderscrollsonline.com/en/discussion/415235/a-central-auction-house
https://forums.elderscrollsonline.com/en/discussion/373506/if-we-kept-guild-traders-and-added-auction-house-too
https://forums.elderscrollsonline.com/en/discussion/416116/trader-ah-sorting-poll/p1
https://forums.elderscrollsonline.com/en/discussion/85978/auction-house/p1
https://forums.elderscrollsonline.com/en/discussion/113679/auction-house-debate
https://forums.elderscrollsonline.com/en/discussion/73554/should-auction-house-be-public-or-guild-only
https://forums.elderscrollsonline.com/en/discussion/99659/do-you-want-an-auction-house
@ZaroktheImmortal This doesn’t make the point you thought it did. The first link has the guild system and AH tied, with three other options muddying the results. The second is asking people if they want an AH in addition to the guild trader, and so does not support your point. And the third simply asks if people would like to see changes to the traders, without the answers specifying an AH at all.
After your rebuttal went 0:3 I couldn’t be bothered to click the rest of your links.
But I would agree that if a guild buys a kiosk for a week, they're locked in for that week. They cannot drop the trader and they cannot dissolve the guild, lorewise as a contract with their trader, socially as a form of security against managerial mistakes or manipulation.
The RNG trader idea would just lead to an entirely different problem that could still be manipulated. Imagine the random people selling wait list spots for their guild and then doing the exact same trader disbanding that this thread is about. Or even feeling that you're being forced to leave a guild you like to chase the weekly winners at your preferred trade spot.
Kidgangster101 wrote: »But I would agree that if a guild buys a kiosk for a week, they're locked in for that week. They cannot drop the trader and they cannot dissolve the guild, lorewise as a contract with their trader, socially as a form of security against managerial mistakes or manipulation.
The RNG trader idea would just lead to an entirely different problem that could still be manipulated. Imagine the random people selling wait list spots for their guild and then doing the exact same trader disbanding that this thread is about. Or even feeling that you're being forced to leave a guild you like to chase the weekly winners at your preferred trade spot.
See right here is the problem with the trader system and people really don't seem to care except the ones not manipulating the system. There is way to much control of this aspect of the game in the players hand.
If you allow player A to manipulate the system they do most of the time. The solution however is to take it out of their hands and hence the major issue for a AH being global exists. For some reason a lot of humans have it in their nature to be greedy and selfish and not caring at all about someone in real life or in a game. A perfect example is just last night in craglorn on PS4 na there were a group of people using racial slurs and making a lot of people in chat mad rightfully so (these same guys have been reported multiple times and never get banned also). But if people will treat another human like that there is no way they will not find a loophole to manipulate a system that shouldn't be in the game to begin with.
Now a global AH fixes that aspect of.the broken trader system as it gives the players less power to buy access traders and disband the guild. People are scared of a global AH and I never understood why a logical person likes this trader system were it turns a game into a second job. Some traders have a requirement where you need to sell enough items in a month to stay, some have fees. Idk about everyone else but I work 40-80 hours a week to pay my bills so why should I have to do the same in a game? Lol
And lastly pc has a bunch of add-ons that PS4 can't use. If zos doesn't add a global ah maybe they should at least put a few npc around the world maybe like 1 in each zone, that replicates that add-on that shows you where all these items are posted. Give him a search bar and instead of him letting you buy the item him tell you that there is 55 inferno staff of spell strategist and here's the price for each and they are located at these locations. Bam now players can search and buy very fast and PS4 would at least replicate the search function pc has.
We need a free , fair central trading system .
There is nothing bad to the players , to be or not to be .
notimetocare wrote: »We need a free , fair central trading system .
There is nothing bad to the players , to be or not to be .
Fair and AH do not belong in the same sentence. Most games with central auction houses have a handful of people that dominate and fix the market. Think of how much gold is burned into the current system each week. Millions upon millions of gold leave the system on traders. Remove that, centralized all posts and all you get is a dozen people picking an item or two each and buy everything out and gouge the market. Remember buying wax for 2k? Welcome to 6k. Why? Some guy has tens of millions to spend and they are going to buy out every cheap post and make thousands gouging.
Remember how much everyone hates bots? They amplify that problem. ZoS will never stop bots no matter how hard they try (and let's be fair, they dont try that hard). Bots spam post cheap stuff and feed the fixers. The only defense we have about bots right now is that they cant really destroy our economy. The worst they can do right now is reduce prices by making mass sales for cheap in zone chat. Without a central AH we avoid the price fixing issue
Kidgangster101 wrote: »notimetocare wrote: »We need a free , fair central trading system .
There is nothing bad to the players , to be or not to be .
Fair and AH do not belong in the same sentence. Most games with central auction houses have a handful of people that dominate and fix the market. Think of how much gold is burned into the current system each week. Millions upon millions of gold leave the system on traders. Remove that, centralized all posts and all you get is a dozen people picking an item or two each and buy everything out and gouge the market. Remember buying wax for 2k? Welcome to 6k. Why? Some guy has tens of millions to spend and they are going to buy out every cheap post and make thousands gouging.
Remember how much everyone hates bots? They amplify that problem. ZoS will never stop bots no matter how hard they try (and let's be fair, they dont try that hard). Bots spam post cheap stuff and feed the fixers. The only defense we have about bots right now is that they cant really destroy our economy. The worst they can do right now is reduce prices by making mass sales for cheap in zone chat. Without a central AH we avoid the price fixing issue
You really don't, all not having a central AH is doing is making lowbie players get scammed by all the knowledgeable players seeing items for a cheap price and re selling it. If there was a central AH that player can look up said item and knows it is worth 150k and not to sell it to the guy trying to rip you off for 30k. (Yes i see this similar thing all the time in zone chat). The rich people get richer because they travel around the world buying everything cheap posted to guild traders and re selling them. One central AH solves that huge problem.
I can't tell you the last time I farmed for money. I travel the world let others farm my item I buy them for 800-2000 and sell them on my trader for 20-150k that isn't a fair system at all tbh.
Bots still exist and mess up the market no matter what system you use and price manipulation happens no matter what system you use except global AH makes everyone aware of a price.
Kidgangster101 wrote: »But I would agree that if a guild buys a kiosk for a week, they're locked in for that week. They cannot drop the trader and they cannot dissolve the guild, lorewise as a contract with their trader, socially as a form of security against managerial mistakes or manipulation.
The RNG trader idea would just lead to an entirely different problem that could still be manipulated. Imagine the random people selling wait list spots for their guild and then doing the exact same trader disbanding that this thread is about. Or even feeling that you're being forced to leave a guild you like to chase the weekly winners at your preferred trade spot.
See right here is the problem with the trader system and people really don't seem to care except the ones not manipulating the system. There is way to much control of this aspect of the game in the players hand.
If you allow player A to manipulate the system they do most of the time. The solution however is to take it out of their hands and hence the major issue for a AH being global exists. For some reason a lot of humans have it in their nature to be greedy and selfish and not caring at all about someone in real life or in a game. A perfect example is just last night in craglorn on PS4 na there were a group of people using racial slurs and making a lot of people in chat mad rightfully so (these same guys have been reported multiple times and never get banned also). But if people will treat another human like that there is no way they will not find a loophole to manipulate a system that shouldn't be in the game to begin with.
Now a global AH fixes that aspect of.the broken trader system as it gives the players less power to buy access traders and disband the guild. People are scared of a global AH and I never understood why a logical person likes this trader system were it turns a game into a second job. Some traders have a requirement where you need to sell enough items in a month to stay, some have fees. Idk about everyone else but I work 40-80 hours a week to pay my bills so why should I have to do the same in a game? Lol
And lastly pc has a bunch of add-ons that PS4 can't use. If zos doesn't add a global ah maybe they should at least put a few npc around the world maybe like 1 in each zone, that replicates that add-on that shows you where all these items are posted. Give him a search bar and instead of him letting you buy the item him tell you that there is 55 inferno staff of spell strategist and here's the price for each and they are located at these locations. Bam now players can search and buy very fast and PS4 would at least replicate the search function pc has.
As someone who has and still does take part in games with global AH systems, I hate them. The entry into them is ridiculously difficult and nothing you can get starting out has significant value worth selling. Items with value are in a different world compared to anything common. For fast moving items lowest listings are always gone when you pick them if the game has a healthy population, and slow moving items get undercut over and over usually by tiny amounts that still don’t actually reduce the gap between common items and moderately rare
And still no one has put forth a solution to continue getting rid of the billions of gold eliminated every week. When gold is so easy to come buy, that gold sink is necessary
The only solution needed is to prevent disbanding of guilds holding traders. Having an economy in players hands that can’t be controlled by one or two people makes this game’s trade system interesting