Removed the Stone Atronachs from the encounter.
Heat Stroke will now be fully cleansed from a player that disrupts the Inhibitor Pinion.
Your character will no longer suffer a stacking snare during Daedric Catastrophe when being chased by the Planar Inhibitor.
There's a lot of damage reduction...and healers aren't needed in non-dlc maybe this is nail in coffin? ⚰️
Maybe this all planned for cp adjustment? I really don't understand though.
There's a lot of damage reduction...and healers aren't needed in non-dlc maybe this is nail in coffin? ⚰️
Maybe this all planned for cp adjustment? I really don't understand though.
There's a lot of damage reduction...and healers aren't needed in non-dlc maybe this is nail in coffin? ⚰️
Maybe this all planned for cp adjustment? I really don't understand though.
There's a lot of damage reduction...and healers aren't needed in non-dlc maybe this is nail in coffin? ⚰️
Maybe this all planned for cp adjustment? I really don't understand though.
No need to nerf content, even if we lose dps and some defense, player will adapt anyway. This just sucks imo.
Soul19reaper wrote: »Well this is a good step afterall it's not a souls game and those vet content were being completed only by a minority of playerbase like 2 or 3% which isn't good for playerbase nor the company , most of dlc dungeons were useless cause only high level elitist are able to complete but now it might be for the rest of audience as well!
vet and HM should be a goal for newer players not a "right" .. you can already 3 ( sometimes 4 DPS ) every 4 man in the game. It is even most times "safer" to do so since you skip most mechs.