It's a passive that's completely useless for me in PvE and it's also useless on my hybrid templar in PvP. The effect simply is not noticeable with it on or off for me. That's true for my hybrid templar and tank one as well (both Altmer). Meanwhile, my Dunmer characters...
...
Seraphayel wrote: »Seraphayel wrote: »SidewalkChalk5 wrote: »Nobody asked you Seraphayel. But of course you're still obsessed with following people around vomiting your pointless, off-topic distractions that have nothing to do with improving the quality of the game. Stay trolly, troll.
An opposing opinion is neither off topic nor trolling. The question is, who's obsessed with such negligible things like racial passives when your race is still on top. Creating a problem where no problem exists is obsession, not me insisting on changes that barely affect your playstyle or alter your gaming experience.
There's no winning with these people. Seems most of the competent forum posters when it came to this kind of stuff left quite awhile ago. You can provide good arguments as to why such changes are good and all you will get back is insults and idiocy.
It's just become so absurd. I mean many of them predicted a huge outrage in the forums after the changes are live... guess what, nothing, absolutely nothing happened.
It's the same handful of people that complains about the same two or three racials. It's hilarious how obsessed they are with it (and I am not talking about Bosmer players criticizing the loss of the Stealth passive) while the majority already moved on or is embracing the changes. Even I am surprised how content players seem to be with it and how few threads are there in the forums about it after U21 went live.
MLGProPlayer wrote: »It's still completely useless in PvE.
I've never run into stamina issues in PvE. And even if I do (because I screw up mechanically), 215 stamina regen (that's with 100% proc uptime) won't save me. It might be slightly useful for a new player, but once you learn the mechanics in dungeons/trials, stamina management becomes an afterthought.
This is still 100% a PvP passive.
I don't know. Thinking about Using high elf on a magical Templar tank for something different. The extra stam would be great for that.
MLGProPlayer wrote: »It's still completely useless in PvE.
I've never run into stamina issues in PvE. And even if I do (because I screw up mechanically), 215 stamina regen (that's with 100% proc uptime) won't save me. It might be slightly useful for a new player, but once you learn the mechanics in dungeons/trials, stamina management becomes an afterthought.
This is still 100% a PvP passive.
I don't know. Thinking about Using high elf on a magical Templar tank for something different. The extra stam would be great for that.
As a tank, stamina ought to be higher than magicka so that shards/orbs return stamina. Spell recharge would then return magicka.
Seraphayel wrote: »Seraphayel wrote: »SidewalkChalk5 wrote: »Nobody asked you Seraphayel. But of course you're still obsessed with following people around vomiting your pointless, off-topic distractions that have nothing to do with improving the quality of the game. Stay trolly, troll.
An opposing opinion is neither off topic nor trolling. The question is, who's obsessed with such negligible things like racial passives when your race is still on top. Creating a problem where no problem exists is obsession, not me insisting on changes that barely affect your playstyle or alter your gaming experience.
There's no winning with these people. Seems most of the competent forum posters when it came to this kind of stuff left quite awhile ago. You can provide good arguments as to why such changes are good and all you will get back is insults and idiocy.
It's just become so absurd. I mean many of them predicted a huge outrage in the forums after the changes are live... guess what, nothing, absolutely nothing happened.
It's the same handful of people that complains about the same two or three racials. It's hilarious how obsessed they are with it (and I am not talking about Bosmer players criticizing the loss of the Stealth passive) while the majority already moved on or is embracing the changes. Even I am surprised how content players seem to be with it and how few threads are there in the forums about it after U21 went live.
Seraphayel wrote: »Seraphayel wrote: »SidewalkChalk5 wrote: »Nobody asked you Seraphayel. But of course you're still obsessed with following people around vomiting your pointless, off-topic distractions that have nothing to do with improving the quality of the game. Stay trolly, troll.
An opposing opinion is neither off topic nor trolling. The question is, who's obsessed with such negligible things like racial passives when your race is still on top. Creating a problem where no problem exists is obsession, not me insisting on changes that barely affect your playstyle or alter your gaming experience.
There's no winning with these people. Seems most of the competent forum posters when it came to this kind of stuff left quite awhile ago. You can provide good arguments as to why such changes are good and all you will get back is insults and idiocy.
It's just become so absurd. I mean many of them predicted a huge outrage in the forums after the changes are live... guess what, nothing, absolutely nothing happened.
It's the same handful of people that complains about the same two or three racials. It's hilarious how obsessed they are with it (and I am not talking about Bosmer players criticizing the loss of the Stealth passive) while the majority already moved on or is embracing the changes. Even I am surprised how content players seem to be with it and how few threads are there in the forums about it after U21 went live.
And it's always you coming to defend the changes. Blindly ignoring the Orc stam meta that everyone predicted. And downplaying the lore- and rpg-shattering racials. With the most absurd arguments.
Silver_Strider wrote: »Seraphayel wrote: »Seraphayel wrote: »SidewalkChalk5 wrote: »Nobody asked you Seraphayel. But of course you're still obsessed with following people around vomiting your pointless, off-topic distractions that have nothing to do with improving the quality of the game. Stay trolly, troll.
An opposing opinion is neither off topic nor trolling. The question is, who's obsessed with such negligible things like racial passives when your race is still on top. Creating a problem where no problem exists is obsession, not me insisting on changes that barely affect your playstyle or alter your gaming experience.
There's no winning with these people. Seems most of the competent forum posters when it came to this kind of stuff left quite awhile ago. You can provide good arguments as to why such changes are good and all you will get back is insults and idiocy.
It's just become so absurd. I mean many of them predicted a huge outrage in the forums after the changes are live... guess what, nothing, absolutely nothing happened.
It's the same handful of people that complains about the same two or three racials. It's hilarious how obsessed they are with it (and I am not talking about Bosmer players criticizing the loss of the Stealth passive) while the majority already moved on or is embracing the changes. Even I am surprised how content players seem to be with it and how few threads are there in the forums about it after U21 went live.
The only thing absurb here is how ignorant people are to these adjustments and try to brush off people that do speak out as petty and obsessive. PTS 4.3.0 was better balanced than the live version we got, so of course we are going to call ZOS out for them because those changes were the problem that started this mess in the 1st place.
As for why there's less complainers on the thread, let's consider everything about the patch. Breton and Orc players got buffed so no reason to complain. Redguard didn't really change, apart from a minor buff to Magic Redguard, so again no reason to complain. Dunmer and Khajiit got hybrid options but haven't changed in terms of what they were previously capable of, at least not enough to really complain about. Imperials are low key OP now for anyone that can actually put 2+2 together so no complaints. Nords have only ever been seen as Tanks and are now BiS for the role so that stems the tide of complaints by people that wanted DPS related buffs with the counter argument that Nords are BiS Tanks now, limiting the potential for complaining. This leaves only Bosmer, Altmer and Argonians as the chief people to complain about so while the overwhelming majority of the changes haven't had an impact in terms of what races were capable of prior to Wrathstone, the races that are complaining are those that have been negatively affected by it so of course the same people are going to complain about them when they're the ones playing those races.
People like you that fail to grasp that just prove the old saying "Ignorance is bliss".
Silver_Strider wrote: »Seraphayel wrote: »Seraphayel wrote: »SidewalkChalk5 wrote: »Nobody asked you Seraphayel. But of course you're still obsessed with following people around vomiting your pointless, off-topic distractions that have nothing to do with improving the quality of the game. Stay trolly, troll.
An opposing opinion is neither off topic nor trolling. The question is, who's obsessed with such negligible things like racial passives when your race is still on top. Creating a problem where no problem exists is obsession, not me insisting on changes that barely affect your playstyle or alter your gaming experience.
There's no winning with these people. Seems most of the competent forum posters when it came to this kind of stuff left quite awhile ago. You can provide good arguments as to why such changes are good and all you will get back is insults and idiocy.
It's just become so absurd. I mean many of them predicted a huge outrage in the forums after the changes are live... guess what, nothing, absolutely nothing happened.
It's the same handful of people that complains about the same two or three racials. It's hilarious how obsessed they are with it (and I am not talking about Bosmer players criticizing the loss of the Stealth passive) while the majority already moved on or is embracing the changes. Even I am surprised how content players seem to be with it and how few threads are there in the forums about it after U21 went live.
The only thing absurb here is how ignorant people are to these adjustments and try to brush off people that do speak out as petty and obsessive. PTS 4.3.0 was better balanced than the live version we got, so of course we are going to call ZOS out for them because those changes were the problem that started this mess in the 1st place.
As for why there's less complainers on the thread, let's consider everything about the patch. Breton and Orc players got buffed so no reason to complain. Redguard didn't really change, apart from a minor buff to Magic Redguard, so again no reason to complain. Dunmer and Khajiit got hybrid options but haven't changed in terms of what they were previously capable of, at least not enough to really complain about. Imperials are low key OP now for anyone that can actually put 2+2 together so no complaints. Nords have only ever been seen as Tanks and are now BiS for the role so that stems the tide of complaints by people that wanted DPS related buffs with the counter argument that Nords are BiS Tanks now, limiting the potential for complaining. This leaves only Bosmer, Altmer and Argonians as the chief people to complain about so while the overwhelming majority of the changes haven't had an impact in terms of what races were capable of prior to Wrathstone, the races that are complaining are those that have been negatively affected by it so of course the same people are going to complain about them when they're the ones playing those races.
People like you that fail to grasp that just prove the old saying "Ignorance is bliss".
MLGProPlayer wrote: »It's still completely useless in PvE.
I've never run into stamina issues in PvE. And even if I do (because I screw up mechanically), 215 stamina regen (that's with 100% proc uptime) won't save me. It might be slightly useful for a new player, but once you learn the mechanics in dungeons/trials, stamina management becomes an afterthought.
This is still 100% a PvP passive.
I don't know. Thinking about Using high elf on a magical Templar tank for something different. The extra stam would be great for that.
As a tank, stamina ought to be higher than magicka so that shards/orbs return stamina. Spell recharge would then return magicka.
He was talking about Magicka Templar Tanks - likely ones who rely more on self heals to stay alive rather than focusing on damage and stamina-based abilities. And he's not wrong. The new passive is fairly useful for those kind of builds. I find myself having to heavy attack with my sword a little less than I used to. So it's not a worthless passive for those kind of builds.
MLGProPlayer wrote: »It's still completely useless in PvE.
I've never run into stamina issues in PvE. And even if I do (because I screw up mechanically), 215 stamina regen (that's with 100% proc uptime) won't save me. It might be slightly useful for a new player, but once you learn the mechanics in dungeons/trials, stamina management becomes an afterthought.
This is still 100% a PvP passive.
I don't know. Thinking about Using high elf on a magical Templar tank for something different. The extra stam would be great for that.
As a tank, stamina ought to be higher than magicka so that shards/orbs return stamina. Spell recharge would then return magicka.
He was talking about Magicka Templar Tanks - likely ones who rely more on self heals to stay alive rather than focusing on damage and stamina-based abilities. And he's not wrong. The new passive is fairly useful for those kind of builds. I find myself having to heavy attack with my sword a little less than I used to. So it's not a worthless passive for those kind of builds.
Blocking is still heavily reliant on stamina, and stamina recovery is halted while you are blocking.
Shards/orbs are a necessity in endgame content to restore the resource you use to block, which is stamina in almost all cases (unless you are double slotting a frost staff, in which case you are not using puncture, in which case you are not doing end game content).
Every tank uses magicka skills for self heals and buffs and utility spells, and no tank specs into stamina to focus on damage and stamina based abilities. They spec into stamina to increase the number of attacks they can block and so that shards and orbs can restore this resource, because they are unable to spec into stamina recovery as effectively as they are magicka recovery.
Seraphayel wrote: »Seraphayel wrote: »SidewalkChalk5 wrote: »Nobody asked you Seraphayel. But of course you're still obsessed with following people around vomiting your pointless, off-topic distractions that have nothing to do with improving the quality of the game. Stay trolly, troll.
An opposing opinion is neither off topic nor trolling. The question is, who's obsessed with such negligible things like racial passives when your race is still on top. Creating a problem where no problem exists is obsession, not me insisting on changes that barely affect your playstyle or alter your gaming experience.
There's no winning with these people. Seems most of the competent forum posters when it came to this kind of stuff left quite awhile ago. You can provide good arguments as to why such changes are good and all you will get back is insults and idiocy.
It's just become so absurd. I mean many of them predicted a huge outrage in the forums after the changes are live... guess what, nothing, absolutely nothing happened.
It's the same handful of people that complains about the same two or three racials. It's hilarious how obsessed they are with it (and I am not talking about Bosmer players criticizing the loss of the Stealth passive) while the majority already moved on or is embracing the changes. Even I am surprised how content players seem to be with it and how few threads are there in the forums about it after U21 went live.
I believe we´ve been over this already but no dear Seraphayel you still dont have the authority to tell everyone what they are allowed to like, dislike, complain about or accept so please stop doing that.Seraphayel wrote: »Out of the three races you listed one has a reason to complain: Bosmer.
Seraphayel wrote: »Seraphayel wrote: »SidewalkChalk5 wrote: »Nobody asked you Seraphayel. But of course you're still obsessed with following people around vomiting your pointless, off-topic distractions that have nothing to do with improving the quality of the game. Stay trolly, troll.
An opposing opinion is neither off topic nor trolling. The question is, who's obsessed with such negligible things like racial passives when your race is still on top. Creating a problem where no problem exists is obsession, not me insisting on changes that barely affect your playstyle or alter your gaming experience.
There's no winning with these people. Seems most of the competent forum posters when it came to this kind of stuff left quite awhile ago. You can provide good arguments as to why such changes are good and all you will get back is insults and idiocy.
It's just become so absurd. I mean many of them predicted a huge outrage in the forums after the changes are live... guess what, nothing, absolutely nothing happened.
It's the same handful of people that complains about the same two or three racials. It's hilarious how obsessed they are with it (and I am not talking about Bosmer players criticizing the loss of the Stealth passive) while the majority already moved on or is embracing the changes. Even I am surprised how content players seem to be with it and how few threads are there in the forums about it after U21 went live.
And it's always you coming to defend the changes. Blindly ignoring the Orc stam meta that everyone predicted. And downplaying the lore- and rpg-shattering racials. With the most absurd arguments.
Silver_Strider wrote: »"Ignorance is bliss".
MLGProPlayer wrote: »It's still completely useless in PvE.
I've never run into stamina issues in PvE. And even if I do (because I screw up mechanically), 215 stamina regen (that's with 100% proc uptime) won't save me. It might be slightly useful for a new player, but once you learn the mechanics in dungeons/trials, stamina management becomes an afterthought.
This is still 100% a PvP passive.
I don't know. Thinking about Using high elf on a magical Templar tank for something different. The extra stam would be great for that.
As a tank, stamina ought to be higher than magicka so that shards/orbs return stamina. Spell recharge would then return magicka.
He was talking about Magicka Templar Tanks - likely ones who rely more on self heals to stay alive rather than focusing on damage and stamina-based abilities. And he's not wrong. The new passive is fairly useful for those kind of builds. I find myself having to heavy attack with my sword a little less than I used to. So it's not a worthless passive for those kind of builds.
Blocking is still heavily reliant on stamina, and stamina recovery is halted while you are blocking.
Shards/orbs are a necessity in endgame content to restore the resource you use to block, which is stamina in almost all cases (unless you are double slotting a frost staff, in which case you are not using puncture, in which case you are not doing end game content).
Every tank uses magicka skills for self heals and buffs and utility spells, and no tank specs into stamina to focus on damage and stamina based abilities. They spec into stamina to increase the number of attacks they can block and so that shards and orbs can restore this resource, because they are unable to spec into stamina recovery as effectively as they are magicka recovery.
Of course there are tanks out there who lean more into damage and use stamina-based abilities. What a ridiculous comment. It's sole purpose isn't just for "blocking" for every tank out there that exist.
But anyway... and back to my original point: regardless of your disbelief in their existence - the Spell Charge passive is actually useful for Magicka Templar tanks who invest more into magicka than staminia for greater self-healing. I know because I am one - and have successfully tanked all manner of content including veteran DLC. So believe me when I tell you they do indeed exist. Not everyone plays the same exact "meta build" tank. That's a misnomer that gets thrown around on these forums way too much.
Seraphayel wrote: »Seraphayel wrote: »SidewalkChalk5 wrote: »Nobody asked you Seraphayel. But of course you're still obsessed with following people around vomiting your pointless, off-topic distractions that have nothing to do with improving the quality of the game. Stay trolly, troll.
An opposing opinion is neither off topic nor trolling. The question is, who's obsessed with such negligible things like racial passives when your race is still on top. Creating a problem where no problem exists is obsession, not me insisting on changes that barely affect your playstyle or alter your gaming experience.
There's no winning with these people. Seems most of the competent forum posters when it came to this kind of stuff left quite awhile ago. You can provide good arguments as to why such changes are good and all you will get back is insults and idiocy.
It's just become so absurd. I mean many of them predicted a huge outrage in the forums after the changes are live... guess what, nothing, absolutely nothing happened.
It's the same handful of people that complains about the same two or three racials. It's hilarious how obsessed they are with it (and I am not talking about Bosmer players criticizing the loss of the Stealth passive) while the majority already moved on or is embracing the changes. Even I am surprised how content players seem to be with it and how few threads are there in the forums about it after U21 went live.
There were tons of threads bashing the changes, ZOS deleted, locked or moved many of them.
Sanguinor2 wrote: »I believe we´ve been over this already but no dear Seraphayel you still dont have the authority to tell everyone what they are allowed to like, dislike, complain about or accept so please stop doing that.Seraphayel wrote: »Out of the three races you listed one has a reason to complain: Bosmer.
Seraphayel wrote: »Silver_Strider wrote: »Seraphayel wrote: »Seraphayel wrote: »SidewalkChalk5 wrote: »Nobody asked you Seraphayel. But of course you're still obsessed with following people around vomiting your pointless, off-topic distractions that have nothing to do with improving the quality of the game. Stay trolly, troll.
An opposing opinion is neither off topic nor trolling. The question is, who's obsessed with such negligible things like racial passives when your race is still on top. Creating a problem where no problem exists is obsession, not me insisting on changes that barely affect your playstyle or alter your gaming experience.
There's no winning with these people. Seems most of the competent forum posters when it came to this kind of stuff left quite awhile ago. You can provide good arguments as to why such changes are good and all you will get back is insults and idiocy.
It's just become so absurd. I mean many of them predicted a huge outrage in the forums after the changes are live... guess what, nothing, absolutely nothing happened.
It's the same handful of people that complains about the same two or three racials. It's hilarious how obsessed they are with it (and I am not talking about Bosmer players criticizing the loss of the Stealth passive) while the majority already moved on or is embracing the changes. Even I am surprised how content players seem to be with it and how few threads are there in the forums about it after U21 went live.
The only thing absurb here is how ignorant people are to these adjustments and try to brush off people that do speak out as petty and obsessive. PTS 4.3.0 was better balanced than the live version we got, so of course we are going to call ZOS out for them because those changes were the problem that started this mess in the 1st place.
As for why there's less complainers on the thread, let's consider everything about the patch. Breton and Orc players got buffed so no reason to complain. Redguard didn't really change, apart from a minor buff to Magic Redguard, so again no reason to complain. Dunmer and Khajiit got hybrid options but haven't changed in terms of what they were previously capable of, at least not enough to really complain about. Imperials are low key OP now for anyone that can actually put 2+2 together so no complaints. Nords have only ever been seen as Tanks and are now BiS for the role so that stems the tide of complaints by people that wanted DPS related buffs with the counter argument that Nords are BiS Tanks now, limiting the potential for complaining. This leaves only Bosmer, Altmer and Argonians as the chief people to complain about so while the overwhelming majority of the changes haven't had an impact in terms of what races were capable of prior to Wrathstone, the races that are complaining are those that have been negatively affected by it so of course the same people are going to complain about them when they're the ones playing those races.
People like you that fail to grasp that just prove the old saying "Ignorance is bliss".
Ignorance is bliss, true to that. That's why you insist on the racial changes brought nothing "good" to the game - that's what I call ignorance when even your last post is full of positive things that the changes achieved.
Out of the three races you listed one has a reason to complain: Bosmer.
Argonians were overperforming and needed a nerf. There's no debate about this. They got nerfed. Nobody likes nerfs, so much for the complaints.
Altmer are still one of the top picks for Magicka. Their excellent in every regard and can compensate the sustain loss due to their higher damage output. You're all acting like Altmer is bottom now when it's the exact opposite. So even if you might dislike the latest version of Spell Recharge, it ***** doesn't matter. Altmer is fine in every regard and please stop with the lore-breaking nonsense.
Bosmer losing Stealth was a mistake. They are still way more competitive now. It's a flavour loss and a power gain. I can understand when your thief isn't as capable as before the changes when it comes to stealth but he's in every other regard better now.
If there was a wide range of support for your efforts and a massive amount of complaints in the forums I'd maybe care or even help you (because when it comes to criticism towards ZOS I'm not shy). But you're half a dozen guys complaining (again, not talking about the Bosmer crowd). Is it so unlikely or unbelievable that a lot of players just like and enjoy the changes? Maybe just settle with the changes? Don't get me wrong, you seem to be very passionate about it. But I doubt ZOS even cares, they didn't during the PTS and they don't seem to care now. Not that I support their ignorance, but in this case I could understand them brushing the complaints off like they don't exist.
You want sustain? Go Breton. Problem solved. High elves who wNt their cake and eat it too.
i dont give af about sustain, the sustain we had before u21 wasnt impressive.
i want highelf to have something that makes it worth running over a darkelf besides a pathetic 150 mag
that is a *** poor trade for darkelfs better damage mit and stam
GiantFruitFly wrote: »Silver_Strider wrote: »"Ignorance is bliss".
Another factor in the less than expected number of complaints, especially for Altmer, is how in the live patch the tooltip description was changed to be more ambiguous.
On pts, it was:
"Restore 645 Magicka or Stamina, based on whichever is your lowest maximum resource, after activating a Class Ability. This effect can occur once every 6 seconds. When you are using an ability with a channel or cast time, you take 5% less damage"
On live, it was changed to:
When you activate a class ability, you restore 640 Magicka or Stamina, based on whichever is lowest. This effect can occur once every 6 seconds. When you are using an ability with a channel or cast time, you take 5% less damage.
The spellcharge passive was changed in pts and carried through as is to live. I think most people aren't even aware of this fact. Even more puzzling is why the pts description would need to be changed in the first place, as it more accurately reflected the passive. Just the phrase "whichever is lowest" is misleading and ambiguous, as it may even possibly be interpreted as restoring what is percentage lowest at the moment, or no change at all from 4.3.0.
In game, on reddit, and even on these very forums I saw people under the impression that the pts 4.3.2 change to restoring lowest maximum resource was unchanged from or reverted to the 4.3.0 version. They then don't bother to investigate further or test and verify the passive for themselves. Not to mention, the 20% cp point bonus changes were mixed in and could be covering up some of the effects of passive changes.
And so people who may disagree with certain racial changes may not even know and to complain about it.
You want sustain? Go Breton. Problem solved. High elves who wNt their cake and eat it too.
i dont give af about sustain, the sustain we had before u21 wasnt impressive.
i want highelf to have something that makes it worth running over a darkelf besides a pathetic 150 mag
that is a *** poor trade for darkelfs better damage mit and stam
Ok. But balance is not just between 2 races. The original OP complains that stamina is being restored over magicka because it takes the lower of the two values. Your argument premise is that’s worthless and makes it unfair compared to dark elf. If you reverse it, now it gives altmer an unfair advantage with no trade off over Breton... altmer already get 258 spell damage. As a Breton I don’t get that... if Zos flips altmer sustain to the higher of the two values I want a buff to my Breton.
Seraphayel wrote: »
Yeah it's not on me to judge or to say who's allowed to complain or not but when a millionaire complains about having just millions and not billions the topic becomes a bit silly/ridiculous.
Ok. But balance is not just between 2 races. The original OP complains that stamina is being restored over magicka because it takes the lower of the two values. Your argument premise is that’s worthless and makes it unfair compared to dark elf. If you reverse it, now it gives altmer an unfair advantage with no trade off over Breton... altmer already get 258 spell damage. As a Breton I don’t get that... if Zos flips altmer sustain to the higher of the two values I want a buff to my Breton.
Silver_Strider wrote: »Seraphayel wrote: »Silver_Strider wrote: »Seraphayel wrote: »Seraphayel wrote: »SidewalkChalk5 wrote: »Nobody asked you Seraphayel. But of course you're still obsessed with following people around vomiting your pointless, off-topic distractions that have nothing to do with improving the quality of the game. Stay trolly, troll.
An opposing opinion is neither off topic nor trolling. The question is, who's obsessed with such negligible things like racial passives when your race is still on top. Creating a problem where no problem exists is obsession, not me insisting on changes that barely affect your playstyle or alter your gaming experience.
There's no winning with these people. Seems most of the competent forum posters when it came to this kind of stuff left quite awhile ago. You can provide good arguments as to why such changes are good and all you will get back is insults and idiocy.
It's just become so absurd. I mean many of them predicted a huge outrage in the forums after the changes are live... guess what, nothing, absolutely nothing happened.
It's the same handful of people that complains about the same two or three racials. It's hilarious how obsessed they are with it (and I am not talking about Bosmer players criticizing the loss of the Stealth passive) while the majority already moved on or is embracing the changes. Even I am surprised how content players seem to be with it and how few threads are there in the forums about it after U21 went live.
The only thing absurb here is how ignorant people are to these adjustments and try to brush off people that do speak out as petty and obsessive. PTS 4.3.0 was better balanced than the live version we got, so of course we are going to call ZOS out for them because those changes were the problem that started this mess in the 1st place.
As for why there's less complainers on the thread, let's consider everything about the patch. Breton and Orc players got buffed so no reason to complain. Redguard didn't really change, apart from a minor buff to Magic Redguard, so again no reason to complain. Dunmer and Khajiit got hybrid options but haven't changed in terms of what they were previously capable of, at least not enough to really complain about. Imperials are low key OP now for anyone that can actually put 2+2 together so no complaints. Nords have only ever been seen as Tanks and are now BiS for the role so that stems the tide of complaints by people that wanted DPS related buffs with the counter argument that Nords are BiS Tanks now, limiting the potential for complaining. This leaves only Bosmer, Altmer and Argonians as the chief people to complain about so while the overwhelming majority of the changes haven't had an impact in terms of what races were capable of prior to Wrathstone, the races that are complaining are those that have been negatively affected by it so of course the same people are going to complain about them when they're the ones playing those races.
People like you that fail to grasp that just prove the old saying "Ignorance is bliss".
Ignorance is bliss, true to that. That's why you insist on the racial changes brought nothing "good" to the game - that's what I call ignorance when even your last post is full of positive things that the changes achieved.
Out of the three races you listed one has a reason to complain: Bosmer.
Argonians were overperforming and needed a nerf. There's no debate about this. They got nerfed. Nobody likes nerfs, so much for the complaints.
Altmer are still one of the top picks for Magicka. Their excellent in every regard and can compensate the sustain loss due to their higher damage output. You're all acting like Altmer is bottom now when it's the exact opposite. So even if you might dislike the latest version of Spell Recharge, it ***** doesn't matter. Altmer is fine in every regard and please stop with the lore-breaking nonsense.
Bosmer losing Stealth was a mistake. They are still way more competitive now. It's a flavour loss and a power gain. I can understand when your thief isn't as capable as before the changes when it comes to stealth but he's in every other regard better now.
If there was a wide range of support for your efforts and a massive amount of complaints in the forums I'd maybe care or even help you (because when it comes to criticism towards ZOS I'm not shy). But you're half a dozen guys complaining (again, not talking about the Bosmer crowd). Is it so unlikely or unbelievable that a lot of players just like and enjoy the changes? Maybe just settle with the changes? Don't get me wrong, you seem to be very passionate about it. But I doubt ZOS even cares, they didn't during the PTS and they don't seem to care now. Not that I support their ignorance, but in this case I could understand them brushing the complaints off like they don't exist.
I won't lie, I did over exaggerated my statement due to being a bit jaded by the changes. I'm happy for Redguard, Dunmer and Khajiit getting more options open to them and felt those changes were more or less fine, except Khajiit losing its Crit Chance which was a negative in my eyes. However, I do take issue with Nords being shoehorned into Tanks, Altmer healers losing their sustain as well as the insignificant differences between itself and Dunmer, Argonian and Bosmer losing lore related passives, Imperial overshadowing so many races as well as Orc being such an overwhelming presence in Stamina DPS.
I don't mind the Breton sustain buff at all but it came at the same time as Altmer losing its sustain and Dunmer falling behind Altmer that sort of twisted the balance between the 3 in an awkward way. Before, Dunmer was more damaging than Altmer or Breton, Altmer had a nice balance of damage and sustain but Breton didn't have the sustain to make it worthwhile. It does now but Dunmer is no longer outdoing Altmer in terms of Damage and Altmer is just on par with Breton. ZOS removed the middle ground from Altmer, which negatively effected them as Healers while also making Dunmer just weaker than Altmer. They gave Dunmer more utility to try and offset this only to over do it and created 2 elves that have miniscule DPS differences but 1 offers better utility. It just looked like the changes were very poorly thought out (which is the norm with ZOS honestly).
It's these balance issues that will continue to plague ESO if people just stop commenting on them and I'll continue to beat that dead horse til I get a pulse than just accept that it's truly dead because at that point, I'll have given up on ESO and moved on to greener pastures
Seraphayel wrote: »Seraphayel wrote: »Seraphayel wrote: »SidewalkChalk5 wrote: »Nobody asked you Seraphayel. But of course you're still obsessed with following people around vomiting your pointless, off-topic distractions that have nothing to do with improving the quality of the game. Stay trolly, troll.
An opposing opinion is neither off topic nor trolling. The question is, who's obsessed with such negligible things like racial passives when your race is still on top. Creating a problem where no problem exists is obsession, not me insisting on changes that barely affect your playstyle or alter your gaming experience.
There's no winning with these people. Seems most of the competent forum posters when it came to this kind of stuff left quite awhile ago. You can provide good arguments as to why such changes are good and all you will get back is insults and idiocy.
It's just become so absurd. I mean many of them predicted a huge outrage in the forums after the changes are live... guess what, nothing, absolutely nothing happened.
It's the same handful of people that complains about the same two or three racials. It's hilarious how obsessed they are with it (and I am not talking about Bosmer players criticizing the loss of the Stealth passive) while the majority already moved on or is embracing the changes. Even I am surprised how content players seem to be with it and how few threads are there in the forums about it after U21 went live.
And it's always you coming to defend the changes. Blindly ignoring the Orc stam meta that everyone predicted. And downplaying the lore- and rpg-shattering racials. With the most absurd arguments.
There are zero lore-shattering arguments. And as I said on the last page, Bosmer losing Stealth was a mistake. The Altmer passive is NOT lore-breaking.
Orc stam meta? lol, please go and check the race poll I started after the changes went live, 5% of the players chose Orc in that, I hardly call that a meta shift (because people simply don't care).
Altmer did not get screwed, yes they should get an more usable passive like shield strength like some suggested.Yea, changing the races wasn’t a bad idea. Ended up okay even if altmer got screwed.
Problem is whether intended or not people chose altmer for sustain pre-patch. Now it’s Breton. Then they got a useless passive reducing channeled time damage no one likes unless you’re a templar.
Either way - move on. I don’t see the issue. Altmer looked funny anyways so I don’t mind changing. Are there really Altmer lovers who only made Altmers pre-patch? They were annoying in Skyrim, especially the guy from the mage guild quest, so don’t mind not being associated with them anymore.
Bosmer has 2k resources already, but giving them Stealth back wouldnt have done anything to upset balance.Altmer did not get screwed, yes they should get an more usable passive like shield strength like some suggested.
Keeping the magic regen would make them OP and required nerfs in other stats so an better survival passive would be nice.
Bosmer loss of stealth was pointless, stealth is like the 2K resources most have.
Khajiit need an small buff to make them more in line with Dunmer,
MLGProPlayer wrote: »It's still completely useless in PvE.
I've never run into stamina issues in PvE. And even if I do (because I screw up mechanically), 215 stamina regen (that's with 100% proc uptime) won't save me. It might be slightly useful for a new player, but once you learn the mechanics in dungeons/trials, stamina management becomes an afterthought.
This is still 100% a PvP passive.
I don't know. Thinking about Using high elf on a magical Templar tank for something different. The extra stam would be great for that.
As a tank, stamina ought to be higher than magicka so that shards/orbs return stamina. Spell recharge would then return magicka.
He was talking about Magicka Templar Tanks - likely ones who rely more on self heals to stay alive rather than focusing on damage and stamina-based abilities. And he's not wrong. The new passive is fairly useful for those kind of builds. I find myself having to heavy attack with my sword a little less than I used to. So it's not a worthless passive for those kind of builds.
Blocking is still heavily reliant on stamina, and stamina recovery is halted while you are blocking.
Shards/orbs are a necessity in endgame content to restore the resource you use to block, which is stamina in almost all cases (unless you are double slotting a frost staff, in which case you are not using puncture, in which case you are not doing end game content).
Every tank uses magicka skills for self heals and buffs and utility spells, and no tank specs into stamina to focus on damage and stamina based abilities. They spec into stamina to increase the number of attacks they can block and so that shards and orbs can restore this resource, because they are unable to spec into stamina recovery as effectively as they are magicka recovery.
Of course there are tanks out there who lean more into damage and use stamina-based abilities. What a ridiculous comment. It's sole purpose isn't just for "blocking" for every tank out there that exist.
But anyway... and back to my original point: regardless of your disbelief in their existence - the Spell Charge passive is actually useful for Magicka Templar tanks who invest more into magicka than staminia for greater self-healing. I know because I am one - and have successfully tanked all manner of content including veteran DLC. So believe me when I tell you they do indeed exist. Not everyone plays the same exact "meta build" tank. That's a misnomer that gets thrown around on these forums way too much.
I apologize for offending you. I did make a broad generalization that I should have phrased better into "typically, every tank..."
I am surprised to hear that rune focus and repentence provide enough stamina to make up for the lack of shards and orbs restoring stamina. In this particular very niche build, spell recharge could conceivably benefit altmer magicka templar tanks, as long as they need help sustaining their stamina pool without shards/orbs granting stamina return.
And of course some tanks spec into stamina for damage dealing capabilities. I actually even have a tank that does this, albeit only during solo content when I don't have damage dealers to drain the mobs health for me. I was foolish to suggest otherwise.
What I meant to say was that in most group content scenarios, the reason why tanks spec into stamina is so that orbs/shards restore stamina and provide them with more blocks/break frees. Most group content tanks choose not to focus on their own damage potential and instead focus on providing more utility for the group, as focusing on their own damage dealing capabilities would boost their own dps by a fair amount, but boost the entire group's dps by a very marginal amount. Oftentimes focusing more on group support would boost each of the group's damage dealer's dps by a greater amount than the tank's dps would be boosted by focusing on their own dps, resulting in greater overall group dps.
Forgive my incompetence.
Altmer did not get screwed, yes they should get an more usable passive like shield strength like some suggested.Yea, changing the races wasn’t a bad idea. Ended up okay even if altmer got screwed.
Problem is whether intended or not people chose altmer for sustain pre-patch. Now it’s Breton. Then they got a useless passive reducing channeled time damage no one likes unless you’re a templar.
Either way - move on. I don’t see the issue. Altmer looked funny anyways so I don’t mind changing. Are there really Altmer lovers who only made Altmers pre-patch? They were annoying in Skyrim, especially the guy from the mage guild quest, so don’t mind not being associated with them anymore.
Keeping the magic regen would make them OP and required nerfs in other stats so an better survival passive would be nice.
Bosmer loss of stealth was pointless, stealth is like the 2K resources most have.
Khajiit need an small buff to make them more in line with Dunmer,